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Everything posted by Liontamer
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Just bumping because he punked out. I'm not mad, but if you're flat out wrong, you need to own up. You know I'll keep bumping this until I get my concession, Doug.
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OCR01271 - Phantasy Star II "Boss Uniform"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
I'm still a bigger fan of the original remix, "Slick Uniforms", but I still have good memories with this one. The overall feel of this actually had sadder quality to it compared to "Slick Uniforms". Back in '04, I had just joined the judges panel and my laptop had broken, so while I waited for it to be fixed, I spent several weeks up in a computer lab in the neighboring dorm in order to use the net and continue judging. Whenever I was working on assignments, I didn't have my music collection at my disposal, so I'd download a few tracks I really liked and cycle them in Windows Media Player, this being one of them, the OCR version. That computer lab was often just being used by me, so I got to play the stuff pretty loud, and I enjoyed the solitude anyway. Good memories chillin' to this; thanks, Quinn! -
OCR01853 - Faxanadu "Ce pays me rend mauvais"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
kruai on Twitter had IMO the best English translation of the title, i.e. "This country sickens me". So for anyone wanting to know what this meant, there you go! Despite my NO, which was more on a policy level, I thought this was a solid piece of music. Haven't heard anything from Nurykabe in a while, but I do hope he sends something new our way. -
I haven't submitted anything myself, even though I have a musician/producer's credit on the oil ocean WT-40 mix that I did with AE. Ransom Rath (real name/remixer name) ransomrath@gmail.com www.ransomrath.com www.planetskill.com I don't have a user ID, because I tried to register my forum name and account (username ransomrath), to an email address that, to my surprise, had had the password changed for it without my knowing. So, I haven't been able to approve myself for the message boards. Bummer. Anyways, here's my submission. Sonic 2. Metropolis Zone (electrock mix) The makers of the Sonic 2 HD project contacted me about wanting the oil ocean I did with Alex (AE) for their game, even though it had vocals, and we recorded that song to perform at Magfest 05. They wanted the instrumental. I told them it wasn't up to me, but I'd talk to Rival about it. I haven't yet, and instead, I DID work on this, since it's my favorite song from Sonic 2. I was relatively proud of it, and I'm starting to work on more game mixes, so I figured I'd submit it to you guys! Hope you enjoy! and uhh... can someone approve my ransomrath username for the message board? I'd kinda like to be able to post. Thanks! Ransom Rath ---------------------------------------------------------------- http://project2612.org/download.php?id=37 - 12 "Metropolis Zone" I thought "Oil Ocean (WT-40 Mix)" was a great example of how to keep the structure very similar, but alter the rhythm and feel with the original drum patterns, original lyrics, and an overall different feel compared to the source. I definitely like the track, it's a great source tune, and it's nicely fleshed out and well-produced, but the overall structure was too close to the original without enough interpretation. Obviously it works really well for a project like Sonic 2 HD where it's basically keeping the original theme and souping it up with beefier sounds. But aside from some brief grace notes here and there (e.g. :17-:20, :59-1:02, 1:41-1:44), there wasn't much to make the arrangement stand out as interpretive compared to the original. I was waiting for more ideas to get added to the picture after the conservative first verse, but once you've heard the first :49 seconds, that was basically the layout of the arrangement, as it goes for a few more iterations with some subtle differences. Those are basically the things we're looking for with the arrangement as mentioned in the submission standards. There was some of that, clearly, but definitely not enough for a pass. Having met Rath at MAGFest 5 and seeing him tear it up with PlanetSkill live, Rath could easily make something that could pass with no problem at all if he wanted to go that direction. So really it's just a case of whether making an alternate, more interpretive cut would be something he wanted to do. If not, there's no reason not to be happy with this; nothing wrong with this as a kickass cover. It just needs additional interpretation to get approved. If that's not in the cards, that's fine; looking forward to your next work! NO (resubmit)
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Are there any games you guys play over and over again?
Liontamer replied to atmuh's topic in General Discussion
HD Remix! I continue to improve! -
OCR, 8 Bit Weapon & Nokia! Reset Generation ReMix contest!
