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Navi

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  1. Well, probably going to use Global-Trance's cover (the moon) for the front shot. As for the back, I'm still open to suggestions as to how it will look. I had in mind a desolate desert with a shrouded figure standing in the midde...but that probably wont work well in reality. At this point, with the project closing up, ideas are welcome. Plus, I need whoever hasn't sent me a bio to send it pronto, so I can compile em for the site.


  2. COMPLETED TRACKS

    01. E1M1 - EvilHorde* - Hangarmageddon
    02. E1M2 - Joker* - Industrial Strength
    03. E1M3 - RoeTaKa - The Chemical Imps
    04. E1M4 - Sir Nuts - The Red Moon
    05. E1M5 - Dan B - The Dark Side of Phobos
    06. E1M6 - Beatdrop* - Reprocessed
    09. E1M9 - TO - Secrets and Lies
    11. E2M2 - ArseAssassin* - This Can't Be Good
    12. E2M4 - Mythril Nazgul* - Ghosts of Mars
    15. E2M8 - EvilHorde* - The Leaning Tower of Babel
    18. E3M3 - analoq - Demon Con Gusto
    19. E3M8 - Prophecy - Steel Cathedral
    20. Text Music - Larsec* - Darkness Dawning
    21. The End - TO - ElectroCute Bunny

    CONFIRMED TRACKS

    07. E1M7 - DJ Carbunk1e* - JDBC Request
    08. E1M8 - DJC* - Nameless
    10. E2M1 - Dan B - Nameless
    13. E2M6 - Hemophiliac - Aria of the Damned
    14. E2M7 - TO/Bladiator - Nameless
    16. E2M9 - nousentre* - Mystery Meat
    17. E3M2 - Larsec - Nameless

    We're getting there, guys. We're getting there. ;)

  3. More liek, I'm waiting on the final mixes. Been talking to Hemophiliac, Nous, TO&Blad, and Dan B. Mixes are being worked on. I'm giving them time to make sure the mixes are good and quality. I don't want to rush and have some half assed mixes on this project. Don't fret, people. Use this time to tweak up your stuff if you feel it needs it.

  4. Cree: Got some way of getting MIDI in and out of your computer? If so, yes.

    Myth: Yep, and I'm pretty sure I've said how within the last few pages. Since I'm a nice guy and all I'll do the search for you:

    yep, do you have any asio drivers? You can grab ASIO4All and use that if you don't have any. Then, go to the mixer and visit the black drop-down boxes at the bottom of it, and once you've changed your drivers to the asio ones, change the input on any channel to one of the sound source inputs available (should be obvious) and whatever's plugged into that source will be routed into that channel.

    Sporting show, old chap.

  5. Feeling lazy, so I'll just post my VGMix review

    Legend of the Snake

    Reu

    Briefing

    Reuben Kee is quite famous for his wide variety of piano arrangements, available everywhere from here to OCR to Anime Remix. Having built his name up as a remixer, Reu moves into different territory with his arrangement of various themes from the Metal Gear Solid series, composed originally by the excellent Harry Gregson-Williams. With this arrangement, Reu attemptes to give the themes an Asian feel, though use of various asian instruments and precussion. This mix maintains a conservative stance when it comes to actual arrangement, and, in doing so, falls short, because when one mixes a song in the same style as the original (in this case, orchestral) one has to compete with the original composer's work as well. However, on a purely "average listener" basis, this song is ear candy, lush and emotional. Moving through the heart wrenching passages that have been made so famous in the game, Reuben manages to keep, for the most part, the emotions conveyed by Gregson-Williams. Let's take a look at the different sections of this song.

    Section One: Ivory Barracuda

    000.00 to 001.28

    The first section in this gam--...err song, is typical Reuben Kee piano work, a clean, simple and beautiful take on "The Best Is Yet To Come", the ending theme from the first game. During the first part of this section, we have some high strings in the background, fading out as the introduction continues. One really can't cite any flaws in the piano playing of this section; Reuben is a master of his craft.

