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Liontamer

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Everything posted by Liontamer

  1. It's fine. 'The Elemental Stars' is a source tune used in that arrangement, while the arrangement is primarily of LoZ:ALttP music, and we can only assign a ReMix one game in the database. http://ocremix.org/game/433/golden-sun-gba/remixes
  2. OC ReMix Presents Bionic Commando ReMixed: OK, We'll Groove! October 22, 2013 Contact: press@ocremix.org FAIRFAX, VA...OverClocked ReMix today released its 44th arrangement album, Bionic Commando ReMixed: OK, We'll Groove. The album features 12 artists producing 12 arrangements in a variety of styles based on Capcom's 8-bit grappling hook platformer Bionic Commando, released in 1988 for the NES with music composed by Harumi Fujita and Junko Tamiya. OK, We'll Groove is available for free download at http://bionic.ocremix.org. This album was produced to help promote the music of Bionic Commando, was made by fans, for fans, and is not affiliated with or endorsed by Capcom; all original compositions are copyright their respective owners. "I stepped in to help finish the album on October 31st, 2012, when it was announced that the project may face cancellation. I did NOT want that to happen!" said Brandon Strader, who coordinated the album towards its conclusion. "I hope you will find, like I did, that the music created by these talented and dedicated individuals was worth fighting hard for. The love for this great game felt by these artists is admirable, and has created a memorable album. We hope you enjoy it!" OK, We'll Groove is OC ReMix's third album organized by Brandon Strader. Strader is currently directing albums honoring the NES installments of Final Fantasy II and III, directorial sequels to his 2012 album, Final Fantasy: Random Encounter. About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. ### Preview it: Download it: http://bionic.ocremix.org Torrent: http://bt.ocremix.org/torrents/Bionic_Commando_ReMixed_-_OK,_We'll_Groove.torrent Comments/Reviews: http://ocremix.org/forums/showthread.php?t=45237
  3. It means the system is worried it could possibly be spam, so it flags it for moderator approval first. The message wasn't spam though, so I approved it, and the friendly post is now fully visible on your wall.
  4. No need to overthink it. If we see something questionable, which would be rare (and hasn't really happened yet), we'll talk it over among the staff and djpretzel can make the call. Star Salzman's "STFU" almost got to that point re: taste as opposed to anything hateful, but it was a joke mix (so he wasn't trying hard) and the arrangement ended up being below the bar anyway, so it was a moot point then.
  5. No hate speech. Obviously. The question came up because the OP wasn't sure if an arrangement that contained Christian-oriented lyrics would be too controversial to post. That said, it's not. You're certainly free to ignore any mix you don't like though. EDIT: Politics, Philosophy & Religion forum. It's OK to talk about religion.
  6. Mega-atheist here. Raised Christian, don't hate it, just flatly don't believe in it. Also in charge of the submissions evaluation process. 1a) We've not had any overtly Christian music submitted. 1b) This bums us out, along with no reggae, no country, and no live accordion submissions. 1c) We're 100% cool with Christian-oriented VGM arrangements being submitted here. Genre controversy isn't something we care about. If we were that sensitive, we'd automatically reject all vocal, hip hop, metal and dubstep arrangements, i.e. the ones guaranteed to get hate from some closed-minded/outspokenly douchey segment of listeners. 1d) If it passes the arrangement and production bar, we'll post it. The genre doesn't matter. Send it. Also, why is this in Off Topic? While there's the religious slant, it's about site rules. Welcome to Community. Enjoy your stay. Anyone chiming in with irrelevant anti-Christian stuff because they don't want to help offer suggestions to this proposed arrangement will get dealt with. I don't recall saying that, but it's a cool idea nonetheless. True. That's exactly how the site functions now. Fear. We're definitely scared to offend anyone. http://ocremix.org/remix/OCR00209/ http://ocremix.org/remix/OCR00349/ http://ocremix.org/remix/OCR01125/ http://ocremix.org/remix/OCR01678/ http://ocremix.org/remix/OCR01865/ http://ocremix.org/remix/OCR01923/ http://ocremix.org/remix/OCR02071/ http://ocremix.org/remix/OCR02286/ http://ocremix.org/remix/OCR02752/
  7. Sometimes, there's no update other than date. But we be votin'. As for that GIF, no.
  8. Just PMed Dustin for an additional breakdown. We'll see what further info we get back. EDIT: Heard back today. Hey Larry, Yea - he's got it right for the most part, its just an electronic take on the original - The electronic flute parts that start up in the 2nd half are completely original parts, just seeing how far I could push the original source material. The electronic/chippy sounding lead that comes in at 2:03 is loosely based around the original lead, but I play with it so much, its pretty hard to tell. If its too different, I understand.
  9. Like a fine wine, this is one I appreciate more with age. Excellent, creative arrangement!
  10. Almost a decade since the last Ico mix, and definitely a decade since this theme was arranged. Nice work from all of OCU on this, and notMe for providing ideas and inspiration from his older arrangement [which was sweeeeet, he should still tweak it. :'-( ].
