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About Dyne

  • Rank
    Terry Bogard (+1300)
  • Birthday 01/21/1981

Profile Information

  • Gender
  • Location
    Wyomissing, Pa

Contact Methods

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  • Biography
    I've been here at OCR since 2002, I've seen a lot of change happen over time, and recently I've begun to contribute as much as I can with the finite time I have. I'm the host of an on-line, bi-weekly radio show called Radio ThaSauce Live. I've also co-hosted on the podcast OverClocked After Dark, as well as having produced the community Christmas album An OverClocked Christmas for the last three consecutive years.

    Currently, I'm working on forming a Music Group for folks who want to get together and learn or advance their musical skills in a variety of instruments, technique, and theory capacity. As well as inspire a more community oriented aspect to learning to read, write and enjoy music.

    I also like to read, enjoy bowling, watching movies, video gaming, online MMOs, and other activities too numerous to name.

    You can usually find me on IRC if you're looking to chill and talk a while.
  • Real Name
    Will Gaugler
  • Occupation
    Laboratory Technician
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  • Last.fm Username
  • Xbox Live Gamertag
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Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  1. An OverClocked Christmas -- Announcement

    I have confidence in @The Coop . I'm glad he's been along for this ride for 9 years. It's been a blast!
  2. Ten years of music. I never expected to be involved in this project for ten years. I love that I've had the chance to do this for a full decade. So it is with no regrets that I am stepping back from An OverClocked Christmas and turning the project over to The Coop. While I will still be involved in the website, I will no longer be directing the project. It is my hope that this wonderful project will live on for as long as OverClocked ReMix does. I did not arrive at this decision lightly. But to be honest, I thought it was time to pass the torch. That said, I want to thank everyone who has participated over the years in the project. I especially want to thank The Coop for all of the amazing 8bit art that he's done over the year's, as well as djpretzel for the yearly signal boosts via ReMix posts. I'm so glad to have been part of this project. Thank you all.
  3. VGM "Standards" List

    You know what? That's actually a really great idea. I'd like to see something like that done to some degree.
  4. It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas! Thank you, and enjoy the album! Get it here: http://williammichael.info/aocc/index.htm
  5. I'm still alive, don't worry. I'll be working on the website tonight and have been seeing some emails from musicians in my Gmail, so I will be going through everything. I've been incredibly busy with work and just don't have the time during the week. So I will do my best to get the majority of the work done that I can do tonight and tomorrow. I would also be incredibly happy to hear our musicians involved in this year's as well as the last nine years of AOCC interviewed if at all possible. I would do the interview, but I don't have much interesting stuff to say.
  6. I meant to quote this. Again, thank you Yannic!
  7. Still recruiting for this: 


  8. OverClocked University NEW ALBUM OUT NOW!

    I am very excited, and cannot wait to hear this album!!
  9. Just going to bump this once so everyone sees it. I realize that this was a gamble to start as early as possible, but I'm okay with that. I've wanted to start this project way earlier than usual because I wanted to give everyone more time to work on it.
  10. Yes, you can send WIPs and get feedback.
  11. Actually, that's a very good question. I will spend some time this week coming up with examples, or even a list of suggestions, and put them in the original post. But you could do aremix of "Sepette fro the Dead Princess" from Touhou 6. Keep working on it, you have until December, and I think that's plenty of time to work on it.
  12. I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!! Who's directing this ship this year? Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that... Both The Coop, and myself (Dyne), will be directing this project. So, what's this year's theme going to be, or, what music should we be making for this project? As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!! The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that. What format should our tracks be in? Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed: 44.1 Khz, 192kbps .MP3 Who do we submit our music to? Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email. First, my Gmail address is, as always, Dyne2057@gmail.com. Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions). Should we send multiple tracks in one email? The short answer is NO. The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks. What should we do if we can't send you tracks via email? If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following: --- <DOWNLOAD LINK FOR YOUR TRACK> --- REMIXER HANDLE --- OFFICIAL TITLE OF YOUR TRACK --- SOURCE OF YOUR TRACK --- COMMENTS ABOUT YOUR TRACK And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above. WIP Deadlines, Final Deadline? I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows: First WIP Deadline: June 1, 2016 Second WIP Deadline: September 1, 2016 FINAL DEADLINE: December 11, 2016 at 11:59pm I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks. That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm. Questions, Comments, Suggestions? If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can. Thank you, and as always, I look forward to hearing your tracks. Track Suggestions In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want. Super Mario Bros. Castlevania Teenage Mutant Ninja Turtles Earthbound Mega Man and Mega Man X (don't forget the Game Boy series!) Megaman Zero 1-4 Chrono Trigger Chrono Cross Final Fantasy series Destiny Tom Clancy series Rainbow Six series Act Raiser Final Fight Street Fighter series King of Fighters series Snatcher Sonic the Hedgehog Undertale (especially this) Super Mario RPG Tales of ... series Assassin's Creed series Metal Gear and Metal Gear Solid series Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums! http://williammichael.info/aocc/index.htm
  13. Lemmy Kilmister dead at 70

    I'm glad you posted this. I was going to last night, but I just didn't. Thanks Coop.