Jump to content

Ivan Hakštok

Members
  • Posts

    752
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Ivan Hakštok

  1. Not a VST but a soundfont. Like, a free .sf2 one. I use only free stuff anyway http://packages.debian.org/source/squeeze/fluid-soundfont
  2. I'm 99% done with my entry, just need to record like 10 seconds of guitar. (Spoilers: my song has guitar)
  3. Results are in! I'll let Brandon make the thread for the next month xD
  4. My song went in a completely different direction than I intended. I hope people will like it.
  5. Nooo, don't even think about removing the drums! It's not that all of the drum lines need to be changed! What I usually like to do is add minor variations to each bar, such as different accents on the snare, maybe a shuffle here and there. A small transition on every 2nd bar and a bigger one on every 4th bar. You could also try using a steady tom groove accented with the kick and snare ( ) in some parts, play with the hats, add cymbal hits to accent some notes even further, make the transitions follow the bass etc.Also, when it comes to mixing drums, I always try to have my kick and snare as the loudest elements in the song, at approximately the same level, but all depends on the actual sound of the kick and the snare. Also, don't be afraid to slap a limiter on them to tame the transients. Usually the dry drums are such that they appear loud on meters but sound quiet, and that's because the transients are much louder than the "body" of the sound.
  6. I hope you're still planning on remixing all the songs from that youtube playlist of yours for this album. I'm waiting for Max Payne 2 and Xenoblade remixes
  7. Wow, I really enjoyed this! But I have a few suggestions: - pipe solo is kinda buried, you may wanna raise their volume there - drums need more transitions/variation, and could also be brought a bit more forward - the bass has a bit too much reverb, you could try high-passing the reverb to leave the bottom frequencies dry I have to say instrument quality/sequencing didn't come off to me as bad. This arrangement is really awesome, nice work!
  8. Get songs here: http://dwellingofduels.net/current/14-01-Brevity.rar Vote here: http://dwellingofduels.net/voting/ People got creative this month! And since entries are so short, nobody has an excuse not to listen to all of them!
  9. I'm also available if you need more people from the Apex album even though I've already talked about my track a bit xD
  10. I had a similar problem, I was using one of those 1/8" to 1/4" adapters to plug my headphones into my audio interface, and the sound would output in my left ear only. I bought another adapter and now it works completely fine
  11. Hah yeah I've noticed that too. I thought since Darke asked me for comments like 2 days ago, other artists didn't send their comments on time for the release? Btw, "second-favorite Croatian artist"?
  12. This. The difference should only be in optimization/speed.
  13. Well we've faced each other in DoD before but never head to head It would be interesting since our styles are pretty contrasted xD
  14. Thanks for putting me in the Sonic bracket! Btw, I'll be using my real name as my artist name throughout this compo ("Ivan Hakštok". or "Ivan Hakstok" if you have trouble with weird letters ). Saying this in case you need it for sigs/charts and stuff.
  15. Here are my 5 picks: 1. Azure Lake (Sonic 3) 2. Splash Hill (Sonic 4 Episode 1) 3. Wave Ocean (Sonic 2006) 4. Windy Valley (Sonic Adventure) 5. Aquarium Park (Sonic Colors) These are definitely the songs I'll take but the order may change. Azure Lake is definitely my favorite Sonic song of all time but man, that Splash Hill Act 3 is so tempting... and much like last time, I have one zone ruining the aquatic theme of my picks
  16. Drums could use more punch, they sound like you cut all the lower frequencies. But then again, the problem could be in the samples, so you may try looking into some drum libraries (here's a list of some free ones: http://bedroomproducersblog.com/2010/06/24/free-sample-shootout-2-acoustic-drums-full-kits/, you'll need a sfz player vst to open most of them, I suggest this: http://www.cakewalk.com/Download/sfz.aspx or this: http://www.plogue.com/products/sforzando/). I'd suggest adding some more pads to fill the sound, this sounds pretty empty right now. Fake guitars aren't much of a problem, but you could try to humanize the instruments a bit, there are some awesome remixes that feature fake guitars, like or
  17. I already made a whole song with verses and choruses and bridges and solos and it fit under one minute. So it's definitely possible. I don't like the idea of cutting parts of longer songs because the goal here is to see if you are able to write something coherent that's under a minute long. But well, if you're not creative enough to do it that way, sure, cut a part of a longer song and submit it
  18. This is a remix I made for the MAGFest Dwelling of Duels competition, it ended up being 14th which is not bad considering the other entries Featuring: Wake on lead synths, Wild_Cat on bass and XPRTNovice on sax. Here's the mp3 link: https://dl.dropboxusercontent.com/u/93696675/5_minutes_of_glory.mp3 and the youtube link: It's a remix of this: with some cameos of this: Hope you enjoy it!
  19. Results are in!!!! The winning entry was awesome, though my favorite was Royal Rainbow Road, which I think was performed live by LRS the day after the listening party. I'll let mr. Strader make the thread for the next month
×
×
  • Create New...