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DarkeSword   Administrators 🎮

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Everything posted by DarkeSword

  1. Gray and Larry pretty much summed it up. Everything sounds really plain and basic. The drumbeat is like something I would write; that's why I don't write dance/techno mixes anymore. The melody comes off as really boring. It's just going through the motions; there's no expression at all. Follow the advice Gray and Larry gave you. NO
  2. Not disarray; disagreement. Diction ftw.
  3. Contrabass sounds fake and lacks definition. Pretty boring for a solo. Bell stuff on top is alright, but it repeats too much. The whole waltz section sounds too fake and mechanical, so it isn't effective at all. Constant iterations of the chord progression by itself is also really a waste. What's the point? The song has four; we know them by heart after the first 10 seconds of the song. The sounds in the "techno-like" section are really weak, especially that syncopated one. Then everything just starts bleeding together. The percussion is also really basic and boring. The synths that you have playing your own melodies are shrill and annoying. The wind is gimmicky. NO
  4. NO Pretty much the original compositions over a sustained note that drones through the piece, along with some simplistic drums. You need to interpret and arrange.
  5. More stuff like 1:51 please. Everything prior was really generic and empty sounding. Nothing filling out the midrange. Hooray for arpeggiation? It's bland and cheesy and nothing ELSE is going on to establish a nice contrast. This is pretty simple stuff. Totally listenable, mindlessly fun; but we're looking for something with a little more depth, some more layers, and broader and deeper soundscape. It sounds like you know your stuff. Bring more to the table. NO, but a nice start
  6. I can confirm that. Its the original very conservatively beefed up. NO
  7. Sounded iffy when it started off, but when that percussion came in and those synth guitars started gating, I was sold. The texture does get a bit crowded, and I'd have liked to hear some stronger basslines (also a lower treble in the EQ), but this is fine as is. High energy. Nice. YES
  8. This needs to rock out EVEN MORE! Please work on rocking out. Sophisticate your percussion a bit more; it's a bit "boomp chak!" at the moment. Cooler fills will help. They also sound kind of far in the back. Kick and snare could be cleaner. Oh, also, clipping. Andy and Larry pretty much covered everything. I'm in agreement with them. NO plz work on and resub
  9. Starts of as a total rip of the original with some poor sequencing and sample choices. Then it's the original over a drumloop. NO
  10. Oh I dunno, I think the sounds and breakdowns are neat. Nice to see this kind of rhythmic variation on the source material. The ending ruins it though. Horrible 1 bar fadeout does NOT cut it. NO; its too short and the ending is unacceptable.
  11. Sounds like a really long buildup to the huge wall of sound that never comes. This piece keeps dancing around setting up a solid groove it so deserves. Even so, there's a certain charm to all the rhythmic variation going on. There's some creativity going on here. I want to hear what others think about this. YES (very borderline)
  12. NO As per the Figaro precedent and it's subsequent clarification in the See Sixty Funk decision, we don't allow mixes that intentionally limit themselves to old the capabilities of old video game sound hardware. Maybe I'm applying these precendents incorrectly? Either way, I'm keeping this and piping it into my ears every waking moment of the rest of my life, because it rox my sox. Sorry Shnabubuluvulabalalshna.
