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Everything posted by CSmith

  1. Yes, using ASIO drivers. I have several installed. I'm doing this in FL Studio, by the way. The ASIO DirectX Full Duplex driver gives me 93ms at 44100Hz. If I set the sample rate to 96000Hz, I get 43ms with this driver. It won't let me set the sample rate any higher than that. Using ASIO4ALL v2, I'm able to set the sample rate no higher than 44100, giving me 7ms, but I can still hear enough delay that it bothers me. I think it's reporting a lower latency than I'm actually getting. cmasiopPCIX can get me down to 6ms. The Generic Low Latency ASIO Driver isn't as good as these others, and I can't actually make it so I can hear my input. The other driver I have is the Yamaha USB ASIO driver, and while it gets down to 20ms, the only output I can select is the output on the mixer itself. I might have been testing things the wrong way before, because I was sure I wasn't able to actually go that low. I'll check some more stuff out and see if I can't eke out another millisecond or two. In regard to my original question, would a headphone amp be able to raise the signal loud enough to be useable and not significantly degraded in quality? Thank you for getting me to go back and check my drivers again.
  2. Short version: Mixing 4 headphone outputs into 1 with a passive mixer, but volume levels are very low (insertion loss of 12 dB from mixer). I want to know if a headphone amp between the mixer and headphones will ramp up the volume to an acceptable level without causing degradation in sound quality. More info: Right now I'm trying to come up with a way to be able to hear what I'm recording into my mixer and hear the backing tracks/metronome from the computer at the same time. I use a Yamaha Audiogram USB mixer to record piano, electronic drums, and guitar. It works fine for recording. I can use either the headphone jacks on the instruments themselves or the headphone jack on the mixer to hear what I'm playing, but with the headphones on I can't hear what's coming from the computer when I want to play along to a metronome or other parts I've previously recorded. Listening to just the computer speakers is okay, but I can't hear exactly what I'm playing while I'm playing it unless I set things up so the sound from the mixer gets mixed into the computer's output, but because of the driver's latency, I have about 25 ms of lag between what I play and when I hear it. I decided to get a small, passive mixer (ART SplitMix4) to combine the headphone output from all instruments and the computer and then plug my headphones into the output from there, but the problem is (as those of you who know a decent bit about hardware already understand), that the volume is too low. With the output on my computer and this mixer at max, it's audible but not quite enough. That's almost a solution, but unfortunately on the drums, guitar preamp, and piano, the volume for the headphone jacks is the same as for the 1/4 outputs, so if I ramp up the volume to hear them in the headphones, the levels going in for recording are going to be insanely high. So, will a headphone amp connected to the output of the mixer and then running headphones through that solve my problem? Or is there a better solution?
  3. I've gotten killed plenty of times because of walking into a new "zone" and the music not changing and new monsters spawning until I'm already a decent bit into the area. Music changes and all of a sudden mobs twice my level pop in all directions. And yeah, the zones are repetitive. The area around Ul'dah has at least 7 or 8 of the same exact hill connecting high and low elevations, and the same land bridge right next to it in most cases. The Black Shroud is rather repetitive too. I'll concede that they've made a lot of good changes from the beta last year, and I'm looking forward to what they have planned for next year, but it still doesn't come close to FFXI.
  4. I usually play at night, Japan time, but I'm on Kashuan. I just started last week though.
  5. So, I bought the game and decided to give it a second chance. A lot of things have changed for the better, but I'm struggling with the terrible targeting system. If I'm not lined up just right with something, it'll target something way off in the distance instead of the mob right in front of me. And for all the leves where you fight multiple monsters at once (or things like moles and bogies that disappear and have to be retargeted when they come back), it's an incredibly frustrating experience. I really hope they fix that at some point when they fix everything else.
  6. On PS3, you can spot people by pressing Select. That said, it doesn't always work for me. Even on Bad Company 2, half the time I can get someone in my sights and press select to spot them so my teammates can take them out in case I miss, but the orange triangle doesn't pop up. I'm enjoying the game so far, but I've noticed a few things that I hope they fix. A minor one is that sometimes after respawning, I'll have the "press X to accept revive, press O to respawn" stuff on the screen while running around normally. As for the major issues, there have been several times I've been right next to a short fence or something to jump over and I have to press jump 3 or 4 times to finally make it over. There was a spot like that in the subway area where I noticed my teammates all just walking through no problem (a gap in a wooden fence), but I had to try jumping at least twice every time to get through. Sometimes when getting up after crouching or going prone, I can't run. L3 doesn't respond until I crouch and stand back up AGAIN, and then I can finally run. The last thing is falling under the map. The A M-Com station of the first set has a deep hole near it. I walked over to look at it and it sucked me in. A teammate was stuck down there, too. And not always, but most of the time, just about anywhere on the pavement around that particular M-Com station will slowly pull you under the map if you stop moving. I would run over to disarm a bomb and while I'm standing there I'm slowly falling under the map. Aside from that stuff I'm enjoying it. I was definitely surprised at first thought to see the assault class have the medic kit and defibrillator.
