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Rexy

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Everything posted by Rexy

  1. Speaking of phoning in, I really need to do that sometime in the coming month or so. I got the phone number and a good list of instructions on how to go through international calls, but is there anything else that needs to be established beforehand? Best of luck for ep 56, tho
  2. You WTFed a larger than normal amount of VGF goodness??? I...I...wait till you see show #50... Actually, it's your math tuition that got me WTFing all over I'd still be around for ep 50...
  3. 10PM-1:30AM = 5 and a half hours? Ahem... groovy, #49 is out. Somehow I've got high hopes for this one, given the Xenogears related content and the appearance of many of the show's regulars. Good luck with the remaining shows too, heh. Nothing wrong with dark skinned people - I find them to be cool to get along with in person.
  4. I feel you man - we haven't had any MP3s released for this show in 3 weeks. For those who haven't seen the thread on that subject, I for one am really anticipating the Xenogears Light goodness that's going to come out of #49
  5. As far as I know, the choice of the samples isn't something to take in mind - it's how they're applied. Mind, I saw this to be an awesome mix at VGMix and I equally appreciate it here. A great debut for Akuma in his own right. Course, for me repetition may be shown as a light issue, but given the popular music format of the 80s I'm sure that can be lifted. Robbie himself was just as excited about all this - he even sent me a private message in person. I also need to quote something else from him: Does that answer any FL haters' questions?
  6. Have a nice time out there hobo Hopefully we should have some surprises waiting for when you come back. Mind, for some odd reason I have the urge to arrange one of the sources for piano; may end up taking a while to provide something though
  7. The moral of this event: Never trust an electrician to repair stuff on time. Sorry the show got cancelled again; must have been a real downer to Spring Break. But hopefully I'm sure the make-up shows will come down the line as well as episodes 49-51. Fingers crossed...
  8. I remember this mix - it won Sonic Revolution, didn't it? Even within the contest's aftermath I have still managed to enjoy the piece as a whole, most notably for a wide amount of technical strengths as well as compositional efforts that aided in generating what I feel is zircon's best mix yet. As a judge there, I'll copy and paste my commentary on the piece right here (which can also be viewed on this page). Hopefully zircon should be able to keep going after what he has faced here - as far as I'm concerned his mixes just keep getting better and better
  9. Hey, Upthorn. Thanks a bunch for the commentary concerning my WIP, and I'll be sure to take note on some of your material into account. Heck, the reason why I implemented a fade-out at the end was that I still have another minute of music to write to add to the nature of the second act, at least with a more climatic closing sequence and a planned transition into the next source in line (Hydrocity Zone). I did notice some of your problems though; Yeah, that's just me going overboard with the drum composition, I guess. Those were the same problems I had with the earlier versions of Sixty Feet Under, although I'm sure I'll fix that for the next revision. Yeah, suppose that can be fair. The reason why I ended up making it that way was that I was already running out of time when making the WIP, so I had to copy over a few trace elements from the first half to fill the space up. I'll see if I can look into that area over time. I told you I still needed to work on the second half Anyway, I'm sure to keep on going as soon as opportunities arise again. Meep.
  10. heh, thanks ^^ interesting you mentioned the volume issues, because I had the same problem with the WIPs of my Sonic 2 work at VGMix. Might be the overdose on the percussion levels (again) or something, but when I approach the file again I'll see if I can look into it. As far as I'm concerned, composition comes before production techniques, although I'm still thinking on about reverb application. Looking on at your work man, I for one thought the ideas have managed to work well so far, and have worked in portraying the menacing nature of the final boss. Very thoughtful. If there's something I could suggest at this point it could be towards the drum processing; I thought you swamped the snare with too much treble EQ, as it sounds more like a NES snare more than the industrial type you seemed to be aiming for here. Nonetheless, let's hope this project works on well ^^
  11. Yeah, just had to come somewhere down the line... Anyway, I just want to let you know that I have been working on my contribution for the project. It may be a bit dense right now, and even here it's practically unfinished, but it's as much as I could go through before Easter break. Right-click here and select "Save Target As" in order to download the file. Might as well tell a bit about what I did. The music in both acts of the Angel Island Zone, although similar, seem to portray a different range of melodic values as a whole. The first half of the piece portrays the island at peace, all leading into a light fast-tempo segment that signifies meeting up with Eggman's fire machine thing. The second half - which I admit still needs work - showcases the pain of the island, burning into rubble and appearing of more of a hellish nature; even with that painful image in mind, the player still needs to go on to defeat Eggman and reclaim the Chaos Emeralds, even if it does take several zones at a time. Thanks for your time, good sirs and madames ^^
  12. Not yet, but I'll clobber anyone who dares come up with Hedgehog Heaven II
  13. Hey, I don't see that as your fault man. More likely it'll be mine for not exposing any photographs of myself from the shoulders down And yea, suppose Star could be taken into account on this one. But who gives a toss about real-life appearance anyway? It's the music that counts, heh.
