Jump to content

ocre

Members
  • Posts

    1,298
  • Joined

  • Last visited

Posts posted by ocre

  1. I've been attempting the Extreme Daily Challenge and I can barely get a Bronze Cup. :o They don't call it Extreme for nothing!

    Update: So I've gotten three Diamond Cups on the normal Daily Challenges and 2 Gold Cups for the two Extreme Daily Challenges I've attempted (and will be getting a Diamond Cup for the Weekly Challenge in about 24 hours.) As of earlier, I was ranked 6th in da world out of like 60 thousand players. ;3

    Today(Sunday)'s challenges seem fairly easy so I'll tackle them later this evening.

  2. If you're itching for something to play on your expensive new Nintendo console, Ubisoft was good enough to throw us a bone and offer up a free 'Challenges Mode' app that challenges players to beat the clock in various stages (that are updated every day).

    There are Daily Challenges (so far, yesterday there was a Murfy-controlled stage and today there is a speed run challenge where you control Rayman), Weekly Challenges (the first one is a Lum-based collection speed challenge), and there are even Extreme Daily Challenges (an 'Infinite Tower' 'see how far you can get' type stage). There's also a Weekly Extreme Challenge too but you have to reach rank 4 in 'Awesomeness'.

    You compete for Bronze, Silver, Gold (and the fabled Diamond Cup) in each challenge and there are leaderboards so you can compare how you're doing compared to your friends.

    Daily Challenges are closed after 24 hours - so you really have to hustle if you want to up your score. I'm really digging it.

    Apparently I'm ranked 7th overall in the world so far. :o

  3. You gotta have something to show to hold a conference. :-)

    They've sold like 300k Wii Us this year, they probably can't afford to host one. ;-)

    Oh Brandon, living up to your reputation as biggest troll ever.

    They have plenty to show(and they will be showing software on the show floor). They just want to bypass the usual E3 dick measuring contest and do two Nintendo Directs instead of a catch-all press conference. While everyone else is zigging, they have chosen to zag. They already said they were showing off Mario Kart and the next major 3D Mario game. Retro are expected to blow the lid of their project as well. We may even get our first glimpse of Smash too.

    They are still holding a more business/marketing-oriented meeting for their partners in the Nokia theater, but that event won't be the usual E3 presser. Your stupid comment about not being able to afford a press conference is ridiculous.

  4. Not to burst any bubbles, but Mother 3 hasn't been translated*. EarthBound was and look how long it's taken to get that.

    Now, do I think people inundating the inevitable Japanese Mother 3* Miiverse Community with pleas to release the game here will help? Not to mention I believe Earthbound will sell pretty well on VC.

    I could see Nintendo of America devoting a small localization team to it if both of those happen. But I wouldn't hold my breath.

    *Don't make me laugh.

    **We know GBA games are hitting Wii U VC.

  5. ...in light of sales that are nowhere near as explosive as the DS's.

    Wrong.

    "In an interview, Fils-Aime says Nintendo has sold 8 million 3DS devices in North America since launching in 2011, ahead of the original DS' pace of 7 million during the same period of time." Consider that we're already 6 months beyond the 2-year point at which Nintendo released the DS Lite variation of the original DS (where sales saw a huge uptick.

    Also, the system has been hugely successful in Japan and has sold 10.5 million units as of February 2013, so North American sales are a bit behind (also consider that the system launched a month earlier in Japan - and they've already received many titles that we haven't; notably the uber-successful Animal Crossing New Leaf). LAST YEAR, the system outperformed the PlayStation 3 for Lifetime to Date sales in Japan.

    Animal Crossing is coming in June. Pokémon is coming in October.

    I don't see 3DS having any trouble gaining traction this year.

    Now the Wii U on the other hand... (though I'm optimistic it will become a very attractive system eventually as the 3DS has, today's announcement of an August release date for Pikmin 3 leaves me frustrated at Nintendo's handling of the launch lineup.)

  6. It would appear that Nintendo of America have stepped in to publish SquareEnix's 'Bravely Default: Flying Fairy' 3DS RPG (spiritual sequel to the DS RPG 'Final Fantasy Four Heroes of Light') in North America (and I think Europe too).

    Awesome. And I don't get to say this often enough but: Thanks NOA!

    The downside is we have to wait til 2014 for it to come out.

  7. I'm actually not against Formes when they're appropriate, even if its a 1st Gen Pokemon getting one. This has more to do with it not feeling right that Mewtwo, a manmade clone of Mew, can alter itself so drastically in the same way that more natural Pokemon like Rotom possessing machinery to change shape, Giratina changing it's body to adapt to different dimensions, or Castform altering itself to suit the weather- can.

    It makes more sense that perhaps a new organization picked up Dr Fuji's work and out of pride attempted another Mew clone.

    That said, either way, I don't get why Mewtwo's tail would change places to his head, or why an improved clone of Mew would have a tail on his head(no, it's not an elongated head, it's a tail).

  8. Looks awesome, but I have to admit, I have no idea what the fuck is going on in the Metal Gear storyline anymore.

    I imagine that's a lot of people. I'm not even sure many fans of the original three games know what's going on anymore. It surprises me that people even care about the series at this point. It sort of reminds me of the Final Fantasy series/fans of late.

  9. Beat the game last night. For the most part I really liked the game but there doesn't seem to be as much secret stuff (and when there is its not as well done) as in the first game. And looking back at the old 2011

    for the game definitely makes me wish the game had been more like that, as far as having more character dialogue and more AI skit type deals, as well as a lot of the set design that was cut back.

    SPOILERS: Seeing how much of that demo was cut back design-wise, I really can't be sure how much of the convoluted storyline twists they wrote was thrown together to meet a deadline - even with delays considered.) And another thing, they came up with a pretty cool concept with the tears and alternate realities but we never really went anywhere that interesting with them. Columbia under Vox seige? One room in Rapture? Please...) I was expecting the powers to produce a more substantial and gripping time jump segment. Another gripe is that they heavily cut out a lot of the United States patriotic themes from what was previously shown (including the Saltonstall character who is only mentioned). I expected a lot more music and visuals to go with that.

    So all in all, the game was really great but failed to realize the masterwork Ken had in mind with that demo.

    And I'm sure it's exactly why Tensei said. Console specs(particularly the 360) have held back game design to achieve parity between versions simply because you cut out millions of customers if you don't. But devs shouldn't promise us

    if they can't deliver that promise under the business expectations of the dynamic multiplatform state of the industry. In other words, don't promise a high end PC game on a console if you can't achieve that promise and know it would be harder to get a return on dev costs if it were PC exclusive.

    Also, I hope the next game takes place on the Moon. During the 1960s. With a secret Moon colony established before the 'moon landing' takes place.

×
×
  • Create New...