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    • Hello! I am currently reworking my remix of Life is Beatutiful for submission to OCR. Heres the original: On prior versions of this track I have had the following feedback: The kick drum was not easy to hear. Too conservative on the changes from the original. A bit hot/cramped on the mix. Sound pallete was very static throughout. More changes in dynamics. Besides trying to adress the mixing issues I did the following changes to the arrangement: Wrote an interlude loosely based on the original melody to introduce more changes. Added two lightly distorted guitars that also play the repetition of the A section and improvise some of it. Added an electric piano to get a more childish toy-like vibe. It plays the melody in the first half and the harmony in the second. Removed the whistling in the second half and only bring it back at the climax of the piece to play alongside the guitars. I would appreciate to know how well I have addressed the issues so far. :) Waltz is Beautiful Render (mastered).wav
    • Hey, I've been downloading tunes from OCRemix for some years now. Just now decided to actually participate. Anyway, this song is an extended remix I made for The Legend of Zelda: Breath of The Wild. To be specific, it's the final boss battle of the BoTW Expansion DLC. Anyone who has fought this guy, or at least heard his theme music, would know about the techno-like build up at the beginning. In my personal opinion, that beginning was the best part of the song. For those of you who don't know what I'm talking about, here's that boss battle:   So, without further adieu, here is the extending remix I made. Now, I wanted to create a build up similar to the original song, and I didn't want it to sound any different than the original. So, I've sampled the original instruments and other sound samples (such as the background Ooooooohs, and the shrine-battle tunes). I wanted it to sound as authentic as possible while keeping to the original composers initial vision. Later, I converted the transition of the original song at the 1:14 mark to segway into the main drop of my rendition of the song. From there, I tried to keep the adrenaline high but adding a few mix beats. I also tried to shorten the pauses as much as possible to keep that adrenaline going (I.E. 1:37 [which is arguably a build-up], 1:56, 2:13). Toward the end, I brought all the instruments together at 3:05 to ultimately conclude the song. Wanted to make the listener aware that I didn't forget the soul of the song - so I brought everything back full circle.   Anyway, please enjoy!        
    • If only the first song were in the original Link to The Past! Very nice sounding. Sounds like you slapped some funk into that one.  
    • I see you tried to capture that 80s drum & bass feel of the SOR soundtrack. Then you incorporate that Sega Genesis Yamaha YM2612 synthesizer. Very nice!
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