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The Coop

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  1. She's not. There are 135 images that appear up there, and all of them are listed on page one of this thread in Shnabubula's post.
  2. Wow. Here we are, exactly four years later. For the anniversary of this thread, I feel the need to mention a boss that I've literally tried to bring up here nearly a dozen times. The only problem is, every time I thought of it, I forgot about it the next day. But not this time... Long ago, I mentioned the level five boss of Raiden Trad, the Genesis port of the classic vertical shmup Raiden. In this port of the game, there's a special "bonus" waiting for you when you beat the game. There's no criteria that has to be met, you just simply have to win. However, I'm not sure it's really meant as a reward for your victory. See, this special ninth stage is an absolute slaughter house... and you're the pig. Here, you'll be facing enemies from various stages, and all of them take about three times as many hits to kill as they normally do. Their bullets travel at fast speeds, and because of this, they get to fire more of them. You also get some new enemies to compliment the old ones, and even a special appearance by the Stage 1 boss (also pumped up in difficulty). But that's not all. This stage gives you a sub-boss. At one point, a crystal in the background comes forward and begins drifting back and forth, firing medium length streams of fast moving bullets at you. That's the only attack it has, but since it takes one hell of a beating to kill, this is enough. Survive this, and you get to the stage's boss. It takes up most of the screen in width, and about a third of the screen in height. It drops masses of broken metal at you (with each taking a good amount of shots to destroy) that vary in quantity, and it's got four retractable guns that each fire larger, very fast bullets in several directions at once. This thing can take a beating. I saw this because I managed to stay alive for five minutes shooting it and dodging before I was taken out by a chunk of metal. Sadly, if you die on this stage, you've got no hope in hell of winning it when you re-spawn with nothing but the most basic weaponry. Also, if you get there with anything less than fully powered guns and missiles, you're dead as well. It's a damn hard stage, followed by a damn tough boss that'll take many, many shots before you have any hope of it going down.
  3. Version 2.0... Morrigan 1994 Capcom -Story- Born somewhere in Scotland in 1678, Morrigan Aenslaed takes her name from an ancient queen of that country. A curvaceous and voluptuous green haired succubus, she's the daughter of Berial, a Demon King who's the ruler of Makai (the “Demon World”). Though she is to be the next ruler of Makai in the event of Berial's death, Morrigan has been living a carefree and fun-filled life, and sees no reason to change this by becoming the master of the Aenslaed Family. And so, it's no surprise that when Berial does pass on, the throne remains empty, and the Aenslaed Family is left masterless. After all, taking up the throne means an end to her frivolity, and that's something she's not ready to give up just yet. Unlike the other Darkstalkers, Morrigan has no agenda. She's merely out to stave off boredom by going toe-to-toe with the other creatures of the night. In her fights, Morrigan uses her dark powers to assault her opponents with energy bats, and her body. She also uses the bats that make up parts of her tight fitting and revealing outfit against those she confronts. ...Even though she doesn't have much in the way of plans, could there be others who have plans for her? -Quote- "You're energetic as ever, just don't be in such a rush." -Games- DarkStalkers: The Night Warriors / Vampire (arcade 1994, Playstation 1996) Night Warriors: Darkstalker's Revenge / Vampire Hunter (arcade 1995, Saturn 1996) Vampire Hunter 2 (Japan arcade only 1997) Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Saturn as Vampire Savior: The Lord of Vampire 1998) -Sources- GameFan Books "Night Warriors" guide Night Warriors game manual (Saturn) Night Warriors ending
  4. With the newfound joy of import Playstation games (thanks to PS X-Change), I have discovered a boss that currently is starting to piss me off. In Gradius Gaiden, on stage 4 if I recall, you come to boss that should seem a bit familiar to those who are fans of the series. Two huge Easter Island heads come in on the left and right side of the screen. Not a good start, right? It gets better. These two heads begin to rotate around the entire screen. As they do, each fires a very big ring laser (much like the smaller ones do). These are shootable, but they're also multi-phased. Shoot the big one, it breaks into four medium ones. Shoot a medium one, and it breaks up into three small ones. If you shoot it, it breaks. If you let it reach the edge of the play area, it breaks. So basically, at any one time, you'll either two huge shots, 24 smaller ones going around, or some odd mix of huge, medium and small. After doing this type of attack 3-4 times, these heads give a new attack... a string of different colored rings. Medium sized, these follow you, and each of the two heads fires one. Keep in mind, that as all this is going on, the two huge Easter Island heads are rotating around the screen, pausing to fire the chaser ring shot, and them rotating in the opposite direction. And since you can only fire forward, you have to wait until one of them is at roughly a 45 degree angle to you so you can hit them in the mouth... but only when their mouths are open. "FUN" you say. Surely it would be, if I could get by the damned things without loosing my weaponry every single time. I have yet to beat this boss without dying. Sure, I've gotten past it, but only because the game makes boss fights a touch easier if you die during one. I must be missing something, seeing as the three boss before it, and the two after it, are pretty easy.
