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Garpocalypse

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Posts posted by Garpocalypse

  1. I know you aren't a jackass. I'm just debating stuff. I actually think that people tend to be way too pessimistic about music careers. Hahaha.:)

    I'm not trying to be such a bitter sounding jackass or a naysayer, I'm just saying people tend to be way too optimistic about music careers.

    Everyone starts out with dreams and ambition, a few make it and reality crushes the spirits of the ones that don't.

  2. I cleaned the lens off my old PS2 once by opening it up and using a q-tip when games wouldn't start properly (especially the gold bottom dual layer ones), after which it ran good as new.

    I have a first generation PS2 that despite heavy use still runs perfectly. Unlike the original PSX that had to be tilted on its side to use.

    My ps2 is now my dedicated DVD player.

  3. I do share a bit of your frustration at the notion of forced "improvements", but there are so many people doing so many interesting things with mixing/mastering that I just like hearing all the countless perspectives.

    My idea of mastering: Anything that's in my master chain+boosting to 0.0

    This thread helped me to realize some more that I need to be doing but finding any information on mastering is incredibly difficult. It's like those engineers are trying to protect their jobs or something...

  4. If there is one thing I've learned about this whole thing it's this:

    In this day and age, you can do all of the things "professional" musicians do without actually "making a living" doing music. There has never been a time in history when musicians of any specialty made a good living doing what they do. It's just an unfortunate truth. Teaching is also one of the worst possible jobs in music unless you're a college/university professor.

    This, except for that last statement. :<

    Everyone I have known that was involved in music when I was a student, and that wasn't a college professor, was dirt poor. Barely able to get the money together to keep playing and certainly not enough to develop a home studio. My highschool music teachers especially were far better teachers than what they were paid to be. The non-traditional music teachers if you want to call them that bounced around from day job to night job to playing live as often as possible and taking as many students as they could fit into their schedule. It's not as free as you might think, especially once the a$$holes want to start taking lessons from you. Remember though that you have youtube and living room studio musicians to compete with now so any potential to earn a living through music, which there wasn't much of, is dwindling further.

    When I was in school I attended a few guest composer lectures and they all said that they were living at a deficit no matter how many commissions they earned. They made all the money they could working like crazy earlier in there lives and now they sit at home and write music and lose money. And that was before the recession.

    If you can make it work go for it but know that nothing sucks quite as bad as getting up one morning and realizing how tired you are of living like this. Kind of like those people with jobs except they have money. :)

  5. http://www.greenmangaming.com/

    For anything you could buy on Steam, but for at least 20% cheaper

    I don't know anything about those sites myself but I just read an article about people that sell steam keys using stolen credit card numbers. If the card gets disputed the developer has to pay it back while the 3rd party gets the money that should have gone to the developer.

    Also not a specific deal. nyuk nyuk nyuk.

    I plan on picking up a few indie games during the current indie game sale on steam though!

  6. STILL WANT, Still waiting for sale though. :'(

    yep, same.

    I put 30 bucks into the last steam sale and I still have more to play than what I have time for. Hopefully by the time i get around to beating The Witcher 2, Tomb Raider will be on sale.

  7. I'll go ahead and just drop the argument with Sonic X-Treme. Maybe me and Garco (were you the one that wanted to do it?) could just collab on one and submit it individually ourselves. But c'mon then. 2 games. 2 tracks. Can't be that painful. Either that or we do one track combining a numerous amount of Sonic tracks, maybe even giving a cameo of a Sonic X-Treme tune, which can work.

    .

    I'll assume you are talking about me here. :)

    I'm not really a big fan of the one mix per series rule. I think it's going to encourage multi sourced remixes that go between too many games in some cases. One mix per game would give everyone a chance to do something from the series they wanted to do and open the ground for more than one remix per remixer. I feel kind of bad taking the whole Virtua Cop series when I know I am only going to be working with the music from Virtua Cop 2 and I would love to get in on some Panzer Dragoon. :(

    I think the addition of a Sonic Xtreme remix would be more fanservice than anything but the people who are going to be downloading the album will know that the remixers who worked on it knew their Saturn stuff if they see Sonic Xtreme on there. Especially the ones who are more Sega cultists like me. :) Segata Sanshiro is a great icon but I, like most NA's at the time, had no idea he existed until I was able to watch those commercials on youtube. However I did know about Sonic Xtreme from all the previews to the eventual cancellation notice of the game in my Ultra Game Players mags so Sonic Xtreme was more a part of the Saturn experience than Segata Sanshiro was at the time for me and many others. No big though if we can't do it, i'd be up for a collab on it for sure.

  8. I was kind of hoping for a definite no just to help me narrow down what I want to do. :)

    Guess I kind of jinxed the whole thing there. Sorry.

    I have to agree with G-mixer that the people who will be most interested in this album will be expecting some mentioning of Sonic Xtreme as it was the biggest shock as far as cancellations went. Alot of people have been arguing for an independent release of the game but due to Sega of J's retraction of their IPs from the west it probably wont ever happen.

    Also given how Sega dominated the arcades back in the day and that being able to play their Arcade games at home was a huge selling point for the Saturn, I think you are going to have to allow all first party arcade ports. Those were AM2's glory days for sure.

  9. Not answering on behalf of the director BUT considering that vaporware/unreleased games have already been featured on OCR (Such as Star Fox 2) from an eligibility perspective on the staff side, Sonic Xtreme should be fine. The music MUST be in the game's code, though. No music from trailers or previews would be allowed unless the game itself had the code in there for it.

    I was kind of hoping for a definite no just to help me narrow down what I want to do. :)

    If the album's release is 2014 I think it should have double the amount of tracks it currently has planned by that time.

  10. It's not so much that smell is linked to memory, it's that if you associate something to a smell you encounter infrequently, that could well be the only association that smell has, so if you smell it again that thing will be a prominent association.

    Here is something really stupid, I used to play games next to a fireplace. Really really close to a fireplace when I was kid. So close you could taste it you know? So now, since i don't have a fireplace, before a nostalgic gaming binge I get some split pea and ham soup and load it with liquid smoke. Just for the nostalgia.

    It's hell on your colon but it's heaven to the soul you know what i mean?

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