Liontamer posted a topic in Announcements
OCR, 8 Bit Weapon & Nokia! The Reset Generation ReMix contest! It's time for some summer contest action! It's not the usual OC ReMix compos though, we've got swag on the line for this one! Legendary chiptune musicians Seth Sternberger & Michelle Mitchell, aka 8 Bit Weapon, have been putting out some awesome music & products lately. Along with several albums (their latest being Electric High) and the recent "8 Bit Weapon: A Chiptune Odyssey" loop & sample library, some of 8BW's proudest work was gaining the title of video game composers with their soundtrack to RedLynx and Nokia's awesome puzzle/strategy title Reset Generation on the Nokia N-Gage. In Reset Generation, old school gamers choose from a cast of classically influenced characters like Plumber, Hedgehog, and Babe Gunner to rescue a princess while taking out all other would-be heroes. Besides being able to get the game free at ResetGeneration.com to play anyone using their PC or N-Gage, fans can download the entire soundtrack to Nokia's Reset Generation free from 8BitWeapon.com! Because Seth & Michelle are so supportive of game music & the OCR community, we're teaming up with 8 Bit Weapon AND Nokia to hook up the artist who can do the best job of remixing and interpreting the Reset Generation soundtrack! Besides getting their ReMix posted to OCR as our first N-Gage mix, 8 Bit Weapon has delivered with an amazing phone hookup courtesy of Nokia. The grand prize... a brand new Nokia N81, a US$399 value, with 8GB of memory including Reset Generation installed! Contest Rules The rules are simple. No MIDI format submissions, no chiptune-sounding submissions without some modern sounds & production techniques, no covers with little interpretation, no traditional remixes heavily sampling original audio, no mashups. If you're new, read up on OC ReMix's standards and compare recent ReMixes to their original game tracks to understand what we're all about. Beyond that though, you can arrange the source material for any genre, any style, any length, any number of source tunes, any number of artists, and any number of entries. In short, make a kickass Reset Generation OC ReMix! Reset Generation's tracks are all in the 8-bit style of classic, old-school game music, so you have a lot of flexibility with your arrangement! We've already provided the link to download Reset Generation's MP3s, but 8 Bit Weapon has also provided you the 21 MIDIs of the Reset Generation soundtrack (also attached) in case you need references. You have from now until the middle of July to complete as many entries as you want. But once we hit 11:59PM EST on Friday, July 10th, 2009, we're done accepting contest entries! All contest entries need to be emailed to admin@ocremix.org, subject "Nokia & 8 Bit Weapon!" Be sure to mention who was involved & what songs are being ReMixed! Our illustrious judges will be chiptune assassin 8 Bit Weapon (Seth Sternberger), the lovely ComputeHer (Michelle Mitchell), OCR founder djpretzel (David Lloyd) & OCR head submissions evaluator Liontamer (Larry Oji), who'll be judging every track on a simple 1-5 scale, so make sure your entries are creatively arranged and capably produced for the win! WHAT CAN I WIN?!? (Winning collaborators will be responsible for divvying up their prizes) 1st place! The Nokia N81 phone (a US$399 value) with 8GB of memory and Reset Generation installed! An 8 Bit Weapon t-shirt, to show your chiptune love! A signed limited edition of 8 Bit Weapon's latest EP, Electric High, in a real 5.25" floppy disk! Your choice of an OCR t-shirt along with a pair of OCR stickers, so you can fly the colors! Your choice of 1 more prize out of the OCR prize pool below! Cakewalk SONAR 7 Producer Edition (NFR) Sony ACID Pro 6 (NFR) Sony Sound Forge 9 (NFR) Novation V-Station Virtual Instrument SONiVOX Playa Hip-Hop Virtual Instrument A bundle of loops by M-Audio Project Gotham Racing (Microsoft, Xbox 360) Unreal Anthology (Midway, Windows) 2nd place! An 8 Bit Weapon t-shirt, to show your chiptune love! A signed limited edition of 8 Bit Weapon's latest EP, Electric High, in a real 5.25" floppy disk! Your choice of an OCR t-shirt along with a pair of OCR stickers, so you can fly the colors! A limited physical edition of OC ReMix's Final Fantasy VII album, Voices of the Lifestream! 3rd place! An 8 Bit Weapon t-shirt, to show your chiptune love! A signed limited edition of 8 Bit Weapon's latest EP, Electric High, in a real 5.25" floppy disk! Your choice of an OCR t-shirt along with a pair of OCR stickers, so you can fly the colors! If you want to win a badass free Nokia N81 phone, the limited edition of 8 Bit Weapon's latest album signed, some fashionable gear and MOAR, you've gotta get crackin' on your ReMix! Let's get it on! Links Nokia! 8 Bit Weapon! ComputeHer! The Nokia N81! Reset Generation! Reset Generation MIDIs! Reset Generation Soundtrack! Reset Generation on Wikipedia! RedLynx, developers of Reset Generation! Electric High, 8 Bit Weapon's latest album! "8 Bit Weapon: A Chiptune Odyssey", 8 Bit Weapon's new sample & loop library! -
KNGI VGM Radio: Nitro Game Injection (Sat 7:30 PM ET) & GameFuel
Liontamer replied to KyleJCrb's topic in General Discussion
Good good. Keep downloading! -
Hahahaha! Did Bladiator bang your mom back in his bachelor days or something. That's one of the douchiest replies I've seen on these boards in a while.
