-
Posts
9,064 -
Joined
-
Last visited
-
Days Won
46
Content Type
Articles
Profiles
Forums
Events
Everything posted by prophetik music
-
REASON - Please Direct Reason questions here
prophetik music replied to Devvyn's topic in Music Composition & Production
this is the first time i've ever used reason, so according to the getting started thing i need to use the disc even if i copied it to the hard drive. i can't contact customer support cause this isn't my copy of reason. -
REASON - Please Direct Reason questions here
prophetik music replied to Devvyn's topic in Music Composition & Production
so... i can't get Reason to run on my computer. it's asking for the Orkester sound bank cd...so i put it in and it just sat there saying 'waiting for cd'. what can i do to actually get the program to load? -
i don't know what the heck splunkle is talking about, so i'm not even gonna go there. if you want different time signatures, there's two ways to do it. for a whole song, set the 'project settings' to whatever you want it at. play with it till its right. if you want different patterns to be different amounts of beats, hurrs whatcha doo. like splunkle said, the '--' in the top left corner of the step sequencer changes the X in X/4. now, since each pattern can be different lengths, you need to know how to put in a five-beat long block into the playlist, or however many beats it is when its not a multiple of four. by selecting the playlist and pressing 3 (or, zoom to the closest setting) and you should be able to click in the patterns into the playlist exactly how you want it to be...because instead of four-beat bars being the lines for the grid, each beat is a line. therefore, any wierd time signature will fit in. that make sense?
-
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
hey aetherius, can you update the original post with who's in, who's maybe, who's not, who's doing what, etc? just curious. edit 900 w00t -
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
i can do vocals, also, if you need them. I've got a lower voice, but i can still help out. also, I can do bass guitar, if we so feel the urge. -
didn't this thread die yet?
-
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
go onto the irc channel and Epo or Iggy will send them to you. thats how I got them. -
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
thank you for actually reading the first post, buddy. [/sarcasm] -
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
fair enough. -
Legend of Zelda: Link's Awakening: Threshold of a Dream - History
prophetik music replied to Aetherius's topic in Projects
hey, i'm not TheProphecy, i'm The Prophet of Mephisto. lol. i'm just starting my wip right now. i'm hoping to make something along the lines of a sonata for saxophone accompanied by strings, padsynths and piano...it doens't sound like much on paper, but think some of ES Posthumus's slower stuff. for now. god knows what its gonna be when i'm done. i'll post a wip soon. -
lol. make sure the playlist is the big grid...lol. in making a loop, you create something called a pattern. using the playlist, you can arrange a bunch of these different patterns into a song by clicking them into the grid. the top has measure numbers, and the left has pattern numbers. that make sense? next time, search the thread, n00b.
-
there are times when i've found that having an eq with more bands to be something i'd like to have. granted, not all the time, but there are times when i'd like it. using more than one is irritating because you haVe to figure out what is where (don't forget you need one slider at the low end for bass rolloff and one to be at the high end for high rolloff) so you wind up with competing freqs. i just would rather having one with more than seven.
-
the reason i asked about a more flexible eq is because i want to to go through and apply an eq with more than just seven sliders. when i use my friend's software, he uses an eq plugin that has 36 sliders...in other words, he uses an EQ that allows for pinpoint control of the sound that he wants to create for the final track.
-
Agreed. I still recommend you import it to an external audio editor for post-production. eh. you can do it all in FL if you wanted to. granted, its tough getting a good full eq done on the whole piece, but thats a problem in general, i've found. or does someone know of a good free software that has a really nice eq on it? i don't like the lack of flexibility that the fruity one has.
-
Look, I have a first note that is 12 steps long, and starts on the 1st step. 2nd note, 4 steps long, starts on 4rd step. I use FL preset sound Strings->STR_GTF_C1 (non looped bass sample with a slow decay). When I play that track with Cut Itself ON the 2nd note simply cuts the previous one and I only hear the 2nd note. When I turn OFF Cut Itself, 2nd note sums with the sound of the previous, making it all louder. So again I turn ON Cut Itself, but also I set my own ADSR setting in the Channel Setting->INS->VOL. I set min att, min hold, min dec, max sus, min rel (so sound is heard only during the duration of the note). When I play that track again, the sounds are summed (louder) and I hear the 1st note playing after the 2nd note. Is this more clearer now? OH. yeah, thats a lot better. so you basically want two notes playing, and you want it to stay the same volume, right? don't use the asdr for something like this - its more for articulated passages and looped notes that have to be an exact length, like in padded stuff. you're going to have to automate the volume on the whole thing to get it to stay one uniform volume. i'm not sure why you'd want to do that since it'll sound a little wierd - its not a natural sound to hear that, specially down low, but whatever. automation is the way to go - just edit events and set the channel volume at half of what it is now when it reaches that note, then pop it up back to normal at the end of the second note. is that what you needed?
-
after some deciphering... why wouldn't you use the slicer? i guess i don't understand why you DON"T want to use the best drumtool in Fruity. if you don't want to use it, get a wave editor like Audacity and chop it yourself into pieces. thats the best way. why would you automate volume to slice something?
-
The Newbie Introduction Thread: Come on in and say hello!
prophetik music replied to Mahaboo's topic in General Discussion
welcome! remember, sentance structure (aka USAGE) is key. -
too slow. how can i add vibrato to a soundfont that almost sounds good? it doesn't work to use the edit events window and do it through there cause its too big of an adjustment to automatically apply an LFO to the whole thing. it tries to go based on 20 cents, not 6 or 7 cents. whats a way to apply vib. to a simple violin sf?
-
i'm looking for a full, rich, solo violin, preferably with vibrato. anyone know a good place to get a realistic one? the squidfont stuff really doesn't cut it thanks.