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The Coop

All Time Hardest Boss

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Metal Slug 3. This game's a real ball buster, even on the easiest setting. With so many different types of enemies, and the multiple effects they can have on your character, you've got a lot to make it through just to get to final level. If you get there, you're in for a level that's almost as long as the previous ones combined. And just when you think you've won... you're proven wrong.

I won't spoil what the final boss is, but it's a bitch to take down. Besides being able to fall off of it (and plummet to your death), it has several attacks that pretty much cover it's surface. One is a ring blast that seems easy to dodge, but isn't, as there's really only one safe spot from it. The second attack is a set of red orbs that have random trajectories as they come up, and them fall down the screen. Only two attacks, but this boss also has a lot of hit points, which makes for much jumping and dodging as you slowly pick away at its health.

The only reason I beat this thing, was because I got tired of reaching the final mission and running out of continues ever since I bought the XBox version were it was first released. So I used a little "Free Play" feature in the Metal Slug Anthology, to finally get some sense of satisfaction.

Cheat win? You bet. But it felt good :lol:

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Eh... Chrono Trigger's Lavos first form (shell) when playing through the game for the very first time and meeting up with Queen Zeal. If you can beat Lavos at that point in the game, I bow to you.

Now, on Hard difficulty in the game Dr. Robotnik's Mean Bean Machine (the Genesis version, and yes, I do still play this) you would think that Robotnik himself would be the hardest opponent. I consider everyone from level 6 and up to be bosses in this game. No... Scratch is the hardest boss I came across in that game.

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About a week or so ago, I finally beat the Golmore Jungle's Elder Wyrm... and damn did it feel good.

I tried so many times since I first mentioned that thing in here, and the closest I got was getting him down to about 2/5 of a bar of life before everything gave out. That spore attack is viscous.

I actually gave up for a while. I figured "fuck this", and walked away from the game for probably a good month or so. I was just so tired of fighting that thing. Then about a week before I won, I got the hankering to give the game another whirl, and just started level grinding. Buying better weapons, spells and items out the wazoo. After a while (and about eight level ups), I decided to give the Elder Wyrm another go.

Got my ass handed to me a few times, then decided to try something. As soon as the thing was getting ready to cast Spore, I started character switching. Fran (my main character) was the first to be moved away from the thing. Once she was far enough, I switched off her Gambits, and left her standing there casting Cure on herself. Then I switched to the next character (Vaan), and got him running away. By the time the spell was cast, only the one remaining character was hit, which left two to do the needed healing and whatnot. I lost Vaan twice during the battle, but managed to bring him back both times so that all three characters got the experience at the end.

Yeah, yeah... every says this boss was sooooo easy. Well, it wasn't for me. FFXII is a a bit of a different RPG for an old schooler like me, and seeing that thing die felt damn good. Since then, I've been kicking some pretty righteous ass on the bosses I've encountered (I'm on the big Pharos tower, with the second boss beaten).

As I said in the AIMMS thread, is sure feels good to see new territory.

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Eh... Chrono Trigger's Lavos first form (shell) when playing through the game for the very first time and meeting up with Queen Zeal. If you can beat Lavos at that point in the game, I bow to you.

I never did it on the SNES version, but I did do it on chronicles. It wasn't as hard as I thought. I just spammed the frog-chrono-robo triple tech.

Yeah, yeah... every says this boss was sooooo easy. Well, it wasn't for me. FFXII is a a bit of a different RPG for an old schooler like me, and seeing that thing die felt damn good. Since then, I've been kicking some pretty righteous ass on the bosses I've encountered (I'm on the big Pharos tower, with the second boss beaten).

Every old schooler has that one boss battle in the game where it takes a while to adjust to. For me, it was Cuchulainn. Stepped in the arena, and watched my health start plummeting. It took me a while before I decided to just start spamming cure spells.

The next time I got irritated was the Fafnir, Behemoth King, Hell Wyrm, Yiazmat run. SOOOO LONG. Just grinds at you, and characters just die spontaineously.

