Brushfire Posted October 9, 2010 Share Posted October 9, 2010 Etf2l is back up. Post them scores boss. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted October 9, 2010 Share Posted October 9, 2010 And I just remembered that I forgot about the status screenshot. If no one on our team did, then we can either ask UGLY or just take the warning that comes with not providing one. I need input from the rest of our team on this. EDIT: And UGLY forgot too. Oh well. *submits results* Link to comment Share on other sites More sharing options...
Cinderwild Posted October 9, 2010 Share Posted October 9, 2010 From the ETF2L site 2.2 GROUP PHASE 2.3.1 Playoff Fixture System After all teams have played their Group matches, the 1st place teams of each group will get promoted to the playoffs in a straight knockout competition with Single Elimination Mode. Every round will be a Best of 3 Maps, which means the first team reaching two Map Wins gets to the next Round. 2.3.2 Maps can not end in a tie: Decider round in case of a draw (5CP/CTF maps) If the score is tied on a 5CP or CTF map after the timelimit has been reached, a decider round will have to be played. If no team has won a round after 10 minutes have passed the team that is holding the middle point after the 10 minutes will win. Link to comment Share on other sites More sharing options...
Brushfire Posted October 9, 2010 Share Posted October 9, 2010 Ties ties ties!! Link to comment Share on other sites More sharing options...
Lumpy Posted October 9, 2010 Share Posted October 9, 2010 And I just remembered that I forgot about the status screenshot. If no one on our team did, then we can either ask UGLY or just take the warning that comes with not providing one.I need input from the rest of our team on this. EDIT: And UGLY forgot too. Oh well. *submits results* Can't you get it from the demo or something? Link to comment Share on other sites More sharing options...
ParanoidDrone Posted October 9, 2010 Share Posted October 9, 2010 Can't you get it from the demo or something? No, because it's a screenshot of console output. Specifically, the "status" command outputs the Steam IDs of everyone on the server to the console, and the screenshot was supposed to be of that output. And considering that even F5 didn't work during a Demo (needed to printscreen and paste it into Photoshop to get the missing shot of the score on Badwater), I doubt the console will. Link to comment Share on other sites More sharing options...
Powerlord Posted October 9, 2010 Share Posted October 9, 2010 For those of you who haven't kept up with crafting, the following recipes were apparently added to the crafting system earlier this week: Vita-Saw = 1 Übersaw + 1 Reclaimed Metal Gloves of Running Urgently = 1 Killing Gloves of Boxing + 1 Reclaimed Metal Set Headgear = 4 Refined Metal + 1 weapon from the desired set So, yes, the Set headgear takes nearly as much metal as the class-specific headgear recipe does. Edit: I suppose, technically, that means I owe Arrowshot an Übersaw... Link to comment Share on other sites More sharing options...
Kiyobi Posted October 9, 2010 Share Posted October 9, 2010 GRU should've been KGB+Flaregun. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted October 9, 2010 Share Posted October 9, 2010 I wonder if I could trade, say, my Sombrero for 3 Refined and use that as a shortcut to getting the Fez. Hmm... Link to comment Share on other sites More sharing options...
Powerlord Posted October 9, 2010 Share Posted October 9, 2010 I wonder if I could trade, say, my Sombrero for 3 Refined and use that as a shortcut to getting the Fez. Hmm... You can always make the offer. Also, hat trading thread, although it's both hats and other items now... I can't rename the topic though. Link to comment Share on other sites More sharing options...
EdgeCrusher Posted October 9, 2010 Share Posted October 9, 2010 For those of you who haven't kept up with crafting, the following recipes were apparently added to the crafting system earlier this week:Vita-Saw = 1 Übersaw + 1 Reclaimed Metal Gloves of Running Urgently = 1 Killing Gloves of Boxing + 1 Reclaimed Metal Set Headgear = 4 Refined Metal + 1 weapon from the desired set So, yes, the Set headgear takes nearly as much metal as the class-specific headgear recipe does. Edit: I suppose, technically, that means I owe Arrowshot an Übersaw... I usually just check http://www.tf2items.com/crafting/blueprints.php for lists. Link to comment Share on other sites More sharing options...