  5. Alright. I'm 99% certain that these aren't gonna get used, but... LT: Just the last one. The others don't really fill the space well (or look good). But thank you for the LifeForce one.
  6. Couple things to point out... Polo- I can't mention the shadow version of himself, as that would make little sense given that the events at the end of Darkstalkers/Night Warriors can't be revealed. If he's fighting the other Darkstalkers to be rid of his werewolf curse, then why would he suddenly be after a shadow version of himself? That suggests his original plan failed, and that's a spoiler. So everything that happens in Vampire Savior is off limits. Dafydd- The reason for Jon's fighting was right at the end of my second version... That's why he's fighting. To exceed all his limits in hopes of being freed, he's going up against opponents that are more powerful. However, I went back in and expanded a couple things, since that notion apparently wasn't clear. So, here's v3... Jon Talbain 1994 Capcom -Story- Born in England in 1940, Jon Talbain has spent many years searching for a way to be rid of his lycanthropic curse. Though the beast within him is always there, he found a way to both sharpen and strengthen his mind and body through martial arts. But Jon relies not just on the moves of his martial arts training, he also uses his teeth and claws. The end result is a combination of nunchukkas, flying kicks, vicious bites and flesh rending slashes, all of which make him a force to be reckoned with. However, all his training has a higher purpose. In his past, Jon was promised by an mysterious woman that his curse would end the day he exceeded all his limits. It's this promise that has driven him to seek out others like himself... others that will offer up more of a challenge than any normal human opponent. To push himself beyond his physical and mental boundaries, he must go up against other Darkstalkers. If he can best them, perhaps then he'll finally be free of his werewolf within. -Quote- "Know that what you see isn't everything in this world!" -Games- DarkStalkers: The Night Warriors / Vampire (arcade 1994, Playstation 1996) Night Warriors: Darkstalker's Revenge / Vampire Hunter (arcade 1995, Saturn 1996) Vampire Hunter 2 (Japan arcade only 1997) Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Japanese Saturn as Vampire Savior: The Lord of Vampire 1998) -Sources- Mobygames GameFan Books "Night Warriors" guide Night Warriors game manual (U.S. Saturn) Night Warriors ending
  7. Fixed up Rudo so he matched... Edit: Added the transparency you wanted on these... LT: Dat be hot.
  8. Bummer. All that for nothing Well, if spoilers are a no-no, then the only games that can be discussed are the first games each character debuted in. It's not possible to link what a character like Hsein-Ko did in Night Warriors, to what she went through in Vampire Savior without giving away the ending in NW. But the problem that arrises then, is which version do you discuss? Her as a Chinese ghost, or her as a teenager trapped in Majigen via a nightmare? You can't talk about both. Bishamon runs into a similar issue, seeing as his armor was on it's own in VS. The other five seem more straight forward, though a bit tricky to discuss in spots without giving away what happens in the next game with characters like Jon Talbain and Morrigan. Also, I didn't include any instruction manuals, because I used the English versions of the games. Having no luck finding scans or PDFs of them, linking to Vampire Hunter's Japanese manual didn't make much sense when I was using Night Warriors' English manual. With that said, I trimmed the bio of one of them to see what's what so I don't have to redo all of them a third time... Jon Talbain 1994 Capcom -Story- Born in England in 1940, Jon Talbain spent many years searching for a way to be rid of his lycanthropic curse. Though the beast within him is always there, he found a way to both sharpen and strengthen his mind and body through martial arts. This, coupled with the savagery of his werewolf form, make him a force to be reckoned with. In his fights, Jon relies not just on the moves of his martial arts training, but also on his teeth and claws. His fighting style at times combines nunchukkas and flying kicks, with vicious bites and flesh rending slashes. These come together in hopes of bringing him closer to what was promised to him by an mysterious woman... that his curse would end the day he exceeded all his limits. -Quote- "Know that what you see isn't everything in this world!" -Games- DarkStalkers: The Night Warriors / Vampire (arcade 1994, Playstation 1996) Night Warriors: Darkstalker's Revenge / Vampire Hunter (arcade 1995, Saturn 1996) Vampire Hunter 2 (Japan arcade only 1997) Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Japanese Saturn as Vampire Savior: The Lord of Vampire 1998) -Sources- Mobygames GameFan Books "Night Warriors" guide Night Warriors game manual (U.S. Saturn) Night Warriors ending
