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Everything posted by DarkeSword
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Project Proposal: Ladies of the Legend of Zelda
DarkeSword replied to DarkeSword's topic in General Discussion
I just want to say that people who are interested shouldn't start working on anything yet. I haven't made any decisions as to who's even ON the project yet, and we certainly haven't gone through track selection either. Gotta wait till everything's set before mixing begins. -
Project Proposal: Ladies of the Legend of Zelda
DarkeSword replied to DarkeSword's topic in General Discussion
No thanks. Despite my description of Link as a pimp, I'm hoping for a more serious album. Not looking for lulz here. -
Project Proposal: Ladies of the Legend of Zelda
DarkeSword replied to DarkeSword's topic in General Discussion
Dhsu, I loved Nayru's Love, so it'd be great to have you. -
Project Proposal: Ladies of the Legend of Zelda
DarkeSword replied to DarkeSword's topic in General Discussion
Yeah, we do. But I have this idea man, it's gonna be awesome. SERIOUSLY. -- As for Malon: A friend of mine suggested that to me, but I do want to keep the tracklist down. Plus Ocarina of Time already has two themes. If this thing really takes off and we make progress really fast, I might consider adding a track or two. -
I know what you're going to say. "DarkeSword, don't we already have like, a million projects going on?" Yeah, we do. But I have this idea man, it's gonna be awesome. SERIOUSLY. All joking aside, I was mistakenly sent a PM the other day from TheThoughtfulOne, who wanted to do or get the ball rolling on a Zelda series project. Some ideas included a Chrono Symphonic style movie score, or something telling the story of the legend through the ages. I said "Hold up." It's my experience that a remix project should be small and manageable. I came up with a concept for a Zelda series project off the top of my head, and I liked it so much that I decided to do it myself. So let's get started, ok? The Concept Link has women fawning all over him all the time. There are tons of girls in the series that fall for Link, whether it's spelled out explicitly or not. I propose an album dedicated to the ladies that love Link. The Tentative List of Characters and Tracklist This tracklist is pretty much set, and is in no way meant to be a definitive representation of every single girl in the Zelda series, nor is it meant to cover every single game. Series: The Legend of Zelda Main Theme/Overworld/Title Princess Zelda - Zelda's Lullaby Link's Awakening: Marin - Ballad of the Windfish Ocarina of Time: Saria - Saria's Song/Lost Woods Princess Ruto - Serenade of Water Twilight Princess: Ilya - Ilya's Theme Midna - Midna's Theme, Midna's Desperation Oracle of Ages/Seasons: Din - Din's Dance Nayru - Nayru's Theme This gives us about nine songs to work with. I've included the overworld theme because if I'm going to do a Zelda series project, it's a good idea to include the defining song. I made the mistake of leaving Green Greens out of my Kirby project. Not this time. Stylistic Considerations The theme of the project is love, requited or otherwise. I'm looking for each of the songs to be arranged in the style of any kind of love song. They don't have to have lyrics or words (I'd actually prefer the majority of songs to be instrumental), and they don't all have to be sappy ballads, but they should all try to capture the essence of the character and her affection for Link. What I'm not looking for: songs with funny lyrics or joke songs. Timeline Wouldn't a Valentine's Day release be ideal? I'm not going to kid myself, it probably won't happen. Projects always end up taking way more time than initially planned. But it's a good goal to shoot for. I'd like to hit first WIPs by the end of August, Second WIPs by November, and then work to complete. Getting on the Project If you're familiar with how I did the Kirby project, you know that I'm not going to take just anyone. I'm not looking for someone who's new to remixing; this isn't a project to get your foot in the door. I'm looking for people who know what they're doing and have the skills to do it. As such, I'd like to run auditions. If you want in on this project, send me a recent sample of your work, preferably something that falls within the Stylistic Considerations. I think I've covered it all. Any questions?
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MEETUP: Video Games Live, Washington, DC (6/29-6/30)
DarkeSword replied to big giant circles's topic in General Discussion
Why are people always excited about this? I'm not that interesting of a person to hang out with. -
MEETUP: Video Games Live, Washington, DC (6/29-6/30)
DarkeSword replied to big giant circles's topic in General Discussion
Well I spoke with Bahamut earlier, so it's all set. I'll be there. -
MEETUP: Video Games Live, Washington, DC (6/29-6/30)
DarkeSword replied to big giant circles's topic in General Discussion
Since I'm actually between jobs and have off that day, I'd like to attend. Do you guys have extra tickets? I know someone mentioned it during the Philly meet. -
This might be a good question to just ask Nintendo. I'm sure Retro would be happy to tell people how long a cycle exactly is, considering the amount of effort that went into writing all of the stuff in the MP games.
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If you treat a cycle as a year, 1 millicycle works out to a little more than 8 hours.
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I had a dream, Reason VS Fruity loops...
DarkeSword replied to Nicholestien's topic in General Discussion
Wow, you burned him so hard. I bet he's crying ... Dumbass. As for how "versus" was turned into a verb: it comes from people not ever hearing the word outside the realm of fighting games. The announcer says "LINK, VERSUS, METAL MARIOOOOOooooo" but people hear "LINK, VERSES, METAL MARIOOOOOooooo" as if it's something that LINK is doing to METAL MARIOOOOOooooo. They think it's a verb and start conjugating it for different subjects. I verse, you verse, he verses, etc. I not saying it's right; I agree with you that it's fucking stupid, and people need to learn how to use words properly and stop making shit up. I'm just telling you where it came from. -
How to be Timbaland in 3 easy steps!
DarkeSword replied to hseiken's topic in Post Your Original Music!
I don't think you're going to piss anyone off here. -
High fives will definitely be in order.
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There is an old Grimm's fairy tale called The Shoes That Were Danced to Pieces, about twelve princesses who would secretly cross over to another world every night to dance with twelve princes. In the morning, the king would discover that all of his daughters' slippers were tattered and worn. A hero eventually shows up and saves the day, as heroes are wont do to, but that's besides the point. This is a waltz arrangement of Midna's Desperation, called Tattered Slippers. It's about a princess who crosses over to another world to dance with a hero. The Legend of Zelda, Twilight Princess - Tattered Slippers [4.16MB] Enjoy.
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A simple PM or IM usually works.
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It's times like this that I regret giving up my mod powers.
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Yes, but it may have well been professionally done. The graphics, music, and overall execution are all amazing. I really like the system: special moves have a cost and you have to charge up in order to continue using them (which is the same as Art of Fighting, as I've heard?), and your special meter charges up as you collect little gems that people drop. The characters all have different play styles too.
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It is freakin' awesome.
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Anyone play Big Bang Beat yet?
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I think you guys need to realize that this isn't meant to be a replacement for the way people use computers now. It's a computerized implementation of things people commonly do on a tabletop to begin with. Organize photos, look at maps, etc. Applications that make sense on a table. I really doubt people will be playing FPSs or complicated RTSs; that's not what it's designed for.
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Actually, there's a lot more involved on the hardware side than "tak(ing) a computer and hooking up a touch screen to it." Multi-touch systems are a lot more complicated to implement than a plain old single-touch touchscreen; this is cutting edge technology. Don't downplay the technical accomplishment here by saying they "slapped it together;" this is a big deal, and if it takes off, it will change the way people use computers. Watch the demo videos they have on the website; those are very good, real world examples of how intuitive the interface can be.
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No, the NA version won't have a Japanese option.
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Ehh, not really. The cases in the game are both prequel and sequel. I think in two of them you play as Mia; the other ones are all post-JFA cases.