  11. The soundscape was just a bit too murky when the padding was in play (mostly choruses), but it was OK. I also disagreed with Deia about the balance. Consider increasing the volume of the leads a bit. Though the balance was definitely not a dealbreaker, I don't see why the foreground writing didn't cut through more throughout the piece. Even if it's meant to blend in more with the other elements, the leads were surprisingly too quiet, which undermined the energy of the composition some. Minor thing, but something at 2:51 added audible hiss that abruptly dropped out at 2:58 (along with a light pop at 2:55). Again, no big deal, but just keep an ear out for small issues that you'd rather not have in the final render. Aside from feeling the lead guitars were comparatively too quiet to everything else, this was solid. Like Deia and OA said, great personalization and energy here in the arrangement! YES
  12. No problem, I'll take the blame. DIRECT YOUR TOMATOES HERE! -----> What about "Special Thanks", "Inspired by" or something along these lines to credit "OC ReMix Community Members" that better acknowledges the role and the impact you're trying to convey?
  13. I'll also say, that kind of director credit makes no sense and looked like a placeholder more than anything else, which is why I went "huh?" when I saw it. There's a director who coordinated; there aren't 12 directors or no director. Anyway, it's not conspiratorial; it amounted to "OC ReMix Community Members? As the directors? That doesn't make sense... Who actually coordinated it? Brandon Strader? Right, I remember. OK, Brandon." I get what you're going for, Brandon, but it's not the first album picked up from a different creator/director and calling the community the directors isn't accurate, otherwise every album would credit "OC ReMix Community Members" as group directors. Crediting a different entity is almost like Alan Smithee-ing the credit. Besides, you earned the director credit, that's literally the role you performed. In any case, it's not that deep, and I'm certainly not mad, but that has to be said because 1) emotion's not conveyed in text, and 2) Brandon always assumes the worst.
  14. I shared the potential updated version that exposed the sample a lot more. The softer chugging was fine, but anytime the sample got louder, the timing sounded stiff (e.g. 1:03-1:06, 1:11-1:13, 1:18-1:20, 1:24-1:26). I can pick it out, but it was masked reasonably well. When I asked Argle to tweak it though, the drier mixing of that part exposed the sample a lot more, so I said don't worry about it, and we'll just the RESUB as is.
  15. Update from Argle - The sampled guitar was much drier and more exposed here, IMO, for reference.
  16. Awesome source tune. Since Palpable had heard it, he should have voted on this right away, as it has an awesome Legend of the Mystical Ninja vibe. Great find! Opened up with some pretty thin & exposed samples, especially the backing strings until :11. The mixing became muddy right at :12 especially because of the way the bassline was mixed. Still, interesting if not somewhat dissonant groove from the funk guitar-like rhythm (thanks for the instrument ID, zircon). Source melody kicked in at :43. The lead articulations at :43 were very robotic sounding as the melody repeated; it was a pretty exposed lead, and because the textures didn't fully gel, the rigidness of the timing and attacks stood out much more. I thought the mechanical sequencing being so exposed hurt this, making the energy sound too static and undermining the energy of the writing. Even if the mixing were stronger, this sequencing staying like this would be a significant issue, so I'm surprised it wasn't brought up before. The bassline did fill out the back some, but also was kind of muddy. Beyond the bassline, the other instruments weren't really glued together, resulting in a thin overall sound. 1:49-2:06's verse was just a cut-and-paste of :43-1:00 (some sort of variation could be helpful), but the lead WAS varied nicely with the e-piano from 2:05-2:21. Also worth noting the bassline-driven groove first used at :43 was a creative as far as the arrangement goes, but was repeated wholesale as well. Try varying up the bassline there too. Also, the funk guitar-like rhythm that comes in at the very beginning NEVER stops. It's a cool part, and I know you're anchoring the piece with it, but drop it out or vary the rhythms at some point earlier than 2:21. It ultimately droned on and made the track feel too repetitive. It's got raw potential and definitely some arrangement creativity, Mitch, but the rigid sequencing and repetitive groove took this down. Gotta consult the Workshop forums for feedback and help improving those aspects of the piece. NO
  17. Opens up pretty cool. The drone line from the original sounded cool along with the main melody theme playing lightly. The percussion & claps first used at :26 sounded kind of cheap (though the layered claps sounded better). More interesting minimalist build, followed by the kicks added at :47. Seemed pretty beefy and cool headed into 1:30. The melodic arrangement was a bit straightforward, so I was waiting for some evolution in the song, but the theme went more minimal 1:42 to at least change that up. I was just about to comment on how this was dynamically flat for most of the mix, then I read the other votes... These were perfect calls. OA was dead on. I loved this too, but once you get to 1:15 (or even arguably 1:01), the energy level essentially topped out and just hovered at the same intensity with basically the same repeating motif for nearly 2 1/2 minutes (about 2/3rds of the mix) for almost the entire rest of the piece until the wind-down at 3:33. It's definitely a cool piece in a vacuum, and you DO have those minor variations in place as OA mentioned, but the dynamic curve was WAY too flat after the initial build-up, which made the song sound extremely, extremely repetitive in the long run. If you can successfully address the lack of dynamics, you'll have a winner. Definitely give this another go, Kirby! NO (resubmit)
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