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Everything posted by Argitoth

  1. Zelda OOT - Lost Woods (Dreamland Remix).mp3 I'm getting serious about polishing this piece of music and wondering what is it missing, if anything. Do I still need to fill it in more? I want to add acoustic percussion to do some of the drum n bass bits. I still need to do more mixing and make better use of reverb and improve the percussion a ltitle bit. Not sure what other polish I could add. My goal is to keep the minimalistic vibe and chiptune vibe, make it overall easy on the ears. ...not sure about the title.
  2. Sorry guys I didn't end up using any suggestions,uhhhh... didn't feel like I could find the right video clip, exactly... uhh well... here's the final! *runsaway*
  3. Thanks Gario. I'm actually saving Mega Man for something else. Thanks yangfeili. Came up with a list after going through youtube. maybes: Dragon Warrior (most likely) zoda's revenge the adventures of bayou billy GumShoe bump n jump king's quest king's knight kickle cubicle too obscure: princess tomato in the salad kingdom pop culture references (disqualified): dr jekyll and mr hyde felix the cat mickey mousecapade adventures of tom sawyer frankenstein the monster returns jackie chan's action kung fu A lot of them don't make the cut, I don't want any obvious pop culture references, they should feature original characters, games should have been popular and well-received, scenes must be in-game (no picture/story sequence), a lot of these are a bit to look at ugly or too unserious. Also I will probably just replace two or four clips at most so I might not need more suggestions, unless there's just some really popular game with a highly nostalgic sequence that I'm missing.
  4. Yangfeili, could you find that scene for me? I found the princess at the end, but I didn't see the "carrying to castle" which could be nice for the montage.
  5. I am working on an NES video montage and I need video clips of saving the princess/girl, returning home, etc. So far I have Adventure Island (girl) Zelda (princess) Mario 1 (princess) [one mario game is enough!] Double Dragon (girl) Kid Icarus (girl) Kung Fu (girl) No "returning home" so far, but I still need more girl/princess clips. Here's a quick example of what I have so far, I'd like to replace some of these clips with your suggestions, although I'm definitely keeping the Duck Hunt dog, gotta have that!
  6. SSBM4... makes me want a Wii U... HEY! I loved the SSMB Brawl story mode!
  7. ...I miss Edit: Woops Killing Floor Starcraft 2 Tried to play Battlefield 4 on my older computer... failed... miserably... I own a legit copy, just not a legit videocard.
  8. At least you knew to use alchohol. I had no such knowledge back then! Actually, if I remember correctly, the NES would heat up and give off a plastic smell. That's probably what triggers memories for me, but I think there was also a certain smell of the room I played in that also triggers those memories. very relevant.
  9. Hey people, Just wanted to ask, is it just me or is there a certain scent that triggers Nintendo childhood memories? Does the NES give off a certain scent? It goes like this for me: I smell that certain scent which cannot be named nor described nor does it smell like anything in particular, and then I think "Woah... I was playing Mario Bros years ago at someone's house with someone I used to know." Am I unique or are there others like me?
  10. Hello, Elan Hickler here, I'm looking for dedicated drummers for my upcoming series of drum sample libraries for Kontakt. One product is already in production. The library is geared towards electronic music; overly clean production techniques are not welcome here. The goal is to create a variety of sampled drumkits that are lightweight, easy to use, low-cost, and feel different from each other. I will be bringing interesting features into these products that have never been seen before. The focus will be on immediate sonic gratification rather than tweak-ability. Multiple drummers will be accepted, and the same drummer may sign on for multiple libraries. *I will direct you in mic setup and playing techniques, although your creative input will be valued (strange drum preparation is welcome). You will be encouraged not to use sterile/perfect playing techniques in some instances. *You will receive fair compensation in the form of royalties, to be discussed on an individual basis. I will be in charge of processing samples, creating the kontakt patch, programming, and marketing, although I may allow the drummer to take on some of these jobs for more royalties. Requirements: *Drum set, a good recording space (anything from a tight room to large hall will be accepted), and skills. *Recording gear *2 to 8 or more simultaneous recording channels (depends on what you have available and the sound we are going for) *Skype and webcam or ability to take pictures THERE WILL BE AN AUDITION PROCESS, post an audio link (any kind of recording be it solo or within a band) to your work in THIS thread! Discuss here! Thank you, -Elan KVR thread REAPER thread OCRemix Thread
  11. This was just for fun. If I ever ****ing graduate from college (well I graduate this december) I might actually have time to do more with this. For now I thought some of you might enjoy it. I'd love to expand this to having live bass/elec guitar (or good samples) playing along with the NES sound and expand on the synth aspects. I did record direct from NotSoFatSo (Winamp/ChipAmp) but if ever I work on this, I'm going to recreate the NES sound so I can change it up. http://soundcloud.com/elanhickler/double-dragon-remix-idea
  12. Preferably nylon string guitar, but the sound of a dulcimer would work if you are a good dulcimer player and just happen to be reading this post... lol... since the thread title is "nylon guitarist."
