Sir_Snooze
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Sunken Dreams (Mario 64 Sunken Ship stage)
Sir_Snooze replied to Elcar's topic in Post Your Game ReMixes!
Liking the cover art, man! But, you've got your own critique bang-on. Your approach is a pretty good dance track underneath a re-do of the melody. A few suggestions to fix that: 1) A breakdown. Sticking in a few dynamic tempo shifts, or one really big one with some sort of lead-up gives a piece a lot more energy and is a break from the initial melody. Don't rehash the melody. 2) This is a personal taste sorta-thing, but I find the stacking intro (in general) a little cliche. Try to incorporate some of the spirit of the original. Think, for example: what's Mario doing? Try something part determined, part-worried - think martial & a nice, sexy drone combined. 3) Change the melody instrument - it's way too close to the original, and the judges will nab you on it hardcore. I'm not sure why, but when I hear the source, I get Gigi D'Agostino vibes. YouTube "bla bla bla" - see if it inspires you. Hope that helps! -
Life is the hardest boss, man. No matter how many potions you drink, you'll still get owned by it. That's my take.
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Donkey Kong Country 2: Serious Monkey Business - History
Sir_Snooze replied to Geoffrey Taucer's topic in Projects
Canada's Foreign Service can wait for Serious Monkey Business. Actually, if anything, Summoning of Spirits was worse - I was second-year then, so my courses were lecture-based. Anymore, I just write a ton of crapola. Serious Monkey Business will consume my waking hours that day... -
Opposite for me - I didn't know the Safety Ring, but I knew of both Lazy Shells. The leveling thing is pretty critical. On second thought, it's not too bad - still tough, though, relatively speaking. I don't know if this counts as a boss fight, but Genis runs in the Coliseum are wicked tough. I just finished it tonight, and my characters are pretty decent level.
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Donkey Kong Country 2: Serious Monkey Business - History
Sir_Snooze replied to Geoffrey Taucer's topic in Projects
I remember when Summoning of Spirits came out, I skipped class and listened to every track. I intend to do the same here. This'll be AWESOME. I love the DKC series, and the music is like an explosion of...yeah. Still - can't freakin' wait!! -
They do that in the original, too! Remember the Ayme, Folon & Giacomo fight on the Goldoba? You're told to flee Alfard as fast as you can - your natural instinct is to boot it onto the ship. Once on the Goldoba: 1) The standard enemies are toughish 2) There's no shop for healing yourself in between battles; and 3) You can't level up. You're stuck at whatever level you happen to be. And, since this is an asininely hard fight even at the right level (rec. 28 or so - you're probably at 23), the fight is retardohard. Folon's Worg Laser does about 500 by itself (you have about 1600 health), and they all go at once, doing about 600-800 damage if your shields suck. I was lucky enough to make two save files - since then, I always do. Still...oh, and the same fight in the Celestial Alps - they come back from the dead to fight again.You don't heal - they do. That Holoholo fight was a bitch, though. I was warned, so I made two saves, but...bad game design, anyone? Geez...those are fights that are hard simply because of circumstance, as opposed to actual gameplay. Annoying, to say the least. Another one - outside of the super-lame Peach Turtle method, can anyone beat Culex from SMRPG? I always have to resort to Peach Turtle (Lazy Shell on Peach - let Culex and his 4 elemental stones run out of mana while Peach heals herself constantly, then revive fallen team-mates and kill everything, which now can't attack because it has no Flower Points).
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OCR01071 - Mega Man 2 "It's About Time"
Sir_Snooze replied to djpretzel's topic in ReMix Reviews & Comments
Bonus points! Quick story 'bout this ReMix - the very first night I ever lived away from my parents (like, not in the same city or anywhere close), I was doin' the ambient music whilst trying to repair some frayed nerves (mine). And this song was there. I remember this and Boards of Canada's 1969. I remember 3-4 teapots worth of tea, and I remember beating Mega Man 2 - twice. So, that was an awesome night, made all the more awesome by this song. Thanks, SymphoChro! Good memories. In a technical sense, this is a really solid mix. I'm not getting a totally ambient feel (which is fine), but there's definitely a solid build. The intro may be a titch long, but I know why it's there. Now get to work on that mix which is supposed to lead into this one! -
I guess I can see that being a possibility - you do have a point. I doubt he'd make 17 albums himself, though - he almost certainly has some staff or something. For a project this huge, I can't see him using the same exact staff. Hopefully someone can change it up a bit.
