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Everything posted by Liontamer
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What did you think? Post your opinion of this ReMix.
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The other Js covered this well, including the arrangement concerns, production feedback, and performance advice, so I'll try not to retread too much. That said, be sure to re-read all of their comments. The opening was definitely too close in structure, tone, and presentation to the original song. There's nothing inherently wrong with making a super-close cover, it's just that for OC ReMix we're looking for a greater level of interpretation, so the opening being so close to the original song is a ding against it. The guitar taking over later did shift it into a more personalized sound, but melodically it was still pretty close and more could have been done to make this interpretation more interpretive somehow; of course, if that's not the goal of this piece, definitely don't alter it for our sakes, just make the kind of music you want to make. The drums coming in 1:21 felt really lonely in the empty background, and the lead guitar didn't have enough thickness and presense to the sound to compensate, so the texture just felt half-empty. Until 2:02, I'd argue the lead guitar was also mixed too quietly relative to the drums, and I'm also not sure why the drums were panned so far to the left. Lots to tackle if this were to be posted, but it's a solid effort that needs more to distinguish itself from the source tune as well as some mixing improvements. NO
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OCR03765 - *YES* Bloodborne "The Children of Yharnam"
Liontamer replied to Gario's topic in Judges Decisions
Listened to this a few days ago and forgot to lay down the vote. Short and sweet, nice work. It's indeed sample-sounding orchestration, but it's solid enough vis-a-vis the production standards here and produced in a way where the instruments have body and mitigate the relative stiffness of the sequenced timing. Got a fair bit of mileage and variations out of this theme! Nice work, Mathieu, and cool to have someone also tackle the Souls game like RoeTaKa does. YES -
OCR03806 - *YES* Tyrants "The Vast Glass Orb"
Liontamer replied to Gario's topic in Judges Decisions
Even though the U.S. name of this game is Tyrants: Fight Through Time, we'll indeed need a new mix title if this passes, since Mega-Lo-Mania is the European title. Around :13, the bowed strings got buried under the other instruments, but it was brief. At 1:02, the drums did seem to distort briefly, so I see a little bit about what MindWanderer is saying, but I didn't think anything was a dealbreaker. I love the adaptation to these instruments, which really fleshed out the track compared to the original; I thought it was a valid, expansive arrangement approach. The added guitar soloing from 2:34 was a nice touch as well. Cool overlooked source tune choice, Rustam, and you did a nice job expanding the instrumentation and personalizing the sound to stand apart enough from the original track. Welcome aboard! YES -
I counted the marimba base as a rhythmic change to the melody's opening chords, so all of that counted and there wasn't a need to timestamp anything. The pan flute was stiff, but no big deal. The marimba pattern did feel repetitive and lacking dynamics over time, like Gario pointed out, so that was a a great point; other than that, I didn't have a problem with most of the minor criticisms other Js had. Really strong work, Ad, and I didn't feel like the arrangement plodded or lost its focus; I thought it evolved nicely. Cool stuff! YES
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I was pretty meh on the blocky-sounding piano that opened things up; it was brief, but sounded very unrealistic. Having it come back at 3:00 was unfortunate too; for your future tracks, try to make the piano sound more humanized. Nice beat at :17, and I'm really digging the transformative take on the BotW main theme. The synth timing at 4:12 also felt too blocky, and the synth could have used some more creative processing, because I felt like it was pretty lonely sounding and droned some, but we'll live. Smaller crits aside, really strong arrangement, Ad! YES
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*NO* Legend of Zelda: Skyward Sword 'Floria in Nature'
Liontamer replied to Gario's topic in Judges Decisions
When the theme kicked in at :31, the texture and structure were pretty much verbatim with the source aside from no percussion, so there wasn't a substantial enough difference compared to the source. There was some accenting instrumentation going on, but this was still very similar to the source until 3:01, which was nearly halfway through. For the arrangement/interpretation standards, this needs to stand apart more from the original source tune much sooner. Pretty fake-sounding strings, perhaps throwing back to A Link to the Past or Ocarina of Time in some respects, but I don't think it works. The attacks and decays for the strings from 2:01-2:54 (especially from 2:17-2:23) just sounded awful and greatly exposed the samples too much. Then the strings and brass at 3:27's more forceful section were also very exposed. You've got to make sure the attacks sound more realistic & human; it's silly at that point. The writing there was otherwise energetic and more interpretive. When you have more instruments in play, the fuller textures did mitigate the sample realism issues some, but the parts still sounded thin and exposed, so you'll want to see where you can thicken up some of the parts for a richer, more realistic sound. Decent base here so far, Ben, and it's a very nice theme choice to arrange. Do what you can to make the first half more interpretive, and you absolutely need to improve both the humanization and fullness of your instrumentation; if that can't be done, it's a dealbreaker. While the production needed more attention to detail, you showed some good arrangement ideas in the second half; even though that half was also structurally conservative, you managed to have it feel more grandiose than the original song in terms of your part-writing. See what you can do to make the first half more distinctive and different from the original as well. NO (resubmit) -
What did you think? Post your opinion of this ReMix.