  9. I think we broke LT, Nineko. Three sets of the same avatars seems to be too much for him to handle
  10. Bishamon 1994 Capcom -Story- Born in 1673 in Japan, Bishamon was a noble man who had been charged with the duty of defending his land, and the people that called it home. However, his means of doing this proved detrimental to him. Bishamon found a forbidden suit of armor called Hannya, the Kacchu of Hatred. With it, he also found a cursed sword named Kien, the Blood-Sucking Youtou (Demon Blade). The moment he took these items and wielded them, his days of rest ended. Though his heart is still noble, the armor he wears and the sword he carries demand blood and sacrifices. When they do, he can't control his own body. Despite this, the rage of the armor and sword are turned on darkness, and not the innocents. At some point, Bishamon thought that to be rid of his curse, he had to destroy all the Darkstalkers. So with this in mind, he turned to seeking out and defeating every last one of them. He cut a bloody path right up to Pyron's feet, and unleashed the fury of his cursed armor and weapon upon the powerful energy-based alien. With Pyron's defeat, Hannya and Kein became appeased. Despite this, his curse did not end, and he learned that to ever be allowed to rest, he must fight evil wherever it is. It was then that he set out on a journey to find and fight all darkness. However, Hannya and Kein would have plans of their own. In his journeys, Bishamon had become separated from Hannya and Kein. Though the armor and sword had lost their master, their lust for blood did not lessen. In fact, it grew so much that two years after they were separated from Bishamon, the hatred and thirst for blood manifested itself in a human form, and the armor became active without him. But before anything could happen, the vengeful ghost that now possessed the armor and sword was pulled into Majigen, which was a void created by Jedah the Dark Messiah to trap and collect souls in a perverted effort to “save” Makai. Hannya and Kein set out, battling the Darkstalkers in this new dimension. What they left behind was just as brutal as before, and eventually they came to face Jedah. The possessed armor and sword bested the self-proclaimed Makai savior, and screamed it's desire to feed on the souls of all who called the Makai home. But just as it seemed Hannya and Kein were free to do exactly that, their master returned. Bishamon, using powerful magic, undid the body that Hannya and Kein had gained, and resealed the cursed armor and weapon. For him, the evils would stay silent for what he hoped was the rest of his days. But despite his victory, Bishamon's mood was somber. He knew that as long as the darkness existed in human souls, Makai would exist in some form, and likely be far more dreadful than Hannya and Kein. As such, was his fight truly over? -Quote- "Ha ha ha ha ha! My sword slashes even the Hades apart!" -Games- DarkStalkers: The Night Warriors / Vampire (arcade 1994, Playstation 1996) Night Warriors: Darkstalker's Revenge / Vampire Hunter (arcade 1995, Saturn 1996) Vampire Hunter 2 (Japan arcade only 1997) Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Japan Saturn as Vampire Savior: The Lord of Vampire 1998) Vampire Chronicle for Matching Service (Japan Dreamcast only 2000) SNK vs. Capcom: Card Fighters Clash (Neo Geo Pocket Color 1999, both Capcom and SNK carts) SNK vs Capcom: Card Fighters 2 Expand Edition (Neo Geo Pocket Color 2001) Vampire: Darkstalkers Collection (Japan Playstation 2 only 2005) Darkstalkers Chronicle: The Chaos Tower / Vampire Chronicle: The Chaos Tower (PSP 2005) -Sources- GameFan Books "Night Warriors" guide GameFan Books "Darkstalkers: Jedah's Damnation" guide Darkstalkers game manual (Playstation) Night Warriors game manual (Saturn) Gamefaqs Darkstalkers/Night Warriors/Vampire Savior Endings Wikipedia
  11. I feel I should mention, I did a few touch ups to spots of the first four bios I posted since early this morning. So if they were copied over by anyone, please make sure you copy the slightly updated ones, as I had to fix a line or two.
