Malaki-LEGEND.sys Posted March 10, 2010 Share Posted March 10, 2010 Finally! A Final Fantasy that will hand me my own ass on a silver platter for making bad tactical decisions. So I've hit the point when you can interrupt groups of enemies fighting each other at The Vile Peaks, and it's crazy. Pick the wrong group to support and you're dead. Quote Link to comment Share on other sites More sharing options...
ShinnyMetal Posted March 10, 2010 Share Posted March 10, 2010 So what do you all think of the OST? It's a marked inprovement from XII that's for sure. Still disappointed in the lack of "themes" in the music but it trys real hard in some. But for what it is I think it's really amazing (I'll even by-pass my sadness for missing iconic themes) Quote Link to comment Share on other sites More sharing options...
Tinus Posted March 10, 2010 Share Posted March 10, 2010 I'm a few hours in and it seems I've only just finished the intro. So far I'm totally loving it. The characters are really awesome. I especially like how Snow and Lightning hate each other's guts and I can completely see both of their sides to the issue. Can't wait to see more of the game. Between this, Edgeworth and Mega Man 10, it seems March 2010 is packed with ridiculously awesome games for me EDIT: So what do you all think of the OST? It's a marked inprovement from XII that's for sure. Still disappointed in the lack of "themes" in the music but it trys real hard in some. But for what it is I think it's really amazing (I'll even by-pass my sadness for missing iconic themes) I haven't heard that much of it, but so far I completely agree with you. Quote Link to comment Share on other sites More sharing options...
0ckeroid Posted March 10, 2010 Share Posted March 10, 2010 So what do you all think of the OST? It's a marked inprovement from XII that's for sure. Still disappointed in the lack of "themes" in the music but it trys real hard in some. But for what it is I think it's really amazing (I'll even by-pass my sadness for missing iconic themes) I also agree so far. The battle theme sounds quite good, but I'm still only a few hours in and the battles are all too short to actually hear the theme properly. Did anyone else feel the score for the cut scenes seemed a little too dramatic too soon in some of the early parts? I just got to the part where you meet Sera and the score sounded like it should at the end of a movie or game when you already are really invested in the characters. Quote Link to comment Share on other sites More sharing options...
prophetik music Posted March 10, 2010 Share Posted March 10, 2010 there's a definite departure from older FF OSTs in this one, but i think it's tied to the fact that you're not in an area long enough to really get a strong melody out of it. it's more a film score - thirty seconds to make a point - than a game score - loop foy lyfe - as far as i can see. he's not black wakka, he's just tan wakka =) he IS a polynesian, after all. Quote Link to comment Share on other sites More sharing options...
anosou Posted March 10, 2010 Share Posted March 10, 2010 there's a definite departure from older FF OSTs in this one, but i think it's tied to the fact that you're not in an area long enough to really get a strong melody out of it. it's more a film score - thirty seconds to make a point - than a game score - loop foy lyfe - as far as i can see.he's not black wakka, he's just tan wakka =) he IS a polynesian, after all. I refuse to acknowledge any Wakka-imitations if they aren't voice by Joe DiMaggio Quote Link to comment Share on other sites More sharing options...
ShinnyMetal Posted March 10, 2010 Share Posted March 10, 2010 Agreed! I don't get to upset with that because writing memorable themes is truly a gift. Some of the character themes are amazing while others fall short (but isn't that the norm anyway? I mean, does anyone remember Berret's theme? or Cait-sith's theme? nope) Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted March 10, 2010 Share Posted March 10, 2010 I mean, does anyone remember Barret's theme? or Cait-sith's theme? nope um yes, I do they're both catchy as hell anyway, the Shiva sisters kicked my ass about six times last night until I figured out I had to use Steelguard some Quote Link to comment Share on other sites More sharing options...
Tinus Posted March 10, 2010 Share Posted March 10, 2010 I now have Barret's theme stuck in my head. edit: typo Quote Link to comment Share on other sites More sharing options...
Meteo Xavier Posted March 10, 2010 Share Posted March 10, 2010 I refuse to acknowledge any Wakka-imitations if they aren't voice by Joe DiMaggio The baseball player who died in 1999? Quote Link to comment Share on other sites More sharing options...
Schwaltzvald Posted March 10, 2010 Share Posted March 10, 2010 I know he meant John DiMaggio but some how I'm not bothered by him not voicing tan-Wakka. Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted March 10, 2010 Share Posted March 10, 2010 Alright, I'm pissed about something. First major complaint of the game. I'm 8 hours in, and already on disc 2. No, this isn't a beef with disc swapping. Disc swapping actually makes me feel like a game is so epic and long it needs the space. No, this is a problem with the game's length. I'm not entirely sure what happened in the console generation upgrade, but when a game like FFXII can have over 60 hours of main quest gameplay on one disc, while next gen stuff like Lost Odyssey and now Final Fantasy XIII can only do a fraction of that? There's gotta be something very wrong going on. Disappointment... Quote Link to comment Share on other sites More sharing options...
