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The Coop

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Everything posted by The Coop

  1. And others just waited for something of interest to appear on the front page of Gen Dis that they wanted to post in. Not everyone left The problem is that a good number of the staff members didn't see the point in UnMod, because they rarely took part in it. For all the projects and "fads" that took place in there, I believe I rarely ever saw a mod's name pop up, or a judge's or an admin's. While some on this site were having fun, others just turned up their noses to it. Few on the staff seemed to want to take part in it, and few seemed to want to see what kept bringing people back to UnMod. So, we had various members of the staff put those taking part in it down, and consider the whole thing not worth checking out. Not many on the staff publicly stood up for UnMod and what went on in it, so a sense of disdain from the staff towards the so-called "UnModders" grew, and that sense was returned. Personally, I don't think half the drama between UnMod and the staff would have existed if they'd just taken part in the place, instead of opting to mock it. I think the real shame here, is that a lot of fun things took place in UnMod... things that couldn't have been done in Gen Dis. Anyone and everyone could take part in them if they chose to, and since you didn't have to worry about keeping it family friendly, that gave people a lot more freedom to be creative. That's something that a lot of people are going to miss. It was a place to do things that couldn't be done elsewhere on the site, and not have to tone it down. It's true that some abused that concept, but others used it in good ways. I guess now we're learning more about who only saw UnMod for the former part, and not the latter one. For someone like myself, its disheartening to see a part of this site I've enjoyed for well over four years get brought to end as it did, and to see people on both sides act as they have towards one another.
  2. Not a bad game really. In some ways, it's a step above LoI by adding the innocent devils and taking moving away from the typical Castlevania storyline by adding interesting characters that are a lot more fleshed out. But in other ways, it's just as bad as LoI, with it's painfully simplistic 3D level design and less than impressive texture quality on the surroundings. They can't blame the hardware for this, because we've seen the PS2 and XBox do great things. I see it to be more of a "lack of balls" problem on the part of Iga who's been over-seeing the games. We all know Castlevania can be a great series in 3D. They just need to find someone who's willing to take more chances game design-wise. I enjoyed playing through it though. The boss fights were tough (yes, I'm still stuck on the final boss' second form), and the various aspects of gameplay kept it from getting too stale. It was definitely a step in the right direction over LoI, but I think Castlevania's going to need bigger steps to be taken for it to really shine in 3D the way it's shined in 2D.
  3. I failed to say "Welcome back" before. So... "Welcome back Decrescendo."
  4. Boy did you pick a hell of a time to return *lol*
  5. Wait... LT tells me they're too plain on a black background, but he was cool with a submission from six months ago with them on a black background (which I missed incidentally)? Was he replaced with a robot? LT: The white-colored ones were too plain on a black background. Adding color to the enemies got rid of that.
  6. I made a black background several pages back, and LT didn't like it. He said they were "too plain", and suggested trying to do something that gave them a "cooler background". So, that's what I'm trying to do. Of course, since the game's from 1978, I'm not sure what the issue is with the sprites looking as they do. But the game's a classic, and it deserves to be included, so I'm trying my best.
  7. You and me both. Though I've retried the second form of the final boss several times, I just can't beat the bastard.
  8. Very nice. You guys did a fine job putting this all together, and kudos to the team for the end result. I gotta ask though... I noticed a number of enemies from the original SoR. How come the jump/flip girls who looked a lot like Blaze in SoR1 weren't used? I'm not complaining mind you. Just curious.
  9. New idea attempt for the Space Invaders avatars... LT: Cool, but no need for a fancy background. Adding color to the sprite was more than enough.
  10. Picky picky picky LT: The second one. Excellent. Thanks for your patience on reworking it.
  11. Aaaaaaaaand... LT: Lil' darker, plz!
  12. Well the way you worded it before ("Make the background some sort of pleasing shade of off-white (while not touching Hobbes), and I'll take it"), sounded like the outline of Hobbes looked fine, but you wanted it with color. So, I added color. Anyway... LT: Actually, that looks pretty badass, but actually do a dark-ish orange for the outside, while keeping Calvinhobbes untouched. The light color isn't quite hooking it up like I thought it would (my fault for steering it in that direction). Otherwise, very awesome.
  13. I didn't see my personal favorite skimming through... - RPGs that give you virtually nothing, but expect you the save the world... "The kingdom is in danger, and we call upon you to save us all from the evil that approaches. Now here's a stick and five bucks. GO FORTH AND CONQUER!" You're a king! Gimme some damned money ya cheap bastard, so I can buy something other than the absolute weakest armor and weaponry. At least let me get the second weakest.
  14. Question: Why can't I paste stuff into the posting box when writing a post? I can copy out of it, but I can't paste into it. This is rather annoying when trying to spell check, or paste in a second quote since you can no longer address multiple quote boxes within each other as simply as you could on phpBB. Edit: This also makes posting URLs a pain in the ass.