  12. Jedah 1997 Capcom -Story- While his true place and date of birth aren't known, Jedah was resurrected in the desolate outer regions of Makai, the Devil World. His past visions of what's to become of the world around him is something he's dwelled heavily upon. Under the reign of Berial, the head of the Aenslaed family and true ruler of Makai, Jedah has seen nothing but decay in the future of Makai. He has seen it as sitting on the cusp of oblivion, and in his mind, he believes the only one that can save it, is him. To save every being in Makai, Jedah believed every last soul must be united into a single soul. To Jedah, this would bring peace to all, as there would be no conflict. But to do this, he needed something... a container. One that would be strong enough to hold all the souls, and that would enable him to not make the same mistake he'd felt Berial did in the past. For this, Jedah concocted a plan where he would gather up the most valuable souls, and unite them with himself in hopes of making a container large enough to safely hold all the other souls. Jedah came into the traveling dark void called Majigen, with benevolent intentions. This void was his creation, and a container of its own. Here, he battled the other Darkstalkers that had come to the void. He left behind no one, as he took their souls into himself to strengthen his abilities for what was yet to come. Finally, with all defeated, Jedah's plan for the Devil World was set to be carried out. He was ready to go back and recreate life itself with a single life form, just as it supposedly had been done before. But before this could be done, he must first destroy another world. If the Devil World was to exist as the primary world, he felt that the human world had to be destroyed. For there, the ruler of the human world slept lightly, and he knew that if his plan was to come to fruition, he had to get rid of the human world before she fully awakened. -Quote- "I understand your opinion. I just don't care about it..." -Games- Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Saturn as Vampire Savior: The Lord of Vampire 1998) Vampire Chronicle for Matching Service (Japan Dreamcast only 2000) Capcom vs SNK: Match of the Millenium (Neo Geo Pocket Color 1999) SNK vs. Capcom: Card Fighters Clash (Neo Geo Pocket Color 1999, both Capcom and SNK carts) SNK vs Capcom: Card Fighters 2 Expand Edition (Neo Geo Pocket Color 2001) Vampire: Darkstalkers Collection (Japan Playstation 2 only 2005) Darkstalkers Chronicle: The Chaos Tower / Vampire Chronicle: The Chaos Tower (PSP 2005) Capcom Fighting Evolution (arcade/PlayStation 2 2004, Xbox 2005) -Sources- GameFan Books "Darkstalkers: Jedah's Damnation" guide Vampire Savior ending Wikipedia
  13. Hsien-Ko 1995 Capcom -Story- Born in 1730, Hsien-Ko and her sister, Mei-Ling (called Lin-Lin in the third game) lived in a turbulent time of China's past. While they were still young, their mother was killed by a Darkstalker (quite possibly Demitri). Orphaned, heartbroken and angry, the two young girls set out to find who or what had taken their mother from them, not knowing the evil that awaited them. Their search didn't last long, for they were struck down by an evil force. As they lay dying, each made a vow. One swore to find and free the spirit of their mother, while the other would hunt down the powers of the night and destroy all the Darkstalkers. With this, they each released their final breathes, and their new quest began. They were reborn as Chinese ghosts with strange powers, giving them the ability to carry out their vows. However, their time to do this was not infinite. Slowly, Hsien-Ko and her sister were becoming the very things they hunted. If they were to free their mother and bring down the beasts of the night, they had to do so before the last of their humanity faded away. It took many years, but the duo confronted and bested all the Darkstalkers they found. They came face to face with Pyron, a powerful alien made of energy, and began a final battle of vengeance that didn't end until Pryon was laying on the ground, defeated. With their vows carried out, and the soul of their mother was free, the girls collapsed where they stood. But just as the last tendrils of spirit energy left their ghostly bodies, the spirit of their mother appeared. She told them that their sacrifice would not result in their fading into nothingness, but rather a chance at the life that had been taken from them so many centuries ago. At that moment, the essence of Hsien-Ko and Mei-Ling were transported into the bodies of two newborn girls, and their lives began anew... free of evil, and filled with happiness. Or was it? On their sixteenth birthday, the twins each shared an odd dream. When they awoke the next morning, they could feel an unknown energy growing within them. Despite this, they went about their daily business, only to have their lives change yet again the next night. This time, they had no dream, but instead were engulfed in a nightmare. One so powerful that they became captive in a state of unconsciousness, and their souls were whisked away to a strange and foreign dimension. When they awoke in this new place, they found that they were dressed in odd, yet elaborately designed clothing. As they took in what was happening, they regained a power that had been lost in a time