    Section Two: Conservative Panda

    001.28 to 004.09

    At 1:28, we get the first real glimpse of the actual nature of this piece, with the introduction of an Asian flute. The precussion that comes in is reminiscant of Hans Zimmer's work on The Last Samurai, with the bass string undertones working with the sudden pounding of the drums to create an eerie film soundtrack feel. The flute that comes in is very convincing as an instrument and works well. Props to you. Then, the Main Theme from the Metal Gear games comes in, over backing strings and the constant pounding of the Taiko drums. Throughout the course of the next few minutes, we pass through a variety of themes from the games, and here is where the mix's fatal flaw comes in; if the Metal Gear themes had been done originally way back on the NES, this would be the most beautiful section of the entire song, however Gregson's work is done with an orchestra, and already beautiful. Reuben's song sounds, for the most part, like a downgrade of the original. Which is not to say that it doesn't sound good. Reuben really shows off some excellent samples in this section; his strings are vibrant and realistic. It's just that this section really tries to be something, but it pales in comparison to the original. I should know this, because I am guilty of trying to do the same thing at times.

    Section Three: Liquid Kee

    004.09 to 006.29

    In my opinion, the song picks up here with a bang, really making up for the faults of the previous section. This is pure ear candy, reminiscant of Jared Hudson's Metal Gear May Cry. The samples range from asian to orchestral, with a good dosage of Reu's piano thrown in for good measure. The build up of this section is well arranged, with some well sequenced drums that really add to the mood. My biggest concern is with the wind instrument that comes in at 5:23. It seems a bit thin and weak to act as the main melody bearer for the climax of the song, especially coming after the plucked instrument that just. sounded. so. damn. good. The song ends, and it's been an emotional rollercoaster, just like playing any Metal Gear game.

    Final Decision

    I think I've already said it like three times in this review, but, for the average listener, this mix is pure, unadultered ear candy, cocaine for your lobes. I cited some technical issues I had with the mix (the conservative section vs. Gregson's original being the main one), but I have had this song on my playlist for a while now. It really keeps a mood about it that makes it worth listening to. Reuben is pushing his way towards the top; this man is a remixer to definitely look out for in the coming months. If his music shows us anything, it is that he knows what he is doing when it comes to samples and sequencing, knows how to play a mean piano, and likes to arrange music, all signs that point to a future of fruitation.

    Final Score: 87/100


  6. COMPLETED TRACKS

    01. E1M1 - EvilHorde* - Hangarmageddon
    02. E1M2 - Joker* - Industrial Strength
    03. E1M3 - RoeTaKa - The Chemical Imps
    04. E1M4 - Sir Nuts - The Red Moon
    05. E1M5 - Dan B - The Dark Side of Phobos
    06. E1M6 - Beatdrop* - Reprocessed
    09. E1M9 - TO - Secrets and Lies
    11. E2M2 - ArseAssassin* - This Can't Be Good
    12. E2M4 - Mythril Nazgul* - Ghosts of Mars
    15. E2M8 - EvilHorde* - The Leaning Tower of Babel
    18. E3M3 - analoq - Demon Con Gusto
    19. E3M8 - Prophecy - Steel Cathedral
    20. Text Music - Larsec* - Darkness Dawning
    21. The End - TO - ElectroCute Bunny

    CONFIRMED TRACKS

    07. E1M7 - DJ Carbunk1e* - JDBC Request
    08. E1M8 - DJC* - Nameless
    10. E2M1 - Dan B - Nameless
    13. E2M6 - Adhesive Boy - Nameless
    14. E2M7 - TO/Bladiator - Nameless
    16. E2M9 - nousentre* - Mystery Meat
    17. E3M2 - Larsec - Nameless

    Updated...we getting closer and closer. :)

  7. Adhesive Boy had to drop his track. I have talked to analoq to see if he was interested in picking it up, but he is busy over the next few, so no confirmation from him. Dan B has expressed interest as well, but if anyone else wants to take a shot at it also, go ahead.

    i'll give it a shot, i took a look at the song yesterday, and laughed at it's chromaticism. i'll see if i can get a wip going soon, one that has a bit more harmony and less chromaticism.