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Graces better be localized. Symphonia and Abyss ate babies, and Vesperia did too. If this doesn't see a Western release, a) Bamco Namdai will have committed a stupid mistake (hopes and popularity are way up with Vesperia), and I will sink Japan. Yes. I will physically make Japan sink. 80-hour story will be a bit excessive, I'll admit. ToS 40-45 hours was perfect. What's wrong with Sakuraba? He wrote Baten Kaitos' House of Cards, which is one of my favourite songs of forever and history.
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Oh, God yes. Oh my sweet Lord yes. I played the Sun's song and booked it. They still give me the heebie-jeebies. Stupid ReDeads... My hardest bosses are evolutionary from childhood. Before I figured out Paula's praying deal, I couldn't kill Giygas from EarthBound. Likewise, before I properly understood how djinn work in Golden Sun, I found Doom Dragon really tough. Also, did anyone have trouble with Biohazard from Sonic Adventure 2: Battle? I remember dying so much on that fight. Mike Tyson from Punch Out!! was pretty tough, too, especially when you're 7 or 8 years old. Oh - and Marx's Soul from Super Star Ultra. He himself isn't too tough - it's the tons of shit you have to get through to get to him. Also, anything on F-Zero GX's story mode. Wow...just...wow... For all time, though, the hardest (and still undefeated) boss for me is Marpercio from Baten Kaitos. I CANNOT kill him. I've seen it done and I can't do it. I don't want to grind, and I'm too lazy to go hunting for rare awesome magnuses that actually do more than bunny farts against him. I've all but given up on Malpercio.
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Hmm...it sounds like PS3 is in the lead at this point, although there are a ton of 360ians, too. I'm half-way to a coin-toss. Or just buying more SNES games, which are awesome and radically power-cool. The cost of vids is extreme on the new consoles - I'll wait until there's a ton of used stuff. Thanks for the input, everybody! That's the best feeling, eh? Finding used games on the cheap? Oh, and sorry for putting this in the wrong place.
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In Japan, yeah. I don't think there's any release date here, though.
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But I po'. I had to spend $700 on textbooks this term...so much for my pay raise/Boxing Day super money, eh? I might one day be able to get both... The compy thing is valid, though - I do have a pretty solid comp (8 gig RAM, 512MB video card, good power supply - aftermarket for the win!), and Xbox games are also compy games. Except Tales of Vesperia...
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I'm not much for the online world, to be totally honest, although I've a bunch of friends on Xbox Live. I LOVE Tales of Vesperia - I played it at a buddy's (I also love Tales of Symphona and Tales of the Abyss, both of which I own). And what you say is true, too - stuff is multi-platform, and usually fairly close one way or the other. I'm really into the dying breeds of video games - I like Little Big Planet. Platformers and adventure games are my thing - I only play FPS on a compy. I liked Mirror's Edge, too. Bear in mind that I've very little experience with this-gen consoles...I'm a retro gamer - my era is the 8-to-16-bit one, which kicks tremendous ass, with occasional forays into GCN/PS2/PS/N64.
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I've got a problem - I've been saving up for a while to (finally) get a this-gen console. Now that I actually have the money, I'm not sure what to get. I have a Wii already, and, while I love the thing, I want to be able to play some other stuff, too. Tales of Vesperia is a huge draw to the 360, despite the tantalizing signs it may be coming out in N. America for the PS3. I'm not keen on Blu-Ray, but it looks like PS3 has a way better build quality. So, I'm kinda torn...fanboys, convince me of the errors of my non 360/PS3 ways!
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Do you listen to soundtracks from games you've never played?
