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FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here


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I have a question.

When I use a MIDI channel, pitch slide doesn't work, neither does polyphony set to 1 with portamento. Is it because of my sound card or anything ?

No, FL's slide only works with FL plugins. The FL slide isn't supported by the MIDI standard (it's the way it's programmed).

Is there another way to add a pitch bend effect to a midi with FL, then ?

Yeah, you have to automate the "pitch" knob in the channel settings box. A bit of a pain, but it's the only way of doing it.

I have fruity loops 3.4 - and all of a sudden the flp files that are used for

building loops are not in flp format - but are in a wav file format. This is in

the file folders that USED to contain cool flp files (like choir, and pads)

that came with the program -

Waitaminute - Those files have always been WAV files! What are you trying to do here?

I used to be able to open them as flp files, but no longer. THIS INCLUDES LOOPS I MADE which I used to be able to edit in FL, but now THEY TOO are wav files!

I don't get that, though. Unless you mixed them down as WAV files and deleted the FLPs, the only other thing I can think of is that one of FL's piracy protection functions kicked in on its own. Are you sure they're gone for no reason? Have you tried searching for the FLP files? Have you recently installed a new version of FL over your old one? I'm stumped.

Oh and Skulrusha, I'm sorry but I've been too lazy the start the FAQ-thingie. And by the looks of it, it seems I'll never get it finished anyway, so if you don't mind, I'll just drop out.

Don't worry about it, man. This stuff happens. It wasn't like I couldn't have done it on my own, anyhow. :)

When I try to use wav files in my songs, I first tryed to put them in the step sequencer(in a sampler channel) but they would just keep looping(understandable) but then I tryed to use the piano roll, but wav files just keep looping in there too. How do I properly use wav files in FL?

Well, the step sequencer's sampler channels are really only designed for short samples like drums, however, you can get the sample to stop by getting it to cut itself under the MISC tab in the channel settings window. If you're going to use long samples, however, I recommend you use the audio tracks in the playlist (producer edition only). For things like drum loops, using fruity slicer is a good idea.

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Little something I discovered recently: you can actually automate VST's with the Wrapper by recording it live. However, the real trick is that once you have recorded it, you can edit the automation like this:

Browser :arrow: Current Project :arrow: Main Automation

Easier way to do this:

Wrapper plugin menu :arrow: Last tweaked parameter :arrow: Edit events

Maybe next time I'll actually rtfm... :roll:

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When I export my song, is automation turned down. I ask because I exported a song of mine to mp3 and now when I listen for the panning, I can BARELY hear it, but in FL, I can hear it fine. So whats the problem?

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Ok forget about my last post I kinda of fixed it. Now my probelm is when I load a soundfont for example, when I press the keys on my midi keyboard it dosent play except 1 key. C4. It does this with every soundfont, wave, synth you name it. How do I fix this? And how do I record what ever notes I play on my keyboard to Fruity Loops?

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Little something I discovered recently: you can actually automate VST's with the Wrapper by recording it live. However, the real trick is that once you have recorded it, you can edit the automation like this:

Browser :arrow: Current Project :arrow: Main Automation

Yeah, I feel like a fool for not realizing it sooner. I hope someone finds this helpful.

Oh and Skulrusha, I'm sorry but I've been too lazy the start the FAQ-thingie. And by the looks of it, it seems I'll never get it finished anyway, so if you don't mind, I'll just drop out.

Also, you'll probably have found this out already, but if you press the button that looks like flbutton.jpg in the top-left corner of an automation track, then go to tools > LFO, you can have FL apply an automatic LFO to it.

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So, I hear that you can use wav files in FL, but the problem is that I have tried putting them in the Step Sequencer and all that does is make the wav loop a thousand times until the sound becomes unberable and the previous looops are still going as the 1000th is still playing. So I tried to do the same in the piano roll, with similar results. I am trying to sample sounds off my PSR-550, but if I cant figure out how to properly use wav files in FL, I might have to export my FL project to ACID and mix it all there, WHICH I DON'T WANT To do, so help me please. Tell me how to use wav files in FL. Thanks. If it helps, I'm using version 3.5.

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So I know I've had a lot of questions lately (sorry) but just one more, on a different topic. If I order the FL studio XXL edition with all the extra plugins and the Producer Edition, do I still get free lifetime updates for all future versions of FL studio. AND, with the updates, will I get the producer edition, or will I get a lower edition than the one I originaly ordered. Just dont want to waste any cash. Thanks again! :wink:

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Maestro -

No idea about FL Studio XXL.

