Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 08/27/2019 in all areas

  1. Hi all! I'm not around here much these days, but some of you know me for my game covers and performances at MAG, PAX, etc. I'm going to be performing a bunch of game tunes at an in-home live-streamed performance on September 21. Mega Beardo will also be doing a set. http://twitch.tv/vikingguitar. Here's the FB event if you want to join up: https://www.facebook.com/events/518637968908370/ Thanks, and sorry to spam!
    2 points
  2. Muahahaha looking forward to that. BTW, fixed link to my heavier version. Guess over-all, it's more of a cover. But got any feedbacks any1?
    1 point
  3. Yeah, I think it's more like "power pop" or something. Hard rock? I dunno. Hard rock is something like AC/DC. Well, Michael Jackson partly made Sonic 3's soundtrack so... Although the innocence of Sonic 1's Green Hill theme reminds me of the pop songs of the 60s.
    1 point
  4. Well, the song has its ups and downs. All of the ups are in the music itself. Its got a good beat and the flow is really there. The lyrics on the other hand sound a bit odd? Like they were recorded separately from the audio, or possibly you weren't directly listening to the music while reciting them in some segments? (due to too much focus on getting the words out in time) There are a handful of cliff-face pauses where the hesitation in the vocals doesn't line up with the flow of the music, and the lyrics don't have intensity matching. Such as when the octave changes for the background music the vocals just sit on the same intonation value. And then the two aforementioned traits merged with the wording flow to make a few issues with how the lyrics "bounce" with the beat. Possibly too many large words or too many syllables which create their own rhythm that kind of clashes against the audio. Or even loosing track of the rhythm in small bursts due to lyric over-saturation. Its like making a poem, where you match the beat values in each line, or every other line etc, there are only so many syllables you can place in a line before it makes its own time signature, or breaks into a new one. -Back -to -reali -ty 1.-Speaking of -verse -totali -ty You can cram sixteenths in, but if you try to put too many words into a line, and go too fast, in order to hit the rhyme beat it smears the beat up. If I try to cram too many words into the second bit, I can hit the rhyme beat by smashing the words together, but It breaks from a 4 beat down to a 4 beat with an extra chunk. -Back -to -reali -ty 2. -Speaking of the -new verse -its own -totality In my example here, each - has a -3 -3 -3- 3 beat slot behind it, but in the second it swaps from a -4 -2 -2 -4. It hits the rhyme speed, but it stutters the line down against the prior -3 -3 -3 -3. I'm not sure if this is any help, for future mixes, or mahyaps my text is just garbage you should ignore. But I hope you keep at it. This is getting closer to something great. It's a feeling like something you see around the edges of your eyes, but can't quite directly focus on, ya know?
    1 point
  5. eval Right off the bat, I don't like the bass drum when it's exposed. It fits better in once the track gets going, so not a big problem there. But why does the track keep going back to parts where it _is_ exposed? It makes for a weird arrangement and breaks flow when that happens out of nowhere. You could mitigate this by making the bass drum softer, by reducing level or filtering it or using a partly different bass drum for those parts. Many solutions. Source is undoubtedly there, and there's definitely a lot of interpretation going on in the sound. As for arrangement, it feels like a bunch of disparate parts stacked on top of each other with little thoiught to continuity and progression. Take the 2:31 part. It just starts. New chords, new set of sounds, new rhythm... It just happens out of nowhere. That's a recurring problem with the arrangement. As a lot of the track seems to be source parts placed on top of the beat, you can probably move those parts around to make a more intentional-seeming structure, something with better flow, better transitions, better overall structure. The sound is loud and aggressive, and overcompressed. There are instances where the lead feels too loud or otherwise poorly integrated into the mix, like at 2:31 or 2:59. The overall sound design works though, despite my misgivings about the bass drum. I'm not a fan of the voice clips, but that's a very subjective criticism. I don't think they do anything important for the track, and are mostly there because one of the sources had it. But I might be wrong on that. At the very start, there's also a weird fade effect, as if the first bass drum note was faded in. That's a really annoying problem once you notice it. Not ready for ocr. Overcompressed, messy arrangement. I think all the right parts are there, though, you just gotta put them together in a way that makes more sense.
    1 point
×
×
  • Create New...