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Nabeel Ansari

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Everything posted by Nabeel Ansari

  1. Good update for FL users. The track bouncing looks very well-thought out.
  2. https://storeus.sonarworks.com/products/reference-4-headphone-edition This is the best investment you can put into a headphone setup. They have EQ profiles for common pro headphones (including the 880 250ohm premium) and you can load it systemwide (and as a vst on your DAW master) to apply the exactly counter EQ contour to make your headphones as even and rounded (flat, yes, but I stopped using that term because it implies the music would sound lifeless) as possible. Systemwide is super great because I can listen to reference songs on my computer from music players or in the browser, or like play games/movies, and still have the sound correction. You can also simulate other headphones and stereo systems with their stored profiles, instead of just going flat. And if you personally don't LIKE the completely flat response, you can also apply minor treble and bass adjustments to suit your tastes. It also has a linear phase option, with some additional latency, to ensure there is absolutely 0 change to the sound outside of the spectrum's range of loudness. Once I did it for my DT 880's I've sworn never to go back. The difference is actually pretty dramatic; as soon as I toggle the calibration off, the life is sapped out of the mix, the sound of the headphones themselves is pretty tinny and boomy by comparison, and hearing the difference explained basically all of my common mixing mistakes that people point out to me. Weak low mids, excessive bass, harsh upper mids, which were all unknowing compensations for the 880's actual frequency response. Listening to my older stuff on this, it was pretty clear. Here is the DT 880's average freq response: As it says in the legend, the BLUE is the headphone's average response, the GREEN is the EQ it applies to counter it, and the PURPLE is the end result (mostly flat, with some bass rolloff that doesn't matter too much in practice, and is necessary because of physics and whatnot).
  3. City Escape is probably one of the best rock songs, ever. Checks all the boxes.
  4. I feel bad for anyone who thinks Crash 40's Sonic music is bad.
  5. Assuming the costs are decent, I would be down for this.
  6. Mega Brass is not a Kontakt player library, you don't need to use the add library button. You can drag it onto Kontakt directly. "it won't even let me browse for files" Can you give me a screenshot of what happens when you attempt this?
  7. Hey guys, I wish to sell off my Embertone solo strings. I have the first 3 entries, selling them for $85 a piece, or $250 as a whole bundle. Once you have these you could complete your bundle to get the Leonid Bass, and you'd come out cheaper in the end than the whole bundle. I think. They don't reveal the details of complete your bundle pricing so I'm not 100% sure. REGARDLESS: $85 - Friedlander Violin $85 - Fischer Viola $85 - Blakus Cello OR $250 for all.
  8. I don't think you know what dark humor means.
  9. How reasonable is it to get a build like: -killer processing (blazing GHz + multicore, for audio) -performs well in real-time audio processing (I've seen weird stories of systems with seemingly good specs that perform terribly with real-time audio because of awful latency in internal components) -lot of RAM (like 64, or 128) -lot of USB ports (peripherals like music gear, drawing tablet, etc) -super silent, and cool -a lot of M.2 and/or PCIe SSD storage (for excessively optimizing sample lib + project load speeds) -small form factor, like ITX -support 4 monitors, but graphics dont have to be like, pc gaming quality. I just need screen real estate, not so much any 3d rendering power What kind of things are less realistic or would cost the most, here? Asking for next year, when I move circa August 2018.
  10. As I put in my post as an EDIT a while ago, it is a Switch bug.
  11. I was talking about the metaphorized roofers being musicians, not actual roofers, sorry. And can you quit it with the drama already? It's really played out, and you ruin a lot of threads with it. To clarify, most of my post was directed at Meteo, not you.
  12. I don't really believe for a second there are bad roofers getting work. EDIT: Following the analogy which doesn't apply 100%, I mean to say, musicians. Getting work is not just about your "musical skill", however you want to measure that. It's about networking and being ready for opportunities. No one just sits there and get work piled on them because they're lucky. The only time you get a gig without working to secure it is from pre-existing relationships or referrals, which come from work in networking or previous work with a client. The fixation on "hard work" is silly. It's not about "hard work", it's about "smart work". Doing the correct kind of work, when it's appropriate. Being patient and having plans. If you're a "busy idiot", which is an expression that means you are working hard in the wrong places, you won't see success. It doesn't matter how hard you work if you're doing the wrong work.
  13. I don't really know many people in the industry who got where they were by being lucky instead of having the patience and intelligence to find and seize opportunities. The latter may not be "hard work", but it's certainly not random, which is what you're implying. There are pretty commonly agreed upon strategies to succeed it in the industry, just not everyone has the willpower or patience to consistently follow through with them over a course of many years. It's not easy work, dare I say, it is... hard work after all. So not "everyone would do them". That's only assuming they're easy strategies, which they're not. They're very demanding and not everyone is up for them. That's actually why I quit trying! I can see myself succeeding as a game composer, I'd also have to sell my soul a bit and slave away at cold emails and pay out the ass for networking events. Can't handle it. So I don't, and found an opportunity elsewhere in a different industry. But you don't see me being cranky and cynical and butthurt about it everytime someone asks for career advice.
  14. 1v6 with a 4-5 KD ratio. Admirable.
  15. They're in the japanese, what are you talking about? All of the powers have it. EDIT: Looks like it's a Switch user bug. I play on Wii U and they're in there.
  16. Obviously, it's not even above 50th percentile.
  17. Yeah definitely something you need to mention to someone who's still struggling to learn what a VST actually is definitely not confusing them at all
  18. Almost every VST that exists will work fine in FL Studio. Super Audio Cart is a Kontakt library, it is built to be run inside of Kontakt. You have to run Super Audio Cart in Kontakt. There is no other way to do it. It's like if you have a Wii U game, you have to have a Wii U to play it. Super Audio Cart is the game, Kontakt is the Wii U. Kontakt itself is a VST, and it will work with any host programs that you can write music in (like FL Studio, Reason, Ableton Live, Pro Tools, Cubase, Studio One, and more). Much like any VST's, they will all work in these programs. The only time a VST "doesn't work" is if it's poorly coded and unstable, or if FL Studio itself has some obscure issue in the coding. But for thousands and thousands of VST's this is not an issue. Only a small few. Ableton Live is not a plugin. It isn't an instrument that generates sound or an effect. You can not use it like a VST. It is a host program like FL Studio that you can put VST's inside of, though. So you can use Ableton Live or you can use FL Studio. You pick one.
  19. Huh? There's no one by that name who sang on Ori's soundtrack.
  20. It's very L4D2 style, especially where you can revive your incapacitated teammates, the characters are talking to each other while you're clearing waves, etc. Super fun. Overwatch needs a fucking campaign mode already. I dunno dude, it's hard for me to see any complaint about cosmetics and in-game currency systems as legitimate. It doesn't really affect the gameplay.
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