and life that came before eithers earliest memories. They came to the realization, that if they were to have any chance at returning home, they would need to combine their powers. Though they didn't know it, the void around them was Majigen, a place created by Jedah the Dark Messiah where he could absorb souls in his quest to bring peace to Makai by uniting all of its souls into one. Cautiously, the girls walked into the dark, evil spirit filled world before them... and it happily engulfed the them. Just as had been done in their post, they fought through the Darkstalkers, and eventually came upon Jedah. A trying fight ensued, but the girls came out victorious. However, they were still lost in the dark void of Majigen, and could see no way home. Just as they began to panic, an image appeared before them... one of a warmly smiling old woman. Hsien-Ko recognized the old woman from a dream she'd had, and wanted to know who she was. But the old woman merely smiled, and lit a path for the two souls to follow, assuring them that everything would be alright. The next thing they knew, the girls awakened from their nightmare. They were back from the terrible realm they'd dreamt of, and wasted no time as they quickly ran home... a place they were happy to see once again. They knew their mother would be so happy to see them safe, just as their real mother was. -Quote- "Don't call me the living dead. Don't you know what scares me?" -Games- Night Warriors: Darkstalker's Revenge / Vampire Hunter (arcade 1995, Saturn 1996) Vampire Hunter 2 (Japan arcade only 1997) Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Saturn as Vampire Savior: The Lord of Vampire 1998) Vampire Chronicle for Matching Service (Japan Dreamcast only 2000) Pocket Fighter (arcade 1997, Playstation 1998, Saturn 1998 Japan only, Wonderswan 2000) Super Puzzle Fighter II Turbo (arcade 1996, Playstation 1996, Saturn 1997, PC 1998, Dreamcast 2001 as Super Puzzle Fighter II X For Matching Service, GBA 2003) Capcom vs SNK: Match of the Millenium (Neo Geo Pocket Color 1999) SNK vs. Capcom: Card Fighters Clash (Neo Geo Pocket Color 1999, both Capcom and SNK carts) SNK vs Capcom: Card Fighters 2 Expand Edition (Neo Geo Pocket Color 2001) Vampire: Darkstalkers Collection (Japan Playstation 2 only 2005) Darkstalkers Chronicle: The Chaos Tower / Vampire Chronicle: The Chaos Tower (PSP 2005) Namco x Capcom (Japan Playstation 2 only 2005) -Sources- GameFan Books "Night Warriors" guide GameFan Books "Darkstalkers: Jedah's Damnation" guide Night Warriors game manual (Saturn) Night Warriors/Vampire Savior endings Wikipedia
  14. Thoughts LT? LT: The head/face of Rudo needs the same size/proportion of his picture as the others. Right now, his head looks a lot smaller. Once you have that, djp will likely pick either yours or nineko's closer POV style.
  15. Thanks watkinzez Sorry it took so long to get these done. First it was mid-terms, then I got the chance to write everything up and look up all the games, only to realize how badly some needed a rewrite by the time I was done. That's when I got blindsided by finals. With any luck, I'll have the other three up tonight, though Bishamon's may be delayed a day. I need to play through Vampire Savior and see Oboro Bishamon's ending again to make sure I got everything (Oboro is the true Bishamon... he's a hidden character in the game). So that might bump it back a bit. Oh, and I didn't notice the quotes at first, so I just got done adding a quote to the four bios I posted.
  16. I got your message, Dafydd. When Linearity contacted me, she said that she needed bios for all the Darkstalkers characters. Don't know if that meant she wasn't happy with hers or what, but that's what she told me back in March. Oh. And look... useful postwhoring
  17. Lord Raptor 1994 Capcom -Story- Born in 1889 somewhere in Australia, Lord Raptor was what one could call, “Less than friendly”. However, his murderous lifestyle would enable him to cheat death some twenty years after he died. Ozomu, one of the Demon Kings of Makai, noticed Raptor, and chose to resurrect him. The Demon King gave him dark powers so that he might serve by ridding Makai and any other worlds of Darkstalkers. The zombie took this power and set out to do Ozomu's bidding. As he made his way through the human world, Raptor was introduced to metal music. He took a liking to it, and soon took up an electric guitar to trash out his own brand of speed metal (an odd trait given he was born in the Victorian era). But just as he was in life, so Lord Raptor was in death. Not one to be content spending an eternity serving a master, Raptor had a plan that involved more than just killing for the sake of gaining more power from Ozomu. But for his plan to work, Raptor had to do exactly that. As a result, the undead zombie tore a bloody path through any Darkstalkers he came across, until he finally arrived at Pyron, an energy-based alien of great power. Though seemingly out matched, the crafty zombie out fought the alien, and took Pyron down. With this victory, Ozomu appeared before Raptor, and granted him more of the power that he sought. But as Ozomu did this, he also reminded the undead rocker that while he would rule the world, it would still be Ozomu that ruled him. Such words did not sit well with Raptor, and the moment the Demon King left, the