  13. There's a huge difference between dynamics and being just plain quiet. Turn up the volume please. The piano is totally out of place. All it's doing is doubling what you have in the strings and bells. It's useless; you're not writing a concerto! Scrap it and let the orchestra instruments handle everything. I like the low string marcato stuff. I agree with zircon; things got old fast with the melody and progression repeating over and over again. I'd like to hear more out of the orchestra than just string stuff. You had some nice woodwind stuff near the very end, you should utilize that more! You could really do a lot more with this kind of approach in terms of rhythm and meter. Try listening to "American Salute" by Morton Gould. It's a classic arrangement of the American folk song, "When Johnny Comes Marching Home." You can learn a lot just by listening to it. A nice start, but there's so much more you can do. Keep at it. NO
  14. Needs a lot more to it. Guitar + electro-drums doesn't cut it. You need to fill things out with a substantial bassline (cut the unison crap). Needs way more depth than just successive 8th notes in the comping. This piece plods along and I find myself bored halfway through it. What is going on at 2:17? And that drumloop vamp ending sucks. This sounds like a work-in-progress. A decent start, but yeah, definitely needs more development. NO
  15. Can't be good when most of your instruments across the frequency range are in unison. Add to that some really simple phasing and flanging, and you've got a recipe for mediocrity. Overly repetitive, with not enough material to warrant its length. NO
  16. Solid overall. Very groovy, lots of meat to the texture too. Bassline, oldschool buzzy synths, and an awesome intro. Wait...OHSHI- YOU BASTARD, YOU DID IT AGAIN WITH THE 15/16 TIME SIGNATURE! Can't say no. </fifteenbias> YES
  17. Strings at some points need a better attack, but for the most part, they're alright. I wish there wasn't such a dichotomy in the soundscapes of the guitar stuff and the baroque stuff. The flute sounds dry and really far forward compared to everything else. Rockin' guitar is pretty neato, but its accompaniment is pretty weak. Meatier drums+bassline please. I like the arrangement though. SUPER TOUGH DECISION (desu) NO please tweakstuff and resub
  18. Dreamland 3 was an awesome game. That Hiiiiii is really poorly recorded. Don't even bother with it. Piano has too much reverb/sustain; the cut on it makes it sound really unnatural too. Arpeggios are boring and loud. Drums are simplistic and sound unprocessed. There's not a lot of attention paid to balance here. Sounds like you're just starting out with FLStudio. Keep at it. Get some better sounds and pay more attention to how you can place elements of your mix in the field of sound. Everything is upfront-in-your-face right now. Piano is REALLY mechanical. You can't just sequence this stuff with note-choice in mind. You have to pay attention to dynamics and velocity. Sequencing isn't just about writing the notes. You have to "perform" when you're sequecing. Think about how a piano player would transition from note-to-note; how hard his finger going to hit that key? Is he going to hit it in perfect time? You need to try to understand the instrument you're sequencing. Don't just write notes. Play them. This doesn't mean use a MIDI keyboard; it means that you need to think not just about how a note sounds, but how it's played. Keep at it. NO
  19. Its negligible. I like this. Nice texture. The percussion is a little loud for my own tastes, but it fits nicely in the context of the mix. Vocals are a nice touch; nothing crazy awesome, but solid enough. Relaxing. YES
  20. I think that's a misinterpetation. The latin lyrics are just for the main theme. I think that what we'll really see is that any of the songs that are "orchestral" in nature will be live orchesta; likewise, we'll hear live guitars for rockin' tunes. I'm fairly confident that there will be a variety of genres represented.
  21. You know what would be incredible? If Capcom got Ryu from Street Fighter in there. I mean, everyone knows that Mario is a shoto anyway.
  22. Let's not abandon intelligent discourse.
  23. No, this thread is fine. You suck for minimodding and ARE BANNED!!! just kidding ^____________^ HOWEVER! I am going to edit the topic title to conform to my awesome squarebracketformatting.
  24. That deep voice vocal clip is really poorly recorded and performed. P-pops, amateur enunciation, and weird pitch lowering makes it sound like a high schooler who couldn't get into the fall play talking through a Darth Vader voice changer with his mouth too close to the microphone. The other voice sample works a lot better and is pretty good. As for the song, pretty nice overall, but I'd have to agree with TO that the guitars need a deeper sound. Some stuff sounds a bit thin up top. Meatier sound would help. An good outro would be nice, especially since there was a a nice intro, but that's your call as an arranger. I think the ending is weak as it is right now. NO, but a fairly easy resubmit
  25. We have a thread for FL help. http://www.ocremix.org/phpBB2/viewtopic.php?t=7588 In the future, please make an effort to find the right place to ask your question before making a thread in the wrong place.
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