Polo Posted December 30, 2006 Share Posted December 30, 2006 Ninja Gaiden:I know we've got one of these, but I think this one looks a little better. Here's the original for comparison: LT: Your new one looks cooler but his foot cuts off. Fix? Looks like a one-pixel fix: PoisonLT: Taking the ones with borders. Give Poison one and he's in (know the canon!). LT: Excellent. Link to comment Share on other sites More sharing options...
Dhsu Posted December 31, 2006 Share Posted December 31, 2006 Like half of these aren't in the new avatar gallery. Where's the beef?? BOO-URNS! LT: Focusing on functionality/troubleshooting first. Once that's squared away, the design may be tweaked and secondary stuff (like avatars) will be handled. Can't comment on the Melty Blood posts, due to the image count, but those sprites are unfortunately pretty weak. Gotta pass on those. Link to comment Share on other sites More sharing options...
The Coop Posted December 31, 2006 Share Posted December 31, 2006 Looks like a one-pixel fix: Actually, if you learn the cannon, you'd know that Poison and Roxy were originally girls. The main reason they were changed to "shemales"/"transvestites"/"Newhalf" characters, was because of the whole "violence against women" thing. Seems Capcom feared issues with this subject from other countries, so they altered it (yeah... don't hit women, but here's a couple shemales. Interesting choice there Capcom). This of course, led to problems when the game was brought to the SNES and other systems. Shemales weren't exactly what Nintendo wanted (imagine their surprise after they translated the backstory for them), so they were replaced with the male punks in the SNES games (and the GBA one too I believe). So while Capcom may be sticking to their bullshit story (though Roxy is supposedly a girl now), the characters were actually pure female to begin with. They just tried to cover one potential problem, and created another. Now Capcom's stuck with an idiotic cover up tale for what's always drawn as a curvy, voluptuous woman in their official art, and they're too chicken shit to just admit their mistake and go back to what was originally intended... that being, Cody/Hagger/Guy punching out chicks Edit: Whoa... where'd LT's port of that quote go? Link to comment Share on other sites More sharing options...
Polo Posted December 31, 2006 Share Posted December 31, 2006 Yeah, I got the lowdown on Wikipedia some time ago, but thanks Coop. I quoted full sentences of LT's relevant comments back on page 13 in phpBB (now page 20 due to the new 10 posts / page limit). Looks like we'll also need to get used to the new quoting formation as well, to avoid: "Originally Posted by On page 13, Evilhead" and "Originally Posted by He also" Link to comment Share on other sites More sharing options...
The Coop Posted December 31, 2006 Share Posted December 31, 2006 My previous post looks so... off. I was addressing LT's edit comment, but it doesn't show up. Now it just looks like I was being an ass and busted out a back history from nowhere. Anyway, hope you didn't think I was jumping on your back, Polo. I was just talking about what LT had edited into your post. Link to comment Share on other sites More sharing options...
Polo Posted January 1, 2007 Share Posted January 1, 2007 No harm done. If necessary, just take apart one's post to address whatever tidbit you're aiming for. (Also, Capcom's practically synonymous with retcons and plot holes...) ---------- But back to avatars. Here's the Bad Dudes, with backgrounds and transparency: LT: With backgrounds is excellent. Thanks! Link to comment Share on other sites More sharing options...
SoloGamer Posted January 1, 2007 Share Posted January 1, 2007 Got a few from F-Zero X. Too lazy to post all 31 (especially without those handy dandy tag buttons), but here's a few samples: and here's a rar (this is a link fyi) with all 31 images LT: The resizes aren't very sharp. If you can get them looking a bit less blurry, then I'd add 'em. NOt sure what the cause is. The original images may simply be so large that such a dramatic resize only results in something looking rather blurry. In any case, feel free to try 'em again with examples of 1 image as a test. If something seems strong, then apply the resize techniques to the other images. Link to comment Share on other sites More sharing options...