Schwaltzvald Posted March 10, 2010 Share Posted March 10, 2010 Alright, I'm pissed about something. First major complaint of the game.I'm 8 hours in, and already on disc 2. No, this isn't a beef with disc swapping. Disc swapping actually makes me feel like a game is so epic and long it needs the space. No, this is a problem with the game's length. I'm not entirely sure what happened in the console generation upgrade, but when a game like FFXII can have over 60 hours of main quest gameplay on one disc, while next gen stuff like Lost Odyssey and now Final Fantasy XIII can only do a fraction of that? There's gotta be something very wrong going on. Disappointment... Finish the game, then you'll be fully justified in complaining about the length as you've actually experienced it. Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted March 10, 2010 Share Posted March 10, 2010 I really hope so. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted March 10, 2010 Share Posted March 10, 2010 I wonder if FMV's still take up more disc space than other resources Quote Link to comment Share on other sites More sharing options...
Meteo Xavier Posted March 10, 2010 Share Posted March 10, 2010 I know he meant John DiMaggio but some how I'm not bothered by him not voicing tan-Wakka. I know, its just fun to tease AnSo. And yeah, FMVs always take up more disk space. FFVII had the same issues with incongruent gameplay between disks. Remember how the 1st disk gave you like 30 hours of gameplay, then the 2nd disk gave you like 8? I wouldn't worry about it. It's a curiosity at best. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted March 10, 2010 Share Posted March 10, 2010 So, I only get to play as one person in combat...lame dude, with paradigm shifts, you practically control everyone anyway you just don't get to decide exactly what moves they use Quote Link to comment Share on other sites More sharing options...
Schwaltzvald Posted March 10, 2010 Share Posted March 10, 2010 dude, with paradigm shifts, you practically control everyone anywayyou just don't get to decide exactly what moves they use Kinda like Persona 3 in this regard... oh shit... Quote Link to comment Share on other sites More sharing options...
Alexis Posted March 10, 2010 Share Posted March 10, 2010 dude, with paradigm shifts, you practically control everyone anywayyou just don't get to decide exactly what moves they use Yeah, the combat is so fast anyways that if you did control all three people and picked out exactly what they should do, you'd be dead. Heck, I even tried to play without the autobattle for awhile and it made things much more difficult. Autobattle works just fine. You should be worrying about when to shift your paradigms, not what specifics the characters are doing. Also WOOHOOOOO no more MP I can cast all the cure and fire I want, and hooray for healing after battles. AWESOME. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted March 10, 2010 Share Posted March 10, 2010 Kinda like Persona 3 in this regard...oh shit... well at least your teammates don't have a stock of SP to waste on type debuffs that you can't take advantage of because you smash the enemy immediately after the debuff is cast so yeah, debuff away in FFXIII Quote Link to comment Share on other sites More sharing options...
linkspast Posted March 10, 2010 Share Posted March 10, 2010 dude, with paradigm shifts, you practically control everyone anywayyou just don't get to decide exactly what moves they use Yeah I just got there, I am really liking the battle system. And the Shiva sisters kicked my butt a lot too. Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted March 10, 2010 Share Posted March 10, 2010 Yeah I just got there, I am really liking the battle system. And the Shiva sisters kicked my butt a lot too. Shiva!? Odin will end you in less than 10 seconds. I will say that what the game sets out to do in terms of story and combat, it does it well above a lot of other stuff. There were moments when my hairs were tingling. TINGLING. Despite my earlier qualms, this game still continues to impress. Also, linear switch to off at a certain point, though not by much. Quote Link to comment Share on other sites More sharing options...
Schwaltzvald Posted March 10, 2010 Share Posted March 10, 2010 well at least your teammates don't have a stock of SP to waste on type debuffs that you can't take advantage of because you smash the enemy immediately after the debuff is castso yeah, debuff away in FFXIII I'm actually more concerned about the following happening every once in a good while. If it doesn't then good. Quote Link to comment Share on other sites More sharing options...
The Derrit Posted March 10, 2010 Share Posted March 10, 2010 Alright, I'm pissed about something. First major complaint of the game.I'm 8 hours in, and already on disc 2. No, this isn't a beef with disc swapping. Disc swapping actually makes me feel like a game is so epic and long it needs the space. No, this is a problem with the game's length. I'm not entirely sure what happened in the console generation upgrade, but when a game like FFXII can have over 60 hours of main quest gameplay on one disc, while next gen stuff like Lost Odyssey and now Final Fantasy XIII can only do a fraction of that? There's gotta be something very wrong going on. Disappointment... as an addon to this question, does anyone know how long its actually supposed to be? roughly speaking i'm not too concerned that its gonna go by too fast or anything but i am curious Quote Link to comment Share on other sites More sharing options...
Tinus Posted March 10, 2010 Share Posted March 10, 2010 does anyone know how long its actually supposed to be? roughly speaking Traditionally Final Fantasy games (and most other RPGs) have most of their FMV around the opening and ending of the game. So I'd expect disc 2 to be quite a bit longer than disc 1. I dunno yet though, I'm like five hours in. Quote Link to comment Share on other sites More sharing options...
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