-
Posts
14,700 -
Joined
-
Last visited
-
Days Won
163
Content Type
Profiles
Forums
8Tracks
Events
Blogs
Everything posted by Liontamer
-
Title: Of Legends & Heroes Remixer Name: VikingGuitar Real Name: Erik Peabody Email: vikingguitar@hotmail.com Website: http://www.myspace.com/vikingguitarmetal UserID: 25242 Games Arranged: Final Fantasy I, Final Fantasy IV, Chrono Trigger (Link to whichever you'd like. Probably has more FFIV than anything else.) Songs Arranged: Final Fantasy I - Battle, Final Fantasy IV - Fight 1 & Red Wings, Chrono Trigger - Frog's Theme Recording Setup: BC Rich 'Thousand Lashes' Mockingbird Guitar EMG 81/85 Pickups Tradition B-105 5-String Bass Shure SM58 Vocal Mic Line 6 Toneport UX2 Gearbox Amp Modelling and Effects software ezDrummer w/ Drumkit from Hell expansion Reaper DAW iZotope Ozone 3 Mastering Software This is a mix that's gone through a few different incarnations. I recently started playing guitar again after a two year hiatus and found that I sucked at it. I'm planning on recording a full, original metal album, but need to get back in shape first. I've always loved video games and covered songs before, and thought that doing some remixes would be a good way to force myself to play things outside of my comfort zone. There is no exceptional guitar work in this song. I think that it cheapens a lot of remixes when the remixer puts some out of place guitar solo that wasn't in the original song. However, I think that it's solid, it rocks, and, most importantly, it pays homage to the games that inspired it. FF1, FF4, and CT were some of my favorite games of all time, and I'm all pumped about them again since FF4 just came out on the DS and CT is coming out on the DS soon. All good. There are harmonies added here and there, and the transitions are mine, but it tends to stay true to the source material. The first version of this was shorter and recorded with an amp and a mic instead of direct through the Line 6 Toneport. The whole thing sounded tinny and hissy and basically crappy. I got the new hardware and re-recorded it and like it a lot better. There are some vocals at about 3:36 or so. This was originally supposed to be pure singing without lyrics. My girlfriend (who also loves CT) and I sing Frog's Theme in the car all the time, and it was her idea to put some absurd, not-quite drunken singing in the middle. When we finished recording it, she made an offhand comment about how we should have written lyrics, and spontaneously sung the passage that you hear in the song. I was dumbfounded by how hilarious and awesome it was. I made her record it over what we'd already done. It's not supposed to be in key, it's not supposed to sound good. It's supposed to make you laugh, which I do every time I hear it. Anyway, I'd be stoked if this made it onto the site, but I understand that's up to you. Feel free to email me with any questions. Thanks for all the work you do to keep ocremix running. -VikingGuitar PS: I think the MP3 on Soundclick might be over 6mb. The attached file should fit okay. ---------------------------------------------------------------- http://www.zophar.net/download_file/8938 - Track 16 http://snesmusic.org/v2/download.php?spcNow=ff4 - "Fight 1" (ff4-08.spc) & "Red Wings" (ff4-02.spc) http://snesmusic.org/v2/download.php?spcNow=ct - "Frog's Theme" (ct-119.spc) The production was on the blistering side. Would have loved to have heard this pulled back just a little to eliminate the abrasive sizzle without sacrificing the power. Balls out stuff though with loads of expansive spices thanks to a lot of new part-writing to supplement the melodies. Some transitions could have been better, but chained together smoothly and weren't abrupt. Overall, the medley was working nicely. Lyrics at 3:36 were so ridiculous. Hahahahahaha! Hey, the recordings felt a bit dry and the vocals could have been more polished, but hell, they're half-decent, the harmonization was working it well for what it was, and it couldn't break this one. I know this wasn't meant to sound polished and was going for humor, but it still could have been epic fail. The fact that it was LOLz instead was a real accomplishment. Erik doing that retard harmonization in the background was awesome too. If I wasn't having any doubts that Laura's vocals weren't clicking, that little detail erased them. I was having a weak day today, and that part made me forget everything negative. You had me laughing hard, guys; nice work. I'd honestly still like to see the volume or EQ tweaked a little for the win, but we'll see if anyone else agrees. Nonetheless homies, now you're playin' with POWAR! YES (conditional)