Sir_Snooze replied to RETROMAN's topic in General Discussion
To my mind, nostalgia makes this type of music better. I can't listen to the EarthBound soundtrack without thinking of all the good times I've had with that game; SMRPG's Beware the Forest's Mushrooms instinctively reminds me of the time when my buddy came over, hit the Geno Whirl right and punched out the lightbulb in my basement. To my mind, it's only music - very good music, but still only music - unless I can tie it to awesome events/games in my past. The bonus that makes VGM my favourite style of music is the memory of greasy pizza and my best friends, playing along. To my mind, nostalgia only adds to the greatness of the music, rather than detracting. -
I'd download that in a heartbeat! SuperStar deserves its own album, and you're just the guy to do it - your style lends itself nicely to these tracks, and you've totally got the talent for it, too. I hope everyone else releases their music, too!
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I just wrote my English prelim paper (to see if I'm literate...because university is clearly possible for illiterates...) on how much I love Colorpulse and the Symphony of Science. I was proud of myself, to be honest - I hate essays for the sake of writing essays, but I was kinda proud of that one. 4 pages on Colorpulse is tough business!
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I was surfing the Web (screw my paper) and I came across a group/dude called Colorpulse. He does some autotunes under the name Symphony of Science: http://www.symphonyofscience.com/ And his other stuff: http://www.colorpulsemusic.com/ I'm personally loving it. Just thought I'd share with you folks.
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OCR01947 - Super Mario 64 "Big-Band Battlefield"
Sir_Snooze replied to djpretzel's topic in ReMix Reviews & Comments
HOLY SHIT. That is all. I can honestly say that, after the first listen, this became one of my jazz standards. That bari player should get a prize, the Buddy Rich drum solo action ate babies, nice shouting with the trumpets. I feel like anything I say actually doesn't do this justice. Well done...outta curiousity, does anyone know if this is gonna be played at a jazz club anytime? I'll make the trip - I've got some money saved up, so I'll seriously come from Ottawa to Toronto to hear this band. Congrats - apologies for cursing, but...wow. Just...Wow. -
If I may be so bold as to jut in, I'd just like to say that innovation has an example right here. Think about it - the inspiration for this website is the promotion of video game music - itself an innovation of the post-Atari 2600 age. Composers for video games had little to work with in the NES and SNES eras, yet some of the catchiest tunes are from that time. Kondo's Mario Bros Theme is world-recognized, despite its inherent simplicity. This community takes the music of a time when video game sounds were evolving from 'blip-bloop' noises to actual music, and turns it into modern work. Innovation, thy name is OCRemix. I'm really open in terms of music - I dislike chance music, though. 4'33 and other such stunts are good stage shows, but not music. I'm a huge Boards of Canada/mu-ziq/Bola fan.
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An opportunity to buy both a Sega Saturn and a TurboGrafix16 has arisen. Both are fairly steep ($40CDN), but I had a solid two week's wages at work, and I can make it swing. Thoughts? Should I go through with it?
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Mega Man 2 - Coiled Copper Wire (Metal Man)
Sir_Snooze replied to Level 99's topic in Post Your Game ReMixes!
Solid work. Hard to critique the play-style - just solid. This is a really relaxing tune to listen to - I quite like it. It may be a little liberal with the source, but I can't honestly see the judges finding too much to complain about. Then again, I'm not a judge...still, I quite like it. Good luck with the submission! -
TRANSLATION REVIEW NEEDED: Japanese, Spanish, French
Sir_Snooze replied to djpretzel's topic in Site Issues & Feedback
Je ne savais pas que nous avions besoin une autre opinion, mais...c'est bon. Actually, I'd imagine the translator is a better francophone than I am (I'm FSL conversational level), but the improvements do seem more natural to me. -
OCR01915 - Kirby 64 "Dark Matter"
Sir_Snooze replied to djpretzel's topic in ReMix Reviews & Comments
That right there just made my entire crappy night of studying for mid-terms infinitely better. Can't wait, man! Can't...freakin'...wait.