first off, this is a truly incredible soundtrack. easily one of my favorite among games that have come out in recent years - there's a lot of character throughout, and each piece sounds like part of a whole without sounding derivative.
jimmy, i'd love to know how you - as a relatively new member of the composition team as a whole - were interacting with the rest of the team. what projects did you start on? was a composer-by-committee setup, or did each person have specific responsibilities that they had the sole responsibility of?
i'd also love to know what parts of the soundtrack are well and truly yours. i have a hunch or two, but i want to confirm =)
it's so uncommon to hear mixed meter for a major portion of a game's soundtrack, but there's a solid twenty minutes or so of 7/4 throughout the audio, particularly at the end. was that a conscious decision, or did it just work out that way?
lastly, who came up with what seems to be the main motif of the game - the melody notable in Normandy, End Run, and Suicide mission? was that directly from jack and passed down to the rest of the team, or what?
thanks again for helping make some awesome audio, man! congrats!