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And a happy fifth anniversary for this thread :-D

Tonight, I bring up a boss that I was reminded of as I sat here playing G-Darius on the PS2's Taito Legends. This little bugger's name is Ultimate Defender, and he's always been a pain in the ass for me.

In the game, he's one of the smaller bosses, but what he lacks in size, he makes up for in fire power. The first thing to know, is that he has a shield. You can't hurt him at all when it's up, so you have to knock the shield down by pumping shots into an orb on his chin. His it enough times, and the shield goes down so you can hurt him... for a short time. The shield goes back up after about 7 or 8 seconds, so you gotta be quick, and hope he doesn't dart into the background where you can't hurt in while the shield's down.

Anyway, as you try and knock out the shield, you're dodging a lot of shots. Bullet spreads, long and steady lasers, laser spreads, missiles that explode into bullet spreads... this guy's got plenty to blow you up with, and they all alternate in a pattern of sorts. Of course, the bullets are so plentiful, that there's not much breathing room to be had as you try and dodge the shots. This boss also uses a twin Beta beam (the big, purple beam all the bosses in the game can fire eventually). One comes from his head, the other from his mouth, and one of them is always fired at wherever you are, while the other simply goes straight from its source.

God help you if you've died a lot and don't have a good weapon here, as you'll be stuck with trying to take down his shield with a weak weapon, which means longer and more numerous stretches of bullet dodging. Couple this with the fact that he moves in and out of the background, which can lead to just getting the shield down, and then not being able to hit him at all.

Not a fun boss.

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Redemption: Granted.

A long time ago, back when I first bought Doom Collector's Edition, I played the games within a lot. But I'll be the first to admit... I cheated. Not on Ultimate Doom, but on Doom II. Why? Because the Icon of Sin was pissing me off to no end.

So for those not in the know, here's the scoop. It's a huge demon head, with part of its brain exposed. You have to fire somewhere between 2 and 5 rockets into that exposed brain area to kill it. However, there's a catch. To reach that area, you have to activate a tall tower that will slowly come down, and then ride it as it slowly goes back up. However, you can't fire when you reach the top, because you'll be too high to get a rocket into that brain area. Instead, you have to time it just right before the tower stops raising. Whether you succeed or fail, you then have to jump down, reactivate the tower, and wait as it slowly lowers again. Sounds fun, huh?

BUT WAIT! THERE'S MORE!

As you're doing this, the demon head it firing out cubes that travel varying distances, then spawn a random monster. This monster can range from a simple zombie gunner, to a nasty Arch Vile, and everything in-between. It does this about once every seven or eight seconds roughly. Needless to say, in a very short period of time, the area you're running around in becomes very, very crowded. Pain Elementals get formed, and they fire off Lost Souls, Arch Viles start resurrecting all the beasts you killed, Revenants fire homing rockets left and right... fun stuff. There's not much in the way of ammo replenishers, so you've gotta be careful what you use to deal with the ever growing number of hellspawn.

Anyway, yes, I cheated to beat this bastard, and it still took forever. I kept getting knocked off the platform by Lost Souls and homing rockets, or knocked askew by something else (which resulted in my rocket going off course). But a short while ago, I redeemed myself.

Being on a retro kick lately, I've been playing the Doom games in DOSBox (original control options, resolution, etc.). And though I had to restart the level over and over, I finally beat the Icon of Sin on Ultra Violence. No cheats, no tricks, and no exploits. Just a lot of running, a lot of timed BFG-9000 shots, and a whole lot of hiding around edges.

Damn nasty, but what else would you expect from the final boss?

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I ran across a game called Metal Wolf Chaos. Let me tell you, this game is one hard SoB to beat... I haven't beaten the last boss yet.

Here's the setup... You are the President of the US, and your Vice President has started a Coup against you. You don a battle mech called Metal Wolf and fight against the US armies and the Vice President. Sounds fun, right?