    I won't put your name down just yet, but cool.

  8. Got a kick ass new WIP from Sir Nuts. Can't wait to hear that finished.

    Updated front page with new stats.

    Here are some new developments on the project

    Adhesive Boy had to drop his track. I have talked to analoq to see if he was interested in picking it up, but he is busy over the next few, so no confirmation from him. Dan B has expressed interest as well, but if anyone else wants to take a shot at it also, go ahead.


  9. 01. Radio Introduction
    02. EvilHorde - Hangarmageddon
    03. Joker - Industrial Strength
    04. Sir Nuts - The Red Moon**

    ...

    20. Daniel Baranowsky - The Dark Side of Phobos
    21. Larsec - Darkness Dawning
    22. TO - ElectroCute Bunny

    ** Still thinking on placement of this one, due to the mood of the song, however, I feel that it would work well towards the very beginning as an "introduction" to mars.

    Trust me, it takes a lot to piss me off and even more to piss me off over an internet message board. ;)

    Anyways, I'm making considerations here, trying to piece the songs together like a story puzzle.


  10. 01. Radio Introduction
    02. EvilHorde - Hangarmageddon
    03. Sir Nuts - The Red Moon**

    ...

    ** Still thinking on placement of this one, due to the mood of the song, however, I feel that it would work well towards the very beginning as an "introduction" to mars.

    Joker is gonna kill you. I guess he was kinda working on a transition between my song and his. Haven´t heard from him in a while but the last I heard of him he was planning on the transition.

    OK. I cam work with that and see. I'd need to hear hear it. I know he PM'd me about it.


  11. COMPLETED TRACKS

    01. E1M1 - EvilHorde* - Hangarmageddon
    02. E1M2 - Joker* - Industrial Strength
    03. E1M3 - RoeTaKa - The Chemical Imps
    05. E1M5 - Dan B - The Dark Side of Phobos
    06. E1M6 - Beatdrop* - Reprocessed
    09. E1M9 - TO - Secrets and Lies
    11. E2M2 - ArseAssassin* - This Can't Be Good
    12. E2M4 - Mythril Nazgul* - Ghosts of Mars
    15. E2M8 - EvilHorde* - The Leaning Tower of Babel
    18. E3M3 - analoq - Demon Con Gusto
    19. E3M8 - Prophecy - Steel Cathedral
    20. Text Music - Larsec* - Darkness Dawning
    21. The End - TO - ElectroCute Bunny

    CONFIRMED TRACKS

    04. E1M4 - Sir Nuts - The Red Moon
    07. E1M7 - DJ Carbunk1e* - JDBC Request
    08. E1M8 - DJC* - Nameless
    10. E2M1 - Dan B - Nameless
    13. E2M6 - Adhesive Boy - Nameless
    14. E2M7 - TO/Bladiator - Nameless
    16. E2M9 - nousentre* - Mystery Meat
    17. E3M2 - Larsec - Nameless

    New track listing. Only a few tracks left, folks. ><

    by the way guys, for this project release, I have decided to move the tracks around, in order to have the project flow better. Now, I know that this puts the levels out of order and what not, but I think it would be benificial to the final product to do this. And I have begun planning out the track list, based on what I have so far. This is what I've come up with:


    01. Radio Introduction
    02. EvilHorde - Hangarmageddon
    03. Sir Nuts - The Red Moon**

    ...

    20. Daniel Baranowsky - The Dark Side of Phobos
    21. Larsec - Darkness Dawning
    22. TO - ElectroCute Bunny

    ** Still thinking on placement of this one, due to the mood of the song, however, I feel that it would work well towards the very beginning as an "introduction" to mars.

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