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DarkeSword   Administrators 🎮

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Everything posted by DarkeSword

  1. Tags as they are right now are in sort of a temporary implementation. We're using the vBulletin's thread-tagging feature to tag the review threads for remixes. Eventually, the tags will be transferred over to the site's database and integrated into the site proper, but at the moment, there is no timeline on this feature. So for now, just use the forum's tags.
  2. It's very, very good.
  3. Set up a twitter account. Tweet about it.
  4. Why did you post this in off-topic?
  5. We panel mixes that need to be paneled. That's not going to change. Things we see on the panel are mixes we feel need feedback from US. We're well aware that the JP is not a WIP forum. The bar for accepting remixes hasn't risen significantly in the past couple of years; it's held steady for quite a while now. Tightening the DR:panel:IR ratio won't really help.
  6. Jimmy you're just a bad person.
  7. That's really odd. You'd think iTunes would be smart enough to not use special characters in album names when creating directories. LOL APPLE
  8. Don't turn them off. I like crits. It's like finding candy. As an aside, I wouldn't mind if CTF crits were turned on either. Or if we shut off waffleshots.
  9. Back on topic, people.
  10. Just want to add that this is not true. We definitely welcome remixes from very special systems.
  11. I moved it. It's really funny and it would have languished elsewhere.
  12. A lot of people don't know about DoD or the Shizz.
  13. Albums should be community efforts. This is what we're really trying to push. If you want to release a "lonewolf" album, do it on your own and submit some remixes to the site. We'll be happy to post the remixes and give a shout-out to your album, but we won't necessarily release it as one of our own "projects." Don't use albums to circumvent our evaluation/posting process.
  14. I really like that they're adding airblast to the Backburner. There is really no reason for that weapon to not have airblast.
  15. No, you're wrong, this looks great.
  16. The funny thing is that this all came out of Bulletstorm, which as far as I know doesn't actually have any sexual content in it, just sexual innuendo for the names of the skillshots. It's not sexual violence, it's just violence with sexy names. Cut off a guy's torso? "Topless." That kind of thing.
  17. They teased that at E3. There's gameplay footage of it in their big DS montage video.
  18. The expression is "wave of the future."
  19. Might be relevant to your interests Seph. http://ocremix.org/forums/showthread.php?t=33466 We're having a discussion about broad, baseline game features that should always be included in all video games. Sort of a standardization for things like volume controls, cutscene/movie playback controls, control customization, etc. Not sure if there's a topic here for a future show, but it might be interesting to put a call out to the gaming community at large, see what people have to say.
  20. Yeah definitely! Where is that guy? SEPHIRE POST IN THIS THREAD
  21. Epic Yarn was an original IP that starred Prince Fluff. Good Feel hit a bit of a wall in the development of the concept of the game, so Iwata suggested "why not make it a Kirby game?" That idea clicked for them, so they teamed up with HAL Labs to continue what they were working on and worked all the Kirby stuff into it. DESPITE all that I think it's got that light, Kirby feel to it. Low stress, relaxing music, very cute, and a good looking game to boot.
  22. Yes on both counts, especially on the latter. Live A Live's soundtrack is one of my favorites.
  23. Super Star Ultra has more stuff than Super Star. It's not just a port, it has extra "games" in it. It's worth the purchase. Nightmare in Dreamland is an excellent game. Take it from an obsessive Kirby's Adventure fan: buy it. Epic Yarn is good times; very relaxing. It's quite different from classic Kirby though, so YMMV.
  24. On the topic of sound: I'd like to see adjustable volume levels for music, effects, and voice. Some games only have music and effects, rolling voice into the latter. This isn't good because sometimes effects are very loud and voices are very quiet, and when you turn up the volume to hear voices you get bombarded with really loud sound effects, and when you turn down the volume on those, you have to strain to hear what characters are saying.
  25. Again, this isn't really a baseline/standard feature for video games.
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