-
"Ignition Keys" - Acoustic piano medley of 2 songs from F-Zero. Link: ReMixer name: trople Real name: Paul Email address: paulrahme@yahoo.com Website: http://www.youtube.com/user/trople UserID: 25231 Name of game arranged: F-Zero Name of individual song/s arranged: Mute City, Big Blue Own comments: After sitting at the piano & playing around with a lounge version of Mute City, I realised that it sounded really good when played at full speed too. Since Big Blue was also uptempo, segwaying into that worked almost effortlessly. I had originally included a slow section based on Port Town before the Mute City reprise, but it didn't quite fit in with the energy of the others. This was recorded to midi, wrong notes cleaned up where necessary, then performed back using a Yamaha P60 digital piano. A live performance can be viewed on my youtube page. --------------------------------------------------------------- http://snesmusic.org/v2/download.php?spcNow=fz - "Mute City" (fz-09.spc) & "Big Blue" (fz-02.spc) The overall volume was too low, and the hiss was too loud. The lo-fi-ness of the soundfield was a negative; it just made this less engaging of a listen. A more overall interpretive arrangement would have made that less of an issue. I actually thought the segues to "Big Blue" at 2:02 and back to "Mute City" at 3:07 were a little weak, IMO. They weren't jarring transitions, but didn't feel cohesive and strongly connected/developed to me. There's definitely personalization in the arrangement though, with more interpretive substance displayed in the Big Blue section. There was some in the Mute City section, but not as much once it picked up at 1:04 and mimicked the original. I might be in the minority, but there could have been even more unique ideas and embellishments to make this stand out more as a unique piano arrangement of the two themes. As is, there were some good moments, and some good new writing, but this still felt relatively conservative overall and didn't stand out to me as a unique enough rendition. I enjoy the track in a vacuum, as I love both themes, but I've gotta push for more uniqueness in the arrangement ideas, Paul, sorry man. Good luck with the rest of the vote though, this is still a good track, and I hope we hear more from you no matter which way this goes. NO (resubmit)
-
OCR01759 - *YES* Donkey Kong Country 'Lost in Jungle'
Liontamer replied to Liontamer's topic in Judges Decisions
Johan was able to hook it up with a new version that cut down the hiss substantially and even smoothed out that awkward pause, so we're good to go on this one now! -
Hey guys, Martin Sargent (The Screen Savers, Unscrewed with Martin Sargent) just released the latest episode of Internet Superstar, episode #60, interviewing djpretzel. Martin & djp discussed: OC ReMix's promotion of game music as an art form; Whether game music stacks up to other forms of music in entertainment; The many styles of ReMixes available at OCR; Game composers submitting music to the site; and OC ReMixers entering the industry as professional composers and sound designers. The show's only about 10 minutes long and a great intro to OCR for anyone who likes video game music, so pass it along. Thanks! http://revision3.com/internetsuperstar/2008-09-18ocremix/ -Larry ----------------------------------------------------------------- Thanks to Martin for his ReMix selections and captions within the episode. Here's a breakdown of what was played, as well as the folks djpretzel mentioned within the episode: ReMixes: BenCousins - The Legend of Zelda: Link's Awakening 'Animal Village Greenwich Village' Olarin - Final Fantasy VI 'Searching the Woods' Neskvartetten - The Legend of Zelda 'Link Goes to New Orleans' Kabukibear - Final Fantasy XI Online 'While San d'Oria Sleeps' djpretzel - Bubble Bobble 'Hillbilly Rodeo' djpretzel - Doom II: Hell on Earth 'Red Waltz' Jeremy Soule - Final Fantasy VI 'Squaresoft Variation' The Fat Man, Dave Govett, Joe McDermott, K. Weston Phelan - Wing Commander 'Wing Theme Surf' Harmony - Secret of Mana 'Dragon Song' Industry pimps: Yuzo Koshiro - The Revenge of Shinobi Shael Riley, Capcom & OverClocked ReMix - Super Street Fighter II Turbo HD Remix Beatdrop - Dance Dance Revolution SuperNOVA 2 Steffan Andrews - FaceBreaker bustatunez - Star Wars: The Force Unleashed
-
Hands down, that one's the winner. I liked OA's too. He should use it for himself.