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TRANSLATION REVIEW NEEDED: Japanese, Spanish, French
Liontamer replied to djpretzel's topic in Site Issues & Feedback
Got a quick letter from a fan: 目的=Mokuteki 目標=Mokuhyou, re: our Japanese version of the Mission: http://www.ocremix.org/info/Mokuhyou Can I get a referee's decision? -
Yes, I have abandoned you all. I need to get the FTP info from djp so that I can continue upping new avatars, but I'm admittedly working on a billion other things, so it'll be difficult for me to prioritize it. But I'll try to pick it back up.
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Hey guys, Yet another one dug out of our archives. This one we think stays pretty true to the original with the additional flair the comes standard with our mixes. Hope you enjoy. Love & Respect = D - theophany Song ReMixed: Zelda: Earthbound - Giygas Stirs, Pokey Means Business! ReMix Title: He is the Evil Power ReMixer: Theophany Real Names: Mike Grier, Jason Alexander Gallaty, Andrew Thompson, Sam Julien Featuring: Jeremy Gautier (Guitar) Email: theophanyremix@gmail.com Website: http://www.last.fm/music/Theophany Forum UserID: 7553 -------------------------------------------------------------- http://snesmusic.org/v2/download.php?spcNow=mo2 - "Giygas Stirs" (mo2-130.spc) & "Pokey Means Business!" (mo2-129.spc) Opening practically sounds like a direct sampling of "Giygas Stirs". :36 shifted over into "Pokey Means Business!" with some pretty simplistic textures with some Genesis style sounds. Not really getting much interpretation though. It basically followed the structure of Pokey until 1:46. More rock stuff at 2:02, but the lead guitar was way too far in the back, and the rest of the instrumentation was too flimsy. 2:38 moved over into another section of the theme, with some awkwardly used drumloops until 2:54. I liked the guitar work at 2:58, but again, the beats that accompanied it were flimsy. The parts that do invoke the source could use more interpretation, but it's the sparse, uncohesive textures that end up killing this. It shows its age. Hope we hear something new from you guys though. NO
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Link: ReMixer name: The Vagrance Real name: Samuel Day Email address Samuel.Day@gmail.com Website: http://reccej.net Userid: 15461 Name of game arranged: Mega Man 9 Name of individual song(s) arranged: Plug Man Stage Remix Name: "March on Electric Children" Composers: Ippo Yamada, Yu Shimoda, Ryo Kawakami, Hiroki Isogai System: Xbox Live Arcade, PS3 Store, Whatever the Wii store is called Link to the original soundtrack: Your own comments about the mix, for example the inspiration behind it, how it was made, etc: I made this right after the Mega Man 9 project was announced to get into the project, but apparently the track was filled before it was even available so I just went ahead and finished it anyway. I've been wanting to try breakbeat again and this track happened to be the perfect one to do it. Really this was done over the course of maybe 4 or 5 days total (1 full day), mainly spread about a period of 3 or 4 weeks. Its not flashy or groundbreaking but rather a sweet to-the-point kick ass remix. The name is a direct reference to the Blood Brothers (who I adore) album of the same name (even though this remix sounds nothing like the Blood Brothers). Runner-up for the name was "Sing the Funk Electric" after the awesome Elektrik Funk - "On a Journey" house track. -------------------------------------------------------------- There's about 12 or 13 seconds of silence left at the end that would need to be trimmed off. - "Plug Electric (Plug Man Stage)"The texture should have been a bit fuller-sounding, but it was OK; just sounded like it was missing something. Dynamically, the first 1:40 felt like an extended intro. The energy level basically peaked somewhere between first and second gear at :21. The way the melody was handled also wasn't particularly engaging. It's not awful, it just sounded as if it were playing third fiddle to the drumwork and synthwork. 1:37 finally moved into a different part of the theme, and while the drum patterns did change, the overall energy level and rhythms felt too similar. Dynamically, it wasn't engaging enough. 2:09 had a dropoff, but nothing too dramatic. 2:42's section was a retread of 1:41's section; need something new there to keep things fresh. The dropoff at 3:11 finally felt a little different than the rest of the mix, with a some metallic percussion sounds that got a lot of room in the soundscape and sounded pretty cool as a result. The ending was pretty anticlimatic as well. I hate to sound like I'm against downbeat pieces, because I'm not. I'm also not saying this needs a big overhaul with bombastic parts added to create a bigger dynamic curve. There's stuff like The Orichalcon's Raptor/FF7 mix "PlectraSubCity" that pulls off subtle dynamics well. In terms of subtle but effective dynamic contrast, I'm just not hearing it quite click here. If the other Js agree and articulate something similar to my POV that I wasn't able to say, I'll be sure to provide more thoughts. This is a good base, but it's missing some things that would complete it and realize the potential here. NO (resubmit)
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Definitely looking good! That's some fast work; thanks! Y'all feel free to debate any tweaks you'd wanna do, but it looks completely ready to go if you want to just add it right into the Wiki. I can do that if you want, but otherwise go for it!
