
pokemoneinstein
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wip just what this world needs - more gerudo valley!
pokemoneinstein replied to FM's topic in Post Your Game ReMixes!
The composition is absolutely beautiful in "The Busketeers." If I were you, I'd invest in some more realistic samples, I'd say that's your biggest limiter right now. But it sounds to me like it could also be fixed (albeit to a lesser extent) with some EQing. -
Mario Kart: Road Rage [Still Recruiting]
pokemoneinstein replied to pokemoneinstein's topic in Recruit & Collaborate!
Well right now I'm just seeing if people would potentially be interested in one sometime in the future. I'm not trying to get anything started right away. Plus it's always nice to get the idea out there, because Mario Kart is a big series with a lot of music, but not a single accepted ReMix. An album devoted to Mario Kart would be a lot of fun. I'm relatively new, but I know at least the gist of how these processes work. But if you think I should have a big project plan before even asking, I could figure things out and then come back with a specific plan in mind. -
There are plenty of songs left to claim for those who want to join. Track Listing: Menu Theme (GCN) Koopa Beach/Vanilla Lake Mix - Claimed by pu_freak Rainbow Road (SNES) - Claimed by pu_freak - Reserved by Metal Man, another by Level 99 and Ben Briggs - Claimed by pokemoneinstein - Claimed by DarkeSword, possible second version by Jamish Peach Beach Wario Colosseum - Claimed by TheGuitahHeroeAirship Fortress - Claimed by Dr Pepper Diet - Claimed by POCKETMAN / Mix - Claimed by imazi643 Tracks claimed: 8/20. Plenty of space left for more musicians! Ideas: - The Rainbow Road songs for MKWii and MK7 could be included as little snippets in the N64/GCN Rainbow Road remix. - Moo Moo Farm could be a "Hillbilly" remix - We could include various post-race result screen songs as bonus tracks (example, example)
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mod-review Land of the Beans (M&L: Superstar Saga)
pokemoneinstein replied to pokemoneinstein's topic in Post Your Game ReMixes!
I added Version 5, the second major update. Lots of changes happening, so I'd love for people to check it out if they can -
I'd just like to say that I'm a big supporter of the OvercLooked ReMix of the Week idea. Bottom two, though, I think would work better, since you can sorta market them as a pair. And the site could have a list of past OvercLooked ReMixes, and I was going somewhere with that idea, but I forgot where XD. Hell, maybe even three a week would be good, but I think I'm getting ahead of myself.
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mod-review Land of the Beans (M&L: Superstar Saga)
pokemoneinstein replied to pokemoneinstein's topic in Post Your Game ReMixes!
It's funny you should say that, because since uploading version five, I actually changed the harpsichord to be played by the piano, and I think it sounds a lot better like that. I've also changed up the vibraphone section a lot, including EQ. I don't think that was it. I turned the reverb back up just a tad, and it sounds just right. In my opinion, anyway. The bigger problem actually was the volume. That may be true, I'll check that site out. Thanks!I'll post the version i've just made in a bit, and you'll see what I'm talking about for some of the stuff. And would you still say the piano needs to be less full? -
mod-review Land of the Beans (M&L: Superstar Saga)
pokemoneinstein replied to pokemoneinstein's topic in Post Your Game ReMixes!
Okay, I updated it with a lot of your EQing suggestions, especially about brightening things and making them dryer, but I haven't yet made the piano chords less full, nor have I implemented your suggestion of "tricking" the listener with a different progression/drum beats, yet. To shorten the orchestral parts that play pieces of other songs a bit more, I took off some of the reverb, but now I'm thinking they stick out too much from the rest of the song, and I think that's why. It could just be volume, but I think it's because of the reverb. I can't tell if I should make it about midway between where it is now and where it used to be, or if I should just turn the volume down. I also lightened the reverb on the cello and trombone chords that compliment the piano, but I'm having the same thoughts about them. To a lesser extent, but I'm still just a tad concerned. But I am loving the piano right now. I haven't tried taking out some of the extra notes yet, but I'll do that later and see what I think. EDIT: Oh, and I use GarageBand's Symphony Orchestra Jam Pack. Not the best out there, but those ones cost big money. -
mod-review Land of the Beans (M&L: Superstar Saga)
pokemoneinstein replied to pokemoneinstein's topic in Post Your Game ReMixes!
