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The Coop   Members

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Everything posted by The Coop

  1. Well, there's a problem. The sprites in Bahamut Lagoon don't seem to animate. However, I did find a number of GBA games with dragons...

    Lineup.gif

    I don't know the first four, but the one on the right is Cynder from the Spyro game. However, I like the little red one (well, pink, but it can be recolored). Cynder has the most frames, but she gets cut off in quite a few of them (wings, tail, back... all sorts of areas). The zombie dragon only has a hand full of frames, and the bulky orange and gray one has more, but not a lot more. The blue one (sea dragon) has a good number of frames, but the red/pink one has the second most frames from what I saw on the sprite sheets.

    Personally, I'd go with the red one. It's kinda cute. Or should I keep searching games?

  2. Uncharted 2: Among Thieves
  3. Dragon themed, eh? Have any games in mind? Master of Monsters? Bahamut Lagoon? Demon's Crest? Something else?

  4. Hang-On GP: BGM 4 (Sega CD version)
  5. Where's the Mountain Dew dispenser?
  6. Not that you can ever have too many, but in this instance, there's one too many...
  7. A few more tunes... Batman: Ending Super Fantasy Zone: Opa-Opa Super Fantasy Zone: Mango! Super Fantasy Zone: Dreaming Tomorrow Super Fantasy Zone: Fresh Melon
  8. Ever heard of Painkiller? Sure you have. You know its fan-made but officially supported sequel-ish Painkiller: Overdose? Perhaps. The bosses in this game are pretty easy. Their attacks are easy to avoid, and getting them trapped behind scenery so you can keep blasting away at them will little trouble isn't a tough task to accomplish. However, things get rather nasty at the end when you come up against the final boss. I won't mention its name, as I don't want to spoil it for anyone who hasn't played it. Let's just say it's a familiar face. Anyway, this boss has a few attacks. Homing clouds of smoke-like stuff, fireballs, summoning up big nasty monsters that take a good number of hits to go down... all sorts of fun stuff. During its final phase, it also calls up fire columns that you need to be on the run constantly to avoid. However, when you're supposed to hurt it during that phase is left as a big mystery. I won't say how you're supposed to hurt it, but I will say I must have lost a ridiculous number of times before it was sheer chance that I found the way to do damage to its final form. I mean, I literally ran out of ammo trying to figure out what to do several times. It was pissing me off to no end. But, I did figure it out, and watching that damn thing meet its end gave me a good sense of satisfaction.
  9. Thought of another somewhat forgotten Genesis game with some rather nice tracks. You can find them on Youtube, but it sounds like they were recorded using an iffy emulator (missing instruments, iffy timing issues). So instead, I'll just list them... Alien 3: Main Title Part 2 Alien 3: Stage 2 Alien 3: Stage 3 Alien 3: Stage 4
  10. There aren't too many videos for this game but I found a few. Some really nicely done syth-orchestral music back when Core Design was actually a good game maker... Try finding Stellar Fire for the Sega CD. The game is so-so, but the music is fantastic. I really wish I could find more tracks from it, but here is one from Master of Monsters that I brought up earlier... A montage of about 2/3 of the songs (not all of them play completely through unfortunately)
  11. Here are some tunes from Gauntlet IV that could use more exposure... Here's a great song from Devilish... And here are a couple of songs I mentioned before that I found links to...
  12. Sort of. The system had a lot of great games in the US, and whole host of good stuff in Japan that sadly never made it over the ocean. People knew it had a solid library of titles (a healthy number of which are still exclusive to the Saturn), but Sony simply stomped it into the ground with the PS1. Only after its death did the Saturn get more recognition for what it offered, and now some people trying to find out what they missed the first time around. It's not quite the same level as what the Dreamcast has been experiencing for years, but the Saturn did get more wind in its sails after it had been sunk.
  13. My vote goes for the Saturn. Too many great North American and Japanese titles to ignore.
  14. If I told you that, then I'd have to slowly kill you by making you watch episodes of Cop Rock on an endless loop :D

  15. Just to be safe, you can find all the songs I listed here... http://project2612.org/list.php All you need in WinAmp, and ChimAmp (which this site hosts), and then you can drown yourself in Genesis music goodness.
  16. Not so known, eh? Here are some that came to mind... Pretty much any track from Master of Monsters, "Flood of Power" from Midnight Resistance, "The Habam" from Red Zone, "Stage 1: Sky City", "Stage 3: Underground Stronghold", and "Stage 6: Assault" from Whip Rush, "Last Dance" from Hellfire, "Army's Song" and "After the War" from Final Zone, "Erias", "Last City", "Ending" and "Light Song" from Sword of Vermillion. All of those are from Genesis games.
  17. Did you like how I slaughtered the English language we've all come to know and love? That's what happens when you type while still waking up. It was so bad, I had to go back and fix it just now
  18. Can we please, for the love of God, get a home page button? I know I brought this up before, but it seems rather silly to allow people to enter their home page URL, but not provide a link so other people can actually visit it. We all know how lazy web surfers are, and the chances of anyone digging through a member's OCR account pages to find out if they even have a home page, are pretty damn slim. We used to have one before the vbulletin changeover. Please bring it back. Edit: Fixed my botched English.
  19. I'm changing my song. I'm currently calling the theme from the Atari XE game Necromancer... a song that probably 0.000003% of OCR has ever heard. I thought I'd work with something a bit more obscure.
  20. The question is, where were you? Oh, and s'up old timer?
  21. You have to WIP it! WIP IT GOOD! ... Yeah, sorry.
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