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Rozovian

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Everything posted by Rozovian

  1. Seems like every remix I do is a Zelda one. At least on the WIP boards. Here's the ALttP light world overworld music. It's arranged following the backing instruments rather than the lead melody, for most part. How submittable is this? What did I miss? A Link to oldest version A Link to the older version A Link to the old version A Link to the newest version I've got online A Link to midi for reference (403: find the link under the first point or copy-paste the link) edit: Note that these verisons are kind'a outdated by now, I'm working on the final submittable version now. Thanks for all the feedback ppl!
  2. Here's some advice - pick ONE that you're working on and need feedback on - and link that IN THE POST. Ppl are generally not keen on clicking themselves to another site and there looking for the remix links. Especially since both the listed works are at the lower half of the page. Tho this is one of the better sites I've seen, tho. Tosin se ei vältämättä auta. One Must Fall, didn't listen it through as I don't have my headphones right now, seems like it never starts. I know how no-drum works are cool, but they still need something to carry them, they need some variation. Final Fantasy: Mystic Quest Battle theme, skipped some of it. Suffers some of the same problems as One Must Fall. There's some crazy synth work here that reminds me of both Final Countdown (and Mustin's little homage in YJFD) and steel drums. I realize this might be your style, but this needs more direction. So pick one you're working on and want feedback on, and we'll get you more in-depth feedback on that one.
  3. I don't generally record much guitar, not quite skilled enough to make it sound tight enough, but I could put together a list of AUs I find useful... And, once my memory upgrade arrives, install that and LE8 and try out Guitar Amp Pro. We'll see if I get around to it. Wow, my last post sounds like an infomersial. Buy now and you also get, for free, a bottle of carwax. But that's not all, you get this amazing set of frying pans for no cost whatsoever! And that's not the end of it, you get a multi-device remote control (batteries not included)... *ahem*
  4. Let's start with the bad stuff, because that's easy. There's not much to list, I mean. First and foremost, you need a better ending. The drums seem to become a carpet towards the end. The repetition at 0:30-0:38 could need some more variation. The following repeated sections as well. Okay, that's the bad stuff. This is some of the coolest usage for pretty simple waveforms I've heard! Dunno how close to source this is, but it's real cool regardless. Make sure to finish this! Really.
  5. In Soviet Russia, Link fix YOU.
  6. On Mac, use Audio Units. GarageBand and Logic both use Audio Units, effects like VSTs. Some are synths/samplers, some are audio effects. I'd recommend Camel Crusher followed by the standard Guitar Amp effect. Tweaking those two right gives you loads of different sounds. "Audio Unit". Google is your friend. Better yet, Logic Express 8 now comes with Guitar Amp Pro, and the whole package is just 200 bucks (means you get lots more than just Guitar Amp Pro). Haven't tried it yet (waiting for a memory upgrade to arrive before installing), but from the looks of things, it's a big step up from the already decent Guitar Amp in GB.
  7. "...och sen ska han skjutas..." Sorry I know no english equivalent, but AnSo should find this amusing enough.
  8. Ain't this made with GarageBand? Aside from not all sounds fitting well together, and lots of it sounding pretty stiff, it's not bad. As a first try, this is pretty good. This could turn out kind'a good, if you'd move stuff around and try them out with other instruments. Whether you actually play an instrument is irrelevant, you play sequencer now. Learn to use it and make good music with it. OCR is more a re-arrangement community than a remix one, so stuff being interpreted is something of a requirement. Some pointers: The bass needs more bass, use the EQ but don't overdo it. The trumpet is terrible. Not just as sampled, but as sequenced. Give it more life, vary the velocity, screw up timing slightly, stuff like that. I recall GB having a volume-like automation: pressure, velocity, or something, in the menu with modulation and sustain next to the sequenced notes. Learn to use that. Listen to real trumpets and other brass, and woodwinds as well - copy that! 00:48 needs more punch and more crash. Try out other drums. You know you've got five octaves of drums, you've used some of the upper ones. Try other drums for the 00:48 part. Set volume/velocity. The shaker is way too loud (and every note is the same, vary velocity). 0:58, the guitar - vary velocity. Really. Good luck remixing!
  9. The first minute went by all too quietly. It's not bad, but it could use a little more volume. Two minutes, still no loud part. 2:15, there's one, if it counts. 2:29 too. Chop off the last 20 seconds or something. It needs to be louder, but other than raising the master slider, I've got no improvements to list. It's soft and pretty, and certainly listenable. I like it.