In the second half of this paragraph, are you talking about the piano, drums or both? That would help me bring them out more in the mix. And neither have any resonance setting, so how might you suggest I work around that? Just play around with the EQ to let higher frequencies through? All the chords, or just the trombone/cello chords? How do you suggest I fix it, actually take some notes out, or close it up a bit with some EQing? Okay, that makes sense. I'll try brightening them. I assume you're talking about all of them, not just the chords or interludes? All the orchestral pieces are all as staccato as they can get, though, would you suggest turning up the velocity a bit to compensate? Yeah, I'm going to work on the next minute or so either tomorrow or tonight. And I definitely was going for that quirky sound, so thank you very much for all of your tips! I've actually started using some of them as I'm typing this post, and already it sounds a lot better. -
Need a sample, synth, or effect? LOOK HERE!
pokemoneinstein replied to zircon's topic in Music Composition & Production
Awesome, thank you so much! EDIT: Actually, it turns out I need Windows to use sfpack, which patches his sound fonts. If anybody has the sf2 versions of those or any other nice saxophones, would it be too much trouble to upload them to Mediafire (or whatever hosting site you prefer) and link me to them? -
mod-review Land of the Beans (M&L: Superstar Saga)
pokemoneinstein replied to pokemoneinstein's topic in Post Your Game ReMixes!
Awesome, thanks for the tip! I added a guitar in that section, i think it sounds alright, but I'm not sure how I could make it better. And what does everyone think of the bits and pieces of other songs I've added, so far? I'm also looking for bigger suggestions from anyone who has them. -
Need a sample, synth, or effect? LOOK HERE!
pokemoneinstein replied to zircon's topic in Music Composition & Production
I'm sure there are a few somewhere in here, but I've got a slow internet connection, and sifting through 32 pages of stuff isn't easy. Could someone please direct me to some free saxophone samples? As with anything, the more realistic they sound, the better. I'd prefer sf2s, I don't know how to install anything else with GarageBand, but I could learn how to install other sounds, if necessary. -
mod-review Land of the Beans (M&L: Superstar Saga)
pokemoneinstein replied to pokemoneinstein's topic in Post Your Game ReMixes!
Version 3 added, the first major update, with an extra minute of music added. Anyone who has any sort of criticism whatsoever is urged to speak up. Thanks in advance! -
mod-review Land of the Beans (M&L: Superstar Saga)
pokemoneinstein replied to pokemoneinstein's topic in Post Your Game ReMixes!
Again, this is still only the first minute of the song. I was actually thinking about adding perhaps a small bit of Beanbean Castle here and there, and small bits and pieces of a couple others, in addition to some voice clips from the zany cast of hilarious characters.And thank you for the tips about the realism on the piano; that hadn't even occurred to me. It's funny, because I use a MIDI keyboard to record, and then (in this case) I pushed all the chords to be timed perfectly. Anyway, thanks a bunch! -
mod-review Land of the Beans (M&L: Superstar Saga)
pokemoneinstein replied to pokemoneinstein's topic in Post Your Game ReMixes!
Keep in mind this is only the first bit, I plan on adding a lot more. The lead kicks in around 0:50, it's pretty clear in the mix, though I might need to bring the volume on some other stuff down a bit. But I agree with you on the rest of it. Thanks for the suggestions! And they're definitely not too harsh; I want all the criticism I can get, I won't get accepted without it. And OCR could use a good M&L remix. But one question: should I also adjust the velocities of the strings, or do those sound okay as-is? I'll update this later with another version. -
Resubmitted. Wish me luck! I've noticed an incredibly depressing lack of accepted Mario and Luigi remixes on this site, so I've set out to get at least one of this site. This is a remix of Superstar Saga's main theme, which I've titled "Land of the Beans." It's just a WIP so far, so all suggestions and advice is sought after and much appreciated. This is my first attempt at an OCR-worthy remix, and I'd really appreciate any sort of tip. I'm pretty new to most of the technical aspects, though I've been at it for years, so criticize away! Constructively, of course, but there's no suggestion too big or too small. FINAL (rejected) VERSION: http://www.box.com/s/rne6x9o334ua3y1nr8pr YouTube Link: Final Resubbed Version (Awaiting Judgement): https://www.box.com/s/522be0383ca78af440a9 VERSION 2: So I've made a second version with a much more interesting introduction, and some overall improvements. But I still feel like some places are a bit busy. I varied up the chord velocity a bit, though perhaps not enough. Just some overall improvements, but no major changes besides the intro. Minor changes include less bass panning, trombones for the chords, Low Shelf Filter and High Shelf Filter for the cellos/trombones and piano, respectively, and extra percussion. VERSION 2.5: Some more small EQing things, in addition to an extra snare, and one version with variations in the piano's timing, and one version without it, so the difference can be compared. Still, all suggestions and opinions are much sought-after and much appreciated. VERSION 3: First major update. About an extra minute of music added, lots of effects and things. No major production changes, just composition. After the scream, I plan on changing the chord progression as we get into the bridge, and I might add some speckles of other songs here and there. But I'd especially like some opinions on the sound clips—I'm trying to decide if I should cut back on them or not. VERSION 3.5: Changed piano chords to arpeggios in