But, I know a little about wavs.

To use them the way I think you want them to, you have to use piano roll, but most importantly, activate the volume envelope under channel settings. This will make the wav play only as long as you have the piano roll note going.

Hope it helped.

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So I know I've had a lot of questions lately (sorry) but just one more, on a different topic. If I order the FL studio XXL edition with all the extra plugins and the Producer Edition, do I still get free lifetime updates for all future versions of FL studio. AND, with the updates, will I get the producer edition, or will I get a lower edition than the one I originaly ordered. Just dont want to waste any cash. Thanks again! :wink:

Yes, you still get the free upgrades, yes, its still producer edition.

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Does anyone know how you can line in a mic into fruity loops? The mic I have connects through the USB port. I cant figure out how to line it in or if it is even possible. It makes no references to this in the instruction manual.

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It's possible to record audio in FL, although you probably won't be able to do it with that USB microphone. You need something with ASIO inputs, like some sort of soundcard interface. I don't know how your microphone works, but you might be able to record it in another program like Goldwave or Audacity. I can't really help you much more, though, since I know nothing about your microphone other than it's a USB thing.

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i need a working crack for fruity soundfont player. i had a crack that was working but now it isnt after i tried to install a different fruity loops version. please help me. im broke

Being 'broke' is not an excuse to steal software. Piracy is not allowed on OCR.

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I'm assuming that an M-Audio Radium49 will work in my questionably obtained Fruityloops 3.5.6 on my Windows 98 comp. Correct?

I won't ask about the software, but as long as it sends MIDI signals, any standard version of FL will pick it up.

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Another question.

Direct sound streaming buffer. I downloaded a FL file off of SectionZ and it messed up my FL, turns out it turned it way down. I don't know exactly what this does, but all I know is that it slows down and crap unless I have it around 74ms.

Can anyone explain what this does/if it will effect my music?

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Okay, here's the deal: FL has to tell all the plugins to play at specific times, tell them what to do, etc. If you don't have an AGP soundcard that has either ASIO drivers or DirectSound drivers, the processing power to do this comes straight from your CPU. Additionally, the synths and stuff all need CPU cycles in order to run, some more than others. So, you can rack up quite a bit of work for your CPU to do on some of the more demanding projects. Increasing the directsound buffer decreases the strain on your CPU, but it can also reduce the performance of the program itself.

How will changing the directsound buffer affect your music? Aurally, not at all, but you might start to notice if you use MIDI at all, or try to lay down some automation. You'll probably notice that FL's included monitoring features will become more jerky, too. Like I said, though, getting some sort of soundcard with good ASIO or Directsound drivers can help reduce the strain here.

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Okay, so I've got a problem. I'm experimenting with the 3xOsc. I've got a tune down (It's a Bach invention) and it sounds pretty good. So I export to WAV, and compress to mp3. Now, the problem is that the mp3 sounds bad... even though I'm using VBR. There's a sort of rumbling, knocking sound you can hear while the track plays. I think it's coming from the one channel I have that is acting as the bass. I've tried tweaking it by lowering the volume, adjusting the Oscillators, but it still sounds bad. Any tips?

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Hey everyone. I'm new with FL Studio and all, and this is probably a dumb question, but here goes.

Alright, so I'm looking to use Edirol's Super Orchestra HQ to put some music together. My question is this: do I have to re-load the VST every time I want to add a new track? When I load it, I see that there are 16 separate tracks on the control board, but I have no known way of accessing those other 15, as the one on top is the only one that's expressed. Is there a way I can daisy-chain subservient channels to the master console, and have then act as channels 2-16 within that same instance of the VST, or do I have to actually re-load it every time? I really hope not, cause that's just a huge CPU hog.

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Ok, just got FruityLoops, I have barely any music background at all. But I'm loving it thus far, and have learned a lot of new things..

One thing that bugs me, is whenever I load up a midi and apply those crappy samples (but whatever, I'm just playing with it). Anyways, what annoys me is when I stop, pause, move place the sequence in a specific place on the remix. All my settings for the particular midi setting are defaulted.. meaning the sound, Pan, FX etc are all screwed up.

It's annoying I haven't figured out how to stop it from doing that. Anyone know what I"m talking about/can help me with it?

Edit: Btw, I'm refering to the volume in the channel settings, also I'm using 3.4

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