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The Coop

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Everything posted by The Coop

  1. You can talk about emulating games, you can tell people how to set up an emulator if they're having trouble running it, and you can even tell people the name of the ROM (some emulators need ROMs that go by a very specific name... like PS1 and TG-16 emulators). However, you CAN'T post any links to ROMs, or name a website where you can get ROMs. That's when you'll step over the proverbial line.
  2. Front and back covers are done. Send me the song line up once you get it finalized Dyne so I can add them to the back.
  3. +100,000 - HOLY SHIT DUDE! Get a life! +1,000,000 - I don't know what the warmth of the sun feels like.
  4. Well, around that time there was Desert War, Gekirindan (had a helicopter-like ship to use), and Kyukyoku Tiger 2 (Twin Cobra 2). I remembered a game called Grid Seeker: Project Storm Hammer, which also has a helicopter to choose from.
  5. You're supposed to hit the strip club for a great time with friends, then get married. Kids these days... doing everything back assward.
  6. Daioh (1993) has special moves if I recall, but it's not a helicopter game. Could you give us an approximate year?
  7. I'm also going to throw out the name, Metal Hawk.
  8. Digitized images brings to mind Twin Eagle, and being able to rotate your helicopter made me think of Zero Gunner 2.
  9. Update: I believe I've figured out what to do with my 5,8,5 bars issue, but I'll need to keep working on it to really see. Also, the cover is pretty much done. I've got a few things to touch up, but the bulk of the work is done. All I really need is the track listing when the time comes for the back.
  10. Perhaps he thought it was too much of a throwback... a bit more like a remake than a new game. And well, we all know how much he loves remakes.
  11. I didn't mean anything anything There are undoubtedly hardware limitations. You couldn't get the SNES to do Resident Evil 2 (the BGs and music would probably be all right though) or Spyro the Dragon just by adding more storage space. I was just pointing out that 4GB of data can allow a hell of a lot more to be done than 32Mb of data (4MB for those keeping score)... including real FMV, better than Neo-Geo quality music sample-wise (hell, just sample the CD audio really), more on-screen colors, etc. I just forgot to add the line "(within the hardware specs)" after "anything", that's all.
  12. Of course anything's possible when you bump up the memory. You can do more with a 32Mb cart than you could with a 4Mb one, so it's not shocking that 4GB would yield bigger and better results. More memory equals more color (had to be fickle with color usage and re-usage back in the day to conserve space), better music samples, greater capacity for more individualized graphics (fewer tile sets needed to save space)... all that stuff. The Genesis would also yield impressive results if you crammed 4GB of data into a cart. Hell, the original GameBoy likely would as well. Nothing new or surprising in any of this IMHO.
  13. Reminds me quite a bit of the enemy commander in Gunstar Heroes (the one you never really get to fight).
  14. Mine's pretty far along, but I'm stuck. I've got a rhythm set up where it's five bars per section. But, the area I recently wrote (and like) is set up in eight bars per section. Basically it's 5, 5, 5, 5, 8, 8, 5, 5, 5, 5. Having a song mostly in sections of five bars, then dropping two eight bar sections into the middle of it, strikes me as a no-no, and I have to figure out how to fix it. Edit: Oops. Hit the wrong number.
  15. http://ocremix.org/forums/showthread.php?t=26559 You were beaten to it by a bit
  16. Somehow I missed this thread. Must be slipping... I wish you both the best in your future together, Neko and Ashamee.
  17. I don't have a problem with using a controller in games like Halo 2, Disruptor, or even the Saturn version of games like Quake and Duke Nukem 3-D. But if given the choice, I'd rather use a keyboard/mouse combo.
  18. Just a thought. Perhaps one of the directors of this project can start a remix project for the game Wet. Then we could combine the two projects, and call it "Wet Dreams". ... No? You sure? OK. Nevermind then.
  19. Just a pointer for future pictures... don't put the name of what you're drawing in the file name.
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