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djpretzel

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Everything posted by djpretzel

  1. Awesome, thanks for the heads-up. I just went kinda crazy
  2. Yes, VIO2SF supports 2SF/mini2sf files!
  3. Interesting, missed that. Although, I'd sort of like to know why SourceForge is out of date... what's the purpose of it being there if it's not updated? We can include this in v1.1 along with any other feedback/suggestions we get between now and then (v1.1 will almost certainly be a matter of weeks, not months or <cough> years), but it'd be great to have an official comment on why the discrepancy exists...
  4. Chipamp has been updated to v1.0! Some of the suggestions made in this thread were followed, plus the update to SNESAmp specifically fixes problems with Winamp 5.6! See http://ocremix.org/forums/showthread.php?t=32674 for more info
  5. http://ocremix.org/forums/showthread.php?t=32674 FYI, Chipamp has been updated to v1.0, and may address your issues. It's been tested primarily with Windows 7 & XP, using Winamp 5.6.
  6. http://ocremix.org/forums/showthread.php?t=32674 Chipamp updated to v1.0!
  7. http://ocremix.org/forums/showthread.php?t=32674 I recommend uninstalling your Chipamp and downloading/installing v1.0 and seeing if that addresses the problem!
  8. Chipamp, a bundle of Winamp VGM-related input plugins, has been updated from version 0.9 to version 1.0. In addition to fixing incompatibilities with Winamp 5.6+ related to an outdated version of SNESAmp, this update removes adplug, which was causing problems with MIDI files, updates a number of other plugins, and adds several new plugins and formats. Chipamp is available for free at http://chipamp.org. Please uninstall Chipamp before upgrading! Below is a list of plugins included in Chipamp and their respective homepages and authors. The version included in Chipamp is also indicated (this should usually be the latest & greatest). As a sidenote, chiptune plugins often rely on emulation libraries coded by other developers, so remember to check each plugin's homepage and documentation for a more complete who's who. Please contact us if you have additions/corrections to the below information. Included Plugins & Versions 64th Note 1.2 Beta 3 http://www.hcs64.com/usf/#64th [*] AOSDK Plugin Conversions, VIO2SF AODSF 0.09 AOSSF 1.21 VIO2SF 0.23 http://foobar2000.xrea.jp/up/index.php?page=1 [*] ASAP v2.1.2 http://asap.sourceforge.net/ [*] GEZamp 0.2+(beta) http://www.purose.net/befis/download/ [*] * Highly Advanced 0.11 http://www.caitsith2.com/gsf/ [*] * Highly Experimental v2.09 http://www.neillcorlett.com/he/ [*] in_sidplay2 1.5.3 http://www.winamp.com/plugin/in-sidplay2-1-5-3/222277 [*] Leonard ST-Sound 1.3 http://leonard.oxg.free.fr/stsound_download.html [*] MDX Input Plugin V1.14 http://www.page.sannet.ne.jp/i-tanimoto/ (404) i-tanimoto@pop07.odn.ne.jp [*] NEZplug 0.9.4.8 + 2 + 19.20 http://www.vesta.dti.ne.jp/~tsato/software.html#nezplug [*] NotSo Fatso! v0.86 http://slick.panicus.org/notsofatso.php [*] S98 Inplut Plugin v1.3.1 +7 (2006/06/04) http://www.vesta.dti.ne.jp/~tsato/soft_s98v3.html [*] SC68 v2.2.1 http://sc68.atari.org/ [*] SNESAmp v3.3.4 http://www.alpha-ii.com/Download/Main.html#SNESamp [*] VGM input plugin 0.35 http://www.smspower.org/maxim/in_vgm/ [*] VGMStream r659-test http://sourceforge.net/projects/vgmstream/ [*] Wonderswan WSR Plugin v2006/5/3 ??? Changelog 0.9, 8/27/2006 Initial release 1.0, 12/17/2010 Removed adPlug, in_sk00l plugins due to conflicts with default .MID, .MOD Updated SNESAmp to latest version; fixes errors with Winamp 5.6+ Updated 64th Note to 1.2 Beta 3 Updated NEZplug to 0.9.4.8 + 2 + 19.20 Updated NotSo Fatso! to 0.86 Added new plugins: AODSF, AOSSF, ASAP, MDX, S98, SC68, VGMSTREAM, VIO2SF, WSR, YM
  9. SNESAmp is the problem; the immediate fix is installing SNESAmp on top of/after Chipamp. That being said, working on an update right now.
