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The Damned

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Posts posted by The Damned

  1. Actually, a miniscule amount of RAM will affect download speeds, since it affects the speed of everything else in the system (and we all know the Wii isn't built for speed). Also, whatever cache the Wii may have would have to be stored in the RAM since there just isn't a lot of internal storage. That's why I'm worried that when Opera comes out, the system is going to be very slow while browsing due to a lack of (or a very little) cache.

    Why the hell would you want to browse the internet ona game machine? The computer is far, far better for that. If you don't have a computer (which I can safely say that Kak does), then I can see it, but still...

    I doubt it's busy servers because the speed always seems the same to me no matter what time of day I go to the Shop Channel.

    There are other places in the world that have the Wii, you know... maybe they're also tying up servers. I can only see this happening if the system doesn't have different servers for each region.

  2. We have a PS3 thread, a PSP thread (again), a DS thread, and we're on the third Wii thread.

    But no X-Box 360 thread? Our coverage of the current systems is incomplete!

    http://www.neogaf.com/forum/showthread.php?t=134598

    When you download new stuff for your 360 games, you're not really downloading them; you're downloading a key. And it unlocks stuff you've already paid for. And it costs you more money to do so. Yes, the age of micro-transactions is here and people are happily paying out more for what they already own.

    It sucks, but there's probably an end-user license agreement somewhere that mentions this, and no one ever bothered to check (who really reads those? I bet you could put just about anything in one, and no one would notice until weeks, or even months later).

    On the other hand, with soaring development costs and lower profits, game developers may see this sort of action as the only way to recoup the millions they spent on the games. A company that maintains a healthy profit can survive for years during rough patches between releases.

  3. In case you didn't know, Japan loves the DS.

    That's right: DS games make up the fist seven of the list, and 14 of the top twenty games. And with Dragon Quest 9 being an exclusive, I think we can safely call the DS the complete and total winner of the portable "war". There's no stopping it, just try to jump out of its way. If you can't do that, jump forward of the giant tidal wave of success, so that when you get swept away by it, the impact of you hitting it is slightly lessened.

    :roll:

    Too subtle?

    Something like that. I mean, I love the DS as much as the next guy, but...well... :roll:

    Well, I was going to add a few "And lo," to the thing to make it more biblical, but I decided that would be too obvious a mocking. Sarcasm is really, really hard to convey in text. It sounded a lot funnier when I was typing it out.

    But still... ouch, that's impressive. Last year at this time, it was like that for the PS2. Hell, for the last three years, it was the PS2. The market changed pretty quickly over 2006.

    I'd love to see game sales figure for each week and month for the entire year, just to see when the shift started.

    /off to find charts and stuff

  4. In case you didn't know, Japan loves the DS.

    That's right: DS games make up the fist seven of the list, and 14 of the top twenty games. And with Dragon Quest 9 being an exclusive, I think we can safely call the DS the complete and total winner of the portable "war". There's no stopping it, just try to jump out of its way. If you can't do that, jump forward of the giant tidal wave of success, so that when you get swept away by it, the impact of you hitting it is slightly lessened.

    :roll:

    Too subtle?

  5. In case you didn't know, Japan loves the DS.

    That's right: DS games make up the fist seven of the list, and 14 of the top twenty games. And with Dragon Quest 9 being an exclusive, I think we can safely call the DS the complete and total winner of the portable "war". There's no stopping it, just try to jump out of its way. If you can't do that, jump forward of the giant tidal wave of success, so that when you get swept away by it, the impact of you hitting it is slightly lessened.

  6. A simple solution to the whole "you can't carry anymore rupees" thing. If you get the magic suit thingy, it uses up rupees. Just equip it, walk around a bit, and then change it back to the regular outfit when you cleared up some room for that chest you found.

    Of course, to do so, you need to either wait until later in the game, or complete that damn side quest...

  7. Yeah, so Kirby and the Squeak Squad is really, really short.

    In three days of on-and-off playing, I managed to get 100%. That's including two recharges (battery is dying or something) and not playing for most of Monday.

    But there is power mixing. Sort of. The fire, electric and ice powers can be combines with the sword and bomb powers. The effect? Nothing, as far as I can tell. Just a minor cosmetic thing.

    But I must say, I do like a lot of the power-ups you can get from finding scrolls. And I love the magician power. It's kind of cute.

    But totally not worth buying. Rent, trade or borrow only.

  8. I think I had to spend about two hours outside, and then twenty or another 30 to 45 minutes inside. Luckily, they announced that only the pre-orders could go in first, which led to a lot of unhappy people walking out of the line. This freed up the line quite a bit.

  9. Man, this place has a hard time keeping a PSP thread around, doesn't it?

    Anyway, I have something to ask the tech experts about regarding the PSP's abilities to do 2D. A comment by Castlevania producer Koji "Iga" Igarashi in a recent interview stated that the Castlevania team didn't want to make a game for the PSP, saying "Please, we can't do this on PSP!"

    Were they referring to the hardware not being able to handle 2D well? Can the PSP do 2D?

  10. Also, again:
    Question about component cables..

    Is there really a difference in brand? I was going to wait to get the Psyclone brand at work($59.99, but I can get for $21), but it seems like we never have any in transit.

    I'm thinking about just ordering ones from Nintendo.

    Component cables are component cables. You're basically paying for names at this point. Any differences between the Nintendo ones and third-party ones are going to be too small to notice.

  11. On a side note, why did they not make the 'B' button the Back button for the Weather controls? That seems downright silly...

    Because the B button is a trigger. You use a trigger to make things happen, not unhappen.

    Unless you want to unhappen a person, then it's all fine and good.

  12. The official pokemon page, www.pokemon.com, has a new section announcing Diamond and Pearl. Until yesterday, it also had a date of April 22nd, 2007 as the release date. However, the page has been edited to remove the date for some reason.

    Various sites like serebii.net and bulbapedia.net made note of this date before the omission, so it can be verified.

    Only a week before my birthday. Nice. Too bad I'll have to hold off getting the game, since I have a course I need to pass in May. You know how it is; you get a new game, you play it all the time, you forget to study...

  13. Yeah... too bad it's in MOON LANGUAGE.

    Jesus Christ! It's in Japanese! Clearly the storyline and dialogue are the best aspects

    in this game, we can't possibly appreciate the visuals or music now! Shit!

    And I did go there JoeFu.

    Actually, I meant that without being able to accurately follow the layout of the page, it would be difficult to find everything on that page. I'm not one to haphazardly stumble around a flash driven site in a language I have no comprehension of. Therefore, finding the artwork and music you speak of would be, at best, a random chance.

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