  7. Have they done anything about the system requirements? My desktop can run Crysis at pretty decent settings but when I played the beta of FFXIV last year it was sluggish even at minimum settings. I played XI for several years and was really looking forward to playing XIV, but with the crazy system requirements and the terrible state the game was in when it released, I gave up on it, but I'm interested in all the updates and changes they've put in.
  8. Bought it twice, once for myself and another for my brother. I'm loving this music, especially Super VVVVVVeat Boy, Fight the Current, and Katana Blaster. Keep it up!
  9. I'm not sure about Reaper, but I had a similar problem in FL Studio that I was able to fix by turning off multithreading in the options. Maybe it'll fix your Reaper problem?
  10. This was happening to me about a month ago. Not sure exactly what caused it, but I fixed it by opening FL Studio and switching to a different ASIO driver before loading a project. That fixed it for me.
  11. Yeah, it would definitely be nice to have PSN back over here!
  12. The thing I don't understand about the pitch bends is that they used to work with VSTs. I had a few tracks I made several years ago (probably around 2003) where I used the piano roll pitch bend to bend notes on soundfonts I was using. SFZ is the soundfont player VST I was using. I have copies of the mp3s I exported and those have the pitch bends, but in the current versions of FL, VSTs ignore the same pitch bends in the same FLPs.
  13. I don't post much, but this sounded like a lot of fun (and it was!), so here's my attempt: http://tindeck.com/listen/kzjw
  14. Yeah, but what I thought was odd about it is that the backup file was much more recent than my most recent save. I opened the project and half my drum and bass guitar parts were missing. I scrambled to the backup folder and found one that had my stuff in it. Do you mean that it autosaved and then later on I closed FL (or it crashed) before I did a normal save? I hadn't thought about that, actually! I tried the recording several more times and it finally worked. For some reason, setting the start point for playback closer to the beginning of the song is what did it. I was in song mode the whole time for sure, though, so I don't know what was actually causing the problem.
  15. I'm working on a project now where I'm having a MIDI recording issue. My setup is like this: I'm using my electronic piano to record my performance into FL Studio while playing back the other tracks I've already laid down. I have the VST I want selected and I can hear its sound when I press keys on the keyboard. I've recorded MIDI like this several times before on other projects but I'm having a strange issue (or two) with this one. The problem is, say arbitrarily, the phrase starts on measure 60. I start the playback around 56 or so to give me some time before I come in. I want to start playing at 59, leading in to the keyboard section. Half the time, as soon as I get to the downbeat of measure 60, playback stops. It just plain stops and I look at what was recorded in the previous measure and it's only a few of the notes I had played there, and it's those 3 or 4 notes recorded multiple times. The rest of the time everything works fine except for that first measure. That entire 1st measure that I play isn't recorded, and in its place, the start of measure 60 has several notes on the first beat when I'm only playing 1. Why isn't it recording properly? The VST I'm using is Triangle II, if that matters. I've never had a problem with this before. But I've been having FL problems lately. All projects I tried to load would just hang partway through loading until I restarted the program and switched to something other than my soundcard's driver before loading, which is odd because that's the only driver I ever used before I got my USB audio interface. And the most recent save of this current project didn't have everything I'd done in it and I found my most recent changes in one of the files in the back-up folder, somehow.
  16. Thanks Fishy. I suspected that might be the problem, as when I was into recording before I remembered someone saying line in wasn't very good for it. I messed around in my options and got rid of the click in my recording. Not sure what did it. If I maximize the sound and apply a hiss reduction filter it actually sounds pretty good, but I'm definitely looking into an external soundcard. What do you think of the Yamaha Audiogram 6? Ideally I want two sets of stereo inputs, one for my keyboard and one for my drums. I have a condenser mic and cable along with a small mixer back at my parents' house, but from the pictures of the Audiogram it looks like the connector is different. I haven't recorded in so long I forgot almost everything I ever knew (which wasn't much to begin with!), but I definitely want something that will work with the gear I already have. And since I can't seem to find something inexpensive that has 4 1/4" inputs along with 2 MIDI in/out ports, I figure for MIDI I can just get a Midisport 2x2 or something. My computer has like 5 free USB ports at the moment. I just don't want something low quality, and at the same time I'm nowhere near the level of needing professional-level gear and rackmount units and billions of cables running everywhere.
  17. I'm trying to record my piano into the computer through the line in and I'm getting popping in the sound. It's a Roland digital piano and I'm using the 1/4" jacks and using adapters to convert to a stereo mini plug. I'm using Goldwave to record. After I record something I have to maximize the volume to be able to hear it. I thought that might be causing clipping, but the readout is showing around -20db as the peak, and the popping can happen in quieter sections too. So I lowered the volume on the line in and set maximize to a max of -10db (since it was at 0 before) and recorded like usual. The result was that the peak volume didn't get over around -35db, but the popping was still there. And the popping isn't at a regular interval, and if I just press record and don't play anything there's a very small amount of hiss but no popping. Also, possibly related, but when I try to record my electronic drumset, the sond generally distorts if there's a lot going on. I was wondering if maybe this has to do with the wide range of frequencies I'm pushing through all at once. Can a computer soundcard's line in not take that much? Should I get an external sound card (USB or Firewire)? I hope someone knows what's going on. Also, my card is a Xonar D2X, I'm running Windows 7 with 4 gigs of RAM.