Powerlord Posted October 9, 2010 Share Posted October 9, 2010 I usually just check http://www.tf2items.com/crafting/blueprints.php for lists. It was down earlier today. I actually had to check the TF Wiki Crafting page instead. Link to comment Share on other sites More sharing options...
Powerlord Posted October 10, 2010 Share Posted October 10, 2010 HLStatsX has been updared to 1.6.11. This adds tracking of the Mann-conomy weapons. The logging plugin has also been updated to address issues with it never clearing a flag with Engys moving buildings. If you lost points from this (because it wasn't counting new buildings in your score), I'm sorry. Maybe we should just reset all the scores... The following new awards were added this version: Dalokohs is delicious! - Dalokoh Bars eaten Degreased - Degreaser kills Down Under - Sydney Sleeper kills Fried Egg - Frying Pan kills George Bushwacka - Bushwacka kills It goes on and on... - Eternal Reward kills It's Urgent - Gloves of Running Urgently kills Mini Bob the Builder - Mini-sentries built (and mini-sentries no longer count towards Bob the Builder) Powerjacking - Powerjack kills Ranged - L'Etranger kills Say no to mini sentries - Mini-sentries destroyed (and mini-sentries no longer count towards Say no to sentries) Something's Fishy - Holy Mackerel kills Stopping Short - Shortstop kills Take your Vita-Saws - Vita-Saw kills We've got a bleeder - Kills from bleed effects What's in the box? - Black Box kills Strangely, there is no award for hitting the most people with Mad Milk, while Jarate has multiple awards... Battler's Battalion also doesn't have any award, while Buff Banner does... Link to comment Share on other sites More sharing options...
Brushfire Posted October 10, 2010 Share Posted October 10, 2010 Maybe we should just reset all the scores... RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! Please? Link to comment Share on other sites More sharing options...
Rambo Posted October 11, 2010 Share Posted October 11, 2010 RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! RESET THE SCORES! Please? So you can be in the top 10 for a couple days? :3 And after those days reset it again!! Link to comment Share on other sites More sharing options...
Brushfire Posted October 11, 2010 Share Posted October 11, 2010 So you can be in the top 10 for a couple days? :3And after those days reset it again!! Nah, it's just that Frogg is all crazy ahead of everyone. Link to comment Share on other sites More sharing options...
Gaunt Posted October 11, 2010 Share Posted October 11, 2010 Stats needs a "points per hour" column... Link to comment Share on other sites More sharing options...
Rambo Posted October 11, 2010 Share Posted October 11, 2010 Nah, it's just that Frogg is all crazy ahead of everyone. That won't change with a stats reset. lol Stats needs a "points per hour" column... Yeah! Kills per minute doesn't represent engies or medics very well. Link to comment Share on other sites More sharing options...
chivesontheweb Posted October 11, 2010 Share Posted October 11, 2010 Nah, it's just that Frogg is all crazy ahead of everyone. It's not like that's an unfaithful representation of Frogg's skill level! Personally, I'm against resetting the scores if it means losing all the daily awards I've collected in my time playing. I like those. Other than that, I don't really care since most of the data is reset every 30 days or whatever anyway. Link to comment Share on other sites More sharing options...
Gaunt Posted October 11, 2010 Share Posted October 11, 2010 Frogg: 94,659 34d 21:05:13h = 113.09 PPH Scythe: 55,560 7d 16:01:22h = 301.95 PPH Necro: 51,708 28d 15:22:35h = 75.15 PPH Me: 50,445 13d 18:57:03h = 152.40 PPH Miyako: 48,507 21d 05:35:41h = 96.24 PPH Neet: 31,614 2d 20:40:29h = 464.91 PPH By the way, these stats have nothing to do with skill.. they're pretty arbitrary as to how they decide what is worth what. Also my numbers are rounded a little so the PPH is not 100% accurate, I'll leave the stats for Fireslash. Link to comment Share on other sites More sharing options...
