Jump to content

FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here


starla
 Share

Recommended Posts

Yo yo yo, this is a simple question. Well, yeah a question. In FL Studio, there is a bundle of preset handclap samples that I think are fairly nice, despite the lack of stereo-wideness n' stuff. But anyway, how should I alter this handclap sample so it sounds like its actually well-produced, because I want to use it in a funk sort of style, where all the percussive things stand out and feel crisp.

Link to comment
Share on other sites

  • Replies 2.6k
  • Created
  • Last Reply

Top Posters In This Topic

Compressor! I have no idea how one works, but I like the "Drums" preset... although I am suspicious that all it really does is make it louder, but I like it anyway.

EQ! Turn down the mid-lows, turn up the mid-highs, and you probably don't even need the lows at all unless it's a low clap.

Maybe you could automate a filter to make the clap go "bwow" or "sheeow" or "sheee" or "bwee".

Detune works well, also!

Every channel on the mixer has an enwidener knob built in.

Just some ideas.

Link to comment
Share on other sites

What you are probably trying to refere to is a time signature.

In options there is project settings. you have a window pops up. There is two dials. One is bar and the other is beat. Crank up the bar meter. If the piece of 4/4 music, use multiples of four to help you increase the length of the bar.

Or solution 2 is to have a pattern for each part of the loop and then sequence them in the playlist. Labelling of the loops is possible so you can keep track of where each is.

Link to comment
Share on other sites

ok, i had fruity 3.5.6 installed. I saw that there was a fruity loops 4.1 (FL Studio or whatever it is) so I d/ld it and installed it. Here are my 2 questions - Why does my FL Studio not have all the instruments (Including percussion.)

2nd - Why does it sound like my FL 3.5.6 is on a constant overdrive? Uninstalling and reinstalling both programs didn't work =( i wanna make technos again.

Link to comment
Share on other sites

1. FL Studio has dumped a lot of samples between 3.5.6 and 4.5.1. They're still available for download on the FL Studio website.

2. Do you mean it plays stuff too quickly, or it's distorting? I can't explain the first sympton, but the second could be due to a number of things. Does the CPU meter skyrocket when you use 3.5.6, by any chance?

Link to comment
Share on other sites

How do I properly loop drum loops? Every time I try they always fall a few bars short of being a complete loop. Thanks.

Actually, Xelebes, the problem he's having is likely tempo related. He is probably attempting to play drum loops back as one shots in a project that does not match their tempo. Solution to this is to use the Fruity Slicer or timestretching.

Right click on the sample in the sample browser and select "Open in slicer channel" and the loop will load sliced up so that you can resequence it to match the tempo. To avoid pops associated with the ends of the slices, either add some decay to all of the slices (simply turn up the decay knob in the slicer) or select "Fill Gaps" in the same window.

For the time stretching option, load the loop into a Sampler channel, open the options window for the channel, and down near the bottom, there's a little digit box that reads "Stretch to Fit." Simply, drag that number to fit the amount of steps that the loop takes up. For example, if the loops is two measures long and you're in 4/4 time, that box should read 32 (as in 16 steps, and then 16 more). Four measures: 64. Eight measures: 128. Get it?

Link to comment
Share on other sites

Alright, I've got a question ... How am I supposed to use the dashboard? I've made a dashboard for my microKorg, but apart from getting my micro to control the dashboard, it doesn't seem to do much else. In other words, I can't seem to get the dashboard to do anything useful. What am I meant to do with it?

You need to reverse your MIDI routing on that. Instead of using your microKorg to control dashboard, try using Dashboard to control microKorg. In doing this, you can lay out your own control scheme that has all of the controls on it that you want to manipulate in your mK, and using Dashboard, you can automate all of them. Dashboard can also be used as an internal controller for multiple things at the same time. For example, you might have four Fruity Filter FX channels loaded into four different FX tracks. Well, using Dashboard, you could bind the cutoff knobs in all four to the single Dashboard interface to allow you to easily access all of them for automation.

Basically, Dashboard is meant to allow you to have an even easier time programming in FL. It's the absolute best MIDI controller in the program (if you sink some time into setting it up properly).

EDIT: Also, apology for the double-post, but they were two seperate thoughts, and I haven't posted in ReMixing 101 for awhile, so I don't think it's that big of a deal. *shrug*

Link to comment
Share on other sites

Anyone have trouble using aftertouch and mod-wheel in FL Studio?

I recently upgraded my keyboard controller, and it works when I run standalone synths, but within FL studio, the same synth will not respond to aftertouch or mod-wheel changes.

EDIT: I found it: Must create a Midi Out channel to catch and route these messages to the appropriate machine. Turns out that FL only routes a few messages by default.

Link to comment
Share on other sites

ok, i had fruity 3.5.6 installed. I saw that there was a fruity loops 4.1 (FL Studio or whatever it is) so I d/ld it and installed it. Here are my 2 questions - Why does my FL Studio not have all the instruments (Including percussion.)

2nd - Why does it sound like my FL 3.5.6 is on a constant overdrive? Uninstalling and reinstalling both programs didn't work =( i wanna make technos again.

If it seems like your FL does not have the samples installed, you probably dont have the proper codec(?) installed to play them. I don't know exactly where the file is but you should have it (it's somewhere in the installers folder, and you find the file and right-click to install it) ... sorry I'm on a different computer and don't know where it is exactly.

