HalcyonSpirit Posted November 30, 2010 Posted November 30, 2010 That's how it works right now. Notch said he'll eventually change it so that it asks whether you want to update. However, no timeframe for the change has been given. Quote
Meeting_Gman Posted December 1, 2010 Posted December 1, 2010 See, I thought he already had, to bad. Same here Quote
Crowbar Man Posted December 1, 2010 Posted December 1, 2010 Same here, thats such an easy thing to do I wouldn't imagine we'd have to wait so many updates. :/ So yeah, server will be unplayable until Hey0/Multiplay finish up, sorry guys. Quote
HalcyonSpirit Posted December 1, 2010 Posted December 1, 2010 Hey0 has finished his update, now it's up to Multiplay to finish the job. Quote
phill Posted December 1, 2010 Posted December 1, 2010 Same here, thats such an easy thing to do I wouldn't imagine we'd have to wait so many updates. :/ Given some of the other stuff, I find it easy to imagine that "asking to update" hasn't been implemented yet, its the enter key not working when you log on that baffles me. Quote
HalcyonSpirit Posted December 1, 2010 Posted December 1, 2010 No, server outdated. You get the client outdated message if either the server or the client is outdated. Quote
Crowbar Man Posted December 1, 2010 Posted December 1, 2010 Guess you dont read any of the posts where we said the server is down b/c of the new update? Hey0 129 is released, waiting for Multiplay to roll out the update now Quote
Brushfire Posted December 1, 2010 Posted December 1, 2010 Thanks to whoever ran the Highway east of Spawn by my house. I have excavated a dungeon that was near my plot of ground. If someone wants the moss stone, help yourself. You know, when the server comes back. Quote
Crowbar Man Posted December 1, 2010 Posted December 1, 2010 Server is up, im going to leave damage and mobs off until I can test them tonight. Lets see what other things are broken first lol Quote
Abadoss Posted December 1, 2010 Posted December 1, 2010 Thanks to whoever ran the Highway east of Spawn by my house. I have excavated a dungeon that was near my plot of ground. If someone wants the moss stone, help yourself.You know, when the server comes back. I will gladly take your moss. Quote
prophetik music Posted December 1, 2010 Posted December 1, 2010 according to the recent update (#4), /home has been removed. so, can we get user-specified warp points yet? Quote
Crowbar Man Posted December 1, 2010 Posted December 1, 2010 hmm let me see if theres a mod that gives user specified warps, right now the only controls are for admins making/removing warps to a single list, so the problem with that is anybody could delete the others warps Quote
Moseph Posted December 1, 2010 Posted December 1, 2010 hmm let me see if theres a mod that gives user specified warps, right now the only controls are for admins making/removing warps to a single list, so the problem with that is anybody could delete the others warps Speaking of which, how do I specify where I want my warp set? Do I just have to run into you or Gman in-game to point out the spot specifically, or is somewhere up by my castle (the big bridge-looking thing NNW of spawn) specific enough? Quote
Crowbar Man Posted December 2, 2010 Posted December 2, 2010 Testing mobs, damage on, mobs on, pvp off Quote
Abadoss Posted December 2, 2010 Posted December 2, 2010 Speaking of which, how do I specify where I want my warp set? Do I just have to run into you or Gman in-game to point out the spot specifically, or is somewhere up by my castle (the big bridge-looking thing NNW of spawn) specific enough? Speaking of your castle, do you want the highway to connect with your bridge? Quote
HalcyonSpirit Posted December 2, 2010 Posted December 2, 2010 Looks like mobs aren't viable yet. Again. Better than before, but still not enough to make them any fun to put in. So no mobs yet. Quote
Crowbar Man Posted December 2, 2010 Posted December 2, 2010 (edited) Primary issue seems to be the server not telling the client theres monsters unless they have spawned on your own client, so if you warp over to someone, INVISIBLE ZOMBIE GOASTS. It might be a hey0 issue, though, im sure if you just walked over to someone too it would cause the same, havn't tested it. either way, mobs going off again until thats fixed, if ever. Keeping damage off too of course Speaking of which, how do I specify where I want my warp set? Do I just have to run into you or Gman in-game to point out the spot specifically, or is somewhere up by my castle (the big bridge-looking thing NNW of spawn) specific enough? Me or Gman will have to be on to set up the warp, the warp also saves the direction your looking at, but i can see if we can find your castle Edit: New rendering uploaded Edited December 2, 2010 by Crowbar Man Quote
Moseph Posted December 2, 2010 Posted December 2, 2010 Speaking of your castle, do you want the highway to connect with your bridge? I'd rather not be connected to the highway. Quote
Abadoss Posted December 2, 2010 Posted December 2, 2010 I'd rather not be connected to the highway. That's too bad. You'd probably have control over the way in which it was connected, but whatever... Quote
Brushfire Posted December 2, 2010 Posted December 2, 2010 I will gladly take your moss. Make sure you replace the stone please!! Quote
phill Posted December 2, 2010 Posted December 2, 2010 Since Crowbar updated his image, I updated mine http://angryitch.com/Gallery/minecraft/ Quote
Ferret Posted December 2, 2010 Posted December 2, 2010 Somewhere in that map, a small collection of 3 to 8 cobblestone blocks is hanging in the sky for no particular reason. Quote
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