-
Worth checking how extensive the sampling is - LT Remixer name: Eshmasesh Real name: Chris Manning Email address: dj_feoz@hotmail.com Website: None User ID: 25199 Name of game: ICO Names of Individual Songs: Continue, Castle in the Mist, Coffin This is my first submission to OCremix! The main thing which inspired this song was listening to "Save Me" by SGX. After looking up the source tunes ("Continue" struck a chord with me), I found another part of the ICO soundtrack, Castle in the Mist, and thought "Wow, this guitar would be fun to sample!" So I sampled it, and after combining it with a lot of other alterior elements and a somewhat liberal interpretation of "Continue", I came up with this track.
-
OCR01731 - Final Fantasy X "Endless Skies"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
Nah, I'm not compelled to argue. If you feel the writeup was misleading, fair enough on those quotes, though to me the other quotes from both play up that this actually was not meant to be taken as a genre convention. The main thing I've been stressing is that the track not being trance and not being intended as trance doesn't inherently make it weak. It can't be a called a "subpar style adaptation" when that explicitly wasn't claimed to be the purpose. And to say "He seems to have brought the people of OCR exactly what they are looking for" implies we chose this at the expense of other valid stuff, which we haven't. -
Thems fighting words, Wu! Back 'em up!
-
REMIXER NAME: Anticitizen E-MAIL ADDRESS: kliedel@verizon.net USER ID: 23671 NAME OF GAME ARRANGED: Final Fantasy X NAME OF INDIVIDUAL SONG ARRANGED: “Besaid” COMMENTS: This is my first remix, so I decided to tackle a tune that, in my opinion, shines with subtlety. The simple, carefree “Besaid” invited me in to the world of Spira and never let go, beating through my head for the rest of the game. Because of that musical addiction, I left the main melody intact and decided to add flourishes around it – mainly in some friendly guitar and pulsing synths. The tune bobs happily along until the midpoint, whereby it breaks down into a kind of stutter that (IMO) fits it well. Take a listen and let me know what you think. -------------------------------------------------------------- http://www.tzone.org/~llin/psf/packs2/FFX_psf2.rar - 118 "Besaid Island" The structure here is somewhat of an acquired taste, but once you see how it's laid out, the arrangement is pretty cool. Cool base with some interesting sound choices. The overall levels were too low, IMO, and the source tune tended to get downplayed too much because it was mixed so low (e.g. the melody at 1:04). The guitar distortion in the back at 1:40 didn't sound good at all. Good stuff with the glitchyness at 2:16 and the strings at 2:24 though. The subtle morphing and evolving of the track was clicking, IMO. I'd need to see this rebalanced to get this sounding its best, but, otherwise, I'm a believer. YES (conditional)
-
OCR01830 - *YES* Gradius 3 'Declaration of War'
Liontamer replied to Liontamer's topic in Judges Decisions
Updated the first post. Whether or not I post an FTPed link in the actual thread, the sub will always be on the FTP, so check the folder to make sure. -
OCR01766 - *YES* Final Fantasy 6 & Final Fantasy 8 'TimeShock'
Liontamer replied to Liontamer's topic in Judges Decisions
I'll nag 'em and see what's up. What's the hold up on more votes? -
Games and Learning: a third video by me (and James Portnow!)
Liontamer replied to sephfire's topic in General Discussion
Where was the Eternal Sonata mention? That was like passing on a layup. Good work again, Dan. The Lady and I enjoyed! -
Read up on our Terms of Use here: http://www.ocremix.org/info/Content_Policy It's nothing scary; it's basically saying to properly credit the ReMixes like you plan to do. Thanks for the pimp, Ion!