The last boss has you pinned against three things at once. First of all, there are hostages trapped in the Statue of Liberty. Second, there's this gigantic tank thing that wants to run you over, like squish. Thirdly, at the beginning of this fight, the tank fires a missile directly at the Liberty statue.

You have to defeat the tank FIRST before you can destroy the missle. Oh, and you only have 3 minutes to beat the tank AND missile. >.<

This boss is pissing me off.

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chrono26 is right,

The Spiderboss in MP2 was the hardest Metroid boss EVA!!!

It took me weeks to bring him down, and thats after i gave up around a month before. Then the ING last boss was very hard too, but not as hard as the spider.

Also, there was a secret boss in FFVIII that was so stupidly hard, no one is my neighborhood ever beat it.

PS: I cant remove the freaking Bold.

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Jordan on expert on GHII, I don't know if it really qualifies as a boss, but it sure plays like one. For about a minute it seems that a sea of randomly colored frisbees is trying to make you cry.

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Yeah, Chupon. He is not supposed to be beaten though. Even with Locke equipped with Zephyr Capes and uber-high evade that sneeze attack is unavoidable.

You can beat him. It took a hell of a lot of reloading saved states and mentally kicking myself for not just giving up, but he doesn't always do the sneeze attack early enough to save himself.

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Pick a Japanese shoot-em-up and play the extra stage. Most impossible bosses ever? Mushihime-sama (PS2, arcade) final boss, Touhou Mystic Square extra stage boss Alice Margatroid, Touhou Embodiment of Scarlet Devil extra stage boss Flandre Scarlet, games like that.

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chrono26 is right,

The Spiderboss in MP2 was the hardest Metroid boss EVA!!!

It took me weeks to bring him down, and thats after i gave up around a month before. Then the ING last boss was very hard too, but not as hard as the spider.

Also, there was a secret boss in FFVIII that was so stupidly hard, no one is my neighborhood ever beat it.

PS: I cant remove the freaking Bold.

I didn't have much trouble with it. MP2 bosses as a whole weren't terribly hard, just tedious. Chykka and Quadraxis were both more annoying for me. Emperor Ing was pretty easy for me though, took 2 tries. The MP2 boss that gave me THE most trouble though, was Boost Guardian :P

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I didn't have much trouble with it. MP2 bosses as a whole weren't terribly hard, just tedious. Chykka and Quadraxis were both more annoying for me. Emperor Ing was pretty easy for me though, took 2 tries. The MP2 boss that gave me THE most trouble though, was Boost Guardian :P

Isn't the Boost guardian the same as Spider Guardian? At least the one I'm talking about is the Boost one (the one you dont have light crystals and you die little by little(in Torvus Bog)).. It took me for freaking ever to beat it.

But the boss I enjoyed the most was the one you were in morph ball, that was lotsa fun :D (That boss was the only scan I missed :[ )

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Isn't the Boost guardian the same as Spider Guardian? At least the one I'm talking about is the Boost one (the one you dont have light crystals and you die little by little(in Torvus Bog)).. It took me for freaking ever to beat it.

But the boss I enjoyed the most was the one you were in morph ball, that was lotsa fun :D (That boss was the only scan I missed :[ )

The Boost Guardian was the one in a small room that behaved like a warrior Ing, then oozed around, then boosted around. There were no light crystals. It was either in Dark Agon or Dark Torvus, I forget.

The Spider Guardian is the one on the spiderball tracks. You had to fight it in morphball and bomb switches that made it run into stuff that shocked it. Pain in the ass but didn't give me that much trouble. It was in Sanctuary Fortress/Hive.

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The Boost Guardian was the one in a small room that behaved like a warrior Ing, then oozed around, then boosted around. There were no light crystals. It was either in Dark Agon or Dark Torvus, I forget.

Yeah thats the one I tried to refer to. Thats the one that took me 4ever to beat.

