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suzumebachi

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Everything posted by suzumebachi

  1. ...what? I think you two just missed the point of this thread completely. THERE IS NO DIFFERENCE IN AUDIO BETWEEN DAWs. THEY ALL HANDLE AUDIO GENERALLY THE SAME. THAT WAS THE POINT OF THIS TEST. IF THE AUDIO FROM TWO DIFFERENT DAWs CANCELS EACH OTHER OUT TO NEGATIVE INFINITY, THEN THE AUDIO IS THE FUCKING SAME. Now if you're referring to the actual interfaces themselves, and NOT the DAW, then I can see your point. Some high-end ProTools console is definitely gonna have much better SNR than a piece of shit soundblaster.
  2. Civilization IV - NO Civilization IV was barely anything more than Civ3 with better graphics. And even so the graphics weren't all that great. It also got really boring, really fast. Hell, Rise of Nations was at least a little more replayable.
  3. ...there was no respawn timer in the old game.
  4. midnight CST? that's like... 11:00pm here. i'll try and make it, but no guarantees. also, lol @ case's enthusiasm. must be new to the concept of OHCs. if it's at midnight, wouldn't it technically be on the 3rd?
  5. hahahahaha that wouldn't be very hard to do either, just go to a gay porn shop.
  6. this should be common knowledge by now. circa 2002 i wrote a review for the old hardware review forums for the creative soundblaster audigy 2 on how it sucks giant donkey balls. unfortunately dave never got around to posting it and later the hardware review forums got baleeted. soundblaster cards have not improved in the least since then. stay the fuck away from them people. seriously. christ.
  7. you're dead. unless you burn the series to some DVDs and mail it to me. in which case you're now incredibly awesome. but otherwise dead.
  8. wow I have not played a single one of those games. wtf mate.
  9. what channel does this run on? and if you say "loltorrents" i will fucking stab the fuck out of you in the fucking face.
  10. creative's consumer level cards suck giant donkey balls when it comes to recording audio.
  11. they should at least give the scouts their concussion grenades (or flash grenades depending on which TF version you were playing). and how does flares for snipers hurt anything?
  12. If the 1010LT is anything like E-MU's 1820M, you can kind of ghetto rig some 7.1 output by using crossovers. BUT there's still no true surround decoding.
  13. i'd say most people here sequence their drums by hand by clicking in each individual drum hit. it's an acquired skill. like everything else in music, it's relatively easy to learn and extremely difficult to master. you can also use a midi keyboard to record your drum tracks, or a midi drum kit, or whatever. like hale-bopp notes, this gives it a little more realistic, human feel. but it also requires more skill to execute. additionally, a very small number of people here record live drums.
  14. well then, if you insist on having 7.1, i suggest you build two boxes. one with a consumer end 7.1 sound card that you use for gaming, watching movies, etc, and the other with a pro audio card. you aren't gonna find one that does both well.
  15. what do you mean "remixing capabilities?" are you going to be recording audio? are you going to be purely sequencing? are you going to be recording midi? please try not to be vague, here.
  16. oh come on, not even flares or flash grenades?
  17. wait... there's no grenades? what about flash grenades? concussion grenades? sniper flares? MIRVs? nail grenades? might as well be playing weapons factory.
  18. I primarily use FLStudio. But I've tried a few of the other programs, so I'll try and give you my thoughts. FLStudio - I use FLStudio mainly because, well, it's what I'm used to. I first picked it up in 2002. Unlike most of the other major DAWs, however, FLStudio has actually made significant changes and improvements since that time. FLStudio has the best sequencer in existence, imo. And the automation clips are a godsend. Add to that VST host capabilities, basic recording, and the new effects mixer that can be rerouted in just about any manner, and you have a winner. It does have a few setbacks however. For one, the GUI lends itself to repetitiveness. But that can be easily overcome. Additionally, the most recent versions seem to have a problem when CPU overloads occur while you're recording from an ASIO input, causing the BPM to increase exponentially. But that's a bug and will probably be fixed-- and it won't affect you at all if you don't record live instruments or vocals. All my OC ReMixes except for Ultima Online 'Create/Deconstruct' were made with FL. Reason - I also tried out Reason circa 2002. In fact my very first ReMix on OCR (the above mentioned UO mix) was made with Reason. Where FL lends itself to repetitiveness, Reason lends itself to using stock patches, samples, effects, and loops. It comes with a pretty large library of decent quality stock samples. Beyond that you're gonna be buying refills or using free soundfonts. Until you really know what the hell you're doing, people with experience will be able to tell you're using Reason at the drop of a hat. The 'wiring' interface for the reason modules is decent, but is really more of a gimmick than anything. Additionally, automation is a huge pain in the ass, and the piano roll sequencer leaves much to be desired. Also, where FL has improved greatly since 2002, Reason is still the same exact god damn program. They added what, one distortion module and a new synth? The real killer though, is the lack of VST support. A lot of people like to try to justify that by pointing out that you can ReWire Reason into Cubase or FLStudio or another DAW that can host VSTs. But why do that when you can just get another DAW that supports VST in the first place? Srsly. Cubase - I use Cubase quite often for live music. It's what my band uses in our DIY recording studio. It's fantastic for recording, and the mixer interface is awesome for mastering. However, the sequencer is extremely difficult to get used to, and imo, the overall GUI (loading VST instruments here, routing midi data there, loading VST effect channels here, sending audio crap there, etc) is not very intuitive for sequencing at all. Plus since Yamaha took over, it seems like Cubase (and its sister Nuendo) is actually getting worse over time. And more expensive. For less features. Sonar - Before I ever had FL or Reason, I had Cakewalk Pro Audio. I used it to sequence midis, and record my guitar way back in the day. And I hated it. Sonar is the evolution of Cakewalk Pro Audio. I still hate it. The interface is horrible. Maybe I'm biased because of all the horrible memories of trying to use Cakewalk Pro Audio. But I only recommend Sonar to sado-masochists. Otherwise unless you want to spend 6 months fucking around trying to figure out how to work it, I suggest you stay away. I've also toyed with GarageBand, and Ableton Live, and a number of other lesser known programs, but I don't really know enough about them to start talking shit. Also, keep in mind this is just my opinion, and I'm just one angry stubborn fat man.
  19. Oh bollocks, it's dilemma time. Release solo albums for free on the internets and continue to starve, or sell my soul to publishing houses or musical libraries and continue to starve albeit slightly less. I like giving stuff away. But I've also come to the unfortunate and disturbing realization that ingrained in capitalist psychology is the thought that if it's free, it must suck. It's a large part of the reason that so many people refuse to take video game arrangements seriously as music.
  20. sorry, i'm just not used to not being told "stfu amateur fruityloops fgt" and "this is the worst remix evar~!!" or being called an "unreliable fgt" or a "homewrecker" etc i'm pretty sure that last one has nothing to do with my music though also, some dude just sat down next to me here in the library, looked at my screen, said "ocremix.org?" and i said "yes" and then he left right away. wtf???
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