-
Contact Info Your ReMixer name: Abadoss Your real name: Kenneth Edward Keyn Your email address: Abadoss@yahoo.com Your website: http://www.abadoss.net Your userid (number, not name) on our forums: 1901 ReMix Info Name of game(s) ReMixed: Equinox Name of individual song(s) ReMixed: Game Over / Atlenta Additional information: When Larry approached me about the Dirge for the Follin, I didn't really know anything about Tim Follin. I wasn't sure what I would ReMix, but I couldn't turn down an invitation from Larry. So, I downloaded the OSTs for as many as I could find and began looking through the various tracks. Two pieces stuck out immediately for me: "Game Over" and "Atlenta" from Equinox. The soundtrack from Equinox is rather unusual in that each track has so many soundscapes packed inside. I found a primarily flute-y/oboe-based theme in "Atlenta" that I liked enough to build the core of my ReMix off of. "Game Over" was short enough that it could be used in whole at the beginning and the end of the piece. It should be mentioned that the way that "Game Over" is represented at the beginning of the piece was actually accidental at first. Finale has a plugin - which comes with the program - that allows a composer to change the rhythm of a piece by intervals. I had initially written out the music in mostly whole and half notes, felt it was a little clunky in notation, and decided to cut it in half. What I wasn't expecting was that, while the rhythm was cut in half, the entrances remained in their old locations. This created a rather interesting effect that I built upon and used as a transition into the Atlenta section. Also, the spelling for "Atlenta" proved to be particularly problematic, as in the OST it's listed as "Atlena". Being rather dislexic, I had a tendancy to type it as "Altena". Up until this final version, I continued to use "Altena's End" as the title - which I still think sounds better. This piece is arranged for a woodwind quintet, harp, and strings. It was composed using Finale 2007 and Garritan Personal Orchestra.
-
http://www.ocremix.org/torrents/
-
OCR01754 - *YES* Castlevania 2 'Castle of Tears'
Liontamer replied to Liontamer's topic in Judges Decisions
After hitting DigiE with the conditional YES thread comments, Maurice (Nemesis) & Sanjay (Genesis) really went the extra mile in revising this, so many thanks to them! Here's a summary of what they revised and improved: -
I'mma kick Mike. He's at least implying some sort of McVaffe/Jade Gemini/QuasiKaotic/Phazeremix/multi-alt deal.
-
Aw man, Mike, you are totally holding out on us!
-
I've seen tons of OCR thefts on NG, but on this one, it doesn't look like it so far. Nothing seems to be ours, but I've only gone through 10 or so songs out of the 111 submissions from 2008. The guy could possibly be a good guitarist who's currently only average or at least on the better side of mediocre when it comes to sequenced stuff. You may want to check at VGMusic.com's forums as well, as many of the tracks sound like this person used pre-existing MIDIs as a base, but I haven't heard anything outright plagiarized from us. Will continue looking though.
-
Selcuk, I should be able to help you, and I'm sure our users will as well. Will check out his profile and reply shortly. Thanks a lot for letting us know!
-
Nah, I think he claimed he moved to Kansas (it was the mid-west), not Nevada. Says "Corn Crib" in his location now. But yeah, he's long gone. Gotta echo zirc though; Gray was definitely my best friend from this site, and I imagine to a lot of other people as well; he got along with nearly everyone.
-
Nothing gets past you.
-
Done. That was easy.
-
OCR01828 - *YES* Super Metroid 'Heat Vision' *PRIORITY*
Liontamer posted a topic in Judges Decisions
Hey guys. This is a remix I did of Norfair from Super Metroid. It's called Heat Vision. This remix was originally written for Super Metroid ~Reserve Tank VARIAtions~, a "get well soon" remix album written for bLiNd. Enjoy. ----------------------------------------------------------------- http://snesmusic.org/v2/download.php?spcNow=sm - "Norfair Ancient Ruins Area" (sm-26.spc) & "Theme of Super Metroid" (sm-16.spc) The arrangement is pretty good, but I'll be honest in that I was pretty underwhelmed with this. Some choices took a lot of steam out of an otherwise solid and swanky jazz mix. Unlike the smooth rim hits, the beats first used from :50-1:23 & 3:16-4:06 were too distant-sounding and flimsy, and undermined the track a lot IMO. There was a hollowness to them that made the soundscape seem empty. Loved the changeup at 2:09, especially seeing how Shariq tied it into "Theme of Super Metroid" at 2:26. The lead there was too piercing when it got loud though, which was another thing I would love to see tweaked. Otherwise, a very unique angle reworking the source in a jazz style that I didn't expect; nice. The arrangement also retread from 2:59-4:06 with some light vox padding things out as a new addition, but I thought it was otherwise too cut-and-paste and could have done something more to keep the ideas fresh. Obviously good stuff in place so far, and I'm not trying to diss Shariq, but I just don't feel it's on par with his usual goodness or above the bar. One could argue the repetition was OK given the interpretation involved, but I didn't feel the same; it just felt like a copy-pasta without much contrast compared the first iteration. If this passes, no problem, but I thought the sum total of the issues held it back too much. NO (refine/resubmit)