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All Time Hardest Boss


The Coop
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Okay, time for the antithesis post...

ALL TIME EASIEST BOSS... after the longest and hardest setup.

I was unfortunate enough to own a copy of Ultra's "Teenage Mutant Ninja Turtles," a functionally simple platformer whose complexity lay in the programmers' humorless idea of a joke by designing mind-numbingly frustrating levels and maps. The design is so specific to the level, in fact, that certain jumps make you appreciate anew the difference between a couple of pixels.

Levels include a three-platformed drop through turtle-sized holes while beating some spiked walls looking to squeeze you into green goo; a level boss who's located on the other side of a masterfully timed jump to a platform located off-screen (i.e. you don't know it's there) that must be made in conjunction with a masterfully timed projectile meant to eliminate the enemy waiting at that side, whose presence limits your ability to land the jump; the infamous Hudson River, whose contents include 8 bombs that must be defused, all in the time of three minutes (a timer is on-screen) while your precious turtles suffer damage from relentless omnipresent life-sucking... plants... with no method of replenishing life in sight.

All this and more to set the path for... Shredder, of course. Arriving in, yes, a Bolt of UberLightning, Donatello cowers in the corner as the final boss of this unfairly difficult game strides over to undermine the skill you thought you had for even getting this far...

Just to take it up the ass when one swipe from Donatello's Bo knocks him to the floor, allowing for a half-second delay animation, followed by a second swipe from the Bo, followed by a third, and a fourth, and...

That's it. Teh Suxor. Booooooorrring.

The game bitched at by

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Okay, time for the antithesis post...

ALL TIME EASIEST BOSS... after the longest and hardest setup.

I was unfortunate enough to own a copy of Ultra's "Teenage Mutant Ninja Turtles," a functionally simple platformer whose complexity lay in the programmers' humorless idea of a joke by designing mind-numbingly frustrating levels and maps. The design is so specific to the level, in fact, that certain jumps make you appreciate anew the difference between a couple of pixels.

Levels include a three-platformed drop through turtle-sized holes while beating some spiked walls looking to squeeze you into green goo; a level boss who's located on the other side of a masterfully timed jump to a platform located off-screen (i.e. you don't know it's there) that must be made in conjunction with a masterfully timed projectile meant to eliminate the enemy waiting at that side, whose presence limits your ability to land the jump; the infamous Hudson River, whose contents include 8 bombs that must be defused, all in the time of three minutes (a timer is on-screen) while your precious turtles suffer damage from relentless omnipresent life-sucking... plants... with no method of replenishing life in sight.

All this and more to set the path for... Shredder, of course. Arriving in, yes, a Bolt of UberLightning, Donatello cowers in the corner as the final boss of this unfairly difficult game strides over to undermine the skill you thought you had for even getting this far...

Just to take it up the ass when one swipe from Donatello's Bo knocks him to the floor, allowing for a half-second delay animation, followed by a second swipe from the Bo, followed by a third, and a fourth, and...

That's it. Teh Suxor. Booooooorrring.

The game bitched at by

I had that game... WORST. GAMING. MEMORIES. EVER.

It didn't last very long in my clutches... I died multiple times over and over trying to defuse all 8 bombs without killing off the turtles... I think I even broke a controller or two... and eventually the cartridge...

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Berserker from Legend of Legaia

berserker.jpg

Uses Curse often, which prevents its victim from executing a specific type of attack depending on the affected body part, Poison Gas which causes poison, and he spams Stone Circle which does around 500 damage to everyone in the party.

When you first come across him, he will rape you several times. You really have to go farther into the area, get stronger, and come back to fight him so you stand a chance.

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  • 2 weeks later...
Pick a Japanese shoot-em-up and play the extra stage. Most impossible bosses ever? Mushihime-sama (PS2, arcade) final boss, Touhou Mystic Square extra stage boss Alice Margatroid, Touhou Embodiment of Scarlet Devil extra stage boss Flandre Scarlet, games like that.

Seconded. Every boss in the Extra stages in the Touhou games is just insanely difficult. At least the games are awesome enough to make you want to keep playing on a regular basis.

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Berserker from Legend of Legaia

berserker.jpg

Uses Curse often, which prevents its victim from executing a specific type of attack depending on the affected body part, Poison Gas which causes poison, and he spams Stone Circle which does around 500 damage to everyone in the party.

When you first come across him, he will rape you several times. You really have to go farther into the area, get stronger, and come back to fight him so you stand a chance.

Uh, isn't he at the end of the town-dungeon you're in? Or can you skip that place entirely? I just tried to predict when he'd use Stone Rape and defend. Took about 3 tries.

But all the bosses in the game have super moves they pull off from time to time. It's really mostly pattern memorization.

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The Nemesis weapon in Final Fantasy 10. It's the top elective battle you can fight at the monster ranch. I had Tidus to full power, max sphere grid, damage break skill on his weapon, BLitz Ace, so he did 900,000 damage per break, and everybody in the team had full overdrive bars, with the Entrust skill learned, so they could give Tidus their overdrive so he could Blitz Ace again. I popped off about 5 of these attacks, for nearly 5 million Hp damage total...still wiped the floor with me. One day I'm gonna go back and try again.

What I hate about this game is how much powering up you have to do OUTSIDE your main quest to even have a ghost of a chance against the tougher enemies. My brother, who doesn't really play video games, did it, and to this day I have no fucking idea how. That's not what sidequests should be about.

Okay, time for the antithesis post...

ALL TIME EASIEST BOSS... after the longest and hardest setup.

Bob the Goldfish... come on.

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/thread

Someone already posted this one.

I was thinking about Maximum Carnage for the Genesis.

(For those who don't exactly remember:)

586308_79820.jpg

I don't know anyone who has beaten that game. No, no, no, I'm talking about that shitty ending with Venom.

I'm talking about getting through all of those annoying fights against Shriek, Doppleganger, Hobgoblin and the waves of enemies that they throw at you on stage 15 (I believe that's right...) as well as hoarding your Deathlok and Firestar icons until you made it to the grand finale stage right before you showdown against Carnage.

And if you weren't saving those helper icons... you were fucked.

Always, always, ALWAYS, have I made it that stage with no lives and shit for health.

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I beat Maximum Carnage for the first time about 5 months ago. Been playing that game on and off since I was ......... probably 8 years old. I'm 23 now, and have only beaten it once. The game, at least until you get to Carnage , is not that difficult IMO. I can get to Carnage no problem. Defeating him, however......not easy.

One of my favorite games of all time.

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I beat Maximum Carnage for the first time about 5 months ago. Been playing that game on and off since I was ......... probably 8 years old. I'm 23 now, and have only beaten it once. The game, at least until you get to Carnage , is not that difficult IMO. I can get to Carnage no problem. Defeating him, however......not easy.

One of my favorite games of all time.

Agreed. He just simply puts the beats to you regardless of what ya do. But he is beatable.

Along those lines... (For me, anyway)

SpidermanxmenSNES_boxart.jpg

This game fits, too.

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Ace Combat 6 on Ace mode.

Mission 15. That's all that I'll leave it as. Not the damned cannon, either. Those Sturgis planes... They aren't the yellows, but fuck, they do a lot more running than firing on you.

And on top of that, it seems like they only fire missiles while fighting in formations of 3-5 planes. And once they start firing, your hud will flash more times than any christmas tree in the world.

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