zombie spoke of his plans... to become the ruler of Makai, starting with taking Ozomu's place. And though Ozomu wasn't there to hear his words, Raptor's plans were far from hidden. Ozomu had learned of Lord Raptor's plan from Le Malta, a small creature that had been tagging along wherever the zombie went. The creature was in fact a spy for Ozomu, sent to keep an eye on Lord Raptor. But before any action could be taken, Ozomu disappeared. The now empty Doma Castle that Ozomu had ruled from, was engulfed in a raven-black rift that was a gateway into Majigen, a dimension created by Jedah, the self proclaimed Dark Messiah who sought to bring peace to a troubled dimension by uniting all its souls. Returning to where Doma Castle had been, Lord Raptor found the gateway into Majigen. He could feel the power coming from this rift, and knew that someone on the other side was waiting for him. Stepping into the rift with Le Malta in tow, Lord Raptor once again battled his way through the other Darkstalkers until he reached the one who had brought him and the others into this strange dimension... Jedah. After a fierce battle, Lord Raptor proved to be the better of the two. With Jedah's death, the power held by the Dark Messiah was unleashed, and Lord Raptor began to absorb it. The zombie could almost taste his plans coming to fruition as his body took in the energy. However, the power was too much for Lord Raptor's rotted form to handle, and the zombie rocker was blown to pieces by the very power he tried to take. But you can't keep an undead rocker down. Even as Lord Raptor's head fell to the ground, he still managed to mutter, "Damn! Got greedy again." -Quote- "What? Go to hell!? I just came back from there!!" -Games- DarkStalkers: The Night Warriors / Vampire (arcade 1994, Playstation 1996) Night Warriors: Darkstalker's Revenge / Vampire Hunter (arcade 1995, Saturn 1996) Vampire Hunter 2 (Japan arcade only 1997) Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Japan Saturn as Vampire Savior: The Lord of Vampire 1998) Vampire Chronicle for Matching Service (Japan Dreamcast only 2000) Capcom vs SNK: Match of the Millenium (Neo Geo Pocket Color 1999) SNK vs. Capcom: Card Fighters Clash (Neo Geo Pocket Color 1999, both Capcom and SNK carts) SNK vs Capcom: Card Fighters 2 Expand Edition (Neo Geo Pocket Color 2001) Vampire: Darkstalkers Collection (Japan Playstation 2 only 2005) Darkstalkers Chronicle: The Chaos Tower / Vampire Chronicle: The Chaos Tower (PSP 2005) Namco x Capcom (Japan Playstation 2 only 2005) -Sources- GameFan Books "Night Warriors" guide GameFan Books "Darkstalkers: Jedah's Damnation" guide Darkstalkers game manual (Playstation) Night Warriors game manual (Saturn) Darkstalkers/Night Warriors/Vampire Savior Endings Wikipedia- Lord Raptor
  18. Morrigan 1994 Capcom -Story- In 1678, Morrigan Aenslaed was born in a region of Scotland. Taking her name from an ancient queen of Scotland, she is both the daughter of Berial (a Demon King and true ruler of Makai), and a succubus. Though she is a demon that appears before men in their dreams to draw energy from them in a most sexual fashion, Morrigan also leads a life of her own in the real worlds she visits and lives in... one that's carefree and centered around simply having fun. But this life of pleasure is often at the expense of a heavy burden that she's willing to set down on nearly any whim. Being the daughter of Berial, she was always the next in line to be the ruler of the Aenslaed family. When Berial died, it was her duty to step up and take his place. However, Morrigan didn't want to leave the fun life she'd become accustomed to over the centuries. As such, the throne for the Aenslaed family remained empty, and Morrigan continued doing what she enjoyed. Among those activities, were her occasional excursions into the human world. During one of these treks, she came across a number of Darkstalkers whom she fought for fun to alleviate her boredom. She would later come face to face with Pyron, a powerful alien made up of energy, and defeat him. After absorbing his essence, she returned to her castle in the demon world. However, while she played, other forces were at work in the shadows of her frivolity. To the Vampire lord Demitri, an exile from Makai who'd been banished to the human world when he challenged Berial and lost, Morrigan was an obstacle. He wished nothing less than to have her out of his way in one form or another so that he could claim the power he'd tried to get in the past. But Demitri wasn't the only one who had plans with Morrigan. Another Succubus named Lilith, who looked very much like a young girl despite being as old as the succubus she chased, not only wanted Morrigan, but needed her. Lilith had once been a part of Morrigan's power when green haired succubus was born, and was freed by Jedah (the Dark Messiah who wants to bring peace to Makai by joining all the souls there). She required Morrigan's body to continue to exist, and with this need, Lilith set out to find Morrigan. Because Morrigan's castle had been pulled into Majigen, a void created by Jedah to carry out his plans, it wasn't long before the two met. In a brutal fight, Morrigan bested Lilith. She knew that Lilith needed a body to stay alive, and at first, Morrigan simply taunted the young succubus with her body. In a moment of