  10. This is beautiful. What else can I say?
  11. Skryp's right. Too much phaser. It's cool to have a phaser on a pad or something, but it's all over on this one. But this is a pretty cool, laidback piece, I like the swing hihats. The melody is drowning, you could use a more prominent instrument for that, like a pad with shorter attack and release - and no phaser! Better yet, a kind'a soft lead instrument. But I can hear you're not finished with this. Work on the length and progression of it, tweak settings and try out different instruments for different parts, then start worrying about fixing stuff. Don't forget to come back and show what you've done.
  12. I seem to have heard an earlier version of this. This is all neat. It's not repetitive, and I hear nothing I could improve, other than the sampled guitar. The mix of orchestral and rock is really cool, and would really benefit from a real guitar. It might be a little too long, but it's listenable. I found the old thread. Yeah, there's improvements all over, this is YESable stuff, methinks. The guitar still bothers me. Dunno if you can, but try recording the slow solos yourself. BPut the guitar amp effects on a separate master (set the channels to only go to the buses), and route both audio guitar and sampled ones to that one. I'm just guessing, but it might work. Still, this is YESable, says I. Good luck whether you submit or keep working on it! Good job!
  13. Cool idea. More advice for filmmaking, ignore if you know what you're doing: If sunny, film in the sun. Otherwise you'll get too dark people or too bright a background. If possible, use a big giant white something to reflect sunlight into someone's face so he/she doesn't have to stand looking right into the sun. Repeating for emphasis: TRIPOD! Use headphones to check audio. Remember to take some extra footage to use when cutting. Cars passing by is a good transition from one scene to another, if the cars stops somewhere, it's even better. If you can use the car you're all going in, do it. It's time-consuming, but it'll look good. Better to have the footage and not need it than need the footage and not have it. Have fun and good luck!
  14. I grew up with mac, cuz my dad worked with dtp back in the early 90s, and evidently saw it as more important to get a work machine than a game machine. Yeah, there's not much gaming for mac, but nowadays, most macs come with iLife (including GarageBand) so if you wanna do "creative stuff", "get a mac". Moving from trackers (whatever there were for mac) to GB was a huge step up in quality for me, and now with Logic, it all just works. It's not like macs don't crash or are overall superior, but it's rare for me that the whole machine crashes, and only once have an entire hard drive been lost for me. And that was ages ago. But, whatever works for you is cool. Mac works for me, and I recommend it.
  15. Seems like I can post to thread again. Yay! Anyway, we've shortened the first post. The full tracklist is gonna stay secret for now, hidden in our private forum. Which, btw, is moved. Check the first post. Liontamer, djp, zircon, someone... I can post. What happen?
  16. But hey, Kirby essentially just a head with feet and... either thumbs or ears. Can Kirby djp?
  17. What if Kirby ate the judges?
  18. Too tired to check source. Dude, what kind of ABBA thing do you have with the guitars in the intro? I can see why lyrics would fit. Man, I can't comment on this, can't find any flaws except the sudden ending. It's all good.
  19. I agree with FZNA about your instrument choices, although their processing is a little weird. This is interesting, but not quite good. It's not bad either, tho. The heavily processed piano playing in the bg is a bit too heavily processed, you've got an lfo-run cutoff filter of some kind, notch or band, I guess. Too heavy. Your original drums at around 2:00 and forth, they're a good addition. Add more, move stuff around, and see what happens. It is really not much more than a midi rip, so now comes the first challenge - re-arranging. Then comes mixing. Both can be difficult, but that's how you learn. But this ain't a bad start. Come back with more original content in it, more innovation, more interpretation of the original piece, and better processed tracks, I wanna hear what this can become.
  20. Bad recording, but nice song. Dunno how much is your interpretation and how much is source tune, but I guess you played everything so there's some level of interpretation in everything. It's a nice piece, enjoyable, although a bit repetitive, it could use some more rhythmic work and intensity variation. Didn't hear much of a dramatic curve in it, so you could play it with a story in mind, a story, or part of one that begins as you begin playing, and ends as you cease playing, but it needs a beginning, a middle, an ending. And if you're gonna submit it here, you have to record it better. Import either audio or MIDI (I recommend midi) to the computer and add reverb in any decent sequencer or audio editing software with effects. With MIDI, you'll either need the synth/keyboard connected as you play, or sampled piano as soundfont or something. Probably comes free with any real sequencer nowadays. Good luck!