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OCR03698 - Kingdom Hearts "Cymbals and Screams"
Liontamer posted a topic in ReMix Reviews & Comments
What did you think? Post your opinion of this ReMix. -
NEW TORRENTS OUT (Q1 2017 update)! ReMixes 1-3523 AVAILABLE!
Liontamer replied to Liontamer's topic in Announcements
Thanks for the catch! We'll fix it on the main site soon, and a torrent fix will have to wait. -
Searching for names of tracks you don't know
Liontamer replied to YoungMetroid's topic in General Discussion
That's "Title / Password" from the NES game IronSword: Wizards & Warriors II, composed by David Wise. http://ocremix.org/song/10178/title-password -
What did you think? Post your opinion of this ReMix.
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OCR03833 - *YES* Mega Man 3 "You Got the Power"
Liontamer replied to Gario's topic in Judges Decisions
I had a similar issue with this as I did with Jari's Darkwing Duck mix, i.e. the lead's too quiet relative to the pumping beats and other instrumentation. After 1:15, the balance was tilted more toward the melody being in the foreground, so that was a positive, but when things really picked up at 3:00 with a lot of original writing sprinkled in, the soundscape just felt cluttered. 3:26's section went back to being less crowded toward the finish, but I felt this otherwise solid enough arrangement needed another production pass. Good stuff so far though, just clear up the mixing to some extent. NO (resubmit) -
OCR03809 - *YES* Darkwing Duck "Playtime's Over"
Liontamer replied to Gario's topic in Judges Decisions
The tempo increase right from the start definitely got my attention. The melody being buried during the intro seemed like maybe it would lead to it being more prominent later on, but that's not how it turned out; the track's just mixed in a way where the lead doesn't really occupy the foreground, and that needs to change or the track's going to remain sounding cluttered and unfocused. It wasn't until 1:54 where the melody was at least more prominent, and even then it was competing for space. MindWanderer also mentioned this as a problem, and to me it's ultimately a dealbreaker. The other instrumentation was also piercing in places, but that wasn't a huge deal, so I'm not even going to timestamp anything. The arrangement is golden, this would just need to be mixed in a way where you don't have the lead so low in volume relative to your supporting writing. Around 3:35's section, the usage of the saw lead got stale, so I see what Gario was getting at in saying things felt repetitive; it didn't bother me as much, and I felt the dynamics of this were fine, but he did have a valid point to some degree. IMO, Jari, all you really need to do is make sure the melody isn't buried and that the track is better mixed, and this would be good to go. Really nice base here, and good luck with the rest of the vote. NO (resubmit) -
OCR03741 - *YES* Final Fantasy 5 "Galuf's World"
Liontamer replied to Gario's topic in Judges Decisions
Gario had a good point re: the lack of realism for the high strings; I agreed with him that they were lacking but not a dealbreaker. Another great example of a structurally conservative but creatively arranged interpretation. Rebecca's ornamentations always add that extra level of personality to the mix. Good work, and glad to hear an arrangement of this theme on OCR finally; been a low-key fan of it for a while. YES -
Beautiful work, David. Nice theme cameos as well, which help break up the (relative) monotony of Gaster's theme; that said, your treatment of the main source was excellent as well, and I see why MW got goosebumps; it's a very emotive performance. Didn't have any meaningful production gripes either. Very cool! YES
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OCR03852 - *YES* Suikoden "Man-eating Spores of Agony"
Liontamer replied to Liontamer's topic in Judges Decisions
Listening on headphones, the panning felt too wide, but it wasn't a huge issue. That said, the soundscape did get cluttered from 1:15-2:10 & 3:45-3:55, when it seemed liked the gliding synth was too loud and creating some distortion; I'll live, but I didn't like it and would love some tweaks there. The rhythmic changes to this theme were a cool idea, and I liked that once Ilari moved from the restriction of holding to the same mood as the source, he was able to really present something interpretive. 2:40-3:01 was another iteration of the arranged main verse in a higher key; MindWanderer said it was too repetitive, but just because something repeats doesn't make it overly repetitive and I didn't agree with the inference that the arrangement was underdeveloped. Being too static is another thing entirely, but the interpretation was creative enough to bear the repetition, IMO. Let's go! YES -
DA's right about the vocals being dry; they're treated, but still too dry. I didn't feel like anything sounded super out of tune though. The instrumentation sounds like all the highs have been cut, so there's no clarity/sharpness to the soundscape anywhere, and there's a weird balance where the vocals and instrumentation seem to occupy the same frequency range and dull the overall sound. If you were able to improve the mixing, Connor, this would be set, with the arrangement left as is and untouched. I wouldn't be mad if this passed as is, but to me there's a quality disparity with a strong arrangement and rough mixing. NO (resubmit)