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Gario

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Everything posted by Gario

  1. Sub'd mine... I think I hear a skipped beat in it, but I don't think it'll affect it much, since it's a sort of SFX. EDIT: Fuck it, I won't be able to sleep tonight if I don't fix it... there, got it fixed. It's re-uploaded, now. I think you guys will like it.
  2. Waitin' til the last possible moment, of course. Bloodshot eyes, coffee stained teeth, sick beatz. Oh yeah. Jeez, I need to vote, too. What the hell have I been doin' this past week?
  3. Yours is the first I heard, actually - you posted a video with the track on it a week ago. I'm just posting my thoughts on it in this thread since you want a review of the track
  4. This may just be the best thing ever, I'm not even lying.
  5. Ooo, very different from your normal style. Tinkering with the forbidden fruit of Chiptunes, I see. I will start by saying this mix is pretty awesome and would probably have a good shot at the panel as it is. That being said, there are a few things that catch my ear that would could probably do better. The overall mix tends to get cluttered. The drums overpower the other instruments a bit too much, imho, the textures dominate the themes and melodies, when there's counterpoint between the to themes (which is awesome, by the way) they fight for dominance, etc. It's not like the production is popping or anything, it's just that the song seems to lack focus, when it comes to the mixing. The arrangement isn't bad, but it feels like it meanders a little bit before just saying 'fuck it' and fading out. Not sure if you can fix that in this mix, but having music that feels like it has a beginning, a center that drives to the end, and an end would give a remix a lot more direction. If you could do that with this mix that'd be awesome, but that's asking a bit much (especially since it doesn't take that much from the track, really), but it's something to consider for future tracks. Mario coin sound? Wtf, but awesome That's about it. While it's understandable to forego the arrangement issues I'm personally having, the mixing would be something that would be nice to fix. Good luck with the panel, when you sub this.
  6. Since no one else is updating this... The Uncalley Valley This is where I come in pretentiously and say 'Yeah, I saw that BEFORE EC was popular!'. It's been re-skinned by Alison, though, and the content is fine to revisit as a refresher, so it's worth watching again.
  7. Confirmed on my comp - getting the same signal. I'm using Chrome, as well.
  8. Actually, if there are any really phat Reason synths that I could possibly use for a nice, meaty lead that would be awesome. I have a decent arrangement going, but the sounds I'm coming up with are a bit thin for my liking.

    I would send this via PM, but... well, yours is full :P

  9. I might be interested in staying with you. What's the price for staying with your posse?

  10. Mmm... Yeah, I'm looking too, actually. A thread showing people who are looking/people who are available might be a good idea. Alternatively, if everyone who's still looking for a place to stay comes out and says it all of us without-room-people could probably pitch in and get a room or two.
  11. I'm giving it until tonight for him to get online. If no answer by then I'll take the track. EDIT: Just got word - I'm taking this round down, all.
  12. Yarp, for realz. Can't hold a good source down. Experimental is right - definitely not like much that I've heard before. Obtuse said the things about muddiness that I wanted to say, so may as well not repeat that here. The swelling on the bass saw is distracting, when it's used as consistently as it is. A swell for the first note of a phrase then no swell (by adjusting the attack value) would be ideal - get your effect without distracting the listener. Aside from that, though, there's the arrangement. If you're shooting for OCR, there is a delicate balance to be made between conservative and liberal, which this track takes it a bit too far on the liberal side. That bass texture may be from the source, but if that's all that holds it to Ice Cap until the end I don't think that would be accepted on here. I like the samples, but that's because I'm a sucker for them. Most people would probably say rely on them less. Personally, I say use them, but be sure to have some rhyme and reason to them. I think I heard what you were going for ('You're too Slow' - Tempo Change, Robotnik - Dubstep), and I commend you for it; that's clever. Using those sounds at other points where nothing happens, though (as well as using sounds that don't lead to anything) makes the effects less pronounced. The dubstep losses it's flavor when the LFO raises to a point where the wubs move too fast for too long. If you got wubs, play with them a bit more. It's great to experiment - often that's where you can learn the most about music. I hope you can learn a lot from this track.
  13. Er... shouldn't you be saving that until after the round is finished? I will note that this sounds cool, however.
  14. Numbers are scale degrees, when presented like that. It's a very useful way to present things, since one doesn't need to know the specific notes when explaining a track. It's alright, though - here are the specific notes that are in the source. - Ab - Db - Eb - E - - - Ab - Db - Eb - E - - Eb Db Eb - - - B - Gb - - - A - Db - Eb - E - - - A - Db - Eb - E - - Eb Db Eb - - - E - Gb... In general, your melodic notes are correct... but transposed to the wrong spot. If you take the entire line and move it so it matches the notes I placed here, it'll work just fine.
  15. Well, you put it in mod review, so that implies that you want to sub it, bro. You will need to take the 20 seconds of silence off the end when you submit the track, though. The site hosts stand alone tracks, so mixing in tracks designed for DJs to mix into other songs creates a separation in the site. Just make the DJ version available elsewhere, or even request that a link to a site where you host the DJ version is put in the track description, if it's important to you. Like I said before, though, if you clean up the sonic clutter in the high ranges of the track (and remove the 20s of silence) I think this would have a very good chance at being posted.
  16. I sent a message to Prophet about the source this week. I'd be fine if either of us took the source.

  17. Actually, I think in PRC you vote for three mixes, not one, (scaled by 1st - 3 points, 2nd - 2 points, 3rd - 1 point). This helps diversify what tracks get the spotlight and prevents a situation where one track gets all the votes while other good tracks go into obscurity. And yeah, no voting for yourself, but you get a 1st place vote if you do vote. That system would work great, in this compo.
  18. Loving it. I think there's a little clutter in the upper range of the soundscape, though - too many instruments that have that high range in it. Doing a high pass on a few of the instruments might help clean that up a little bit. The reverb, while appropriate, might also be creating some of the clutter that I'm hearing. If passing the instruments doesn't work well, cutting down on some of the reverb or high passing the reverb might just do the trick. Personally I find the silence to be very fitting to the style. Just putting that out there. I think this is great, though. Very fun stuff that I believe can pass, given that you fix the soundscape clutter a little bit.
  19. So, it's the Wily MM2 theme this week. Do you want to cover it, or do you want to hold out until next week for another track? I'm personally kind of 'meh' on this track myself, but I'll do it if you don't want it.

  20. Those are some incredibly sexy chiptune leads, bro. I really liked the variations on the them you had going, and the inclusion of the short arching arpeggio as a primary thematic element was a stroke of genius. One small complaint that I have is that the bass is hard to hear (not the drum, the bass ). If that causes clipping of any sort don't be afraid to knock the punch of the bass drum a pinch for the sake of production - from the psytrance tracks that I've heard (which isn't that much - just a search on Youtube as a result of listening to your track and trying to get a little familiar with the genre ) the bass drum generally wasn't as strong as yours, so I think you could afford losing a little for the sake of bringing the bass out, if need be. Yeah, that's about it, from me. Mix the bass better and I could see this being postable material, actually. Very nice work.
  21. I would be very unhappy if you didn't submit this to OLR.
  22. ... dayum, there are 12 teams participating in this? I forgot how massive the response was.
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