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Malaki-LEGEND.sys   Members

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Everything posted by Malaki-LEGEND.sys

  1. Hey Prophet, did you know that there were about 3 gigs free on each disc for the 360 version? Is there any reason that a dev might do something like that in a multi-disc game? Or was it just shoddy porting?
  2. Metal Gear Rising, which regardless of who helms it is still a game in the Metal Gear franchise that is heading to the 360. In other words, Konami went above Kojima and put the franchise on another system. Quit playing the fool. Anyway, why are you so against the thought of a game going multi-platform anyway? It's not like back in the mid-90's when anyone with only a Nintendo system was shit out of luck if they wanted the next Final Fantasy or Street Fighter for the N64. You still get to play the game. You can't be that juvenile, can you Schwaltzvald?
  3. I don't think any rational person really does. Hell, I main Sakura, and although I suck with her on the stick thus far, I can seriously dominate with her on the 360 dpad... Which I personally feel is a bigger achievement then actually dominating with Sakura.
  4. Well I don't know about Europe or April and May sales other than overall the game has sold 5.5 million thus far, but at least in March, the 360 version in NA sold upwards of 500k copies. Also, Tetsuya Nomura isn't Shigeru Miyamoto. Hell, he isn't even Hideo Kojima, and Konami went above him and put Metal Gear on the 360. He doesn't carry the kind of clout that would part seas.
  5. Well that's basically the point I was making earlier. "Console Loyalty" has no place in a generation in which companies have to essentially take out a second mortgage to finish a bloody game. It's all about the benjamins.
  6. So remember that part in the thread where I said that once SE sees how much FFXIII sold thanks to going multiplatform, they'd bring Versus to the 360? Take it, bitches.
  7. Sorry it took so long to get back, but just in case nobody else answered, spamming a move just means constantly using it over and over, like spamming fireballs for zoning or whatever, or spamming Adon's Jaguar Tooth. Hope that helps.

  8. Dude, hell no! I love this game too much. I just have this annoying backlog of single-player games(ok like 2 games) that I bought before SSF4 that I want to get through before I dedicate anymore real time to it.
  9. That's what I'm doing with Resonance of Fate right now. Trying to get through it, and then I'll get back to more online SSFIV.
  10. I check out gaming news sites, but for the most part I stay away from forums is all. I deal with enough stupid on a daily basis.
  11. ...Yeah? I don't actually like most of the internet.
  12. This is probably the main reason why I don't venture on any other game forums other than OCR...
  13. This thread is enlightening.
  14. ...I also had no idea that the metal blades could be shot upward...
  15. ...I didn't know you could use time stop on the lasers until just now...
  16. "Hey guys, I want them to make Final Fantasy VII over and over again." "Hey guys, I thought this was shit, so obviously it MUST be shit!" That's what that comic says. To put it in less words, fucking fanboys.
  17. ...What's plinking?
  18. Well of course her fireball has to be spammed...
  19. Castlevania 3. All of it.
  20. To be fair, I'm pretty sure everyone thought that Halo 2's multiplayer was vastly superior to Halo 3's. At least that was the consensus among most people I played with.
  21. From all the Adons I've fought, it seems to be all about the jaguar tooth spams and mixing it up with other stuff. His style kind of reminds me of El Fuerte in that regard.
  22. I agree that the weapons are pretty "meh..." right now. Something about the way they handle just seems a bit off. Of course it's just the beta, and I'm sure it'll be cleaned up in the end. I haven't given any real feedback on that issue since I can't really pinpoint what feels off about them. I'll have to play a bit more. I already love the interface however. Being able to vote on the preferred map and game type is a serious boon, as well as defining the parameters for match making such as general game type, Live chat, motivation, etc. Loadouts are pretty cool, and I can see them adding new levels of depth to a game that essentially amounts to "run to the sniper rifle, go to the best sniping point, shoot everybody, lather, rinse, repeat", although I have to admit that I'm not really feeling that level of "oh cool!" that is advertised with the assassinations. Since you can get the same result from just hitting them in the back, it just feels like a glorified tea bagging. Maybe they should(and this is sacrilege, I know) not have melee hits in the back count as one hit kills, or add some kind of temporary stat bonus after performing an assassination. Right now it just doesn't feel that compelling. Overall I have mixed feelings about the beta, but I'm sure as time passes it'll get better.
  23. Argh! I'm still way better using the 360 controller. Must get better with stick! I have noticed that playing with the stick helps me pull off Ibuki's target combos much easier.
  24. So I think I'm getting a handle on Ibuki now. When are we gonna have some more matches, people?
  25. I second this idea. It'll make adding everyone easier. Also, mod update! So I finally had a chance to open up the box with my new parts and I've gotta say people, I can already feel the difference without even putting them in the stick. The madcatz SE fightstick works just fine, but the parts themselves feel like Fisher Price stuff compared to the feel of these buttons. Very quiet and they don't feel hollow. The stick itself also feels like it's made of more durable stuff, and it's pretty damned smooth. I can't gush enough about these new Sanwa parts. The difference is clear. Once I get these puppies into the stick, I'll tell you all whether I'd recommend paying the extra 50 bucks for the parts. Thus far, I'm feelin' pretty good about them. On another note however, I think I'll be scrapping the paintjob and artwork idea, since I'm trying to conserve funds.
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