the vibraphone interlude, changed around the sound effect section. I'd really like some opinions on the two changes made in this version in comparison to v3. VERSION 4: Added smattering of other M&L songs here and there, added a guitar to compliment the tubular bells in the first section of the song, and added some more small production changes, mostly with volume and echo and things. VERSION 4.5: Took off chorus on guitar and changes some effects to make it less muddy. Removed the pitch bend, as well. Took off all cutoff and resonance from lead, but I'm planning on adding a resonance automator soon. Lightened reverb on orchestral tracks, brightened piano, trombones, cellos, and all the interludes that include other songs. My main concern with this here is that there isn't quite enough reverb in the interludes to make them blend well with the rest of the song, and possibly the same issue, albeit to a lesser extent, with the trombone and cello chords. Though with the trombone chords, I'm hearing an occasional note that's much stronger than the others. I can't tell if it's distracting, or just varied enough to work. VERSION 5: Second major update, this time just for production. I added a phaser automation to the lead, added percussive buildups for transitions, added a compressor to the kick and EQed out the drums a little more. I changed the harpsichord to a piano in the Beanbean Castle interlude, got rid of backing chords in the vibraphone bridge and lightened the drums to better fit the mood. I changed the bass in all of the interludes to that of "Happy Adventure Delightful Adventure," from Super Mario RPG, added back a smidgen of reverb to the strings etc., and lowered the volume a lot to make them sound more in-place. I also added some root reversions in the piano chords to make them a bit more interesting. VERSION 5.5: Brightened the piano more, screwed with EQ a bit more. Changed the lead to what I think is much better. Changed the strings in the Chucklehuck Woods section to clarinets. That's about it, but this version sounds very different from the previous. VERSION 6: Added a bridge and a finale. I'm loving the finale, but the ending could use some work. The bridge, on the other hand, I'm not so fond of. My aim was to make something decent so I could work on the finale without the piece as a whole having a big weird gap. It needs a lot of work, but I'm open to ideas as to what I should do. Regardless, I'd like any sort of suggestion, still. The finale might seem just a tad busy, and I think transitions could use some small adjustments, but I'm still not sure how exactly to go about it. So please do give all sorts of constructive criticism. VERSION 6.5: It's complete! I added some marimbas and tubular bells in the last few sections, added percussion to the ending, and made some overall touch-ups. I'm now done the remix, and completely open to constructive criticisms of any kind. VERSION 7: Many of Flexstyle's mod review suggestions taken. I took out the low range of the strings and brass, but I'm not sure if I like it better or worse. I'm leaning towards better, but I'm still a little iffy. Though the more powerful of the brass chords stick out more with the EQ change. I'm thinking I'm going to fix that. I also cleaned up the finale, taking a few extra lead tracks out. I think I didn't, but I'd like to know if anybody thinks I took too much out of the end. Anyway, as always, all critiques welcome! VERSION 7.1: Softened the trombones (all of them, not just the chords), and added reverb and delay to the lead at 2:00. Also tightened the trombone chords so they sync better with the cellos and piano. VERSION 7.2: More EQ fixes, changed the lead a bit in the end VERSION 8: Updated with Rozo's suggestion and some more tips, such as a bit of sidechaining. This is the finalized and submitted version. Wish me luck! Resub (version 1): https://www.box.com/s/6618b4d42b18841dfc22 Resub (version 2): https://www.box.com/s/2f76c0363b93980b6bf7 Sources: Original Song: Other sources (Each only lasts for a few seconds): Happy Adventure Delightful Adventure: (A couple of bass changes, more of an influence than a source)Hoohoo Village / Beanbean Castle Town: (1:04)Beanbean Castle: (1:28)Chucklehuck Woods: (1:52)Battle Victory: (2:47)Various voice clips and sound effects from Superstar Saga Remix (v1): http://www.box.com/s/fbs5jxxc4intu9eyh2l5 Remix (v2): http://www.box.com/s/coqtaj3c23jl4qejfvci Remix (v2.5 with varied piano timing): http://www.box.com/s/rev2v26guqkds99l9go1 Remix (v2.5 without varied piano timing): http://www.box.com/s/p3c9alocs3sf7120bp9d Remix (v3) (varied piano timing used from now on): http://www.box.com/s/eg8nrk7s4gi86a5t5vaq Remix (v3.5): http://www.box.com/s/rajtviu6vg2bynbr9nj9 Remix (v4): http://www.box.com/s/7fubjsqfv9tr6h9oniai Remix (v4.5): http://www.box.com/s/q965sz624mu9uk2f02ms Remix (v5): http://www.box.com/s/93vubh0tnzhxyaytn0pd Remix (v5.5): http://www.box.com/s/8x8lphzgh58064uvk68s Remix (v6): http://www.box.com/s/8tv8p8lf44nrm80cnu0k Remix (v6.5): http://www.box.com/s/uik3d572n1nqat0bi6rb - For First Mod Review Remix (v7): http://www.box.com/s/ggzrdiuro6pjyer9jxby Remix (v7.1): http://www.box.com/s/l2p665yaxvo2jyop89dk Remix (v7.2): http://www.box.com/s/letarqdg74a84pp8ns54 - For Second Mod Review. Request from everyone reading: In addition to this one, please check out previous version, 7.1, and let me know which ending lead you think is better, if it isn't too much trouble. Remix (v8): http://www.box.com/s/rne6x9o334ua3y1nr8pr
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Oh, yeah, I know what you're referring to. I'm working on that. Thanks! EDIT: Okay, here's the new version: http://www.box.net/shared/ma2bnr88nx Could you also clarify what you mean by the "second part"? Do you mean the second half of the song after the loop, or the bridge of the song? Also, could someone please move this to the correct section? Thanks!