Necro Posted October 11, 2010 Share Posted October 11, 2010 Frogg: 94,659 34d 21:05:13h = 113.09 PPHScythe: 55,560 7d 16:01:22h = 301.95 PPH Necro: 51,708 28d 15:22:35h = 75.15 PPH Me: 50,445 13d 18:57:03h = 152.40 PPH Miyako: 48,507 21d 05:35:41h = 96.24 PPH Neet: 31,614 2d 20:40:29h = 464.91 PPH By the way, these stats have nothing to do with skill.. they're pretty arbitrary as to how they decide what is worth what. Also my numbers are rounded a little so the PPH is not 100% accurate, I'll leave the stats for Fireslash. Exactly. Hlstatsx doesn't give Medics the proper amount of points based on their usefulness and that data is skewed in the direction of who gets the most kills. Heavy naturally gets the most kills and always has, thus Frogg has double the score of the next rank. The points are a very weak link to skill and should not be seen as viable data on player skill. Link to comment Share on other sites More sharing options...
Black Waltz Posted October 11, 2010 Share Posted October 11, 2010 I like HLStats because they keep track of how many times I've pick-axed someone >.> Link to comment Share on other sites More sharing options...
Powerlord Posted October 11, 2010 Share Posted October 11, 2010 It's not like that's an unfaithful representation of Frogg's skill level! Personally, I'm against resetting the scores if it means losing all the daily awards I've collected in my time playing. I like those. Other than that, I don't really care since most of the data is reset every 30 days or whatever anyway. Daily awards would be wiped, yes... but those are only really useful for historical data. Speaking of daily awards, I just noticed that yesterday's awards haven't been processed. I disabled the stats user's scheduled jobs (crontab) while I was upgrading and forgot to reenable it... it's processing yesterday's awards now. Global Awards are already just the last X days (default is 28). I'll leave the stats for Fireslash. I'm lost as to whether this is referencing our HLStatsX installation or FireSlash's TF2Stats site. Exactly. Hlstatsx doesn't give Medics the proper amount of points based on their usefulness and that data is skewed in the direction of who gets the most kills. Heavy naturally gets the most kills and always has, thus Frogg has double the score of the next rank. The points are a very weak link to skill and should not be seen as viable data on player skill. I'd like to bump up the medic assist score. In fact, for a reset, I may just do a fresh install, as that will reset all the values to their current "fresh install" values, then modify them from there. HLStatsX has no "reset to default" for scores, and yet they change said scores default values between versions... Still, on the scores reset front, it might be worth looking into when HLStatsX CE 1.7 (or is that 1.8...) comes out, as I heard a rumor that there will be a new scoring system. Edit: There's been some requests for a votable Melee-only plugin. There appear to be two such plugins for Sourcemod. The older, approved (i.e. tested) one is TF2 Melee Mode. The newer, not-yet-approved one is Melee only. The second plugin has an alternate mode that allows certain non-melee items: jarate, bonk, crit-a-cola, sandwich, chocolate, buff banner, sappers, disguise kit, wrangler, mad milk, battalion's backup, and all buildables. Link to comment Share on other sites More sharing options...
phill Posted October 11, 2010 Share Posted October 11, 2010 Edit:There's been some requests for a votable Melee-only plugin. There appear to be two such plugins for Sourcemod. The older, approved (i.e. tested) one is TF2 Melee Mode. The newer, not-yet-approved one is Melee only. The second plugin has an alternate mode that allows certain non-melee items: jarate, bonk, crit-a-cola, sandwich, chocolate, buff banner, sappers, disguise kit, wrangler, mad milk, battalion's backup, and all buildables. I play on a server that I am pretty sure uses the 'Melee Only' plug-in, and for the most part, its a good plug-in. I have seen a melee mode set to 20mins not end until the map changed but beyond that it works nicely. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted October 12, 2010 Share Posted October 12, 2010 The second plugin has an alternate mode that allows certain non-melee items: jarate, bonk, crit-a-cola, sandwich, chocolate, buff banner, sappers, disguise kit, wrangler, mad milk, battalion's backup, and all buildables. Psst, lastdisguise doesn't require slot4. Also Eternal Reward. <.< Link to comment Share on other sites More sharing options...
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