  15. My previous post looks so... off. I was addressing LT's edit comment, but it doesn't show up. Now it just looks like I was being an ass and busted out a back history from nowhere. Anyway, hope you didn't think I was jumping on your back, Polo. I was just talking about what LT had edited into your post.
  16. I honestly don't know. FF XII is my first FF game, so that kind of stuff is outside of my knowledge.
  17. http://www.ocremix.org/forums/showthread.php?p=190840&posted=1#post190840 I think I found a problem. Liontamer did a mod edit to a post I quoted back on the phpBB boards. But when I actually quoted it on this vB version, his edit doesn't come up in the quote. Scroll up a couple posts to see what I mean.
  18. Actually, if you learn the cannon, you'd know that Poison and Roxy were originally girls. The main reason they were changed to "shemales"/"transvestites"/"Newhalf" characters, was because of the whole "violence against women" thing. Seems Capcom feared issues with this subject from other countries, so they altered it (yeah... don't hit women, but here's a couple shemales. Interesting choice there Capcom). This of course, led to problems when the game was brought to the SNES and other systems. Shemales weren't exactly what Nintendo wanted (imagine their surprise after they translated the backstory for them), so they were replaced with the male punks in the SNES games (and the GBA one too I believe). So while Capcom may be sticking to their bullshit story (though Roxy is supposedly a girl now), the characters were actually pure female to begin with. They just tried to cover one potential problem, and created another. Now Capcom's stuck with an idiotic cover up tale for what's always drawn as a curvy, voluptuous woman in their official art, and they're too chicken shit to just admit their mistake and go back to what was originally intended... that being, Cody/Hagger/Guy punching out chicks Edit: Whoa... where'd LT's port of that quote go?
  19. Joy. I can't wait to get there. I'm currently on the giant Wyrm beast in the Jungle area, and it's kicking my ass. I mean, it's got a lot of hit points and such, but it's the spells it casts that are wrecking my chances at the moment. A single spore explosion, and you get nailed with what... four, five different ailments at once? You're confused, blind, silenced, and I can't remember the other ones. These things are a nuisance on their own. But all lumped together in a single mass shot? Well, let's just say the best I've done is getting that beast down to roughly half a bar, and there was some dumb luck involved. My characters are at level 32 right now, but I guess more level grinding is in order. Edit: DAMN! I just tried again, and did even worse. I must be missing something.
  20. "Piercing" is one way to put it. I'm more partial to the "500 Watt bulb effect" myself
  21. Seems a number of folks are running headlong into a "too short" deal for posts. Now, to a point, I understand the 4 image limit that's in place, as it combats image bombing (though that's easy enough to get around if you have an image editing program). But exactly how short is too short for making a post?
  22. i like cookies. i've looked over unmod, it looks fun. Famous last words
  23. Here's an oddball idea... Since OCR deals with video games, their music, remixes, and the like, why not try something a bit different. When signing up, at the bottom of the sign up page, a word will appear. You'll be asked to type into an empty box what that word is. Each word will have something to do with video games, remixing or OCR in general. But, to avoid having the bots know what the word is by searching the html page, each word would actually be a gif or jpg, and that file would be named something nonsensical (like "1-45.gif"). With a bunch of these to be randomly chosen when people show up, it would make it a lot tougher for bots register, but it would make it about as easy as possible for those signing up. Anyway, just a thought I figured I'd throw into the breeze.
  24. There's just one problem, Arek. Do you really think people are going to want to dig through the website to find the answer, or even dig through 150 different images to find the one that looks like what was pictured? Considering the rash of seemingly ADD-riddled people that've been getting more and more common, I sincerely doubt it. I like the idea of the user having to fill something in. But, what if the question at the end pertained to some aspect of the sign up process (something like "What word follows, 'By clicking 'submit', you agree to these _______'?", or maybe a fill-in-the-blank setup along the same lines)? Then the answer is either right there on the screen, or just a "Back" button click away. Then you still have the user needing to look for an answer (thus making it a greater chance that it really is a person and not a bot), but it makes for less of a wild goose chase through images, tunes and forums. There could be a link to the project under the pic so that way they can find the correct answer. JUST AN IDEA MAN STOP HATIN But even a link still means they have to dig through every mascot to find the matching info. And there ain't no hatin', yo. I jus tryin' to point suh'm out over all yo shoutin'.
  25. There's just one problem, Arek. Do you really think people are going to want to dig through the website to find the answer, or even dig through 150 different images to find the one that looks like what was pictured? Considering the rash of seemingly ADD-riddled people that've been getting more and more common, I sincerely doubt it. I like the idea of the user having to fill something in. But, what if the question at the end pertained to some aspect of the sign up process (something like "What word follows, 'By clicking 'submit', you agree to these _______'?", or maybe a fill-in-the-blank setup along the same lines)? Then the answer is either right there on the screen, or just a "Back" button click away. Then you still have the user needing to look for an answer (thus making it a greater chance that it really is a person and not a bot), but it makes for less of a wild goose chase through images, tunes and forums.
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