As for the "constant overdrive" thing, your FL may have had its buffer length shortened by a lot. This happened to me before. Go to the audio options, and you should see a slide bar that says buffer length. When the buffer length is too little (at the minimum when it happened to me) it'll sound like it's being overdriven, but it's just not giving your computer enough time to put out the right sounds. So what you should do is increase it again. 2048 is the default option for buffer length, so if it's not there, try setting it there (you can just right-click on it to set it to default)

Link to comment
Share on other sites

Aside from buffer length, the "overdrive" problem could be one of two things:

1.) Your soundcard. Yes, it might have gotten fried or just turned into a piece of crap in general. Either way, your soundcard could definitely be causing you problems with sound quality.

2.) Sample rate. Go into the same window where you set the buffer length and check to make sure the sample rate (somewhere off to the upper-right of the buffer) is set to 44100. A lower setting would degrade quality, but allow FL to run much faster.

Link to comment
Share on other sites

Bah, Winamp suddenly quit working on me a month or so ago... All it does when I try to open it now is display a "Winamp 3" splash window and then, nothing. Can WMP or RealOne put on the ID3 tags?

No they can't.

I'd suggest completely uninstalling Winamp 3 and getting Winamp 5 anyway. It's better than 3 and more stable.

If that doesn't work, Google around for some MP3 taggers. I know there are some out there.

Link to comment
Share on other sites

Is there a way to apply an equalizer to a flanger so that the eq will tell the flanger what ranges of sound the filter can pass through (like say you want 350hz to 500hz, 750hz to 1000hz, and 1300 to 1600hz to all be affected by a flanger, but nothing in between?

Every flanger i've used sorta just has a width you can adjust or it can only go this deep or high, etc. (theres always some knob for that) but what if you want the flanger to skip certain specific frequencies so maybe you want a sound to flange as it areggiates to higher notes but when it comes back down it stop but then when dropping down lower it flanges again, etc.

I think you can get what I am saying.

I dont want the eq to interfere with the original signal or reverb or anything like that, just as an adjustment to just the flanger (knowing hwo to do this would be useful because it could also apply to reverbs, phasers, distortion, delay, etc...

This is something I have been tryign to figure out on my own but everything I do ends up editing more than just the flanger.

If this cant be done its understandable, but I have a feeling somehow there has to be a way to do this.

THanx for the help if you can.

Link to comment
Share on other sites

Is there a way to apply an equalizer to a flanger so that the eq will tell the flanger what ranges of sound the filter can pass through (like say you want 350hz to 500hz, 750hz to 1000hz, and 1300 to 1600hz to all be affected by a flanger, but nothing in between?

Every flanger i've used sorta just has a width you can adjust or it can only go this deep or high, etc. (theres always some knob for that) but what if you want the flanger to skip certain specific frequencies so maybe you want a sound to flange as it areggiates to higher notes but when it comes back down it stop but then when dropping down lower it flanges again, etc.

I think you can get what I am saying.

I dont want the eq to interfere with the original signal or reverb or anything like that, just as an adjustment to just the flanger (knowing hwo to do this would be useful because it could also apply to reverbs, phasers, distortion, delay, etc...

This is something I have been tryign to figure out on my own but everything I do ends up editing more than just the flanger.

If this cant be done its understandable, but I have a feeling somehow there has to be a way to do this.

THanx for the help if you can.

Use a parametric eq before a flanger in a send channel.

Link to comment
Share on other sites

It will send the eq to the original signal too though. I know this "will" eq the flanger this way, but I dont want it to affect the original signal with the eq...

Like say I notch up some frequencies (while having everything else cut) so I may want like certain strings on a guitar soundfont to flange while others remain normal.

I have not found a use for this in a mix yet because for one I cant pull it off. For two, I just dont know when I would want to apply this effect.

I dont want to eq the instrument at all with the same eq I use for the flanger.

Oh, one effectthis would be good for is say you have a synth string chord spanning across about two octaves with the right voicing (like say d minor triad with d4 a4 f5 a5) and you want to notch down chunks of frequencies about 50hz wide with 100hz of of the signal flanging between each 50hz...

Then the string chord will hold like usual and the flange will skip through the frequencies instead of going eeeeeeeeeaaaaaaaoooooommmmmmmoooooaaaaaaaaaeeeeeee

it will go eee eeaa aaaa aoooo mm mm oooo aaa aaee eeee

the whole time the strings still have their zshzhszhszhszhhszhshzshszhzhzshzzhszhszhshzhzszhz sound a lot more constant because not every frequencie is flanged and then you kinda get stuttery accents and stuff from the flanger.

This might help understand why I dont want to eq the whole track with the same eq because then the sound will be really chopped up and thin and lifeless.

Well, if im wrong about the send track (because im sure you can put eq in a send rack and it would affect the sound, then having eq and flange youd still have eq affecting your song...) then I will try it again because I think I already have.

Thanx though and if you are positive it works I'll try it later tonight when I get home.

THanx.

Link to comment
Share on other sites

Ok, your missing what I am saying.

sound -----> out

|

v

send ----->parametric eq------>flanger/chorus---->out

so the signal is split in two, one dry, the other wet with parametric eq and flange. Or do you want to simply cut the frequencies from source 1 and place the certain frequencies into the flanger? If so...

sound -----> -(parametric eq) --->out

|

v

send ------> parametric eq------> flanger -----> out

note that -(parametric eq) has the inversed properties of parametric eq.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share


×
×
  • Create New...