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Yes, actually. The reason is because I accidentally went to the wrong place to post it XD Anyway, could you be more specific about "grating"? All the synths sound grating, or one in particular, or what? And how might you suggest I fix it? And I realize it's very repetitive, that was my intention. I'm not totally familiar with techno music, or electronica and the like. I'm just learning, so I'm not familiar with the genres and such, but I believe this is house. I could be totally wrong, though XD. I know it's a certain genre, but I could be wrong about which one.
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Remix: http://www.box.net/shared/qy2ccugj3n Version 2: http://www.box.net/shared/ma2bnr88nx Version 3: http://www.box.net/shared/mpgnmsi56q Source: http://www.youtube.com/watch?v=gdPmdqpBJqo Most of you looking at this might be familiar with my songs, and my tendency to just ask for things to tweak. But not this time. This time it's a real remix. I still don't intend on submitting it to OCR, but it's still a ReMix and i'd really like some constructive criticism and things to change about this song. As with my others, the foundation is pretty much set in stone, but I'm much more open to changes in it. I'm also not done with doing my own stuff, so keep that in mind. Please let me know what you think! EDIT FOR VERSION 3: Well I changed a bit of the mix, but I haven't added break or anything, yet, nor have I added another backing instrument for the bridge, yet. I also added a backup sound effect throughout the track, but it got louder in compression, and I think it sounds out-of-place. Should I turn it down more, or should I get rid of it completely?
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Original: http://www.youtube.com/watch?v=om0xoAvlmRo Remix: http://www.box.net/shared/10askcxndd I know mine isn't too different from the original in terms of OCR standard, it's about as different as my previous "Legends' Lair," but it has pretty different percussion and some added tracks, and a bit of actual remixing, but not a ton. Again, just like Legends' Lair. My goal, again, isn't to make something OCR-worthy, so I won't change this piece too much from where it is now, but I'd still like some constructive criticism to make it better. And, of course, if I make something you think is OCR-worthy along the way, I might as well submit it. But that's my not in any way primary goal. SO what do you guys think?
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finished Zelda: OoT Lost Woods Classical Piano/Violin Duet
pokemoneinstein replied to docnano's topic in Post Your Game ReMixes!
At first I didn't like the violin. SOmething sounded horribly wrong to it, but I couldn't place my finger on it. After getting further in, however, I've warmed up to it, and I actually like it very much. This remix is fantastic! Really wonderful job on this. I love the original and you managed to keep it incredibly enjoyable while really re-envisioning it. Kudos! Keep up the good work! -
I'm sure this issue has been brought up many times, but I need to get going and I don't have time to check through to see if it really has or not, and what has been done or is being done about it. But, I'm a Mac user, and I'm sure there are a few others here like me who are displeased that the only available download method of an album is by torrent. Is there any way one of the staff could make each album a .zip file in addition to a torrent download? There are dozens of albums I would LOVE to be able to have on my iPod, but can't because of the torrents. Fortunately, and I'm not sure how, but there was a site that had the latest album, "Pokémon: The MIssingno Tracks" up for download in some way i could use, and I think it was an official OCR thing, but I'm not positive.And if this has already been brought up, I'm sorry, but I have to leave my house VERY soon and again, don't have time to check. So if that's the case, if somebody could just fill me in, either on this thread or via PM, that would be great. Anyway, thank you so much to anyone who might address my concern.
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Thank you. I was actually thinking I might add a little originally composed interlude that, in theory, would play in the game the first time your arrived in Indigo Plateau and would introduce this theme. Then each time after that, it would just go right in to the way it is now. Of course, I said "in theory" because obviously this song isn't in the game, it's just sort of a "my ideal world" sort of thing. Which is great, because, with music, you can at least still compose things the way you like them.