apparent pity, Morrigan knelt down next to Lilith as the young demoness was fading. After a moment, Morrigan held Lilith, and allowed Lilith to come into her body. With this, Morrigan's broken power was whole again, and everything around her seemed fresh and new. Soaring over the human world, Morrigan reveled in the new feeling, and couldn't help but wonder if it had come from that young girl she'd been confronted by. -Quote- "You're energetic as ever, just don't be in such a rush." -Games- DarkStalkers: The Night Warriors / Vampire (arcade 1994, Playstation 1996) Night Warriors: Darkstalker's Revenge / Vampire Hunter (arcade 1995, Saturn 1996) Vampire Hunter 2 (Japan arcade only 1997) Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Saturn as Vampire Savior: The Lord of Vampire 1998) Vampire Chronicle for Matching Service (Japan Dreamcast only 2000) Marvel vs Capcom (arcade 1998, Dreamcast 1999, Playstation 2000) Marvel vs. Capcom 2 (arcade 2000, Dreamcast 2000, Playstation 2 2002, Xbox 2003) Pocket Fighter (arcade 1997, Playstation 1998, Saturn 1998 Japan only, Wonderswan 2000) Super Puzzle Fighter II Turbo (arcade 1996, Playstation 1996, Saturn 1997, PC 1998, Dreamcast 2001 as Super Puzzle Fighter II X For Matching Service, GBA 2003) Gunbird 2 (arcade 1998, Dreamcast 2000) Capcom vs SNK: Millenium Fight 2000 (arcade 2000, Dreamcast 2000) Capcom vs SNK Pro (Playstation 2002) Capcom vs SNK 2: Mark of the Millenium (arcade 2001, Playstation 2 2001, Dreamcast 2001, Gamecube 2002 with the subtitle "EO", Xbox 2003 with the subtitle "EO") Capcom vs SNK: Match of the Millenium (Neo Geo Pocket Color 1999) SNK vs. Capcom: Card Fighters Clash (Neo Geo Pocket Color 1999, both Capcom and SNK carts) SNK vs Capcom: Card Fighters 2 Expand Edition (Neo Geo Pocket Color 2001) Vampire: Darkstalkers Collection (Japan Playstation 2 only 2005) Darkstalkers Chronicle: The Chaos Tower / Vampire Chronicle: The Chaos Tower (PSP 2005) Namco x Capcom (Japan Playstation 2 only 2005) -Sources- IGN GameFan Books "Night Warriors" guide GameFan Books "Darkstalkers: Jedah's Damnation" guide Darkstalkers game manual (Playstation) Night Warriors game manual (Saturn) Darkstalkers/Night Warriors/Vampire Savior Endings Mobygames Gamefaqs Wikipedia- Morrigan
  19. Lilith 1997 Capcom -Story- Lilith's tale began at the same time Morrigan's did (Scotland, 1678). When Morrigan was born, she had an excessive amount of evil power within her. Berial, her father who was one of the kings of Makai and its true ruler, sealed off this power in hopes of keeping Morrigan from self destructing do to the uncontrollable nature of that power. But while Morrigan enjoyed her life of carefree and adventurous fun, the sealed power began to take on a shape of its own as it watch Morrigan. After three hundred years, this locked away power eventually took the shape of a young female succubus named Lilith Aenslaed. But Lilith wouldn't stay sealed off forever. Jedah called out to Lilith as she sat in her dark prison. He offered her a chance to finally have a body of her own, but only if she helped him gather up all the souls that he deemed as the most valuable ones. Lilith quickly agreed, and soon her dark prison was a thing of the past. However, her new found freedom came at a price. Lilith, still only being power given form, was slowly fading away now that she was no longer sealed. As such, her time to find a body was limited. But Lilith knew whom she wanted to be a part of. She wanted to rejoin with the person she'd been separated from centuries ago. She wanted, Morrigan. Setting off into the Majigen void, Lilith fought her way through any Darkstalkers that crossed her path, finding a strange joy in all the battles and the fluids that came from those she conquered. One by one, they fell before her, until Lilith finally reached the one she'd been seeking. With little time, Lilith took the fight to Morrigan, and proved to the be stronger fighter. Her victory came just as her physical form was nearing its end. Crawling with her last bits of strength, Lilith reached out to where Morrigan lay unconscious, and toughed the would-be ruler of the Aenslaed family's left hand. With her last act, Lilith successfully became a part of Morrigan once again. Though she lost her individual identity, she regained the body she'd been taken from. When Morrigan awakened, she had a new sense of rejuvenation. Everything seemed so much more alive and fresh to her as she took in the surrounding world. Once she returned to Aenslaed Castle, Morrigan put the Aenslaed ring on her left hand much to the surprise of her servants. She could feel the desire of her hand to wear the ring, though why it did was unknown to her. At last, Morrigan now showed that she was the master of the Aenslaed family. -Quote- "Oh no... why do I feel so... so hot?" -Games- Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998, Saturn as Vampire Savior: The Lord of Vampire 1998) Vampire Chronicle for Matching Service (Japan Dreamcast only 2000) SNK vs. Capcom: Card Fighter's Clash (Neo Geo Pocket Color 1999, both Capcom and SNK carts) SNK vs Capcom: Card Fighters 2 Expand Edition (Neo Geo Pocket Color 2001) Darkstalkers Chronicle: The Chaos Tower / Vampire Chronicle: The Chaos Tower (PSP 2005) Vampire: Darkstalkers Collection (Japan Playstation 2 only 2005) -Sources- IGN Darkstalkers/Night Warriors/Vampire Savior Endings GameFan Books "Night Warriors" guide GameFan Books "Darkstalkers: Jedah's Damnation" guide Wikipedia- Lilith
