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djpretzel

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Everything posted by djpretzel

  1. 1999-2009: Ten Years of OverClocked ReMix! December 11, 2009 Contact: press@ocremix.org FAIRFAX, VA--OverClocked ReMix today celebrates its ten year anniversary. Started on December 11th, 1999, the website has grown from a small group of avid musicians and gamers to a larger community of artists making a case for the appreciation of video game music as an art form. Over 1,800 fan arrangements of video game music have been posted, along with sixteen albums. To celebrate, ten mixes will be posted today, from ten different games and ten different artists, with each mix writeup briefly summarizing a different year from the site's history. Site creator David W. Lloyd writes: "When I started this site in my parent's basement back in 1999, I thought it would be a fun diversion that could help me get better at making music, but also serve as an outlet for VGM fans everywhere to pay homage to their favorite songs. When I was much younger, I remember tape-recording the output from my Sega Master System and making mixtapes filled with Alex Kidd, Shinobi, and Space Harrier music. I've always loved VGM, especially for its strong original melodies, and this site seemed like a good way to express that. While I didn't have any idea it would become what it is today, I did have a certain faith - faith that there were others like me, faith that the Internet was full of a lot of talented people who would contribute their music and their time and their energy freely, and faith that we could show the world that video game music is an art form." Fans are invited to share their memories of OC ReMix over the last ten years on the site's forums. About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation, preservation, and interpretation of video game music. Its primary focus is www.ocremix.org, a website featuring hundreds of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. ###
  2. 2009 was a god-awful year for me, musically. I feel like it was a great year for the site, but at the expense of me meeting any of my musical goals. I'd like to release at least three mixes in 2010; hopefully we can expand our site staff so I can get more time to make music!
  3. I'm gonna chime in with a NO Both production and arrangement are just too rudimentary; nothing sounds awful, but everything's very static... panning sits in one place for most elements, dynamics are all static, and the arrangement itself just feels like it's missing something. For the record, I'm all about lowering the bar, not raising it. I feel like this mix is under my envisioned bar, but I also feel like my envisioned bar is beneath the standards we've been applying lately. I consider this mix a good litmus test of a mix that is ALMOST good enough... but not quite. Here's my one-minute pointers for the artist, to address issues: Overall: more dynamic, less static Alter panning on elements more; introduce amplitude or other modulation Consider panning drums, bass closer to center Flesh out the arrangement.. it's pretty close to the source, as is, which CAN be fine, as long as there's something added. Otherwise, try doing something with the melody, introduce a harmony or counter-melody, or find another way to expand your additions to the source. - djp
  4. Some of that is "planned expansion" space... for example, integrating with the collaboration status & skills specified on artist forum profiles, when available, so yeah... it looks a *lil* weird now, but I hope to fill it with good stuffs soon... ish.
  5. Yeah, that 48hrs turned into MUCH longer. Should be fixed; please see http://ocremix.org/forums/showthread.php?t=26630. Yeah, that was an issue with the lightbox we were using, called shadowbox. The author went all commercial and changed the license, so I've been wanting to move off. Found a good alternative that uses jquery - works in IE8 now, at least for me, though it still looks better in FF35/Chrome/Opera. See http://ocremix.org/forums/showthread.php?t=26630 for more.
  6. Some varied site updates just went live, 12/7/2009 6:00EST: Underlying data access code has actually changed quite a bit, but the idea there is that you SHOULDN'T see anything different, i.e. nothing gets broken... might run a few ms faster or something (hopefully!) As far as the design goes, detail pages have basically been flipped (images, references on the left, instead of the right) Chiptunes are handled differently (each chiptune gets its own page) The "previous/next" buttons for detail page level browsing have been moved up next to the breadcrumb, on the opposite (right) side Listing of recent remixes on artist, system, organization detail pages is now always a single vertical column, far right side, except on game pages, and it displays 10 instead of 6 New lightbox for multiple game, artist images, uses jquery, should now work in IE8 and load a bit faster Nothing huge from a feature perspective, but it might take some getting used to. I've been using the development version of the site for the last 3-4 days and I'm already very used to it, and prefer it. The chiptunes modification, where each gets its own page, is a bit more flexible than what we had previously, and should let us explain more about what the file formats are, how to play them, etc. without bogging down other detail pages. Please post comments/issues here!
  7. Well, you know, at M5 I think it was, after the actual OCR panel, 8-9 of us all found an empty room and sat down in a circle and talked about the site, bouncing some ideas around. For some reason a panel - chairs facing forward, presenters at table, etc. - didn't seem as effective as this small meeting, in terms of specifically discussing the site conversationally. I've talked w/ Brendan before about actually doing two panels - larger one where we do the usual, DEFINITELY gonna reprise some HDR challenges, trivia, site news, etc., but maybe a smaller panel just for like a roundtable discussion of site details, technical Q&A, whatever... might just do something ad-hoc if it doesn't get onto the actual schedule...
  8. We've got our usual spiel that we'll do, and there's plenty of stuff to cover from 2009 and plenty of plans for 2010, plus DKC2 should be out by then, but does anyone have any other requests/ideas/suggestions? MAG is a little different since most of the folks at the panel are already pretty familiar with the site, so I'd prefer we use the time more for Q&A, etc., then explaining who we are and what we do... thoughts?
  9. http://ocremix.org/info/Content_Policy Basically, yes, as long you somehow work in a mention of the URL either on the stream itself, on an associated website, or both, and as long as you're not running ads or making any sort of profit. If you've got more questions after reading, please PM me!
  10. I'll reinstate this when we move to vB4... there will be a host of many others changes as well, including the addition of blogs, at that point. ETA Q1 2010.
  11. Well, at the very least, for the artists who DO have a forum profile, and HAVE specified their DAW/instruments/collab status, it'd be nice to have that on their artist profile. It's on the list, just not super-high, gotta fix chiptunes first.
  12. Hmmm. Well, isn't this just a pretty generic 80's groove, though? Like, I'm fairly sure I've heard a similar accompaniment in songs by a dozen or so 80's bands; the melody is what sets things apart, and in this case I feel like Lava Reef had it going on, and Expose... not so much. Sonic soundtracks *definitely* had an 80's vibe, no doubt about it, but I'm not sure the accompaniment here is distinct enough to indicate a direct influence... I think it's more of a general stylistic osmosis.
  13. Newt wins - I won a couple battles but definitely lost the war, hands down Since Andy abandoned this thread :tomatoface:I'm just gonna declare Newt the winner
  14. A third of my life! At the moment I'm not exactly sure what we're gonna do; it won't be as big as what we'd originally planned, I know that much, but we'll try and come up with SOMETHING special. Deia's suggestion of review is, of course, totally awesome, and hopefully folks can chip in on that regardless of what else we do!
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