-
Posts
9,311 -
Joined
-
Last visited
-
Days Won
49
Content Type
Profiles
Forums
Events
Blogs
Everything posted by prophetik music
-
well, if you want to play together, by all means whisper me while i'm online.
-
EVERYONE NOT ON THE PROJECT READ THIS! i'm so freaking sick of people registering at the forums and getting all the songs before release date, so from now on if you register there you've gotta go through me. if i don't know who you are, you're not getting in. just fyi.
-
i love how the pvp play changes all the time, in terms of stratagies and all that. i know a guy who thought he developed the best warrior build - and for a while, his W/N combo was the best i'd ever seen. he had a 31-win streak going at one point =) but now, every time he plays with that build, he gets wrecked. he's weak against mesmers, and once people figured that out he was screwed. i'm a fan of phoenix/inferno =) i've been using that a lot. i actually think that combo works better the other way around, because then you're doing damage during the casting time for phoenix.
-
hi. this is the official guild wars thread. i admit, i've only been playing for a little while, but this game is fantastic. better graphics than wow, and a lot more creativity in it's gameplay than i've seen in most MMORPG games. i'm currently about a quarter of the way through prophesies. as of right now, i'm a level 15 elementalist/ranger specializing in nuking of a sort (i like fire magic because i'm still a noob at the game). anyone else play this game? i'd love to play with some fellow OCR-ians online sometime. i've been playing with some guys from my college, but that gets boring when you're right next to them sometimes. add me as a friend! my name is 'Cu Bhendhir the Red'. feel free to post your pictures, screenshots, fanart, builds for your different characters, and accomplishments on here. OCR players: The Prophet of Mephisto: Cu Bhendhir the Red. level 15 E/R. Orithil: Ku Shang. don't know his level/build. Fishy: don't know the name. level 9 E/Mo. Xerol: Conan McBrien. don't know his level/build. supremespleen: don't know his name. level 20 W/Mo. Souliarc: don't know his name. level 20 Mo/E. Kakumei: Prosperous Vanity. don't know his level/build.
-
i fixed it.
-
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
ghey -
OC ReMix officially attends MAGFest 5 festival
prophetik music replied to Jillian Aversa's topic in Announcements
well, i'll know where YOU are. but i'm kinda assuming you'll pull out the batphone and call everyone when we get there. are we driving with that other dude, or is it just us? -
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
she's a girl. at least, she sounds like one when i talk to her on aim...and i know a girl who dated a guy from her college's school of music, which she attends as well, and she knows him, and he knows her. so therefore, she's a girl. really. not the old dude in family guy. -
OC ReMix officially attends MAGFest 5 festival
prophetik music replied to Jillian Aversa's topic in Announcements
sorry to hear that, man - my prayers go out to you. now that i've got my ticket, i'm booking the flight sometime after thanksgiving. i can't wait for january! -
Bassoon/Bass Flute needed for Megaman2 remix
prophetik music replied to Djsushi-x's topic in Post Your Original Music!
wrong place to post. if it's an ocremix, post it in the ocremix wip forum or the live performers thread. -
REASON - Please Direct Reason questions here
prophetik music replied to Devvyn's topic in Music Composition & Production
well, if you looked in the help file included with reason, you'd know you can't do a time signature change during a song. or do time changes. as for crescendos and decrescendos, you just have to use the envelope function in the sequencer. just select the volume function and adjust it. -
Ikari Ikari is an independent film that has been filming for several months, and is in the final stages of development. It's supposed to be about a world where both ki and mana exist side by side. You can find out more at www.ikari.moonfruit.com I've been working on the soundtrack for a while now, and here's several songs that I've finished for practical purposes - i just need to arrange them for specific scenes in the movie as I'm recieving footage. You can see the whole page at www.soundclick.com/ikari. This is meant to be several different themes that I can use for battles. It's pretty rough, since I've not worked much at all on it. This will eventually (sans opening solo thing) be the credits music for the movie. I've got a singer from school that I'm recorded so that there isn't that crappy vox in the background. I'll post lyrics after I've finished the song. This is the thematic content for Ikari's theme - however, this isn't going to be her theme music. This'll be, instead, probably used for the end of one of the major battles. The choir samples in the background are my girlfriend =) This will be eventually used for the opening scene, which is a narrated movie explaining the world that Ikari takes place in. It's background music, supposedly. This is the theme for Kazuma, one of the 'bad guys' in the film. She's a really strange character, and we really don't learn a whole lot about her, and I tried to show that in the song. This is the theme for Rezo Kie Moe, a mana user and a main character. He's similar to a wizard (like Gandalf, for example) but he's a lot younger. I tried to reflect his somewhat mystical nature in the music, by using the ud, saz, tablas, shakuhachi, and dudy (live recorded dudy, btw). This is the stadium theme. There's a large tournament where a lot of the movie takes place, and they wanted a big, bold, fanfare-type piece for this. This isn't really finished yet, but it's getting there. This is one of the most important songs for the film. During one of the key points of the film, as Ikari finds out more about who she is, this is the music for it. Very powerful emotionally. Thanks for any feedback! I really appreciate it! Feel free to download anything that you want to hear. And, check back often because I'll be updating as often as I can. The next song that'll be here is the music for the trailer (i'll post a link for the movie, too). Thanks again!
-
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
i decided to ask him to do it anyways, and also do acoustic guitar for tensai's mix. i'll hopefully have stuff from him soon. -
Radical Dreamers: Thieves of Fate - History
prophetik music replied to Geoffrey Taucer's topic in Projects
21 days, people! -
lets get as many of the wips into the forum that we can, people. and if you're a remixer and i didn't know it, tell me so i can ok you for the wip forum.
-
i also set it so that in order to see the wip forum, you have to be in the 'mixer' subgroup. so, if you're not, you can still see progress without hearing music.
-
oh sure, it works like 12 hours later of course. LAG! EDIT - the forum's all set up. get involved, people! post your updates! and your old pieces, too. since we don't have any records left anymore.
-
http://poke.herograw.org/forum does not work. i get the standard mozilla 'server doesn't work' page.
-
that'd be all good and nice, but when i tried to use the link he gave me it 404'd. suck.
-
REASON - Please Direct Reason questions here
prophetik music replied to Devvyn's topic in Music Composition & Production
but entirely possible. every song i made up until like 2005 was done by manually entering notes by mouse (with the exception of guitar of course). however i have a keyboard now, and it definitely comes in handy (especially for tracking). i write my classical stuff in Finale 2003, then dump it in. everything else i click in by hand. it's not THAT time consuming, you just need to be detailed to make sure that everything doesn't have the same velocity =) -
Radical Dreamers: Thieves of Fate - History
prophetik music replied to Geoffrey Taucer's topic in Projects
i haven't gotten there yet. my bad =) -
bump. keep working on your tracks!
-
Radical Dreamers: Thieves of Fate - History
prophetik music replied to Geoffrey Taucer's topic in Projects
bump! keep working on those tracks! sleepy emp and suzembachi, i haven't seen any updates yet on the forum. please post your wips there, even if they're still rough, so we can see some progress. thanks! -
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
yeah. i might just ask fishy to do it, but he's already got too much on his plate.