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Showing content with the highest reputation on 02/23/2022 in all areas

  1. Gratz TVG! You guys made some awesome stuff this round, I'll have to go look up more of this Plok music.
    1 point
  2. Welp, I'm stoked for that Fusion source tune at least. Just gonna warn you guys that I've decided to not renew my Composer Cloud East/West Play and am going to be fiddling about with other orchestral libraries like VSCO 2 and stuff. Might grab some newer IK Multimedia stuff, idk. E/W Play is just too janky (usually post-render, which makes it even more frustrating!) on my current PC build and/or DAW to justify spending $25 CAD a month, whilst I'm on Disability Benefits ha. Poor Hobo-Itis. Knock on wood that I don't actually become my name-sake. Maybe I'll change my name to HoboSka and start buskin' around.
    1 point
  3. DarkeSword

    How to use Prefixes

    When posting a new topic, ou can choose one of the four preset prefixes. The default prefix is 1. work-in-progress. As you get feedback and develop your track, change the prefix accordingly to indicate the status of your track. This helps the evaluation team keep tabs on your track. Here are the prefixes and what they mean: work-in-progress Your track is a work-in-progress and you need feedback from the community. This is the default prefix. ready for review Change your prefix to this when you want a workshop evaluator to give your track an official look. Once they provide you with feedback, they'll change your track back to 1. work-in-progress. completed Change your prefix to this when you feel you're done with your track. submitted Change your prefix to this once you have submitted your completed track to the Judges Panel. As you can see we've numbered the prefixes to help you iterate through the process, but if you want to jump ahead and just post a completed track that doesn't require review, you can do that with the appropriate prefix as well.
    1 point
  4. Nice use of Cinematic Synthetic Drums (or Juggernaut-free)! Personally I think there's a bit too much treble going on; the snare is lofi, and it mixes in with the digital arp (from 0:40) and creates a constant, upfront lofi texture that ultimately gets grating. I think you should pick something you want to keep that trebly, and low pass the other instruments near perhaps 12000 Hz or so. This sounds to me like it wants to be a chippy, ambient, chillout style. You might want to try bringing that snare (the one that has more treble) back further by lowering the reverb dry mix a touch so that the drums are closer to each other in terms of depth in the stereo field. I do agree with you that there's definitely still clutter. I don't think it's too washed out, but I do think there is currently a large amount of midrange going on. Anything that's not leading, you can stand to lower the midrange even a little bit. Anything background definitely counts towards something that doesn't need a whole ton of midrange; just enough to not be too hollow is all they need. I can kind of hear what's going on if I really try, but the treble clutter is distracting me from doing that properly. Arrangement-wise, you're probably valid on the source breakdown, but I would take another look at the flow. The dynamics need to change more to give the listener a break from the "main" portions. If I look at what you have to drop off the dynamics, you have 2:01 - 2:03, 2:21 - 2:43, and 3:00 - 3:02. On top of that, I hear hardly any obvious transitions, and partly due to that and partly due to the way the arrangement goes, it's hard to tell where the remix wants to go; there's a lack of direction. That seems to be a common issue. Try not to have wandering melodies, or new sections that don't start with a transition element of some sort. And as a general rule of thumb, I try to have a 'breakdown section' at least halfway through the song if not earlier. Usually I have one at about a minute in and about halfway; whatever feels right for the particular remix. For example, in this remix---one of my personal favorite arrangements I wrote/contributed to, there's a dynamic dropoff about 3/8 of the way through for about 24 seconds, and another one (a breakdown with a solo) a little over halfway through for about 24 seconds (like earlier).
    1 point
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