  14. That quote came from Gothic_Fairy_Princess, or OverCoat. Then again, almost anything could be expected from him. But yeah, I found that to be an awkward surprise as such; not exactly the best thing to see first thing in the morning, but I'll try my best not to be so rash next time. Ironically, I don't know what to expect from yanks on a Saturday night ;
  15. As far as I'm concerned it may take several weeks before I could provide a WIP due to Easter break, but I hope to make a good start. Hope this wouldn't panic anyone
  16. Bleh, I suck at techno, so there's no way you're getting squealing synths from me
  17. Ouch, sorry to see the show didn't go ahead. But heck, I'm sure we can all wait on for the makeup show when it comes around. Good luck getting the comp fixed. And happy birthday to the B-Unit, you lucky bastard, you [EDIT: And I don't know what the heck some of these people were getting at to me in episode 50's chatlog (yes, I sneaked my way onto Paige's webspace ) but some of their comments I found were rather offensive. I know it's meant to be a sarcastic atmosphere, but... "so fat offline and online"? WTF?]
  18. hm, well if this project goes ahead I wouldn't mind having a stab at the Angel Island Zone theme And yeah, it did feel rather soon after the Sonic 2 remix project, but whichever happens it'll be interesting to see how far it could go
  19. That can be fair in terms of English structure, but... I thought that would have made that a bit obvious
  20. Whether it's a mix-up or not, I'm still digging this. I've been waiting patiently for the results of the project for over a year now, and to see it finally unveiled is great to take in. I appreciate much of the groove brought to it, as well as much of the twisted variations on the theme that have been implemented down the line. I see that to be a great way to be able to start the project. While I did end up having qualms about the piano sound choice, I somehow managed to see that as no biggie as the music went on - possibly an intention given the source material. But hey, this is great work from analoq, and I'll be sure to check out the remaining portions of the project soon
  21. Unless I get a job sometime soon, they'll have to be free But hey, the samples you provided me seem to work nicely. Took a while to figure out how to use them, but it's all fine. Maybe I could play around with these while putting together the overall touches on my next piano work. Thanks, man.
  22. Heh, I'm really starting to get the hang of this Thanks for your queries, and I'll be sure to bear those thoughts in mind.
  23. Hi, I've been pointed in the direction of some piano VSTs among the forums a couple of days ago, however due to the crash the links were wiped out. In other words... can you please link me towards some good piano sounds? Thanks
  24. Can't say that I'm familiar with the source material, but this is pretty damn good in its own right. This mix has got a wide range of atmospheres throughout, from the mentioned happy hardcore portions at the start towards some more climatic Ratchet & Clank style progressions from around 0:38 to 0:59 to what can be shown to be what I feel is the main pulse of the piece from 1:31 onwards given the upbeat synths all around it. I see this as a mix full of surprises, so that's also great to know. One thing that has seemed to quirk me about it is that to me it sounded like two mixes sellotaped at once, given the vast differences between the opening and the rest of the mix. I also thought the synths that came in at 1:31 felt a bit dry for my taste, but that's probably just me. They in no way dampen this mix as a whole. Excellent work all around. I may sound a bit geeky saying this, but has anyone tried singing Whitney Houston's "I Wanna Dance With Somebody" alongside the music at 4:12? That's what that area reminds me of, in a good way of course.
  25. Dammit... I posted this message yesterday and it got deleted due to the forum hacking. Anyway... I've been thinking of wanting to use FL over the Summer for any possible future mix work. But I want you to picture this scenario - Let's say that I performed a piece in MIDI, and I want to enhance it in FL with better sounds. But how can I do that? The MIDI won't play back, and I'm having problems just trying to change sound channels. This message may be a bit brief, but any aid on this one will be warmly appreciated
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