The Coop Posted January 3, 2007 Share Posted January 3, 2007 Pleasing backgrounds. Thanks again, Coop. LT: Change the background color while not touching the white color within Transmogrified Calvin's/Hobbes' body. Keep that part of the image white. The light or dark orange BGs would be aight, since it's Calvin & Hobbes. Well the way you worded it before ("Make the background some sort of pleasing shade of off-white (while not touching Hobbes), and I'll take it"), sounded like the outline of Hobbes looked fine, but you wanted it with color. So, I added color. Anyway... LT: Actually, that looks pretty badass, but actually do a dark-ish orange for the outside, while keeping Calvinhobbes untouched. The light color isn't quite hooking it up like I thought it would (my fault for steering it in that direction). Otherwise, very awesome. Link to comment Share on other sites More sharing options...
KyleJCrb Posted January 4, 2007 Share Posted January 4, 2007 Got a few from F-Zero X.Too lazy to post all 31 (especially without those handy dandy tag buttons), but here's a few samples: and here's a rar (this is a link fyi) with all 31 images LT: The resizes aren't very sharp. If you can get them looking a bit less blurry, then I'd add 'em. NOt sure what the cause is. The original images may simply be so large that such a dramatic resize only results in something looking rather blurry. In any case, feel free to try 'em again with examples of 1 image as a test. If something seems strong, then apply the resize techniques to the other images. Actually the original images, even in-game, have sort of a minor native blurriness to them. That may be the problem. Link to comment Share on other sites More sharing options...
Dhsu Posted January 4, 2007 Share Posted January 4, 2007 I really don't get your acceptance algorithm, Larry, but whatever. I don't suppose enough people are familiar with MB to use those avatars anyway. LT: No rough-looking sprites is one rule. Link to comment Share on other sites More sharing options...
SoloGamer Posted January 4, 2007 Share Posted January 4, 2007 The resizes aren't very sharp. If you can get them looking a bit less blurry, then I'd add 'em. NOt sure what the cause is. The original images may simply be so large that such a dramatic resize only results in something looking rather blurry. In any case, feel free to try 'em again with examples of 1 image as a test. If something seems strong, then apply the resize techniques to the other images. Actually the original images, even in-game, have sort of a minor native blurriness to them. That may be the problem. Yea, those were ripped straight out of the game using Rice's Video plugin in 1964, hence the blurriness. No alteration was made on my part other than converting from png to gif. Anyway, here's some sharpened up samples. -> -> LT: Looks reasonably good. Go ahead and apply the sharpening to the rest and RAR 'em up! Nice work. P.S. Please interpret this as me hating your avatars! Link to comment Share on other sites More sharing options...
SoloGamer Posted January 4, 2007 Share Posted January 4, 2007 P.S. Please interpret this as me hating your avatars! ;_; http://sologamer87.googlepages.com/fzxavs.rar LT: I took 13 out of 30 of 'em. Some of them looked too pixelated on account of the sharpening. But like I mentioned before, I've seen the original sprites, and they were poor to begin with, so getting this many looking good is still some nice work. Thanks again. Link to comment Share on other sites More sharing options...
The Coop Posted January 4, 2007 Share Posted January 4, 2007 Well the way you worded it before ("Make the background some sort of pleasing shade of off-white (while not touching Hobbes), and I'll take it"), sounded like the outline of Hobbes looked fine, but you wanted it with color. So, I added color.Anyway... LT: Actually, that looks pretty badass, but actually do a dark-ish orange for the outside, while keeping Calvinhobbes untouched. The light color isn't quite hooking it up like I thought it would (my fault for steering it in that direction). Otherwise, very awesome. Aaaaaaaaand... LT: Lil' darker, plz! Link to comment Share on other sites More sharing options...
Goten X Posted January 4, 2007 Share Posted January 4, 2007 Just some Mega Man X and Dragon Ball Z sprites (the first thre MMX sprites are linked due to the 4 image per post limit): X http://s14.photobucket.com/albums/a307/SGotenX/Xavatar.gif Zero http://s14.photobucket.com/albums/a307/SGotenX/Zeroavatar.gif Vile http://s14.photobucket.com/albums/a307/SGotenX/Vileavatar.gif Goku Gohan Vegeta Goten |GX LT: The MMX sprites are good to go, but these DBZ ones look grainy/pixelated. They're probably just poor sprites and not your fault, but I can't take 'em regardless. There might be some better stuff out there though. Link to comment Share on other sites More sharing options...
