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Dafydd

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Everything posted by Dafydd

  1. Looking forward to it, mighty pirate.
  2. There's some really strange chords around 1:10-1:30 or so, but strangely enough, they work. Amazing production here.
  3. I'd like to see some of those "is able to" switched for "can" or removed altogether, especially when you have it twice in the same sentence, but that's just me. Try or even just to demonstrate my point. Overall, there's a few parts that bother me a little, like "is a woman that proves that", "but one that is clear, is that", "is a word that she". But I'm not generally a fan of the word "that", one I prefer to omit whenever possible. It's all a matter of style, and your choice. I just thought I should point it out while I still can.
  4. Thanks for fixing up my bio. I actually thought you could say "at great difficulty", but perhaps it doesn't fit there. Even though "war crimes" is plural, "extent" is singular, so shouldn't it be "such is the extent"? Other than that, excellent work as per usual. It's a shame you're not a ReMixer, Polo
  5. I uploaded the Cube to the Wiki and used the new, short url for the "created by" link. I know OCR doesn't list this yet, but Portal has been ported (huh huh) to both Xbox, Mac OS and PS3 by now. I only listed it under Windows since OCR does. Also:
  6. Thanks again, Polo. I'm still not finished with this, so I really appreciate all and any input. I actually took an English class last term (mostly to get some easy credits), and we were taught about the "I before E except after C" - never heard that before - but I still tend to misspell those words pretty often. About the comma you mentioned, I removed it, because it's the Uhmerican thing to do. In Swedish, we would write it as "ett, två, och tre" (otherwise it would look to us as if "två och tre" was an entity separate from "ett"), but in English you would write it as "one, two and three", so I did as you said, since the article is, after all, in English. Made another few changes. I'm going to stare at this for a while longer before I upload it. There's another quote that would look better, if a quote is to be used for the cube: But it still contains "the Enrichment Center". So maybe if we change that to (no quotation marks) Maybe this still isn't a good idea. I wanted it to be a little prank, like that animated picture for ToeJam & Earl we used to have on OCR. Maybe the fact that was removed and replaced with a still (at about the same time that UnMod was removed) should be a hint I'm out of line... OCR is oh so grown-up nowadays
  7. Oops, I forgot. Removing. You're not a douche, I'm an idiot.
  8. Thanks for all the advice. I didn't get this part though.
  9. This is über-rough, I just wanted to throw it out there so you can tell me what you think (will fix formatting and such things later). I'm fairly happy with the overall structure of it, though I'm sure my wording is awkward at times. I also put things I didn't know how to write in brackets for now: Weighted Companion Cube In 2007, Valve, the creators of the hugely successful Half-Life line of games, released Portal - a first person shooter based not on combat, but on solving various puzzles in order to proceed. The protagonist, Chell, is a test subject at a laboratory called the Enrichment Center, which is run by GLaDOS, an eccentric supercomputer AI. Throughout the game, GLaDOS overwatches and talks to Chell as she proceeds through several very potentially lethal test chambers, using a portal gun to create portals that link one part of the test chamber to another. Most of the puzzles in the game involve cubes, typically used to activate floor buttons to open doors. However, the Weighted Companion Cube, decorated with pink hearts, is introduced in one of the later puzzles, where GLaDOS informs Chell that the cube will accompany her throughout the test chamber and asks her to take care of it. GLaDOS then reveals that previous test subjects have started perceiving the inanimate cube as alive, and reminds Chell that "the Weighted Companion Cube will never threaten to stab [her] and, in fact, cannot speak." The Companion Cube is used for more than just pushing buttons - among other things, as a stepping stone in an otherwise impossible to climb staircase and as a shield against lethal, flying energy balls. As GLaDOS suggests, it is Chell's only friend, or at least the closest to one she gets at this point in the game. At the end of the level, one that requires that same cube to be used to solve most parts of it, Chell is forced to drop the cube into a fiery pit for "euthanizing" in order to continue to the next test chamber, an act which GLaDOS suggests has been at great moral difficulty to previous test subjects. As Portal's popularity grew, the Weighted Companion Cube eventually became its mascot of sorts, leading Valve to create merchandise such as fuzzy dice and plush toys based on it. Links: http://en.wikiquote.org/wiki/Portal http://en.wikipedia.org/wiki/Portal_(video_game) http://orange.half-life2.com/portal.html http://half-life.wikia.com/wiki/Companion_Cube Appearances: http://ocremix.org/game/561/portal-win
  10. The bios are mainly intended for people who haven't played the games, mind you. I think the bio should at least mention something about his background, not only who he is right now. It needn't be long, maybe just something along the lines of Then again, to someone who hasn't played the game, what the heck is a Kanto Gym? Or even a Pokémon? I find these things a lot more important than listing every game in which he is a playable character. Maybe I'm biased against both Zero's and Red's bios because I never played anything beyond X3 (doubt I even beat that) and Pokémon Blue (definitely did not beat that), but there it is.
  11. Damned, Why no mention of Red's beginnings, how he sets out to find those things on behalf of Professor Oak and his quest to fill in the many blanks of the Pokédex, and his nemesis; Blue? I also don't see any mention of the cartoons. (EDIT: Wait, I'm confusing him with Ash, sorry about that) Also, lol: I was hoping to include one of the following (without quote marks) as the cube's quote. It's actually quoting someone else, but the quote is about the fact that the cube does not speak, so I thought it would kind of count anyway, because it's really not the same thing at all as when i.e. Alyx says to Gordon Freeman (another silent protagonist) that he's a "man of few words", because in this case, the quote, having no quote marks, is really aimed at the reader of the article, not the player or an in-game character. If this distinction makes no sense to you, please request that I explain. Thoughts?
  12. Here's how it works: Post your bio here, and we will look it over for QA and upload it for you when we're happy with it. Read the previous posts on this very page of this thread for an example.
  13. So should we tell his whole story up until the Zero games, or should we limit ourselves to what happens in the beginning of Mega Man X, only indicating he continues to appear throughout the X series, rather than going into details as to how? I would like some input on this, and there's really no point in debating grammar and such until it's been decided. I feel the bio reveals too much, myself.
  14. I'm in a hurry, so I'll have to comment on Zero later today. Just popping in to say I didn't hear about the 10 new mascots until today (and then only thanks to Facebook, rofl). I'm not dibbing it, but I would very much like to write the Companion Cube one. EDIT: Ok, I found a few more minutes - Mirby, I'm amazed to read so much about Zero I didn't know. You do not, however, mention anything about what goes on in X2, where Zero is in pieces and must be reassembled else faced in combat, reprogrammed as a maverick. I'd also like to know why he has boobs with green nipples and a blond ponytail (for a long time I was sure he was a she). His name could also use an explanation, but that would probably lead to still more spoilers.
  15. I'm looking for a way to play back SID files and muting and/or soloing individual channels. Best I've found so far is Sidplayer2 using HardSID drivers, but it seems I have to compile it from source myself, which is really beyond me. People who make Windows applications and expect you to compile them yourself, as if you're some Linux geek like themselves, instead of just handing you a working exe make me very angry. So... help?
  16. Can't really tell if you're being serious or not. I do like it, myself.
  17. Well, not much to say really. Seems to me there's a great deal of talk about the game, but it's a customizable character of whom not much is known. Go ahead and upload it. Nice pun at the end
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