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Dissidia

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Everything posted by Dissidia

  1. If you're looking for an orchestral library you should also look into Spitfire Albion, Sonokinetic Da Capo and Kirk Hunter Ruby.
  2. Try getting ideas and being inspired by music that isn't like the one you are writing.
  3. I liked some parts better in your version but the shire part I like better with a flute/wind instrument for the melody. The shire part is 0:39.
  4. Apparently it is. Sweet, the new Gridania theme is my favorite on the new OST so far I think.
  5. justamemory, what a blast from the past. You did Aion piano before, I remember you did Death Waltz at least. Windy Meadows sounds lovely.
  6. Thanks that's much more useful, making this a tough decision. I still have 6 days to think about it, no need to rush.
  7. They should put up more and better demos for the drums. I can't make out what the drums actually sound like. The dulcimer sounds pretty nice, I already have a dulcimer in kontakt but if I liked the drums I'd probably get the bundle anyways because the dulcimer has a different quality than the one I own already.
  8. That's what I own, also got mine from Amazon, UK though. I haven't tried many headphones so I don't know how they stack up. They are good for hearing what's going on except for the lower bass department.
  9. I counted with the versions before posting as well. Number eight http://tindeck.com/listen/gfaw I made the off-beat notes slightly lower on the pizzicato. Made 1:09 and 1:36 not legato cause no matter which speed I used it would still make that sound. Tried my best at making the oboe legato, by cutting off each start time except the first. There would be cool if there was a VST that could measure reverb realtime, that way you could compare and adjust easier. I don't have an ear for it so that'd be really useful. Lowered the strings in volume and high eq. I really appreciate the feedback, it has helped me learn new things especially workarounds. I'm still not completely happy with how it sounds but maybe I'll go back to it some day when I can do it more justice. The music box sounds weren't intentional, it was just there, but you're right it does add a lot of character. I did become obsessed with it for a while. Gonna try to stay a little more casual in the future. I could've picked another song but Painful History and Cold Iron are my absolute favorites. I tried to cover Cold Iron but I didn't capture the feeling of the original.
  10. Thanks for your continued feedback Sinescape. All the way up to version seven http://tindeck.com/listen/ifbc I changed the pizzicato to solo violin + (low volume) ensemble violin. In terms of timing it works better. I can't get the pizzicato from Albion to do fast pizzicato notes well, if I stretch it, it fits better but sounds worse. Changed the speed of the legato. Layered the oboe. I don't have a good oboe legato though. Only have samples with a starting blow. Added some lows back, tweaked the eq further on instruments. Changed the reverbs. I don't have a clue to make them feel like they are from the same room when they aren't, there are 3 main sample sources. Created some automated lowpass on areas where it was needed the most (beginning and end). This song is becoming a painful history. I appreciate your feedback though, it's just frustrating to not be able to make it sound how I want.
  11. Thanks for your comments, RoeTaka and Sinescape. Here is the updated version: http://tindeck.com/listen/rlqp I tried making the changes according to both of your feedback. I will list it if you feel like reading the changes. I'm not sure which version I prefer now. I wanted to stick close to the original. I mainly wanted to hear it with different samples. RoeTaka Changed the 0:32 dynamics, yes I'm done with the song unless I get more feedback but on the arranging/composing front I don't think I'll add or change much. The samples are from Albion 1, Kontakt Native Library, MSO (modern symphony orchestra) and Spitfire Audio (Pianos, and Vibes in the new version). Changed the string hi to a different sample, made automation to legato speed on it and on the flute hi. Lowered the warmth (in Pultronic EQ, which I use for mastering) to get less hiss/high frequency noise/static, also lowered the overall highs and lows. Sinescape Positioned the pizzicato in the beginning differently to make it less delayed but still somewhat awkward. Changed the marimba to vibe. Lowered the high frequency on the flute. Lowered the low, mid-low frequencies on piano and bass strings. The music box had 3 notes that were high velocity at 2:03 so it sounded like it was clipping, I changed that. The noises at 1:56 and on are sounds from the music box. There are some other minor changes that I did that wasn't based on the feedback but they are less noticeable and I don't feel like it's worth listing them.
  12. If you have a warmth/exciter plugin you could try that. Could even try a slight distortion plugin. I think some slight space would help the track in general but it's tricky with bass drums and guitar to add reverb or delay of any kind since it can get muddy and messy easily. I'd experiment around.
  13. The intro is a little long without anything being added to it, if it gave the feeling of building up it wouldn't feel as long. The base sounds good but it sounds dry and could sound more exciting.
  14. 1:28 could have a new melody to give it some more variation and make the main melody/chorus feel more special. Pleasant song, not sure what it reminds me of but some kind of Donkey Kong/Crash Bandicoot mixed with Destiny Island from Kingdom Hearts.
  15. Thanks for your input, I want the song to start of hesitant so that's a good thing. It's a music box or rather a collection of music music boxes according to the description. I changed the EQ some and the velocity on some places. It's the highest quality music box I have so just have to make it work. Upped the volume at 0:28 and added clarinet so the volume will be higher at 2:27. Changed piano to harp and violas to marimba at 1:49 to make it less stale. Changed some of the notation on that part as well. http://tindeck.com/listen/oyvd
  16. http://tindeck.com/listen/qssk Looking for critique/input.
  17. Music box version http://tindeck.com/listen/suwo Was surprised by the two extra patches used from the music box VST (Bad Cat Media Group) I like them quite a lot.
  18. https://soundcloud.com/williamthurin/i-am-your-shield Reduced the reduction in mid frequencies and made it slightly louder. I went with one of the names AngelsDen suggested.
  19. Thanks. I like "I Am Your Shield", I'm thinking a scenario where someone is trying their hardest to protect someone. Edit: I'm gonna wait and see if more people will comment and then I'll probably upload it with the name I liked the best on my Soundcloud.
  20. http://tindeck.com/listen/bwvs Scenario for the song and name, what do you think? The current title is just a placeholder. Critique is appreciated.
  21. The choir is a little out of place in the end, sounds too synthy. Reminds me of some pre-fight-has-begun anime songs could transition into a fight song quite easily I think.
  22. I have a template for MSO, it's the essential instruments and some more. I load different articulations in the same kontakt and use midi channels 1-5-9-13 (ease of visibility in FL). Works for MSO because I can put the separate articulations in, otherwise I like to use keyswitches.
  23. I've played The Binding of Isaac but it's not my cup of tea.
  24. Death in hardcore modes such as Diablo or Path of Exile. As long as the death is fair and not a bug or a dc then it's a fun concept.
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