  18. First post in a long time, but here we go. "Run" from Final Fantasy IX. Here's the time signatures as best I can figure them out: (after the intro) 3 measures of 5/8 followed by 1 measure of 6/8, then 4 measures of 5/8 again. 3 measures of 4/8 then a measure of 7/16, then 4 measures of 4/8 again. Then repeat all of that. The next section is harder, like 7/16, 8/16, 13/16 or something, but I can't figure it out.
  19. I tried this finally, and it seems to be working! I upped the voltage by the smallest increment possible and ran memtest for a while them bumped it up some more. 1.88 was the breaking point, where I basically got the program title and the background colors but nothing else on screen. Dropped down to 1.86 and ran memtest for 6 hours (through 7 and a half passes) with no errors. I turned the computer on again this morning to check some things before work and left it on, and it's still running now, so that's a total uptime of around 11 hours so far. Of course, I've had whole days in the past where it's run just fine, so I still have to run this thing a bit more to make sure it's not just a coincidence, but for the time being things look pretty good. Thanks for your help, guys!
  20. Hm, I'm starting to think it might really be an issue with the power supply. Just now, I turned the computer on and the hard drives didn't spin up. 3 times in a row. Then the 4th time, they started to spin, stopped, the case LEDs turned off, then about two seconds later everything came back on and the OS booted up. Strange. Would that be a motherboard issue or PSU like I'm thinking it is?
  21. Alright, here's the screen cap of hwmonitor. Took it a few minutes ago and the computer has been running with no problems whatsoever for about 6 hours now (which is becoming more and more rare these days). Just noticed, the GPU looks really hot compared to everything else, yet I'm not doing anything graphically intensive at all. Should it really be that hot? The video card has its own fan, but it IS right next to the sound card because the only two slots they'll fit in on the motherboard are right next to each other, so I guess that could hurt the circulation? And hwmonitor only shows speeds for two fans, but the power supply has a fan (of course) and I have another fan in the front of the case, and one on the side. http://img64.imageshack.us/img64/184/screencapb.jpg
  22. Thanks for your replies, guys. I have two hard drives hooked up right now, the 500 GB main hard drive, and then an 80 GB one I'm using for swap space. They both tested fine with the Western Digital diagnostic program. The only other hard drive I have access to is a 160 GB external one. Since the computer has frozen a few times only a couple of lines through POST, could Windows actually have anything to do with it anyway? My PSU doesn't have a switch on the back, so I guess it's okay in that respect. The thing about the memtest icon blinking is that, well, that + sign was the only thing moving. Progress bar, elapsed time, everything else was stopped, and of course the computer wasn't accepting input. Any time it has frozen in Windows, video completely stops. But the signal is still there because the image stays on screen and the monitor doesn't say "no signal." My brother told me I should look around and see if I can see any broken capacitors on the motherboard, so I thought I'd give that a shot. Just trying to narrow the possibilities a bit, and I don't have any spare parts lying around except for the fan that originally came with the CPU.
  23. Oh, the power supply is a Corsair 750 watt. Any way to check whether it's the motherboard or not?
  24. I'm at my wit's end over an issue with my computer randomly freezing, so I was wondering if anyone here would possibly have any idea what's causing it. I built this computer last June. The specs are: Intel Core 2 Duo E8400 ASUS P5QC motherboard 4 gigs of Kingston KVR1333D3N9/2G RAM (2 sticks) ASUS Xonar D2X sound card GeForce 9500 GT video card Windows XP Home Up until around November, I didn't have one problem from the computer, but for the past several months I've been having freezing issues. I'll be listening to music, or browsing the web, or trying to talk to family on Skype and the computer just completely stops. There's no indication that it's going to happen, and nothing consistent about it at all. Sometimes I can leave the computer running for over 24 hours with no problems whatsoever, and sometimes it will freeze within minutes of booting into Windows. And it can't be a problem with Windows because a few times it has frozen during POST. Friday when I got home from work, I turned the computer on and had to reboot it from freezing 6 times in less than 30 minutes. I've run tests on the memory, the CPU, and the hard drives and I have no idea what's wrong. I'm thinking maybe it's the power supply, because sometimes when I turn the computer back on after a freeze, the case LEDs and some of the fans come on (but not all of them) and the hard drives don't spin up. I checked again yesterday to make sure all cables are completely plugged in. One thing I don't get though, maybe someone can explain this to me, is for example, if I'm watching a YouTube video or something when the computer freezes, of course the video stops, but when the computer froze while I was running memtest86+, the animated + sign was still flashing. Also when watching videos or listening to music, if the computer freezes, the last split second of whatever I was listening too loops over and over. One last thing (not sure if any of this is actually helpful), when I turn the computer off after it freezes, by holding the power button down, the num lock light on my keyboard stays lit even though the power is off. If anyone has any idea what's wrong with my computer, I would be grateful for some advice!
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