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Lashmush

Contributors
  • Content Count

    77
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About Lashmush

  • Rank
    Dan Hibiki (+75)

Profile Information

  • Location
    Sweden

Contact Methods

  • Website URL
    http://lashmush.newgrounds.com

Converted

  • Biography
    Been tracking music since 1998. Started on ProTracker (Amiga 600), then FastTracker 2, then ModPlug and now Renoise.
  • Real Name
    Rasmus Sorber
  • Occupation
    Chronic Masturbator
  • Steam ID
    Lashmush

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Mixing & Mastering
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Organ
    Piano
    Vocals: Male
  • Instrumental & Vocal Skills (Other)
    Growl-vocals

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  1. Theres almost a jazzy noir feel to this. Very interesting work. c:
  2. It's got a beautifully warm sub to it and sounds crystal clear in my headphones. Maybe you want some more people to weigh in first but I think it's a pretty great track. My opinion is it's always worth submitting to OCR. If I hadn't submitted my track "Lights Out" here (which got thoroughly rejected) I probably would've never heard the necessary feedback I needed to rethink how I approached my work. I distinctly remember an initial phrase from a judge along the lines of "Holy compression hell!" (I've since eased up a bit on compressors...) The nali chant at 2:45 was a great addition, btw,
  3. https://www.newgrounds.com/audio/listen/975054 Estrayk wrote the original Her11.mod the proper oldschool way using Protracker on an Amiga. The song is one of his many in the Her series of chiptunes for Paradox, the cracking group. It was featured in this game, Lyle In Cube Sector, at one of the last areas accessible. The game is made by Bogosoft and plays like a metroidvania and has a really solid soundtrack of chiptunes. Can't recommend it enough if you enjoy retro-style games. The premise of the game centers around some cloaked weirdo who steals your cat so you're on a mission to get it
  4. Yeah, I definitely need more training when it comes to mixing and mastering, regardless of genre. It's quite difficult and studio-head makes it very hard to do efficiently. Lengthwise, it's a bit long for OCRs recommended 2-7 mins but I wanted it to sort of be as on par with the psytrance and goa stuff released in general where they have rather long intro and outros for mixing purposes. If you're interested, you can hear the original tracks here in their proper SNES glory.
  5. Mfw I forget how to submit to OCR and just post a link in a forum. It's been emailed now at least and luckily after the rebalanced mix and master.
  6. Wroom wroom noises here Not submitting this as it's very "color within the lines" cover stuff moreso than a proper remix. Still, these old Amiga games don't necessarily get the love they deserve. Enjoy. c:
  7. EDIT (20-10-23): Updated the mix and master as it was very kick and bass heavy. Should be a more balanced sound now. Updated spooki sounds here A dark psytrance remix of "Jaffars Theme" and "Final Battle" from Prince of Persia for the SNES. A sampled reference from the original Apple II version of Jafar conjuring forth the hourglass is also present in the song though that's more of a soundeffect than any sort of musical score. Original composers for the SNES OST are Toshiya Yamanaka and Tetsuya Nakan. The small sampled bit was a melodic sting for the Apple II version written
  8. Seems like a pretty great idea. I would suggest a different take on Lavos as I've already got the death metal angle covered in BA3 for all three Lavos tracks. Obviously just a suggestion, either way I'd be pretty stoked to hear another take on those three tracks as a single project regardless of genre. Btw, the link has a hardbracket at the start and a missing colon.
  9. Oh boy, one out of two! Only Lavos left now and I've contributed my final Badass submission since the first project! :3 Edit: Oh yeah, I'd like to make a new authors note about Monolith of Non-Existence whenever you need those. The old one does not do all my maddeningly excessive work justice. :3
  10. I think you want a specific villain theme or literal boss encounter only songs. An acceptable combo might be for instance using the Danger track from Secret of Mana (its the same for pretty much every boss fight in the game) combined with elements of the dungeon music of the particular place or event a specific boss you'd like to make a track about is relevant to.
  11. Why do I always pick the most massive projects for OC Remix... and why can't Lavos hold all these spawns?
  12. Tindeck stream/download (It's nearly 18 minutes and in 320kbps) Ok, I've worked on and off on this track for a long time but after releasing it I feel like I could use outside perspectives on what I did right/wrong etc. I aim to make another four parts of this project so your feedback would be very useful to avoid repeating any mixing or song-structure mistakes or whatever you feel I could've done better. Opinions, likes/dislikes, deconstruction and analysis, whatever you hear that you think needs to be addressed! ALSO! Guitarists, I'd love to hear what you think about the guitartone and seque
  13. My first submission to be YES'd by the OCR judges! Am I an OC Remixer now? Am I? Huh? EDIT: (also, does this mean I can submit a new song for judging or do I have to wait until the current ones gone through processing and added to the site properly?)
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