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You are a god among men, Polololo!
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Thanks a lot for the response, guys, I appreciate it. I'm gonna have some more for you guys to do, but I just have a brief but I think fun one from an upcoming game. I'd like someone to write up a bio for the Tap Runner from Prope & Sega's Let's Tap, produced in part by Sonic creator Yuji Naka. It'll be the blue Tap Runner if you need to know. Obviously Tap Runner isn't rich with an in-universe narrative, but a summary of the various courses/obstacles he deals with and some insight as to how the character works with the game mechanics of Let's Tap will cover all bases we need. Thanks to whomever is brave enough to tackle this! Have fun! Potential Sources: http://www.sega.com/games/lets-tap/ http://en.wikipedia.org/wiki/Let%27s_Tap http://www.flickr.com/photos/segaamerica/3444646805/ (Figurine pic) Google Image search http://nintendo.joystiq.com/tag/lets-tap/ http://blogs.sega.com/usa/2009/04/16/lets-learn-about-lets-tap/ http://blogs.sega.com/usa/category/lets-tap/
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Sounds like a good idea. I also have a character bio request that I need someone to fulfill for the site within the next couple of days. It wouldn't be anything too intensive, but would be helpful. If you're a Mascots project contributor that would be willing to help, lemme know here in the thread, please. After that, I do have some other characters that would need to be written up, again, nothing too intensive, but I'm hoping to get a couple of mascots added related to some cool contests we're planning!
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http://twitter.com/ocremix/status/1993993552
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UPDATED: Meeting at 4:00pm at Houlihan's for late lunch/early dinner/long island iced teas. I need to get to the concert hall early at 6, but folks are welcome to arrive later & stay later since the doors open at 7. Also, WEAR YOUR OCR SHIRTS! They won't let us sell shirts at the event but if you need one, let me know size/color in advance and I'll bring it for you, $10. We'll find a convenient back alley in Baltimore, and if you give me the cash, I'll give you the stuff, etc. It'll be just like HBO's The Wire. - djpretzel Distant Worlds: music from FINAL FANTASY - June 27, BALTIMORE, MD, Doors open 7PM Baltimore Symphony Orchestra conducted by Arnie Roth, Meyerhoff Symphony Hall Tickets: $30-60 range BSO/Distant Worlds ticket information The BSO around the web Alright, as far as I'm aware, this is Distant Worlds first trip to the MD/DC/VA area, so we've gotta represent! We've got OC ReMix, MAGFest, Firaxis Games, Big Huge Games and the Gamer Symphony Orchestra all in the general area, so clearly we're gonna do a meetup of some kind. The concert's gonna kick ass, AND both MAGFest and OC ReMix plan to be spreading the word to concert attendees in partnership with the BSO. So if you're in the area, please make sure you lock in your plans to attend the show with us! --------------------------------------------------------- CONFIRMED! binary1230 djpretzel (w/ Anna, Cara) Gamer Symphony Orchestra members Harmony Jimmy-Taru José the Bronx Rican justinj212 Level 99 lou Moguta Nick the Newbie TENTATIVE audio fidelity DrumUltimA IcedDevil q-pa Sengin
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I'd definitely appreciate anyone taking a stab at this. Also, are there any other mixes where we have lyrics missing? I ask because I've since repopulated lyrics tabs for all mixes where we have them, as well as embedded them in the MP3s for my OCR retagging project (thanks to Doug for clueing me in on the existence of a lyrics field, since I didn't use iTunes). If anyone has any glaring lyrics omissions to point out other than Pac-Man 'Sinergia', SMB '8-bit Eighties' and FF8 'Eyes on Me (Obsession)', I need to know. Thanks!
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I like the premise here myself, though I'd probably make the overall look darker. I know Dave wanted some sort of modifications, because he wasn't feeling this initial design, but I can't seem to get more info than that. Feel free to nag him, José, so we can move forward. Thanks a lot for coming up with a solid first cut; you did such a badass job with the YouTube video that I know official album art could be good in your hands.