The Coop Posted January 4, 2007 Share Posted January 4, 2007 Aaaaaaaaand... LT: Lil' darker, plz! Picky picky picky LT: The second one. Excellent. Thanks for your patience on reworking it. Link to comment Share on other sites More sharing options...
supremespleen Posted January 4, 2007 Share Posted January 4, 2007 /r/ Midna avatar :3 Link to comment Share on other sites More sharing options...
Dhsu Posted January 4, 2007 Share Posted January 4, 2007 We really need spoiler tags. Link to comment Share on other sites More sharing options...
The Coop Posted January 5, 2007 Share Posted January 5, 2007 New idea attempt for the Space Invaders avatars... LT: Cool, but no need for a fancy background. Adding color to the sprite was more than enough. Link to comment Share on other sites More sharing options...
Dhsu Posted January 5, 2007 Share Posted January 5, 2007 I dunno, I think that kinda makes it lose some of its simple "retro" feel. Black or transparent background is best, in my opinion. Link to comment Share on other sites More sharing options...
The Coop Posted January 6, 2007 Share Posted January 6, 2007 I dunno, I think that kinda makes it lose some of its simple "retro" feel. Black or transparent background is best, in my opinion. I made a black background several pages back, and LT didn't like it. He said they were "too plain", and suggested trying to do something that gave them a "cooler background". So, that's what I'm trying to do. Of course, since the game's from 1978, I'm not sure what the issue is with the sprites looking as they do. But the game's a classic, and it deserves to be included, so I'm trying my best. Link to comment Share on other sites More sharing options...
Polo Posted January 6, 2007 Share Posted January 6, 2007 Actually, Coop, some Space Invaders were already submitted here (link). But you can probably do something with this guy you subbed: ---------- Anyway, since it's impossible now for LT to edit comments into posts with more than 4 images in them, I'm helping Doulifée out with his post here (linky linky). Here's a one-image screen capture / visual aid: Larry can leave comments for Douli's avatars in my post. LT: Took Rachel and Sensei from Advance Wars, the second Phoenix, and the second Harumi. There's no reason to make the backgrounds for the Advance Wars sprites transparent. Just resizing them with their existing solid backgrounds looks good, IMO. Link to comment Share on other sites More sharing options...
The Coop Posted January 6, 2007 Share Posted January 6, 2007 Actually, Coop, some Space Invaders were already submitted here (link). But you can probably do something with this guy you subbed: Wait... LT tells me they're too plain on a black background, but he was cool with a submission from six months ago with them on a black background (which I missed incidentally)? Was he replaced with a robot? LT: The white-colored ones were too plain on a black background. Adding color to the enemies got rid of that. Link to comment Share on other sites More sharing options...
Dhsu Posted January 6, 2007 Share Posted January 6, 2007 Yeah, I don't see why you'd need a fancier background. It's friggin' Space Invaders. It's supposed to be plain. Also, /r/ Mooninite avatars. Link to comment Share on other sites More sharing options...
Polo Posted January 6, 2007 Share Posted January 6, 2007 Maybe the last guy should just be red: ...since the other accepted Invaders are blue, green, and yellow. *shrug* LT: Red looks good, but make it so that the edges of the sprite don't touch the images borders. Link to comment Share on other sites More sharing options...
The Unsung Plumber Posted January 11, 2007 Share Posted January 11, 2007 O.K. I'm having a hell of a time trying to resize stuff so I'm throwing in the towel.Soooo that means, I am requesting that someone try to make an avatar with Jehuty or (preferably) Anubis Please. Pics For you people to play with! And I found a website with some REALLY BIG pics here. Bumping Request, And also a regular bump. Link to comment Share on other sites More sharing options...
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