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Ramaniscence

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Everything posted by Ramaniscence

  1. God, I finally got 36, and I hate myself for not realizing it earlier >_<
  2. So...without hints I'm at 18 (36%). I was actually able to guess 22 based solely on the style of the first few seconds, and when the title didn't work by itself, I through a 2 in there for the win. Edit: 27 with hints (54%). 36 annoys the crap out of me because I KNOW what it SOUNDS like, and the hint confirms it, but I got nothin'. ( Also: Special thanks to starla for 48, and Garian for 42. COuldn't have done it without you guys! Note: This is proof positive that I know more video game MUSIC than I do games themselves >_>
  3. I like the drums a LOT. I like the breakdown, and all that good-ness. I was actually really pleasantly suprised at the quality of this mix.........right up until the lead. Both the main lead and the lead in the break down just leave me asking "is that the BEST lead you could find?" Instrumentation needs a FULL rehaul outside of the drums...but don't touch the drums , they're perfect imho
  4. http://ramaserv.thasauce.net/Misc/OCR%20Logo%20MASK.psd
  5. PRECISELY why I couldn't finish mine last night. Because I didn't have those on my hard drive anymore, but they're still on the server >_>.
  6. lol, ideas? Generally just draw up card designs. Watermarks. Text placement. Ideas for the icons for server things. Where avatars go. What things (forum title, post count, year, join date) to use, and what not. Obviously I already have a lot of ideas myself, but the more pre-pro the better for this kind of thing.
  7. Well...I'm workin' on something, and it's not great, but at the very least it's a solid template. I'd upload a sample but ThaSauce is down, which is why I can't finish it either because I have resources in my DIRs there that I can't get to. BUt basically right now it's a pretty well-organized PSD that's in CMYK color, 200 DPI, 88.60mm x 58.98mm (or whatever). Verdana fonts for easy editting across the border. Really basic, if any, layer blending. Needs a lot of work but...a solid start. Can a brother get some hand drawn pre-pro in the house? Bean? SGX? sindra? anyone? D:
  8. CLEARLY a joke, Darksword. Geez...GEEZ Anyway what's the standard card size again?
  9. What? No join date or post-count? These cards suck already.
  10. Shut the Fuck Up has a new permanant home: http://remix.thasauce.net/song/RTS0121/ <3
  11. This is a preview of the FINAL PROJECT for the same class. This one took the remainder of the 2 weeks (actually less than that since most class time was filled doing tutorials -____-. We pulled 8-14 hour days both weekends, but I don't at all regret that based on our results. Additionally, most of that was just setup and rendering so we basically sat around and played Smash Bros. and Soul Calibur during that time anyway.) This time the project focus was all other visual effects, and each scene showcases either: -Hair/Fur (Sonic) -Particles (Dust) -Fluids (Puddle) -Soft bodies (Plants) The hair/fur segment and the dust are FINAL. The box in the fluid is being fixed, and the soft body plants are getting a little more work. I also need to add credits. We had a lot more time for pre-pro on this project (we actually have 2 big black boards with all our story boards and frames and timing) and we took a lot of the camera work criticism from the first project into consideration for this project. It's so short because this stuff takes FOREVER to render. The fur alone takes 2 hours per second, and everything was done in seperate passes (Enviroment, dust, splash, Sonic). Also please note: YouTube does this project no justice. You can't really see the hair/fur movement too good. Or the dust density. Or the bump/normal/spec/shadows in the still shots, but hey...compression. I'll try to get a less compressed version up when it goes final. ALSO: I know hedgehogs don't have hair or fur IRL...but we had requirements to fill =P.
  12. Welcome to the world of "you're showing your age." Kids today haven't played Sonic before Sonic Adventure DX on GameCube and Mario Sunshine. They don't know wtf Super Mario Bros is without a DS port and they damn sure don't know about "Mario Bros" or how it was included in Super Mario Bros 3. They don't know what a Final Fantasy is anymore, or probably ever. And they'll never know the whole story of Metal Gear, nor will they care. The WoW thing, however, is unexusable to me, really. Granted Blizzard is butchering the lore to begin with, but the sheer number of people who simply ASSUME lore (see: the horde is EVIIIIIL). But that's almost a given with how Blizzard set up the game. WoW is nothing more than trying to down the next end boss and get new items now and most of the people who actually have access to the coolest parts of lore within the game content would be trying to kill or achieve whatever goal if it had nothing to do with warcraft at all. It's a waste of, what was once, a good storyline on people who'll never appreciated it.
  13. Everyone who accepted once there were no more re-rolls I didn't add to the list, because they really had no choice whether or not to accept. That last was, more or less, so I knew what I DEFINITELY couldn't add back into the rotation pool.
  14. Oh wait, you guys didn't read the fine print? All completed mixes are automatically put into the arbiter queue. They're also signed on as r:ts exclusives. The song can't be submitted anywhere else. Not even an altered version. Not even an entirely new remix of the same song. Sorry about that. ...oh and I made them too. Some minor things. Very minor =P.
  15. SauceCast Episode 3: The Originals Shakedown So I'm late...way late. I know. I apologize. I've been really busy D:, as well as some technical difficulties on starla's end. Anyway this episode THIS TIME ON SAUCECAST there's very little news...but don't fret! What we lack in news we certainly make up for in music. This one's packed full of songs from artists including Trenthian, Flik, JJT, virt, SnappleMan, AND MORE! That's right, ALL THAT and MORE! Be sure to stay tuned for Episode 4 of SauceCast (hopefully) at your regularly schedule time TUESDAY. (or early Wednesday morning).
  16. They haven't confirmed. They might not even know. I'm going to try to get around to PMing people, but I really don't know if I have th e time D: I'm in lab right now working on a project as I will likely be all weekend
  17. As for uploading WIPs, you'd have to ask starla specifically about that. She's running the Compo:ThaSauce part of the dealy. You can only have 1 entry per user, and you can't replace them unless the admin manually deletes them. So she'd be the one doing all that. If she's willing to do so, then by all means, but if not... D:
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