The Spider Guardian is the one on the spiderball tracks. You had to fight it in morphball and bomb switches that made it run into stuff that shocked it. Pain in the ass but didn't give me that much trouble. It was in Sanctuary Fortress/Hive.

This is my fav boss though.

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Yeah thats the one I tried to refer to. Thats the one that took me 4ever to beat.

That was certainly the hardest boss in the prime series. I lost my temper quite a few times on hard mode. Ended up accidentally cracking my SNES casing. :sad:

I don't understand how you're supposed to beat that without just getting lucky. I didn't change a thing over the course of my 14 tries to beat it, I was just luckier on my last. There isn't a way to avoid or predict the direction of his boost is there? There certainly didn't seem to be.

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Don't know if its been mentioned yet but Siela from Chaos Legion is a rough bitch. Basically the last stage is just three boss battles in a row. First Delacroix, then Azrail, then Seila. Delacroix is easy because you fight him earlier in the game, and he acts exactly the same, just stronger. Azrail looks intimidating, but stay moving and he can't getany real good hits on you. Siela however is a BITCH.

First of all, she can't be hurt by any of your sword attacks. She's got a Guliarth that constantly respawns, so staying in one place is not a good idea. (Guliarths are huge, spiked battering rams that are barely effected by anything) Next she randomly summons a bunch of metal Poes to wear down you legions. Then she destroys whats left with a massive explosion that covers almost the entire stage. Every once and a while she'll also shoot some homing lasers at you. Its very tough to keep your legions alive and since she can't be hurt by your sword, your legions are the only way to damage her.

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...Chaos Legion...

I <3 the soundtrack

The Jun Kagiro battles in "Siren" for the PS2 are god damn annoyingly hard, the bastard is somewhat quick (or rather I'm just slow ingame). After that its the last boss which I'm pretty bad at too but managed to beat. The fucker is invisible for the most part and just having to switching from sightjacking to normal gets a bit wild for me unless I can time it right lol...

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That was certainly the hardest boss in the prime series. I lost my temper quite a few times on hard mode. Ended up accidentally cracking my SNES casing. :sad:

I don't understand how you're supposed to beat that without just getting lucky. I didn't change a thing over the course of my 14 tries to beat it, I was just luckier on my last. There isn't a way to avoid or predict the direction of his boost is there? There certainly didn't seem to be.

It took me about 5 tries for that sucker. The main problem I had was that you got less energy powerups as the fight wore on, as the pillars had already been destroyed and those ing things that shot stuff at you didn't give much. It wasn't terribly hard for me to avoid the boosts, you could just space jump over it a lot of the time. I think the hardest part was how you had to get him into a damageable state and it's a waiting game with time against you as you rot away in Dark Aether.

And for those curious, m2k2 has utterly trivialized this fight. Whoa.

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I know this has been said already, but I have been playing Prime 1 again on hard mode and the only thing that has given me a lick of trouble is Ridley. It is insane how the difficulty jumped from each boss being easy to "OMG RIDLEY STOP FUCKING ME UP". I always expect some crazy rape scene to occur after each time I die from the sheer beatings I receive from the guy. He defeats me that hard.

Don't get me wrong, the guy is a blast to fight, but man is he a pain. Prime and the rest of the bosses in the game are has hard as tearing a piece of paper when compared to him.

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I know this has been said already, but I have been playing Prime 1 again on hard mode and the only thing that has given me a lick of trouble is Ridley. It is insane how the difficulty jumped from each boss being easy to "OMG RIDLEY STOP FUCKING ME UP". I always expect some crazy rape scene to occur after each time I die from the sheer beatings I receive from the guy. He defeats me that hard.

Don't get me wrong, the guy is a blast to fight, but man is he a pain. Prime and the rest of the bosses in the game are has hard as tearing a piece of paper when compared to him.

Yeah, seriously. Ridley is a pretty difficult boss, especially compared to the Metroid Prime itself (such a pushover). Man, I'll be needing to play through that game again before Prime 3 comes out.

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