*NO* Alien Shooter 2 'Kill 'Em All'
Posted 20 December 2011 - 10:35 PM
real name- Max V. Kravchenko
userid - 32137
Title - "Kill 'em All"
link to remix - attached
Name of game arranged - Alien Shooter 2
Name of individual song arranged - Action02
Link to the original soundtrack -
The game series was made by SIGMA team(Russia) and had high dynamic and energy sound track. I just HAD to try!
This one is a.. mmm.. Energetic stuff I suppose. 4 Drum Tracks at same time, crap tone of synths, Bit Machine corrupting some of guitars, maybe you even can find some work for your sub-woofer in this mix. maybe..
Overall mix sounds repetitive, but actually I intended to make it like this. Why? mmm.. I wanted to make something what can be used in this game as is and listenable at same time. Also all of this techno/dance/trance stuff sounds repetitive and it's OK. So hell.. Why not? LOL Everything is repetitive after all.
But if it's still not at the propper level of repetitiveness or music production or whatever, well... Better luck next time, i suppose.
Thank to: AMT, Monobrow, Lvl99, Clem, Kuolema for feedback and review.
Special Thanks to "some dude" for nice comment(Sorry dude. You have a very difficult name)
All the Best to you guys!!
NOTE TO NOOBS: GO TO WIP FORUM!! Then submit)
P.S. Sorry for my english, if I said something weird)
Posted 10 March 2012 - 03:52 AM
Production is doing pretty good as well. I feel like there's a decent amount of compression, but things are still pretty clear and nothing feels overpowering or overpowered.
I'm ok with giving this a YES. Good luck with the rest of the vote.
Posted 18 March 2012 - 07:00 PM
Production-wise the drums are way over-compressed and need to be cleaned up. The guitars sound nice, and the effects throughout are cute, bu tthe leads sound a bit too distorted.
Still needs some work, in my opinion.
No, please resubmit
Posted 23 March 2012 - 04:49 PM
Posted 28 March 2012 - 02:12 AM
Posted 11 April 2012 - 08:09 PM
See if you can pull levels back, get the distortion under control, then bring them back with a mind for avoiding overcompression (drums).
So, this isn't the greatest OST, and while I'd say your arrangement is on the straightforward side, I wouldn't call it a cover. I think there's room for more creativity in the melody lines and chords. Not a deal-breaker alone, though.
Bring it back, now, ya'hear?
No, resubmit please
Current Projects: SD3
Released Projects: BC Boss Wild Arms FF4 Super Metroid Tales Xenogears DKC2 FF5 Mario 64
Posted 12 April 2012 - 03:00 AM
Arrangement is conservative, but guitar work is good.
Needs to be mixed better. NO
Posted 16 April 2012 - 03:09 AM
I do agree with OA on the repetitiveness, it would be really nice to have something to keep that main riff fresh like a keychange or more alterations to the underlying chord progression.
I feel like this one's headed towards a NO (resub) and I can certainly see why, so I'm not going to hold it up. I think some additional cleanup would help this out in the long run, as long as you can do so in a way that doesn't compromise the intensity of the song. Really hope to see this one again, it's got a ton of promise and it's fun to listen to.
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