  21. Hm.... Kraid in 4/4... Prefer the original time signature, but it's not important. The second section from the source tune has some key issues, the bass is in the wrong key. Other than that, only the repetition and the "empty" sections in between (and the last note!) really bothered me, arrangement-wise. The bassline is nice, but needs more variation... and the key sorted out. Drum samples are ok to my ears, but need more processing. They could also use some fills, and more hihat action. Other instruments sounds unprocessed. Listen and compare to the good stuff on ocr, stuff in related genres. I'm being a bit unfair, I think those are well above your level. Unless you can plug in a real guitar, you won't get it to sound like that. But aim for their quality, both in terms of arrangement, and production. For example, you could make your guitar sound something like this. So, practice, and come back with a better version. Learn to listen to your own works critically and learn to fix whatever flaws you find. Good luck and make sure to come back, I've seen a clueless newb become a decent remixer in under six months. It's possible, and I wanna see it again, sooner if possible. Nice job so far!
  22. This would be the perfect song to play when I'm trying to sleep on the bus. Seriously, this is cool. Nice background sounds, one sounds like a vocoded... something. The remix is varying. It's simplistic, but not bad. Really enjoyable. The guitar could need some more velocity variation, but that's about all I can say at this point. And from around 3:00 forth... great. I was typing, didn't see the timecode... That was just perfect, perfect ending. No big grande finale, just... an ending. Fitting perfectly with the song. The judges might disagree, but that's probably because the submission standards dictate more foreground-oriented music. Still worth fixing up a bit and submitting. I dunno how much of this is straight from source and how much isn't. I'm too lazy to find out. That's something you know better. I've got nothing to say about the production side of it either, it sounds good to me, but production isn't my forte. Overall, this is a highly enjoyable background tune, but not as much as a foreground one. Whether that needs to be fixed or not to get a YES from the judges I don't know, but it's really enjoyable already.
  23. Lol, I recognize it. This is funny shit, man, and that's coming from someone who doesn't say lol and doesn't say shit in his posts. *ahem* Anyway, this is familiar ground for mne, I started out, haven't shown anyone here tho, with remixing Metroid, and relatively recently upgraded from GarageBand to Logic Express. It's a pretty good tool to start with It's cut off a little too soon at the end, it feels. Not the file, but the remix, you need some real slight reverb or more release. Delay might work too. The beginning is a little boring, you could let the drums play soft until 0:14 where after a fill they'd come in as they are now. They're a little tame, but ina mix of this nature, I suppose it's okay. My biggest concern is that it's all pretty much the same, intensity-wise. There's an intensity push at 1:13, but before then, it was really repetitive. Overall, monotonous is a good word to describe this. It's not bad, but it sounds very much the same throughout. Vary instrument parts a bit more, leave out drums, in place, move stuff an octave up or down in some places. From 1:13 to 2:32 it's boring. Consider adding another isntrument to switch between, like an electric piano instead of the casual one, or a guitar with different effects. If you can, consider recording a real electric guitar. You don't need an amp, all you need is the guitar, a cable, and a plug adapter to get it to the right size. GB's guitar amp can handle the rest. You cna slow the remix down for recording if you're not good enough to play at this speed, then speed it back up. GB handles the time stretch automatically. About the drums again: I recommend moving each type of drum to a different track. Toms, Kick, hihats, snares, and crashes/rides on different tracks, it gives you the room to better process them, individually. Mostly, that's EQ, compression, and maybe reverb. Just don't go overboard on getting more bass to the kick or more punch to the snare, less is more. What else can I say? This is a really cool, relaxing song, certainly an innovative take on the theme, I've never heard anything like this from Metroid (as far as I remember, anyway). The judges are gonna give you points for that. It is, however, a bit tame and repetitive, and the soundscape is pretty much the same throughout, which you'll be losing points for. This is one of those pieces I guess they'd probably give a NO RESUBMIT, cuz it's gotta be on ocr, but it's still a bit unrefined. I like it.