  20. Jon Talbain 1994 Capcom -Story- Born in England in 1940, Jon spent many years searching for a way to be rid of his werewolf self. Though he used martial arts to sharpen and strengthen his mind and body, the savagery of his hidden beast was something he wanted to leave behind. As if knowing what he wanted, at some point in his past, he was told by an mysterious woman that his curse would end the day he exceeded all his limits. With this in mind, Jon set out on a quest... a quest that would eventually bring him face to face with others like himself. Continuing to train in martial arts, he searched for ways to push himself further. It wasn't long before his path led to other Darkstalkers, and one by one, Jon fought his way through them. Having defeated all who stood before him, the werewolf reached Pyron, a powerful alien creature made up of energy. A vicious battle ensued, and Jon came out the victor. With this triumph, Jon changed back into a human, and for a time, he believed that his curse had been lifted. But as curses have a habit of doing, this one wasn't to be gotten rid of so easily. Some time after his battle with Pyron, Jon felt his body shaking. The animal that he thought had been tamed, had only been subdued briefly. Once again, his blood burned as the curse returned, and brought with it something dark... something primal. Haunted by nightmares, Jon learned that somehow the beast he had tried to free himself from had taken on a life of it's own with his very shadow. With no idea of how or why this happened, Jon had little time to mull it over before a faint voice began to call to him. It invited him from somewhere in the darkness. It was a call he couldn't refuse, as the answer to what was happening within him may have been at its source. His new journey took him from the human world, to the void of Majigen, a world created by the Dark Messiah Jedah, who sought to bring peace to Makai by uniting every soul there. Once again, he fought his way through the Darkstalkers, eventually reaching the shadow version of himself. Jon's mirror image taunted and belittled him for clinging to humanity, enraging the werewolf that it had been a part of not long ago. When words were over, a savage battle began, but it didn't take long before Jon stood victorious over the dark reflection of himself. He took a moment to ponder whether or not he should learn what his shadow-self knows. But in that moment of thought, the shadow beast wandered off, leaving Jon with a single remaining question... Should he go after his shadow-self and learn what it knows, or should he return to the world of humanity, where a pair of children, eager to learn the ways of martial arts, await him? -Quote- "Know that what you see isn't everything in this world!" -Games- DarkStalkers: The Night Warriors / Vampire (arcade 1994, Playstation 1996) Night Warriors: Darkstalker's Revenge / Vampire Hunter (arcade 1995, Saturn 1996) Vampire Hunter 2 (Japan arcade only 1997) Vampire Savior: Jedah's Damnation / Vampire Savior: The Lord of Vampire (arcade 1997) Vampire Savior 2 (Japan arcade 1997, Playstation as Darkstalkers 3 1998 , Saturn as Vampire Savior: The Lord of Vampire 1998) Vampire Chronicle for Matching Service (Japan Dreamcast only 2000) Vampire: Darkstalkers Collection (Japan Playstation 2 only 2005) Darkstalkers Chronicle: The Chaos Tower / Vampire Chronicle: The Chaos Tower (PSP 2005) SNK vs. Capcom: Card Fighter's Clash (Neo Geo Pocket Color 1999, both Capcom and SNK carts) SNK vs Capcom: Card Fighters 2 Expand Edition (Neo Geo Pocket Color 2001) -Sources- IGN Darkstalkers/Night Warriors/Vampire Savior Endings GameFan Books "Night Warriors" guide GameFan Books "Darkstalkers: Jedah's Damnation" guide Darkstalkers game manual (Playstation) Night Warriors game manual (Saturn) Gamefaqs Wikipedia- Jon Talbain
  21. Hey guys. Just giving yet another update. With one final down, and the others close to completion (better be, since they're due this week), I started working on rewriting the bios. So far tonight, I've gotten Jon Talbain, Morrigan, Lord Raptor and Lilith redone and touched up. I'll work on the other three tomorrow, as I'm tired now. So four down, and three to touch up. PROGRESS!
  22. here we go: for sure. everything looks fine with a transparent background, but it's hard to do when you resize something, because there are shitloads of stray pixels to remove. so a colored background is the lazy way to fix stuff Were you wanting something like this? LT: That's why I go for colored backgrounds. Then you don't get issues with rough edges like that.
  23. No prob LT. I did a little more adjusting to them so they stood out a bit more. Here's the whole lot of them... LT: Excellent, bro. You're right, these looks even better than the first revision. Thanks a lot for brightening these up. When I selected these last time and saw them as a group, they all looked good, but I didn't notice how dark they were until comparing them to other avatars. This fixes them up nicely!
  24. These better LT? Old- New- Let me know and I'll finish up the rest. LT: Absolutely yo. Thanks a lot for doing this.
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