  10. Yeah we need to update homepage & do a forum announcement, too, though - been busy w/ album release! I hope some of you can make it - I know the pre-MAG timing might be tight!
  11. 90%?? Really? You sure it's not 89%? Or 91%? I guess we should get the Soul-o-Meter out... Seriously, given your comment about effort/feedback, it seems hypocritical to simultaneously praise this one track while insulting the overall site and, mathematically speaking, hundreds of other artists. Everyone should be able to find a way to provide positive feedback without negative comparative hyperbole; I strongly recommend it. Back on topic: to ditto yet again what everyone else said, great track!
  12. Don't know how that happened, I used what I've got. You're associated with the album in our database, FYI. If you can get me a bio ASAP, that'd be rockin'...
  13. OverClocked ReMix Releases Free Fan Tribute Album, The Legend of Zelda: Link's Awakening: Threshold of a Dream December 13, 2010 Contact: press@ocremix.org FAIRFAX, VA--OverClocked ReMix today released its 20th album, The Legend of Zelda: Link's Awakening: Threshold of a Dream. The album consists of twenty-five arrangements of the original score to the 1993 Game Boy RPG, published by Nintendo. It is available for free download at http://threshold.ocremix.org. This album was produced to help promote video game music, the amazing compositions of Kazumi Totaka, Kozue Ishikawa, Minako Hamano and Koji Kondo, and the talented artists that contributed to this project. It was made by fans, for fans, and is not affiliated with or endorsed by Nintendo; all original compositions are copyright their respective owners. "This project includes several firsts, including my first project song ever completed... It represents the first OCR album focused solely on a handheld game, and the first based on the Game Boy. Lastly, it represents the first official remix project based on the iconic Zelda series," said Bradley Burr, director of the album. About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation, preservation, and interpretation of video game music. Its primary focus is www.ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. ### Preview it: Download it: http://threshold.ocremix.org Torrent: http://bt.ocremix.org/torrents/Legend_of_Zelda_-_Links_Awakening_-_Threshold_of_a_Dream.torrent Comments/Reviews: http://ocremix.org/forums/showthread.php?t=32603
  14. Based on feedback from users and staff alike, we've decided to migrate IRC chat networks from EnterTheGame to EsperNet, effective immediately. Actually, it happened a few days ago, but saying "effective immediately" sounds way more pro... More info @ http://ocremix.org/info/Chat Don't know what IRC is? Well, long and short of that is, if you wanna come chat with OC ReMix staff, mixers, & other listeners, it's the best way. Being the Internet, there's also a fair spattering of off-topic conversation ranging from inane to asinine, within the boundaries of our channel guidelines and what not. For the curious, the rationale for the move was more or less as follows, in no specific order: Several users had issues connecting to ETG and/or had problems with the 3-connection limit Several users had bans they could not avoid and did not warrant themselves. #vgmusic, the IRC channel for www.vgmusic.com, is also on EsperNet EsperNet features some enhanced services like nick registration that should make life easier for both staff/ops and others We took a few days to test the server, everything seems fine, and so we're now officially announcing the move. Thanks to IggyKoopa & DarkeSword specifically for assisting with the migration. I'd like to personally thank the admins & staff of ETG for many years of awesome service, providing a chat network free of charge that I believe served OC ReMix well. Based on feedback from others, it seemed like it was time to explore another option, but in my interactions with them they've always been courteous and helpful. - djpretzel
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