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analoq

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Everything posted by analoq

  1. Let me save some trouble: EDIT:
  2. Star Wars movies would not make my top 10 or even my top 20 films, but Empire is the obvious best of the bunch and I've always given props to Kershner for that.
  3. This. If you are able to do something unconventional, why settle for less? Anyways, I hope to be able to put something (probably another kind of music visualisation) together over the holidays. I don't celebrate christmas so I'm typically not too busy around that time. cheers.
  4. One of the composers for Homestuck is a dear friend of mine (Beatfox), so I've known about it for some time but I've never really checked it out. I'll have to remedy that sometime. cheers.
  5. I started a jazz trio remix of casino night back in 2003. I never finished it.
  6. Or just try to avoid handheld shots, if you can jury-rig your touch to a tripod. This guy was able to get shots comparable to a Canon 7D* out of an iPhone4 by using a Steadicam Merlin, but that's a near $1000 investment. But he has some good tips on his blog that may apply to the Touch as well, like playing back at 24fps for smoother motion. *Not that DSLRs are all that great for moving shots either...
  7. Not that your other videos were bad, but consider consolidating your efforts in terms of quality over quantity. Just an idea. cheers.
  8. Shall there be a means for which those not present at MF can participate in the viewing party? Like, will there be a simultaneous viewing party on IRC?
  9. I really liked your entry compared to what you did last round. Whatever time constraints you had I think produced some inspired results. Start with learning the language for the application you want to code for. Blender, Maya, Houdini all use Python. Photoshop uses JavaScript so presumably AfterEffects uses JavaScript as well... I wouldn't know as I haven't touched AfterEffects in years. I think most AE users have moved on to node-based compositors like Nuke (which also uses Python) So, not knowing any better, I would suggest learning Python. And tweak the visualization part of the midi-coding to be whatever you want? Manual animation (camera,lighting) aside, yes. I made a last year, though I wasn't able to reuse any of the code because the new version of Blender has a completely different API that uses a newer backwards-incompatible version of Python. But many of the same ideas apply.cheers.
  10. Again, my gratitude to all participants and to diotrans for hosting. If anyone plans on giving my entry a second look, here's some things to take note (heh) of: The animation is generated from the MIDI Dhsu provides here: http://ocremix.org/forums/showthread.php?t=3480 The type of note (eighth,sixteenth,etc.) conveys what you'd expect: How long the key is depressed The size of each note conveys its velocity (how hard the key was pressed) The "bounce" (the time a note takes to fall thru the plane) conveys how long the sustain pedal is depressed. The note positions obviously convey their time and pitch The note colors convey the harmony as derived from the circle of fifths. See this: http://www.musanim.com/mam/circle.html I spent about 7 hours writing Python3 code, setting up the environment, and animating the camera movement. Render time was about 14 hours. cheers.
  11. Now you're talking. I was one of the few people who actually registered ($$$) that game. One of the composers was a gay 13 year old boy. Hardcore.
  12. Depends on the type of "game vid" the OP is referring to:
  13. That's a funny thing to be "pretty sure" about considering the fundamental distinction between Melodyne and AutoTune is that Melodyne does NOT work in real-time.
  14. Somebody was working on a project along these lines and I sent them a bunch of my remixes in lossless format. You should get in touch with them, the thread is here: http://ocremix.org/forums/showthread.php?t=25459 Of course it does. It just does so very selectively so that (hopefully) no one notices. It's not a matter of preference if you're talking strictly audio quality; you're pretty much talking out your ass when you say you can perceive the difference between 256kbit mp3 and the original audio. But if you want lossless for hi-def interoperability between formats (e.g. burning to CD, cross-encoding, steaming audio, etc.) then that's fine and dandy. cheers.
  15. Tragically I neglected to vote; crunch-time with work is harsh. But I'll make some comments a bit late anyway, if nobody minds: sci: The pitch-bend in the intro is a great way to start, it grabs my attention immediately. Nice minimal atmosphere, not too busy, not too sparse, just a simple laid-back interpretation. Too bad it's so short I'm sure it would've been interesting to see how it developed. AkogareZephyr: You know, pitch correction technology has been a staple of recording studios since the 1980s with Eventide hardware to the 90s with automated software like AutoTune/Melodyne and after hearing these silicon-injected female vocals for near 30 years it is always refreshing to hear a natural, sincere voice - especially one with a gentle, airy and dream-like tone such as this caressing my ears. Unexpected, but a pleasant surprise. Nase: One inventive variation after another, a seemingly limitless supply of ideas resistant to the typical ABACBA/etc pop forms; the potpourri of styles preferring seriality, bound together cohesively by apt transmogrifications of melody. Whether intentional or not, the 'lullaby' concept takes on surprising depth when Dylan Thomas is invoked; as an atheist, biblical quotes about life and death are met with derision but poetry, especially beautiful poetry, cuts right through me without effort. This is the second time Nase has remixed one of my originals, and I am grateful for it. Hopefully I've given an idea of how much I appreciate the entries, thank you all for participating
  16. Nice job on the album, I finally got around to checking it out. cheers.
  17. 2s complement of an 8-bit value would overflow to -128 after 127, not -256. Let it be known that Kenogu Labz (Nathan Armstrong) is a dumb.
  18. It's always said "6 Megs Max" on the upload form though the actual limit is a bit higher than that. Nase could try uploading his entry as-is; the system may accept it. cheers.
  19. Dear Vilecat, I will almost certainly disappoint you. Apologies in advance. Sincerely, - analoq
  20. I used to amuse people in highschool that way - rearranging familiar tunes in minor keys and performing them on piano. I did minor key versions of the Star Spangled Banner, My Country Tis of Thee, etc. I don't have any recordings of these but for Christmas in 2004 I did a minor key recording of Silent Night and sent it to my friends: http://apmatthe.ws/random/analoq_silentnite.ogg I hate Christmas. And Christians. My mind is blown.
  21. Are you the artist formerly known as Nasenmann? Because if so your entry was indeed awesome.
  22. Of course it's up to me but I offer a choice because it's all the same to me. The lullaby it is. I can produce general MIDIs well enough with Logic but since 2002 or so my music has relied on recordings (guitar,bass,analogue synths,etc.), effects, loop slicing, and other things that don't translate well to MIDI. Fortunately I have an ample pool of old MIDI music to leverage for times like these. cheers.
  23. Well let's see what MIDIs would work for a compo, in 1998 I: - transcribed some vgm (no good) - wrote a few counterpoint pieces (probably no good) - experimented with serialism (definitely no good) That leaves: a) short, brassy orchestral piece simple lullaby originally composed in '95, sequenced to MIDI in '98 Someone (other than Doulifee) pick A or B and I'll have my source material ready. cheers.
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