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    • Opens up with some very fakey piano, but the tone has some character. Wind lead at :17 has exposed attacks, though those also had character. Beats at :31 felt kind of hollow and the panning being so wide was questionable on headphones; I wouldn't mind it as much if things ended up being recentered after a brief instance of very wide panning, but since that never happened, that's a problem, IMO. At 1:34, the chorus line on those airy belltones was too loud relative to everything else; it sounded piercing. From 2:01-on, things were again too loud and piercing. I did like the sound design in a vacuum, but the track's too shrill and abrasive, particularly in the right ear. The countermelody added in on guitar from 3:07-3:20 felt like too little too late in terms of differentiating the melodic presentation. It'll sound like I'm saying this wasn't creative or well in the right direction. Right now, despite good, gradual escalation in the textures -- arrangement-wise, the melody was on auto-pilot, so the track still plods as a result; consider introducing other variations of the source melody, even if it's just varying the instrumentation rather than the writing. as everyone else has said, great potential here, Hitrison! I hope you're willing to see what more you can do with this and will consider resubmitting it. :-) NO (resubmit)
    • Easily one of my all-time favorite sources, so I'm always eager to hear what folks have done with it. The panning in the intro is indeed awkward - I think it's okay to more intense panning in a mix but it's almost always going to sound awkward when there's nothing balancing it out in the other ear. It's not as big of a deal when the rest of the instrumentation kicks in, but you should really consider panning those elements closer to the center at least for the intro, and maybe reining them in more during the rest of the track. There's a lot of really cool sounds at play here - the big booming kick drums, the creepy mellotrons and bells... I love the sound design here. Around 2 minutes in, we get into even more interesting territory, but marred by some mixing issues that the other judges above me have correctly identified. Although you do a lot to add personalization to this arrangement via your sound design and percussive elements, I don't think there was quite enough done to the actual part writing to distinguish it from the original or keep it from becoming too repetitive. Some slight variations in the presentation of the melody would go a long way here - you don't have to go overboard with it, but the looping piano is just not holding my interest, considering how exposed and robotic the programming is. Apply some of that killer sound design creativity that you used for your bass and percussion elements to the piano as well! I really love the vibe here and wanted to pass this but it feels like it's at least one iteration away from the OCR bar. I have no doubt you can get it there! If you're having trouble, our Workshop forums are great for feedback or you can pop into the OCR Discord Server anytime - we even host weekly WIP reviews where community members can get involved with your track on an individualized basis and help you improve your craft. Hope to see you there! NO (resubmit!)
    • As promised, I said I would update things here...instead of bombarding Discord #Workshop threads like a madwoman. xD As it currently stands, this is probably my last iteration on the song, fully done now and updated with everyone's kind feedback in mind and actioned--inclusive of the old critique from the past rejection. It is unmastered, and I'm sliding it in here to see if The Sages or @Dj Mokram or @Emunator has any further ideas to glint. More-so, I think...I'm just trying to catch people for a final vibe-check (in case my ears are shot), and see if it's ready for the Panel again, regardless of result. Dunno how to necessarily master it, but I mixed it to the fullest extent I could after doing a lot of research and video watching on orchestral composition/arrangements (and practice with other work), and limiting/reassessing the reference scope to primarily TSO with hints of Tchaikovsky and Chopin. I'm being hopeful...and trying to find and instill the confidence in my solo projects to try again. As most people are aware, I've been hammering at this in-between nonsense for a good long while throughout the process since the reject. I hope...I've compressed the lump of coal into an unprocessed diamond, and now have given it the cut and polish to push it over the goal-line. :)   VQ - Sorrowful Bellows WIP (UNMASTERED).mp3
    • Hello! I am currently reworking my remix of Life is Beatutiful for submission to OCR. Heres the original: On prior versions of this track I have had the following feedback: The kick drum was not easy to hear. Too conservative on the changes from the original. A bit hot/cramped on the mix. Sound pallete was very static throughout. More changes in dynamics. Besides trying to adress the mixing issues I did the following changes to the arrangement: Wrote an interlude loosely based on the original melody to introduce more changes. Added two lightly distorted guitars that also play the repetition of the A section and improvise some of it. Added an electric piano to get a more childish toy-like vibe. It plays the melody in the first half and the harmony in the second. Removed the whistling in the second half and only bring it back at the climax of the piece to play alongside the guitars. I would appreciate to know how well I have addressed the issues so far. :) Waltz is Beautiful Render (mastered).wav
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