  13. This is my own work, I am *not* a skilled dulcimerist: http://soundcloud.com/elanhickler/native-american-flute-and Gives you an idea of what I'd need. This plus the whole tremolo thing, and maybe arpeggios in this scale.
  14. Looking for nylon guitarist for a large-team game project of Columbia College. You will be credited and the game will be on display at this year's GDC. Skill level required is not much. We will need a good amount of tremolo, so you need that skill. You must be able to improvise, but there will be no tempo which makes that easier; I'll just need short musical phrases in a Native American scale. If possible please send audio demo of your guitar ability to argitoth@gmail.com or provide a link. Honestly, I really need help with this. Your help would be much appreciated. Edit: This is not a paid gig, this is a student project (no money involved!).
  15. Sometimes it's a good idea to work backwards, I've done this before; created something that sounds like game music then find game music that matches and then do a remix. so I created this: http://www.elanhickler.com/misc/DnB.mp3 1. Does this remind anyone of any game music? 2. If not, do you have a game in mind that would benefit from a Drum-n-Bass style remix? NES/chiptune request preferred.
  16. Yeah dood, the first piece sounds like it's right out of Megaman or some Nintendo game, has that retro quality yet modern feel.
  17. I love these two Trance compositions, anyone know their names? http://www.elanhickler.com/misc/unkown_trance.mp3
  18. I knew it was from Top Gun! sweet.
  19. What is this melody? http://www.elanhickler.com/misc/some_melody.mp3 I just created this from memory of the original melody. No idea where it's from.
  20. Thank you for all your comments! This was done with Kontakt-only samples. I agree with all complaints on this remix. Since then I've acquired Vienna Symphonic Library strings and Wallander Instruments Brass, not to mention experience. I've not planned on doing another remix, but I keep coming back to Ultima Online music. I do want to achieve Jeremy Soule's level of sound quality. That requires throwing in some live instruments. I love Oblivion IV: Elder Scrolls music and I hope my next remix (if ever I do one) comes much closer to that level of quality.
  21. Patches based on others' works Meteo Xavier - Synth Demo: You will hear the original -- recreation -- original+recreation. Having an analog comb filter would have gotten me closer to the original synth sound. That will have to be added as an effect.
  22. I can do it today. I need a midi so that I don't have to try to recreate the melody. Of course, midi can't always hold all the modulation data, that's what I'll be working to recreate. I need an audio demo to hear all those modulations. Edit: Also, let me know what the BPM is. If it ends up that the synth audio doesn't stay on beat (difference in software sequencers), there may be a way to solve that.
  23. So I recently finished building my first analog modular synth and right now it's just sitting here because I don't have time to do much composing right now, but I'd still love to use it. So here's the deal. If any of you composers are using a software synth patch in your composition (screaming saw lead, hard bass, a soft-filtered saw, etc.), post a midi and an audio demo and I'll record my analog synth to match the sound of your software synth, except with the goal of giving you the nicer sound of analog. Any takers? Patches based on others' works Meteo Xavier - Synth Demo: You will hear the original -- recreation -- original+recreation. Having an analog comb filter would have gotten me closer to the original synth sound. That will have to be added as an effect. Filters - Model 12 6/12dB Low/High/Band/All (Feedback Demo) - A-106-1 12db Low/High/Band/Notch (Performance Demo) - RS-110 24db Low/High 12db Band/Notch (Performance Demo) Audio Demos Model 12 and Envelopes: Fun with envelopes! - Asys Envelope - Plan B Envelope - Software Delay Sound Desing 1 - Air Current: Recorded three patches two minutes each, split recordings up into Left Right and Mid channels. Used volume fades and moved audio around. - A-118 Noise (sound source and modulation source) - A-122 Filter (sound source + filtering) - Model 12 Filter (trim frequencies) Composition 4: Something a little more acidic. - A-110 Oscillators - Model 12 Filter - Model 38 Envelope - Software Effects - manual modulation Composition 2: A simple composition using my modular synth. - A-110 Oscillators - Model 12 Filter - A-136 Distortion - Software EQ, Software Delay Composition 1: A simple composition using my modular synth. - A-110 Oscillators - Model 12 Filter - Model 38 ADSR - Software EQ, Software Delay - manual automation Common Patch 1 : A simple patch with a simple melody. - A-110 Oscillator Triangle out - Model 12 Filter Lowpass out - Model 38 ADSR - Software EQ, Software Delay - manual automation Common Patch 2: A heavily-distorted patch. - A-110 Oscillators - Model 12 Filter - A-136 Distortion - Software Delay - manual automation Common Patch 3: Lightly distorted sound with a huge bass mixing saw and trisaw oscillator shapes. - A-110 Oscillators - Model 12 Filter in High Q mode for nice bassy ring - A-136 Distortion - manual automation Charseisis VST on Bass patch - A-110 Oscillators - Model 12 Filter in Low Q mode - A-136 Distortion - Velocity-controlled automation
  24. Ah, my friend went to best buy Geek Squad. They rebooted the computer, pressing F8 and reset something. (didn't go into safemode that is) DarkeSword, very good thing to know, those hotkeys.
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