  24. Last update: Sep 29th 2018 - Fractions of inches. Rozo says: Trailer released!! It's been a long, long time indeed. The tracklist: 101 Not Awaken - Usa 102 Where Angels Fear to Tread - HoboKa, Archangel 103 Ordinary People - Archangel 104 Whiz Kid - Jago 105 Walls and Steels] - pu_freak 106 Axe Bring Storm - the Dual Dragons 107 Little Sweet Cafe - audio fidelity, flutetopia 108 Witchmakers - Archangel 109 Another Winter - Abadoss 110 Ancient Dolphin - Archangel 111 Hope Isolation Pray - k-wix 112 Raven - mak, Mozzaratti, Rozovian 113 Damn Damn Drum - Harmony, Level99, LuIzA 114 Innocent Sea - k-wix 115 Swivel - Sam English 116 Oh I'm a Flamelet - Brandon Strader 117 Evening Star - Brandon Strader 118 Don't Hunt the Fairy - Sam English 119 Fable - Chris | Amaterasu - name plz 201 Left-Handed Wolf- LuIzA, zyko 202 Person's Die - ilp0 203 Harvest November - mak 204 Few Paths Forbidden - DarkeSword 205 Female Turbulence - Jeffrey Hayat 206 Intolerance - The Dual Dragons 207 Different Road - zyko 208 Powell - Karth, Meteo Xavier 209 Political Pressure - HoboKa 210 Nuclear Fusion - The Dual Dragons 211 Positive - Meteo Xavier 212 Meridian Child - beckett007 213 Closed Garden - Meteo Xavier, Jeremy Robson 214 Splash Hop - The OverClocked Plaid Muffins 215 Innocent Water - Emunator, Ergosonic 216 Delicate Affection - TheDeath 217 Three of Darkside - The Joker 218 Last Audience - Rozovian 219 Obsession - The Dual Dragons 220 Strange Medicine - Phonetic Hero 221 Frenzy - Rozovian 301 Can You Fly, Sister? - Jovette Rivera 302 Decision Bell - rebrained 303 Secret of Mana - Dj Mokram 304 Faith Total Machine - Usa, Jackson Lawhead 305 Weird Counterpoint - Rexy - Daniel Rosenqvist 306 Rolling Cradle - Jago 307 Black Soup - Blaine 308 High Tension Wire - Nutritious 309 And Other - TheDeath 310 Electric Talk - Reuben Cornell - name plz 311 Religion Thunder - Mozzaratti 312 Angel's Fear - Jovette Rivera, ISAO - Hylian Lemon 313 The Sacrifice part I - Dj Mokram 314 The Sacrifice part II - Theophany 315 The Sacrifice part III - Mozzaratti 316 Reincarnation - Usa 317 Farewell Song - pu_freak 318 Breezin - Willrock 319 Return to Forever - Archangel 320 Long Goodbye - Meteo Xavier rsn#61 Flight From the Holy Land - Sixto Sounds rsn#63 Level Up! - mak rsn#65 Sleeping - hakstock -- Snesmusic.org's sd3 chiptune Where the tracks are used in-game -- We proudly present you a remix project that covers the soundtrack of the famous SNES action RPG, "Seiken Densetsu 3", aka "Secret of Mana 2". Songs of Light and Darkness -project direction- With a plan to enhance, extend, and elaborate on the music in the game, Songs of Light and Darkness is meant to be in keeping with the general tone of the original soundtrack, but updated to modern standards and with the personal touch of fans of the game, its music, and game music in general. That means we're looking for tracks that maintains a flavor of world music and atmosphere. It's so the album will be cohesive. We're looking for most kinds of music, but for a cohesive sound we would prefer you don't rely on heavy electronic beats and only electronic-sounding stuff. For exceptions, contact me asap, bring examples. We do like atmospheres and stuff, like weather, waves, ppl, nature, stuff. Just not too much. And hey, try to use as much of the source as possible. Judges like that, we like that, and you ought to like that. The scope of the Seiken Densetsu 3 remix project is enormous, as it's a 60-track OST that we want fully remixed. And now it is. -project staff- Rozovian, director and coordinator, feedback, often hungry, likes wavs Meteo Xavier, assistant director, does more than Rozo does Keiiii, art, a window into the world of sd3 Usa, mastering, consultation -remixers, we need- - your consent to use your tracks - your track as a wav, aif, or other high-quality format (if you can master it yourself, fine; otherwise plz leave dynamics enough for us to work with) - a name for your track, which isn't a need I was expecting to have to list... - info about the track, your thoughts about it and/or the source - we can make something up, too - info about you, a brief bio, formal or informal - again, we can make stuff up if we don't get anything from you -your email address, so we have reliable and consolidated access to you all -help wanted- Promotion - We want people interested in jrpg soundtracks to hear about this album. Supporters - We like this, so should you. -last notes- I've been at this since 2008, and I wasn't the original director of the project. We've been at this for a long time. Are we there yet? So close you can hear the whole thing... if you're on ocr staff.
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